FINAL (I SWEAR THIS TIME, THE ACTUAL LAST ONE) SUBMISSIONFINAL SUBMISSION
Movepool Changes:
+U-turn
+Knock Off
+Gunk Shot
+Wild Charge
Stat Changes:
-8 Def (60 > 52)
+11 SpD (85 > 96)
+6 Spe (92 > 98)
Old BST: 572
New BST: 581
Like my earlier rendition of this buff package, this adds the big four of U-Turn/Knock Off/Gunk Shot/Wild Charge, buffs Speed to beat all positively natured 97s and below like non-scarf Lele, Colossoil, Volkraken, non-scarf Jumbao, Naviathan, Urshifu and ties with Hydreigon, and buffs SpD to survive uninvested Moonblast from Tapu Fini and Clefable while only being 2HKO by Slowbro’s Ice Beam 6.6% of the time. Defense is lowered to keep the BST closer to original and because a lot of what we want Miasmaw to target better are mostly special attackers and specially-offensive walls and sponges (Zap, the Tapus, Cyclohm, Clefable, Slowbro, etc.) and it doesn’t hurt for balance sake to keep Miasmaw frail on the side it doesn’t get attacked on too much anyways. All this is done while still preserving Miasmaw’s special stat that isn’t used all to often anyways and giving Miasmaw just a modest 9+ increase in BST, less than even alot of GameFreak buffs (+10-20 BST on average).
252 Atk Garchomp Earthquake vs. 0 HP / 0 Def Miasmaw (52 Def): 138-162 (44.3 - 52%) -- 16.8% chance to 2HKO
0 SpA Clefable Moonblast vs. 0 HP / 4 SpD Miasmaw: 204-240 (65.5 - 77.1%) -- guaranteed 2HKO
252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 0 Def Miasmaw: 74-87 (23.7 - 27.9%) -- 91% chance to 4HKO
Main Set: Physical Neutralizing Gas Wallbreaker
Miasmaw @ Heavy-Duty Boots / Choice Band
Ability: Neutralizing Gas
- U-turn
- Dragon Hammer / Outrage
- Knock Off
- Gunk Shot / Earthquake / Close Combat / Wild Charge
I already explained the reasoning for the added moves in my first rendition of my buff package (STAB pivoting attack that isn’t easily punished, utility attack that provides dark coverage and synergizes well with NGas in limiting how much opponents can do, fairy-killer coverage and something that hits Corv and bulky waters better) and explained the EV changes above, so I don’t feel like there’s much left for me to say. An overall modest buff package that gives Miasmaw what it really needs: Spammable coverage and STAB that isn’t overly easy to punish or tank (aside from Wild Charge cause of recoil damage), a slight buff to SpD to fare better against its more specially-offensive oriented checks and counters and a slight buff to Speed to help outpace major checks such as Tapu Lele, Urshifu, Colossoil and tying with Hydreigon.
Movepool Changes:
+U-turn
+Knock Off
+Gunk Shot
+Wild Charge
Stat Changes:
+11 SpD (85 > 96)
+6 Spe (92 > 98)
Old BST: 572
New BST: 589
Literally just like the last version of my buff package, but by MaahirMomtaz12’s suggestion and my personal bias towards a cool ass Bug/Dragon type, I removed the Def nerf as it doesn’t change any of this thing’s matchups against most physical attackers anyways. GameFreak gave a 20 Atk buff to Dugtrio so who cares if Miasmaw gets an extra 17 in total BST.