[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Plasma Fists
move 3: Close Combat
move 4: Knock Off / Play Rough
item: Leftovers
ability: Volt Absorb
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
This set takes more of a late-game approach to Zeraora, taking advantage of its great Speed and coverage to clean up weakened teams after a Bulk Up and bypassing traditional checks like Clefable. Because of these traits, Zeraora can easily find opportunities to set up against common Pokemon such as Corviknight and on forced switches from Toxapex. Close Combat provides crucial coverage for Steel-types such as Excadrill and Ferrothorn as well as Rotom-H. Knock Off cripples checks like Kommo-o, Seismitoad, and Rotom-H, but Play Rough can be run instead to target Kommo-o and Dragapult, two common Plasma Fists switch-ins. Leftovers gives Zeraora extra longevity and is preferred to a damage-boosting item because of Bulk Up.
Zeraora goes great on offense and balance teams as a potential wincon. It struggles greatly to bypass Ground-types such as Hippowdon and Seismitoad as well as other defensive Pokemon like Rotom-H to a lesser extent; as such, wallbreakers like Kyurem, Mamoswine, Conkeldurr, and Dragapult make excellent partners. Kyurem and Mamoswine also appreciate having checks like Clefable and Rotom-H crippled by Knock Off. Since Zeraora can effectively take advantage of Corviknight, pair it with teammates like Excadrill and non-Flamethrower Clefable that enjoy Corviknight being removed. Teleport variants of Clefable can even safely bring Zeraora in against Corviknight, giving it a free turn to use Bulk Up or just fire off an attack. Zeraora also benefits from entry hazards from the likes of Ferrothorn and Seismitoad to break Dugtrio's Focus Sash and chip away at its checks.
[CREDITS]
- Written by: [[Rabia, 336073]]
- Quality checked by: [[curiosity, 443485], [Jordy, 395754]]
- Grammar checked by: [[Estronic, 240732]]
name: Bulk Up
move 1: Bulk Up
move 2: Plasma Fists
move 3: Close Combat
move 4: Knock Off / Play Rough
item: Leftovers
ability: Volt Absorb
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
This set takes more of a late-game approach to Zeraora, taking advantage of its great Speed and coverage to clean up weakened teams after a Bulk Up and bypassing traditional checks like Clefable. Because of these traits, Zeraora can easily find opportunities to set up against common Pokemon such as Corviknight and on forced switches from Toxapex. Close Combat provides crucial coverage for Steel-types such as Excadrill and Ferrothorn as well as Rotom-H. Knock Off cripples checks like Kommo-o, Seismitoad, and Rotom-H, but Play Rough can be run instead to target Kommo-o and Dragapult, two common Plasma Fists switch-ins. Leftovers gives Zeraora extra longevity and is preferred to a damage-boosting item because of Bulk Up.
Zeraora goes great on offense and balance teams as a potential wincon. It struggles greatly to bypass Ground-types such as Hippowdon and Seismitoad as well as other defensive Pokemon like Rotom-H to a lesser extent; as such, wallbreakers like Kyurem, Mamoswine, Conkeldurr, and Dragapult make excellent partners. Kyurem and Mamoswine also appreciate having checks like Clefable and Rotom-H crippled by Knock Off. Since Zeraora can effectively take advantage of Corviknight, pair it with teammates like Excadrill and non-Flamethrower Clefable that enjoy Corviknight being removed. Teleport variants of Clefable can even safely bring Zeraora in against Corviknight, giving it a free turn to use Bulk Up or just fire off an attack. Zeraora also benefits from entry hazards from the likes of Ferrothorn and Seismitoad to break Dugtrio's Focus Sash and chip away at its checks.
[CREDITS]
- Written by: [[Rabia, 336073]]
- Quality checked by: [[curiosity, 443485], [Jordy, 395754]]
- Grammar checked by: [[Estronic, 240732]]
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