[SET]
[Bulky Quiver Dance] Oricorio @ Heavy-Duty Boots
Ability: Dancer
EVs: 252 HP / 4 SpA / 252 Spe
IVs: 0 Atk
Tera Type: Fairy / Grass / Dark
Timid Nature
- Quiver Dance
- Air Slash / Revelation Dance
- Taunt / Revelation Dance
- Roost
[SET COMMENTS]
With full health investment and reliable recovery, Oricorio-F aims to set up multiple Quiver Dances over the course of the game on foes like Charizard and eventually bulldoze through the opposing team, even beating mons that ordinarily check it like Lanturn. Taunt allows Oricorio-F to shut down status moves like Thunder Wave and Recover; in addition, it prevents phazing and recovery from the likes of Articuno, Cryogonal, and Weezing, as well as Rest from the likes of Lanturn. Air Slash maximizes Oricorio-F’s consistency and has good neutral coverage against the widest portion of the metagame. Alternatively, Revelation Dance is a higher power move that synergizes with Terastallization, but it doesn’t have the same wider-reaching neutral effectiveness Air Slash has and can struggle against certain threats depending on Oricorio-F’s Tera type. Tera Fairy serves as a generally effective defensive Tera type that maximizes the number of foes Oricorio-F can set up against, like Passimian and Rotom, while providing an immunity to Dragon Tail. Tera Grass allows Oriorio-F to flip its matchup versus Water-types like Lanturn and Floatzel while giving it a resistance to Aqua Jet from foes like Floatzel and Hisuian Qwilfish. Tera Dark allows Oricorio-F to work around Prankster users like Grafaiai and Whimsicott and continue setting up against them; Tera Dark also provides a resistance to Sucker Punch from users like Brute Bonnet and retains solid neutral coverage against most of the metagame.
Oricorio-F excels on bulky offense with teammates like Hisuian Qwilfish, Brute Bonnet, and Lanturn that are able to outlast foes and appreciate a win condition that can use its bulk to set up and sweep. Entry hazard support from the likes of Regirock and Orthworm breaks down checks like Regirock and Snorlax, as does Knock Off from teammates like Sneasel and Passimian. Sandslash and Mesprit excel at bringing both Knock Off and hazard support; Spikes stacking in general is an effective way to break down Oricorio-F’s checks. Lanturn can deter Oricorio-F from setting up and punish it with with Discharge, so Grass-types capable of pressuring it repeatedly like Rotom-C, Brute Bonnet, Virizion, and Shaymin are greatly appreciated. Other walls like Snorlax and Regirock also cause issues for this set, so teammates that can pressure them like Floatzel, Passimian, and Virizion are helpful.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/baitwiz.598623/
Quality checked by:
https://www.smogon.com/forums/members/flampoke.654091/
https://www.smogon.com/forums/members/missangelic.452572/
Grammar checked by:
https://www.smogon.com/forums/members/sunny004.197240/
[Bulky Quiver Dance] Oricorio @ Heavy-Duty Boots
Ability: Dancer
EVs: 252 HP / 4 SpA / 252 Spe
IVs: 0 Atk
Tera Type: Fairy / Grass / Dark
Timid Nature
- Quiver Dance
- Air Slash / Revelation Dance
- Taunt / Revelation Dance
- Roost
[SET COMMENTS]
With full health investment and reliable recovery, Oricorio-F aims to set up multiple Quiver Dances over the course of the game on foes like Charizard and eventually bulldoze through the opposing team, even beating mons that ordinarily check it like Lanturn. Taunt allows Oricorio-F to shut down status moves like Thunder Wave and Recover; in addition, it prevents phazing and recovery from the likes of Articuno, Cryogonal, and Weezing, as well as Rest from the likes of Lanturn. Air Slash maximizes Oricorio-F’s consistency and has good neutral coverage against the widest portion of the metagame. Alternatively, Revelation Dance is a higher power move that synergizes with Terastallization, but it doesn’t have the same wider-reaching neutral effectiveness Air Slash has and can struggle against certain threats depending on Oricorio-F’s Tera type. Tera Fairy serves as a generally effective defensive Tera type that maximizes the number of foes Oricorio-F can set up against, like Passimian and Rotom, while providing an immunity to Dragon Tail. Tera Grass allows Oriorio-F to flip its matchup versus Water-types like Lanturn and Floatzel while giving it a resistance to Aqua Jet from foes like Floatzel and Hisuian Qwilfish. Tera Dark allows Oricorio-F to work around Prankster users like Grafaiai and Whimsicott and continue setting up against them; Tera Dark also provides a resistance to Sucker Punch from users like Brute Bonnet and retains solid neutral coverage against most of the metagame.
Oricorio-F excels on bulky offense with teammates like Hisuian Qwilfish, Brute Bonnet, and Lanturn that are able to outlast foes and appreciate a win condition that can use its bulk to set up and sweep. Entry hazard support from the likes of Regirock and Orthworm breaks down checks like Regirock and Snorlax, as does Knock Off from teammates like Sneasel and Passimian. Sandslash and Mesprit excel at bringing both Knock Off and hazard support; Spikes stacking in general is an effective way to break down Oricorio-F’s checks. Lanturn can deter Oricorio-F from setting up and punish it with with Discharge, so Grass-types capable of pressuring it repeatedly like Rotom-C, Brute Bonnet, Virizion, and Shaymin are greatly appreciated. Other walls like Snorlax and Regirock also cause issues for this set, so teammates that can pressure them like Floatzel, Passimian, and Virizion are helpful.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/baitwiz.598623/
Quality checked by:
https://www.smogon.com/forums/members/flampoke.654091/
https://www.smogon.com/forums/members/missangelic.452572/
Grammar checked by:
https://www.smogon.com/forums/members/sunny004.197240/
Last edited: