Project CAP Teambuilding Lab

Posting this here for archive:
Heyo, I'd like to request a team with nasty plot hydrapple for my match against fragments in three hours!
(Don't worry if that's too short, I'd just love a hydrapple team in general)
:Hydrapple::Cresceidon::Moltres::Equilibra::Darkrai::Garganacl:

Classic FWG core with Hydrapple as Ogerpon-W answer. Hydrapple is strong into many balance structures (:ting-lu: :dragonite: :gholdengo: or :arghonaut: :equilibra: :slowking-galar:) so the rest of the team is more geared towards beating offense, with Cresceidon and Scarf Darkrai.

The MU into stall might be super dire, but other than that it should be pretty solid.


I will cook some stuff this weekend.
Frontier_Champion Mr. Rayquaza
 
Can I please get a team featuring scarf webs :ribombee: + pixilate :hemogoblin: with explosion + :Kingambit: I would also like a replay of the team in use like Frontier_Champion.
 
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Been waiting for some dumb teams to be made, give me something with Smokomodo on SV.
:Slowking-Galar::Smokomodo::Zapdos::Great Tusk::Cresceidon::Ogerpon:

My latest garbage, Ring Target Glowking, makes a return. I figured you might as well lean into the strategy of spamming Bone Rush since it has some crazy calcs. The primary goal is to hit Landorus-T or Gliscor with Trick, though hitting Equilibra is also not bad as it opens up avenues for Zapdos to Volt Switch on it.

Cresceidon is a silly Wish set to keep HP on Tusk, which is needed to keep hazards off for Smokomodo (maybe it should just be Boots instead but I'm greedy af). Ogerpon is a nice emergency revenge killer as well as a midgame pivot/Knock spammer, which is nice. I think something like Iron Valiant > Ogerpon would be good too.

Kyurem is definitely a problem, maybe need Superpower Ogerpon (or just IVal)...

Some random replays from ladder:
https://replay.pokemonshowdown.com/gen9cap-2335333391
https://replay.pokemonshowdown.com/gen9cap-2335340568

The other requests are kinda hard, still working on refining them into something I'm happy with.
 
Requesting a team with scarf Lando-T and Astrolotl please. It would be kind of you if you give a replay of the team in use so I know how to use it.
:Landorus-Therian::Astrolotl::Hatterene::Ogerpon-Wellspring::Gholdengo::Great Tusk:

This one was super difficult, and I'm still not 100% happy with the build but I'm not sure what I would change and it went 2-1 in a room tour.

The idea is basically to use Astrolotl's Magician as a pseudo-Knock Off in conjunction with Power Herb and Meteor Beam. Fire Blast helps chip Pokemon like Equilibra, and get some value out of the +1 boost, and Taunt/Healing Wish are some generic utility options that can help Astrolotl stop Pokemon from freely recovering or setting up on it.

The rest of the team is a hazard-stack to facilitate Lando-T cleaning in the endgame, while keeping off hazards with Hatt + Tusk so Lando can effectively switch in multiple times. The defensive backbone of the team is not very solid, so you will need to play aggressively to get hazards up, get Knock Offs, and a lot of offensive pressure (I think the team might be quite hard to play), and use Healing Wish to keep your defensive mons alive until you can break (Ogerpon is a defensive mon on this team).

ngl this is a psycho build, but I think it is pretty hard to get a team witih Astrolotl and Landorus-T in the current meta, due to various drawbacks with the mons (mainly Astro, being a Fire-type that loses to Hemo and Pult, and not being particularly good into Ogerpon Wellspring). There's definitely a lot of room to tweak things, and you will likely need to do so to not insta-lose to certain mons.

Pult MU looks insanely bad, and Raging Bolt is a problem if it Teras (or if you troll like I did g3). I'm not sure if there are any other bad MUs, I think rest should be relatively playable (Rest Zama seems scary too) but I only got 5 or so test games (this tour + some on ladder) so I am not sure atm.

https://replay.pokemonshowdown.com/gen9cap-2336341266
https://replay.pokemonshowdown.com/gen9cap-2336343698
https://replay.pokemonshowdown.com/gen9cap-2336349612

Bonus: :Landorus-Therian::Astrolotl::Pecharunt::Ogerpon-Wellspring::Equilibra::Dragonite:
Loses less hard to pult but still loses...

I want a pirate team with Cawmodore as the ace. Too hard to make?
:Samurott-Hisui::Cawmodore::Chuggalong::Miasmaw::Cresceidon::Gholdengo:

Classic (for me) Helmet Cresc HO. The idea is that Taunt Cresc can pivot in and chip annoying Pokemon heavily to enable sweeps (Lando-T, Dragonite, Equilibra, Zamazenta). I previously used a lot of Roaring Moon + Chuggalong, but since Roaring Moon is banned we will have to make do with Miasmaw (which I guess is a bit better vs Hemogoblin).

I tried going with a bit of a pirate theme with Samurott-H as the suicide lead, and Cresc has the ocean theming. Couldn't fit Naviathan or Arghonaut, but that would be Water overload (and Argh doesn't fit on the same kinds of teams as Cawm anyways).

Gholdengo with scarf is the immediate speed that the team desperately needs, though honestly it is a bit awkward (at least no more Roaring Moon to turn Ghold into setup fodder). If you don't have tempo against Dragonite teams, I think you just lose?

https://replay.pokemonshowdown.com/gen9cap-2336362353?p2
https://replay.pokemonshowdown.com/gen9cap-2336366629

(btw you might notice that in a few of these games I would have lost if Ixkuhul's Chuggalong wasn't min speed... scary mon)

I got two requests:
1. A E-Terrain team featuring caribolt
2. A fidgit trick room team
Can I please get a team featuring scarf webs :ribombee: + pixilate :hemogoblin: with explosion + :Kingambit: I would also like a replay of the team in use like Frontier_Champion.
These are in the pipeline, will test tomorrow.
 
Can I please get a team featuring scarf webs :ribombee: + pixilate :hemogoblin: with explosion + :Kingambit: I would also like a replay of the team in use like Frontier_Champion.
:Ribombee::Hemogoblin::Kingambit::Revenankh::Walking Wake::Thundurus-Therian:

Will give description later, will just drop some quick notes:
Scarf Ribombee is very troll vs Equilibra teams.
Walking Wake is definitely replaceable, I'm not sure what is a good replacement though (pref. faster than Chuggalong, though I am trolling with Modest here anyways...).
Thund-T feels pretty strong.
Hemo set is trolling for sure.

Honestly team felt pretty solid, ofc Boots on fast mons is annoying (especially pult given our interesting Hemo set) but there is triple prio + Tera Fire gambit. Of course, prio-spam means Chuggalong is a massive issue...

https://replay.pokemonshowdown.com/gen9cap-2336411617?p2
https://replay.pokemonshowdown.com/gen9cap-2336402613?p2
 
:Landorus-Therian::Astrolotl::Hatterene::Ogerpon-Wellspring::Gholdengo::Great Tusk:

This one was super difficult, and I'm still not 100% happy with the build but I'm not sure what I would change and it went 2-1 in a room tour.

The idea is basically to use Astrolotl's Magician as a pseudo-Knock Off in conjunction with Power Herb and Meteor Beam. Fire Blast helps chip Pokemon like Equilibra, and get some value out of the +1 boost, and Taunt/Healing Wish are some generic utility options that can help Astrolotl stop Pokemon from freely recovering or setting up on it.

The rest of the team is a hazard-stack to facilitate Lando-T cleaning in the endgame, while keeping off hazards with Hatt + Tusk so Lando can effectively switch in multiple times. The defensive backbone of the team is not very solid, so you will need to play aggressively to get hazards up, get Knock Offs, and a lot of offensive pressure (I think the team might be quite hard to play), and use Healing Wish to keep your defensive mons alive until you can break (Ogerpon is a defensive mon on this team).

ngl this is a psycho build, but I think it is pretty hard to get a team witih Astrolotl and Landorus-T in the current meta, due to various drawbacks with the mons (mainly Astro, being a Fire-type that loses to Hemo and Pult, and not being particularly good into Ogerpon Wellspring). There's definitely a lot of room to tweak things, and you will likely need to do so to not insta-lose to certain mons.

Pult MU looks insanely bad, and Raging Bolt is a problem if it Teras (or if you troll like I did g3). I'm not sure if there are any other bad MUs, I think rest should be relatively playable (Rest Zama seems scary too) but I only got 5 or so test games (this tour + some on ladder) so I am not sure atm.

https://replay.pokemonshowdown.com/gen9cap-2336341266
https://replay.pokemonshowdown.com/gen9cap-2336343698
https://replay.pokemonshowdown.com/gen9cap-2336349612

Bonus: :Landorus-Therian::Astrolotl::Pecharunt::Ogerpon-Wellspring::Equilibra::Dragonite:
Loses less hard to pult but still loses...


:Samurott-Hisui::Cawmodore::Chuggalong::Miasmaw::Cresceidon::Gholdengo:

Classic (for me) Helmet Cresc HO. The idea is that Taunt Cresc can pivot in and chip annoying Pokemon heavily to enable sweeps (Lando-T, Dragonite, Equilibra, Zamazenta). I previously used a lot of Roaring Moon + Chuggalong, but since Roaring Moon is banned we will have to make do with Miasmaw (which I guess is a bit better vs Hemogoblin).

I tried going with a bit of a pirate theme with Samurott-H as the suicide lead, and Cresc has the ocean theming. Couldn't fit Naviathan or Arghonaut, but that would be Water overload (and Argh doesn't fit on the same kinds of teams as Cawm anyways).

Gholdengo with scarf is the immediate speed that the team desperately needs, though honestly it is a bit awkward (at least no more Roaring Moon to turn Ghold into setup fodder). If you don't have tempo against Dragonite teams, I think you just lose?

https://replay.pokemonshowdown.com/gen9cap-2336362353?p2
https://replay.pokemonshowdown.com/gen9cap-2336366629

(btw you might notice that in a few of these games I would have lost if Ixkuhul's Chuggalong wasn't min speed... scary mon)



These are in the pipeline, will test tomorrow.
Thank you so much for your effort, the teams seem good, will try them. I normally use scarf lando in early game to get some cheap kills and wash out the rest with other offensive mons and switch to bulky mons if it gets walled but this is fine.
 
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:Ribombee::Hemogoblin::Kingambit::Revenankh::Walking Wake::Thundurus-Therian:

Will give description later, will just drop some quick notes:
Scarf Ribombee is very troll vs Equilibra teams.
Walking Wake is definitely replaceable, I'm not sure what is a good replacement though (pref. faster than Chuggalong, though I am trolling with Modest here anyways...).
Thund-T feels pretty strong.
Hemo set is trolling for sure.

Honestly team felt pretty solid, ofc Boots on fast mons is annoying (especially pult given our interesting Hemo set) but there is triple prio + Tera Fire gambit. Of course, prio-spam means Chuggalong is a massive issue...

https://replay.pokemonshowdown.com/gen9cap-2336411617?p2
https://replay.pokemonshowdown.com/gen9cap-2336402613?p2
This team is great. You did an amazing job on this, keep up the good work!
 
Hello , a bit of a more all-around question from me this time ... What roles are needed to bring Shox's full potential for a standard team ? (I'm asking as I'm considering it for a draft league in around Mid/Late June)
 
1745981782032.png

1745983122688.png

https://pokepast.es/43bff16d3f8f9baa

ngl maybe wants scarf Coloss...
 
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