[SET]
Calm Mind (Clefable) @ Leftovers / Sticky Barb
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
IVs: 0 Atk
Tera Type: Fire / Water / Steel
Bold Nature
- Calm Mind
- Moonblast
- Moonlight
- Flamethrower / Knock Off
[SET COMMENTS]
Clefable can function as a great sweeper, as it uses its good bulk, fantastic typing, and useful ability to find itself opportunities to set up. Moonblast can potentially drop the Special Attack of opposing Pokemon like Primarina, making Clefable harder to break. Moonlight is required to give Clefable a healing option, since it is not very fast and is going to take hits while setting up. The last move on this set is variable; Flamethrower is a great option mainly to hit Gholdengo, which can take Moonblast easily and either set up alongside Clefable or threaten it with Make It Rain. It also hits many Steel-types that might pose a threat to Clefable like Kingambit, Iron Crown, Iron Treads, and Tinkaton. Since Moonblast hits a lot of the tier neutrally, Knock Off can be used instead of Flamethrower to make progress against Pokemon that might not be threatened by the Moonblast and Flamethrower combination like Galarian Slowking. It means that Clefable can always make progress even if there is not a clear opportunity for it to set up. Ice Beam can also be run the last slot to deal with Gliscor. Although very niche, Clefable can explore other options like Alluring Voice instead of Moonblast to deal with Substitute users like Kyurem and Thunder Wave to cripple Galarian Slowking and Iron Crown on the switch. Magic Guard lets Clefable switch in consistently against entry hazard-stacking teams and set up in front of status users that would cripple it otherwise. Sticky Barb limits Roaring Moon once it has consumed its Booster Energy, and it can be transferred to Pokemon like Corviknight, Swords Dance Iron Valiant, and even Gliscor if Clefable is running Knock Off. However the longevity provided by Leftovers is usually prefered. Tera Fire flips the script against Steel-types and makes it easier for Clefable to set up against Pokemon like Gholdengo and Moltres. Tera Water keeps its resistance to Steel for Pokemon like Kingambit and the aforementioned Gholdengo while giving it valuable resistances to strong moves like Waking Wake's Hydro Steam; however, Tera Water makes Clefable worse against Ogerpon-W, and losing the resistance to Dark- and Fighting-type moves is relevant versus the likes of Roaring Moon and Zamazenta. Tera Steel has great use when facing Galarian Slowking and Pecharunt, although Clefable has to be careful of Ground- and Fire-types, like Great Tusk or Cinderace, that the Tera Water variant would be safer against.
Clefable fits on balance teams that rely mainly on passive damage to make progress, letting it perform the role of wincon once the opposing team is weakened. Thus, Gliscor is a great partner, since it can soften the opposing team via entry hazards, Knock Off, and even status. Gliscor also is a great Knock Off absorber in situations where Clefable doesn't want to lose its item. Skarmory can set up Spikes for Clefable to take advantage of, and it can deal with Pokemon that give Clefable trouble like Swords Dance Gliscor. Many common Pokemon outspeed and theaten Clefable with super effective damage like Kingambit, Gholdengo, and Iron Moth, and it isn't strong enought to theaten a KO back without a significant number of Calm Mind boosts. Moltres and Ting-Lu are tremendous partners for Clefable, since they deal with all the aforementioned Pokemon and help further via burns and hazards, respectively, while also enyoing the presence of Clefable on their team as a status absorber and late-game wincon where it thrives. Clefable also funcions really well alongside Dondozo, which can deal with strong physical attackers like Kingambit, while Clefable absorbs the passive damage that can weaken Dondozo like Salt Cure and poison. Clefable's ability to ignore passive damage makes it a great teammate, as it can absorb status like Will-O Wisp from Dragapult and Toxic from Gliscor that might ruin some of its partners like Zamazenta. Also, Clefable's ability to absorb Knock Off is really useful against Pokemon like Roaring Moon, and being able to completely ignore Salt Cure's effect is fantastic for teammates like Gholdengo and Corviknight. Clefable's stats aren't high enough for it to find easy windows to set up against offensive teams filled with Pokemon that pressure it, like Ogerpon-W, Landorus-T, and Raging Bolt, making it burn its Moonlight PP rather quickly. Thus, Clefable enjoys the presence of Pokemon that can check dangerous wallbreakers, such as Ting-Lu and Clodsire helping against Raging Bolt and Corviknight dealing with Landorus-T. Clefable is also held back by the presence of Galarian Slowking, which can take Clefable's hits with ease and pivot into another threat with Chilly Reception and create momemtum; this also limits Moonlight's healing. Since Galarian Slowking often uses Clefable as an entry point, Pokemon that can take advantage of its presence like Gholdengo, Darkrai, and Hisuian Samurott are great partners. Lastly, Clefable is pretty slow, making it susceptible to status moves that might ruin its setup like Encore from Ogerpon-W, Trick from Gholdengo, and Taunt from Landorus-T; thus, Clefable enjoys paralysis from reliable spreaders like Zapdos and Gholdengo and strong speed control provided by Pokemon like Dragapult, Zamazenta, Darkrai, and Meowscarada. All the previously mentioned support Pokemon benefit from Clefable providing a reliable way to wrap up games.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/kadiro.522748/
Quality checked by:
https://www.smogon.com/forums/members/autumn.384270/
https://www.smogon.com/forums/members/magcargo.177111/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Calm Mind (Clefable) @ Leftovers / Sticky Barb
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
IVs: 0 Atk
Tera Type: Fire / Water / Steel
Bold Nature
- Calm Mind
- Moonblast
- Moonlight
- Flamethrower / Knock Off
[SET COMMENTS]
Clefable can function as a great sweeper, as it uses its good bulk, fantastic typing, and useful ability to find itself opportunities to set up. Moonblast can potentially drop the Special Attack of opposing Pokemon like Primarina, making Clefable harder to break. Moonlight is required to give Clefable a healing option, since it is not very fast and is going to take hits while setting up. The last move on this set is variable; Flamethrower is a great option mainly to hit Gholdengo, which can take Moonblast easily and either set up alongside Clefable or threaten it with Make It Rain. It also hits many Steel-types that might pose a threat to Clefable like Kingambit, Iron Crown, Iron Treads, and Tinkaton. Since Moonblast hits a lot of the tier neutrally, Knock Off can be used instead of Flamethrower to make progress against Pokemon that might not be threatened by the Moonblast and Flamethrower combination like Galarian Slowking. It means that Clefable can always make progress even if there is not a clear opportunity for it to set up. Ice Beam can also be run the last slot to deal with Gliscor. Although very niche, Clefable can explore other options like Alluring Voice instead of Moonblast to deal with Substitute users like Kyurem and Thunder Wave to cripple Galarian Slowking and Iron Crown on the switch. Magic Guard lets Clefable switch in consistently against entry hazard-stacking teams and set up in front of status users that would cripple it otherwise. Sticky Barb limits Roaring Moon once it has consumed its Booster Energy, and it can be transferred to Pokemon like Corviknight, Swords Dance Iron Valiant, and even Gliscor if Clefable is running Knock Off. However the longevity provided by Leftovers is usually prefered. Tera Fire flips the script against Steel-types and makes it easier for Clefable to set up against Pokemon like Gholdengo and Moltres. Tera Water keeps its resistance to Steel for Pokemon like Kingambit and the aforementioned Gholdengo while giving it valuable resistances to strong moves like Waking Wake's Hydro Steam; however, Tera Water makes Clefable worse against Ogerpon-W, and losing the resistance to Dark- and Fighting-type moves is relevant versus the likes of Roaring Moon and Zamazenta. Tera Steel has great use when facing Galarian Slowking and Pecharunt, although Clefable has to be careful of Ground- and Fire-types, like Great Tusk or Cinderace, that the Tera Water variant would be safer against.
Clefable fits on balance teams that rely mainly on passive damage to make progress, letting it perform the role of wincon once the opposing team is weakened. Thus, Gliscor is a great partner, since it can soften the opposing team via entry hazards, Knock Off, and even status. Gliscor also is a great Knock Off absorber in situations where Clefable doesn't want to lose its item. Skarmory can set up Spikes for Clefable to take advantage of, and it can deal with Pokemon that give Clefable trouble like Swords Dance Gliscor. Many common Pokemon outspeed and theaten Clefable with super effective damage like Kingambit, Gholdengo, and Iron Moth, and it isn't strong enought to theaten a KO back without a significant number of Calm Mind boosts. Moltres and Ting-Lu are tremendous partners for Clefable, since they deal with all the aforementioned Pokemon and help further via burns and hazards, respectively, while also enyoing the presence of Clefable on their team as a status absorber and late-game wincon where it thrives. Clefable also funcions really well alongside Dondozo, which can deal with strong physical attackers like Kingambit, while Clefable absorbs the passive damage that can weaken Dondozo like Salt Cure and poison. Clefable's ability to ignore passive damage makes it a great teammate, as it can absorb status like Will-O Wisp from Dragapult and Toxic from Gliscor that might ruin some of its partners like Zamazenta. Also, Clefable's ability to absorb Knock Off is really useful against Pokemon like Roaring Moon, and being able to completely ignore Salt Cure's effect is fantastic for teammates like Gholdengo and Corviknight. Clefable's stats aren't high enough for it to find easy windows to set up against offensive teams filled with Pokemon that pressure it, like Ogerpon-W, Landorus-T, and Raging Bolt, making it burn its Moonlight PP rather quickly. Thus, Clefable enjoys the presence of Pokemon that can check dangerous wallbreakers, such as Ting-Lu and Clodsire helping against Raging Bolt and Corviknight dealing with Landorus-T. Clefable is also held back by the presence of Galarian Slowking, which can take Clefable's hits with ease and pivot into another threat with Chilly Reception and create momemtum; this also limits Moonlight's healing. Since Galarian Slowking often uses Clefable as an entry point, Pokemon that can take advantage of its presence like Gholdengo, Darkrai, and Hisuian Samurott are great partners. Lastly, Clefable is pretty slow, making it susceptible to status moves that might ruin its setup like Encore from Ogerpon-W, Trick from Gholdengo, and Taunt from Landorus-T; thus, Clefable enjoys paralysis from reliable spreaders like Zapdos and Gholdengo and strong speed control provided by Pokemon like Dragapult, Zamazenta, Darkrai, and Meowscarada. All the previously mentioned support Pokemon benefit from Clefable providing a reliable way to wrap up games.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/kadiro.522748/
Quality checked by:
https://www.smogon.com/forums/members/autumn.384270/
https://www.smogon.com/forums/members/magcargo.177111/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Last edited: