Final Submission
--- --- ---
Background Test
Size Test
So I had some free time yesterday and today, and this is what I have so far.
Pose: While the official art is great for concept art, I feel that having the arms wide open creates several minor issues for a sprite. It creates the feeling that the mon is about to hug its opponent rather than fight it, and for the backsprite it creates some difficult foreshortening of the arms that is rather difficult to pull off, and I noticed a lot of sprites here struggling with that. So, I sketched out Kerfluffle with pencil and paper to get a pose that I thought could work. I really wanted the front sprite to show one cushion with the fingers facing the viewer and the other with the back facing the viewer, since I think showing one of each view gives more complete information to the viewer and helps emphasize the boxing-glove like feel of the pillows/cushions. Both arms are raised upwards, rather than outwards since I felt that made the boxing vibe stronger and minimized the perception of a hug; these sprites will be used *in battle* so I felt a pose that was indicative of being read to fight was more appropriate than hugging.
Shiny: I'm not sure if I'll keep my shiny, but I wanted to play with something that no one else has done yet. While the generic blue to pink swap works, I just didn't want to limit myself to that right away. Maybe it's just me, but the I sort of like the idea of a white/black split between normal and shiny... Though I am worried if the dark shiny makes the fairy-vibe diminish. Feel free to let me know if you like the shiny or not.
Size: I think that the majority of the sprites in this thread are simply way too big (though as I say this, I'm just noticing that thankfully the biggest sprite here got drastically resized). Many of the sprites here dwarf the likes of voodoom and other fighting types. My sprite sits at 70 pixels tall and I think that might even be a bit big. Going notable over 70 pixels is a bad idea I think as it makes the mon much larger than what sunfished intended it to be. Now, you all have artistic license, and you can ignore this is you want to, but this is just my take.
Also, I highly encourage all spriters to test their sprites against colored backgrounds. I have
provided a template if you guys want to test using actual parts of showdown backgrounds. Right now, I see some really cool sprites that I fear have outlines too light and that won't show up very well against some of the showdown backgrounds.
Feel free to give advice or yell at me if you want me to change things about my sprite. I'm not 100% sure if I'll final sub, depends on if I have enough time to polish things up.
EDIT 1: Made the shiny a bit lighter and some pixel pushing here and there.
EDIT 2: Made the spikey sleeves a bit shorter, made the arms a bit thicker, did some general pixel pushing, and marked as Final Sub.
EDIT 3: Changed the color of my shiny (went with purple gloves) and slightly lessened the pinkness of the white parts on the non-shiny.