Looking through, I'm impartial to EQ, but favour Bonemerang. Sub breaking is good, but I like the chance of 2 critical hits. Also, a move that would work this the CAP for stat uppers would be:
Time Fang
Psychic
Physical
40 Power
100% Accuracy
Change all stat boosts/falls to what they were 5 turns ago
15PP
Why?
CAP 7 will eventually have to make switch ins to some big problems. When this pokemon has acsess to Time Fang, a stat up pokemon will have to either attack, or switch out of fear of Time Fang. If it attacks, you can get knowledge of another move from the attack. If they switch, you know another pokemon they have in there team. The most important aspect of this is for + Def/Atk. + Speed would be harder to take, paticulary if they have a boosted Atk.
Time Fang
Psychic
Physical
40 Power
100% Accuracy
Change all stat boosts/falls to what they were 5 turns ago
15PP
Why?
CAP 7 will eventually have to make switch ins to some big problems. When this pokemon has acsess to Time Fang, a stat up pokemon will have to either attack, or switch out of fear of Time Fang. If it attacks, you can get knowledge of another move from the attack. If they switch, you know another pokemon they have in there team. The most important aspect of this is for + Def/Atk. + Speed would be harder to take, paticulary if they have a boosted Atk.