DetroitLolcat said:
I'll post more thoughts later today, and I intend to close this thread on Friday night. Until then, please discuss support Pokemon such as Tornadus-Therian and Klefki, as well as the offense-defense balance of the core.
While Klefki is a brilliant support pokemon, considering we're not exactly going to be recommending the perfect partner for SwagKey, my opinion is that Klefki's scope is rather limited, as pure support sets feature no offensive presence; you can often get maybe two turns to do your thing, before the opponent can launch a concentrated counterattack. If we were designing a team around say, Klefki and Dragonite (rather than Zygarde), presumably the way that'd play out would be with the dual screens set giving Dragonite more of a chance to boost/letting him activate weakness policy with impunity. Thunder Wave and Spikes seem like the most common other attacks; total taunt bait, and easy to wear down with repeated switchins. Similarly, Dragonite really doesn't appreciate Multiscale getting broken, so he'd like a SR clear field, and both of them would love wish-pass, but that'd make a support-support/defence-offence core, which is where my problem with the keys as an integral part of the core lies. Neither Klefki or Dragonite can afford to switch in on attacks (discounting the useful immunities to Ground, Dragon and Poison); they need something to pivot between the two with regards to strong neutral attacks, like Aegislash's Shadow Ball. I'd kind of prefer to see more than one damage dealing option, or a support pokemon that can also provide a legitimate offensive threat.
EDIT: I'm not saying that Klefki is awful here, but I just thought of how to phrase this more tactfully: Klefki gives up momentum, and to get Dragonite in safely, it almost demands that Klefki gets KOed, leaving a (hopefully crippled) opponent to get set up on. It kind of makes the core a little hard to use to its full potential more than once. Granted, the perfect third could help with this.
Tornadus-T is a much more interesting choice, in my opinion. Access to Knock Off and Taunt, and with two useful abilities in Defiant (letting it go anti-Defog like Bisharp) and Regenerator (the much safer, hard to go past route), allows it to fill a support/offence role, and function as an effective pivot with U-Turn/Regenerator. He hates BoltBeam and rocks, so as far as partners go, maybe Keldeo? Keldeo can set up rain, resists rocks and Ice Beam, and has sweeping potential of his own. The issue is of course, electric, but the third member can deal with that. I feel like the most important part to these offensive cores is the ability to come in REPEATEDLY with proper prediction and do their job; while overwhelming offence is all well and good, choosing something too frail that is intended to sweep and then die when it can't sweep anymore just doesn't seem like an effective use of a core.
Choices like QD Volca and CS Terra interest me; Volca can self-heal with Giga Drain, covering many of her weaknesses, and CS Terra can force switches like a pro. I feel like they have the right sort of balance between offensive and defensive; their defensive aspects mainly relying on their lovely type synergy to get into play and force the opponent to take a hit that's bigger than the one you just took. Volca is also able to absorb Will-O-Wisps that'd normally cripple Terra.
I'd like to suggest a core before I end this: Rotom-H and Gyarados. (I feel Gyarados' many virtues have already been mentioned, so I'm going to just talk up Rotom for a bit before calling it a day.) Carrying on from my final point, Rotom-H is able to support his team simply by virtue of his Fire/Electric typing, able to absorb Will-o-Wisp AND Thunder Wave, two moves which would absolutely cripple Gyarados. In addition, Rotom-H can perform in many roles; a bulky ChestoRest set that spreads status and tanks, or even a fast Choice Scarved revenger with Trick. It is a versatile pokemon that doesn't see much usage simply because it isn't Rotom-W. The flaw in this core, though, is probably a weakness to Rock, which due to the prevalence of Talonflame, is a very common coverage typing in the metagame. Stealth Rocks will wear this core down quickly. (Not saying it's necessary for this new CAP to be some sort of godly defogger, surely one of the other 3 pokemon on the team can take care of that.)