[pimg]257[/pimg]
[Overview]
<p>Blaziken was one of the Pokemon that was released from Ubers to reign free in the Dream World OU tier. With its Dream World ability, Speed Boost, Blaziken can remedy its low Speed and become an immensely powerful sweeper. While Blaziken can still sweep outside of sun, its effectiveness is somewhat reduced. Rain, however, is very detrimental to Blaziken's success as a sweeper, as it cuts the power of Blaziken's Flare Blitz. Additionally, low defenses leave Blaziken susceptible to priority, though it should be noted that no priority user in the tier can safely switch in. Despite all these difficulties, amazing offensive typing and high offensive stats keep Blaziken a top-tier Pokemon. All these advantages and disadvantages combine to make a downright amazing Pokemon that can sweep nearly any team under the right conditions.</p>
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Hi Jump Kick
move 3: Flare Blitz
move 4: Protect / Substitute
item: Life Orb / Leftovers / Air Balloon
ability: Speed Boost
nature: Jolly / Adamant
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
<p>With a Speed Boost every turn, as well as the ability to raise its Attack via Swords Dance, Blaziken has the potential to become quite a frightening sweeper. With an Attack boost, Blaziken hits a maximum Attack stat of 734, and can easily OHKO or 2HKO most of the tier. Hi Jump Kick and Flare Blitz are excellent dual STABs; a +2 sun-boosted Flare Blitz in particular can even OHKO Jellicent after Stealth Rock and a layer of Spikes. Hi Jump Kick has amazing neutral coverage with Flare Blitz, but is inferior to Flare Blitz in sun, even when Flare Blitz is resisted compared to a neutral hit. However, when using it, watch out for Ghost-types such as Chandelure and Jellicent, who can switch in for free and KO Blaziken back—though the former fears getting OHKOed by a sun-boosted Flare Blitz. Protect is extremely important on this set, as it grants Blaziken one desperately needed boost to its Speed. Substitute is an option if Blaziken can come in on something that it outspeeds, and solves any problems Blaziken has with priority and status, particularly against sacrificial priority attempts from Thundurus and foes aiming to weaken Blaziken with Intimidate.</p>
[ADDITIONAL COMMENTS]
<p>Blaziken's bulk is so poor that even with investment, it will still not be taking very many hits. For this reason, its Attack and Speed are maximized. A Jolly nature allows Blaziken to outspeed Adamant Excadrill in the sandstorm after two Speed boosts, as well as all Choice Scarf users below base 80 Speed after one boost, most notably Politoed and Heatran. However, it should be noted that the rare Jolly Excadrill will still outrun Blaziken. An Adamant nature is an option if these threats aren't particular issues, pushing Blaziken's Attack even higher than it already is, and securing the KO on Slowbro with a +2 Attack, but Jolly is normally preferred as these foes could otherwise prevent a successful sweep. Life Orb is the best item to use, because Blaziken needs to hit as hard as it can as soon as possible. Leftovers is also a viable option, particularly if Blaziken is used on a sandstorm team, because recoil from Life Orb and Flare Blitz, as well as residual damage from sandstorm, can easily end Blaziken's sweep prematurely. However, Life Orb is almost always the best item choice as Leftovers variants will sorely miss the initial power, and consequently be unable to get a lot of major 2HKOs after a Swords Dance, including on Dragonite and Jellicent. Air Balloon can be used to avoid Ground-type attacks from the likes of Gliscor, Landorus, Garchomp, Mamoswine, and Excadrill, and potentially gain a free setup turn.</p>
<p>Ninetales should almost always be run alongside Blaziken, mainly due to the fact that sandstorm piles recoil damage on Blaziken, and rain weakens Flare Blitz. Blaziken can deal with Tyranitar, but a teammate that can remove Tyranitar and Politoed before Blaziken hits the field is most desirable. Scizor and Breloom completely annihilate Tyranitar and don't mind the sun as it stands no chance against Fire-type attacks anyway. As Rotom-W fares poorly in sun, Thundurus and Serperior are useful partners to remove Politoed. Despite Speed Boost, Thundurus's priority Thunder Wave can also be annoying, since it neuters Blaziken's Speed: at +6 Blaziken will max out at a stat of 284 if it is using a Jolly nature. Finally, Wish passers, including Blissey and Chansey, help Blaziken stay healthy and pose more of a threat.</p>
<p>Blaziken has a few counters, but all of these have some flaws. Jellicent is immune to Hi Jump Kick and if rain is up, takes negligible damage from even +2 Flare Blitz. For this reason, ThunderPunch or Shadow Claw can be considered over Protect to hit Jellicent super effectively. However, neither of these moves OHKO, and the utility of Protect is too good to forgo. Of the two moves, Shadow Claw is the better option because it hits all Ghost-types super effectively, making Blaziken less dependent on weather. Thundurus and Serperior are once again great partners to deal with Jellicent. Lastly, note that in sun and at +2, Blaziken will always OHKO Jellicent with Flare Blitz after Stealth Rock and a layer of Spikes. Blaziken's few other counters are also dependent on sandstorm or rain, as they are all 2HKOed in sun. The first is bulky Dragon Dance Dragonite, who can come in on either of Blaziken's STABs, escaping the 2HKO, and OHKO back with any attack. Intimidate Gyarados also narrowly escapes the 2HKO and easily OHKOes back with either Bounce or Waterfall. Slowbro functions similarly and can retaliate with Scald. Quagsire can make use of Unaware to ignore Blaziken's stat boots. However, do note that Quagsire is easily 2HKOed by Hi Jump Kick after at least one layer of Spikes. Rotom-W and Thundurus carrying Hidden Power Ice and Thunderbolt can deal with Gyarados, Dragonite, Slowbro, and Jellicent, while Breloom can deal with Quagsire.</p>
<p>Stealth Rock edges many of the aforementioned Pokemon into a boosted Blaziken's KO range, including defensive Gliscor, offensive Dragonite, and Intimidate Gyarados, and possibly even bulky Dragonite and Salamence as well. Spikes, too, ease the need for a high damage roll and leaves these counters in the dust. For this reason, reliable users of Stealth Rock and Spikes, such as Tyranitar and Deoxys-S respectively, make great teammates. Removing opposing Rapid Spin users, most notably Forretress, Starmie, and Excadrill, is helpful to a Blaziken sweep, making the likes of Chandelure, Tyranitar, and Gliscor fine teammates.</p>
[SET]
name: Baton Pass
move 1: Swords Dance
move 2: Substitute / Protect
move 3: Hi Jump Kick / Flare Blitz
move 4: Baton Pass
item: Leftovers / Focus Sash
ability: Speed Boost
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
<p>Due to egg move restrictions, standard Blaziken cannot run Baton Pass in conjunction with Speed Boost. In Dream World OU, however, these movepool limitations are not in effect, and Blaziken is therefore free to pass its accumulated boosts. In addition to raising Blaziken's Attack, Swords Dance boosts can be passed to a teammate. Protect gives Blaziken a vital free Speed boost, enabling it to pose more of a threat, as well as Baton Pass more easily. Hi Jump Kick and Flare Blitz are powerful STAB moves, the former letting Blaziken threaten bulky Water-types and the latter most Steel-types. Finally, Baton Pass allows Blaziken to utilize Speed Boost to its full potential and lead the team to a sweep.</p>
[ADDITIONAL COMMENTS]
<p>All-out offensive investment is used as Blaziken is frail even with defensive investment, so there is no use in running any. A Jolly nature is used to make Blaziken as fast as possible, as this Blaziken should not be attempting a sweep of its own. Leftovers is the main option because Focus Sash may be broken by entry hazards, unless of course Blaziken is in the lead slot. As an alternative, Focus Sash allows Blaziken to nab one free turn, and is particularly useful for getting up both a Swords Dance and a Speed boost.</p>
<p>This Blaziken has no true counters other than a switch in from a Taunt user such as Thundurus or a phazer such as Vaporeon, the former of which can be dealt with by Flare Blitz. However, the latter can switch in without fear of a +2 or Life Orb boosted Hi Jump Kick, proceeding to OHKO Blaziken with Scald or phaze out the Pokemon Blaziken passes to. Thundurus, Serperior, and Rotom-W are great problems to deal with this. One of its only issues is Breloom, who can bypass Blaziken's Speed boosts and OHKO with Mach Punch; Azumarill too can be similarly problematic. A Pokemon such as Celebi is a good way to deal with Breloom, while Thundurus and Serperior handle Azumarill well. More important teammates are ones that can make good use of the passed Attack and Speed boosts. Garchomp and Landorus become incredibly powerful after these boosts, while other good receivers include Infernape, Breloom, and Dragonite. Garchomp and Landorus stand out from the rest as they already boast high stats in these areas, but Breloom and Dragonite are great too because they resist Water-type attacks directed at Blaziken. Blaziken is also great with Calm Mind passers such as Espeon, as Blaziken does not possess the ability to pass off Special Attack boosts, which can be problematic to mixed receivers.</p>
[SET]
name: Mixed Attacker
move 1: Hi Jump Kick
move 2: Fire Blast
move 3: Hidden Power Ice
move 4: Protect / Shadow Claw
item: Life Orb / Expert Belt
ability: Speed Boost
nature: Rash / Naive
evs: 80 Atk / 200 SpA / 228 Spe
[SET COMMENTS]
<p>With a great base 110 Special Attack stat, Blaziken can be an effective mixed wallbreaker. Fire Blast is a much better attack than Flare Blitz as it doesn't inflict recoil. Hi Jump Kick is Blaziken's other STAB, and while it is less reliable in that it fears missing more than Fire Blast, it hits incredibly hard and provides Blaziken with great neutral coverage. Hidden Power Ice is Blaziken's coverage move of choice, as it destroys Dragonite and Garchomp, two huge threats to Blaziken otherwise. The last slot is a toss-up. Protect grants Blaziken a free Speed boost, but deprives it of extra coverage. Shadow Claw hits Jellicent and Chandelure, who wall Blaziken's other moves, and should be used if Blaziken's other teammates cannot easily deal with them.</p>
[ADDITIONAL COMMENTS]
<p>The Special Attack EVs boost the power of Fire Blast and Hidden Power Ice. A Rash nature is preferred because it allows Blaziken to hit harder, and 228 Speed EVs enables it to outspeed Deoxys-S and Choice Scarf Garchomp at +2. However, Naive may be used to outspeed Adamant Excadrill at +2. Life Orb is the preferred item for the power boost, but Expert Belt is worth considering if Blaziken is used in sandstorm, as it has excellent super effective coverage, and residual damage would otherwise add up quickly.</p>
<p>Either Hidden Power Electric or Hidden Power Grass can be used in place of Hidden Power Ice for a super effective hit on bulky Water-types, most notably Vaporeon, Quagsire, and Slowbro, but bulky Water-types are somewhat less common in the DW metagame, and the lack of Hidden Power Ice leaves Blaziken open to Dragonite, Garchomp, and Latios, who are far more common threats.</p>
<p>This set has trouble with bulky Water-types, particularly Jellicent, as it is not 2HKOed by a sun-boosted Flare Blitz without Swords Dance to contend with. To remedy this, Thundurus and Serperior are once again amazing partners. Both pack super effective STAB moves against bulky Water-types, and Thundurus can also use priority Taunt to cripple Jellicent. This set once again loves sun support, making Ninetales a recommended partner, but as previously mentioned, Blaziken can be used in sandstorm with Expert Belt. Stealth Rock support deals with Multiscale Dragonite effectively, as well as helping against Latios.</p>
[Other Options]
<p>Blaziken has access to Stone Edge, which the Swords Dance sweeper can use over Protect. Blaze Kick and Sky Uppercut can replace Flare Blitz and Hi Jump Kick respectively on any set, but the reduced damage output is very noticeable. In particular, Shadow Claw is an option to hit Ghost-types that generally trouble Blaziken. Though unorthodox, Choice Band Blaziken would make for a neat late-game cleaner, and only requires a free switchin on anything slower than it. However, as with any Pokemon, it hates being locked into one move. Blaziken is best used abusing its dual STABs, and particularly Hi Jump Kick is the worst move to be locked in on in the metagame, due to the presensce of Shadow Tag Chandelure.</p>
[Checks and Counters]
<p>Blaziken's main problem is not a specific Pokemon, but a field condition: rain. In rain, Flare Blitz becomes pitifully weak, leaving Blaziken open to all Ghost-types. As such, Politoed is a great weapon to have on your side when attempting to counter Blaziken. Additionally, Politoed itself can take one unboosted hit and KO back. Ghost-types also greatly trouble Blaziken because they are immune to Hi Jump Kick, with Jellicent and Chandelure also able to take its Flare Blitz and OHKO. Aside from Jellicent, Slowbro gives Blaziken nightmares as well. Thanks to their typing and access to STAB Scald, both these threats can switch in with impunity and force Blaziken out. While Slowbro is 2HKOed by +2 Hi Jump Kick and Stealth Rock damage, it can switch in immediately with no issues. Thanks to Leftovers, Quagsire just barely avoids the 2HKO, and can OHKO in return with either STAB move. The popular Multiscale Dragonite also exists to give Blaziken trouble, but is easily 2HKOed after Stealth Rock. Gyarados can take one hit and go for Waterfall or Bounce; Thundurus can also sacrifice itself to hinder Blaziken with Thunder Wave. Lastly, Ditto threatens all sets, especially the Baton Pass one. By stealing Blaziken's Attack and Speed Boosts, along with its powerful STAB attacks, it can possibly sweep Blaziken's own team in the process.</p>
<p>The Swords Dance set has no true counters due to its sheer power, but it can certainly be played around. Breloom can revenge kill it with Technician Mach Punch and Azumarill with Aqua Jet; the latter can also switch in on Flare Blitz, which can be baited by Ferrothorn or Chandelure. In fact, running both forms of priority makes for a great failsafe, and is perhaps the best way to check Blaziken. The mixed set is very dangerous courtesy of its amazing coverage. However, Slowbro and Vaporeon can take anything it can dish out, and if it lacks Protect, Jellicent counters it. The Baton Pass set is a little trickier to handle, but if the opponent predicts well and, for instance, gets Skarmory to use Whirlwind, Blaziken's plans will be temporarily scuppered. Do watch out, though, as the Baton Pass set is the only set with no counters, besides possibly Azumarill and Breloom. If not packing such priority, Blaziken will almost always get off a pass, often causing the end of the game.</p>
[Overview]
<p>Blaziken was one of the Pokemon that was released from Ubers to reign free in the Dream World OU tier. With its Dream World ability, Speed Boost, Blaziken can remedy its low Speed and become an immensely powerful sweeper. While Blaziken can still sweep outside of sun, its effectiveness is somewhat reduced. Rain, however, is very detrimental to Blaziken's success as a sweeper, as it cuts the power of Blaziken's Flare Blitz. Additionally, low defenses leave Blaziken susceptible to priority, though it should be noted that no priority user in the tier can safely switch in. Despite all these difficulties, amazing offensive typing and high offensive stats keep Blaziken a top-tier Pokemon. All these advantages and disadvantages combine to make a downright amazing Pokemon that can sweep nearly any team under the right conditions.</p>
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Hi Jump Kick
move 3: Flare Blitz
move 4: Protect / Substitute
item: Life Orb / Leftovers / Air Balloon
ability: Speed Boost
nature: Jolly / Adamant
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
<p>With a Speed Boost every turn, as well as the ability to raise its Attack via Swords Dance, Blaziken has the potential to become quite a frightening sweeper. With an Attack boost, Blaziken hits a maximum Attack stat of 734, and can easily OHKO or 2HKO most of the tier. Hi Jump Kick and Flare Blitz are excellent dual STABs; a +2 sun-boosted Flare Blitz in particular can even OHKO Jellicent after Stealth Rock and a layer of Spikes. Hi Jump Kick has amazing neutral coverage with Flare Blitz, but is inferior to Flare Blitz in sun, even when Flare Blitz is resisted compared to a neutral hit. However, when using it, watch out for Ghost-types such as Chandelure and Jellicent, who can switch in for free and KO Blaziken back—though the former fears getting OHKOed by a sun-boosted Flare Blitz. Protect is extremely important on this set, as it grants Blaziken one desperately needed boost to its Speed. Substitute is an option if Blaziken can come in on something that it outspeeds, and solves any problems Blaziken has with priority and status, particularly against sacrificial priority attempts from Thundurus and foes aiming to weaken Blaziken with Intimidate.</p>
[ADDITIONAL COMMENTS]
<p>Blaziken's bulk is so poor that even with investment, it will still not be taking very many hits. For this reason, its Attack and Speed are maximized. A Jolly nature allows Blaziken to outspeed Adamant Excadrill in the sandstorm after two Speed boosts, as well as all Choice Scarf users below base 80 Speed after one boost, most notably Politoed and Heatran. However, it should be noted that the rare Jolly Excadrill will still outrun Blaziken. An Adamant nature is an option if these threats aren't particular issues, pushing Blaziken's Attack even higher than it already is, and securing the KO on Slowbro with a +2 Attack, but Jolly is normally preferred as these foes could otherwise prevent a successful sweep. Life Orb is the best item to use, because Blaziken needs to hit as hard as it can as soon as possible. Leftovers is also a viable option, particularly if Blaziken is used on a sandstorm team, because recoil from Life Orb and Flare Blitz, as well as residual damage from sandstorm, can easily end Blaziken's sweep prematurely. However, Life Orb is almost always the best item choice as Leftovers variants will sorely miss the initial power, and consequently be unable to get a lot of major 2HKOs after a Swords Dance, including on Dragonite and Jellicent. Air Balloon can be used to avoid Ground-type attacks from the likes of Gliscor, Landorus, Garchomp, Mamoswine, and Excadrill, and potentially gain a free setup turn.</p>
<p>Ninetales should almost always be run alongside Blaziken, mainly due to the fact that sandstorm piles recoil damage on Blaziken, and rain weakens Flare Blitz. Blaziken can deal with Tyranitar, but a teammate that can remove Tyranitar and Politoed before Blaziken hits the field is most desirable. Scizor and Breloom completely annihilate Tyranitar and don't mind the sun as it stands no chance against Fire-type attacks anyway. As Rotom-W fares poorly in sun, Thundurus and Serperior are useful partners to remove Politoed. Despite Speed Boost, Thundurus's priority Thunder Wave can also be annoying, since it neuters Blaziken's Speed: at +6 Blaziken will max out at a stat of 284 if it is using a Jolly nature. Finally, Wish passers, including Blissey and Chansey, help Blaziken stay healthy and pose more of a threat.</p>
<p>Blaziken has a few counters, but all of these have some flaws. Jellicent is immune to Hi Jump Kick and if rain is up, takes negligible damage from even +2 Flare Blitz. For this reason, ThunderPunch or Shadow Claw can be considered over Protect to hit Jellicent super effectively. However, neither of these moves OHKO, and the utility of Protect is too good to forgo. Of the two moves, Shadow Claw is the better option because it hits all Ghost-types super effectively, making Blaziken less dependent on weather. Thundurus and Serperior are once again great partners to deal with Jellicent. Lastly, note that in sun and at +2, Blaziken will always OHKO Jellicent with Flare Blitz after Stealth Rock and a layer of Spikes. Blaziken's few other counters are also dependent on sandstorm or rain, as they are all 2HKOed in sun. The first is bulky Dragon Dance Dragonite, who can come in on either of Blaziken's STABs, escaping the 2HKO, and OHKO back with any attack. Intimidate Gyarados also narrowly escapes the 2HKO and easily OHKOes back with either Bounce or Waterfall. Slowbro functions similarly and can retaliate with Scald. Quagsire can make use of Unaware to ignore Blaziken's stat boots. However, do note that Quagsire is easily 2HKOed by Hi Jump Kick after at least one layer of Spikes. Rotom-W and Thundurus carrying Hidden Power Ice and Thunderbolt can deal with Gyarados, Dragonite, Slowbro, and Jellicent, while Breloom can deal with Quagsire.</p>
<p>Stealth Rock edges many of the aforementioned Pokemon into a boosted Blaziken's KO range, including defensive Gliscor, offensive Dragonite, and Intimidate Gyarados, and possibly even bulky Dragonite and Salamence as well. Spikes, too, ease the need for a high damage roll and leaves these counters in the dust. For this reason, reliable users of Stealth Rock and Spikes, such as Tyranitar and Deoxys-S respectively, make great teammates. Removing opposing Rapid Spin users, most notably Forretress, Starmie, and Excadrill, is helpful to a Blaziken sweep, making the likes of Chandelure, Tyranitar, and Gliscor fine teammates.</p>
[SET]
name: Baton Pass
move 1: Swords Dance
move 2: Substitute / Protect
move 3: Hi Jump Kick / Flare Blitz
move 4: Baton Pass
item: Leftovers / Focus Sash
ability: Speed Boost
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
<p>Due to egg move restrictions, standard Blaziken cannot run Baton Pass in conjunction with Speed Boost. In Dream World OU, however, these movepool limitations are not in effect, and Blaziken is therefore free to pass its accumulated boosts. In addition to raising Blaziken's Attack, Swords Dance boosts can be passed to a teammate. Protect gives Blaziken a vital free Speed boost, enabling it to pose more of a threat, as well as Baton Pass more easily. Hi Jump Kick and Flare Blitz are powerful STAB moves, the former letting Blaziken threaten bulky Water-types and the latter most Steel-types. Finally, Baton Pass allows Blaziken to utilize Speed Boost to its full potential and lead the team to a sweep.</p>
[ADDITIONAL COMMENTS]
<p>All-out offensive investment is used as Blaziken is frail even with defensive investment, so there is no use in running any. A Jolly nature is used to make Blaziken as fast as possible, as this Blaziken should not be attempting a sweep of its own. Leftovers is the main option because Focus Sash may be broken by entry hazards, unless of course Blaziken is in the lead slot. As an alternative, Focus Sash allows Blaziken to nab one free turn, and is particularly useful for getting up both a Swords Dance and a Speed boost.</p>
<p>This Blaziken has no true counters other than a switch in from a Taunt user such as Thundurus or a phazer such as Vaporeon, the former of which can be dealt with by Flare Blitz. However, the latter can switch in without fear of a +2 or Life Orb boosted Hi Jump Kick, proceeding to OHKO Blaziken with Scald or phaze out the Pokemon Blaziken passes to. Thundurus, Serperior, and Rotom-W are great problems to deal with this. One of its only issues is Breloom, who can bypass Blaziken's Speed boosts and OHKO with Mach Punch; Azumarill too can be similarly problematic. A Pokemon such as Celebi is a good way to deal with Breloom, while Thundurus and Serperior handle Azumarill well. More important teammates are ones that can make good use of the passed Attack and Speed boosts. Garchomp and Landorus become incredibly powerful after these boosts, while other good receivers include Infernape, Breloom, and Dragonite. Garchomp and Landorus stand out from the rest as they already boast high stats in these areas, but Breloom and Dragonite are great too because they resist Water-type attacks directed at Blaziken. Blaziken is also great with Calm Mind passers such as Espeon, as Blaziken does not possess the ability to pass off Special Attack boosts, which can be problematic to mixed receivers.</p>
[SET]
name: Mixed Attacker
move 1: Hi Jump Kick
move 2: Fire Blast
move 3: Hidden Power Ice
move 4: Protect / Shadow Claw
item: Life Orb / Expert Belt
ability: Speed Boost
nature: Rash / Naive
evs: 80 Atk / 200 SpA / 228 Spe
[SET COMMENTS]
<p>With a great base 110 Special Attack stat, Blaziken can be an effective mixed wallbreaker. Fire Blast is a much better attack than Flare Blitz as it doesn't inflict recoil. Hi Jump Kick is Blaziken's other STAB, and while it is less reliable in that it fears missing more than Fire Blast, it hits incredibly hard and provides Blaziken with great neutral coverage. Hidden Power Ice is Blaziken's coverage move of choice, as it destroys Dragonite and Garchomp, two huge threats to Blaziken otherwise. The last slot is a toss-up. Protect grants Blaziken a free Speed boost, but deprives it of extra coverage. Shadow Claw hits Jellicent and Chandelure, who wall Blaziken's other moves, and should be used if Blaziken's other teammates cannot easily deal with them.</p>
[ADDITIONAL COMMENTS]
<p>The Special Attack EVs boost the power of Fire Blast and Hidden Power Ice. A Rash nature is preferred because it allows Blaziken to hit harder, and 228 Speed EVs enables it to outspeed Deoxys-S and Choice Scarf Garchomp at +2. However, Naive may be used to outspeed Adamant Excadrill at +2. Life Orb is the preferred item for the power boost, but Expert Belt is worth considering if Blaziken is used in sandstorm, as it has excellent super effective coverage, and residual damage would otherwise add up quickly.</p>
<p>Either Hidden Power Electric or Hidden Power Grass can be used in place of Hidden Power Ice for a super effective hit on bulky Water-types, most notably Vaporeon, Quagsire, and Slowbro, but bulky Water-types are somewhat less common in the DW metagame, and the lack of Hidden Power Ice leaves Blaziken open to Dragonite, Garchomp, and Latios, who are far more common threats.</p>
<p>This set has trouble with bulky Water-types, particularly Jellicent, as it is not 2HKOed by a sun-boosted Flare Blitz without Swords Dance to contend with. To remedy this, Thundurus and Serperior are once again amazing partners. Both pack super effective STAB moves against bulky Water-types, and Thundurus can also use priority Taunt to cripple Jellicent. This set once again loves sun support, making Ninetales a recommended partner, but as previously mentioned, Blaziken can be used in sandstorm with Expert Belt. Stealth Rock support deals with Multiscale Dragonite effectively, as well as helping against Latios.</p>
[Other Options]
<p>Blaziken has access to Stone Edge, which the Swords Dance sweeper can use over Protect. Blaze Kick and Sky Uppercut can replace Flare Blitz and Hi Jump Kick respectively on any set, but the reduced damage output is very noticeable. In particular, Shadow Claw is an option to hit Ghost-types that generally trouble Blaziken. Though unorthodox, Choice Band Blaziken would make for a neat late-game cleaner, and only requires a free switchin on anything slower than it. However, as with any Pokemon, it hates being locked into one move. Blaziken is best used abusing its dual STABs, and particularly Hi Jump Kick is the worst move to be locked in on in the metagame, due to the presensce of Shadow Tag Chandelure.</p>
[Checks and Counters]
<p>Blaziken's main problem is not a specific Pokemon, but a field condition: rain. In rain, Flare Blitz becomes pitifully weak, leaving Blaziken open to all Ghost-types. As such, Politoed is a great weapon to have on your side when attempting to counter Blaziken. Additionally, Politoed itself can take one unboosted hit and KO back. Ghost-types also greatly trouble Blaziken because they are immune to Hi Jump Kick, with Jellicent and Chandelure also able to take its Flare Blitz and OHKO. Aside from Jellicent, Slowbro gives Blaziken nightmares as well. Thanks to their typing and access to STAB Scald, both these threats can switch in with impunity and force Blaziken out. While Slowbro is 2HKOed by +2 Hi Jump Kick and Stealth Rock damage, it can switch in immediately with no issues. Thanks to Leftovers, Quagsire just barely avoids the 2HKO, and can OHKO in return with either STAB move. The popular Multiscale Dragonite also exists to give Blaziken trouble, but is easily 2HKOed after Stealth Rock. Gyarados can take one hit and go for Waterfall or Bounce; Thundurus can also sacrifice itself to hinder Blaziken with Thunder Wave. Lastly, Ditto threatens all sets, especially the Baton Pass one. By stealing Blaziken's Attack and Speed Boosts, along with its powerful STAB attacks, it can possibly sweep Blaziken's own team in the process.</p>
<p>The Swords Dance set has no true counters due to its sheer power, but it can certainly be played around. Breloom can revenge kill it with Technician Mach Punch and Azumarill with Aqua Jet; the latter can also switch in on Flare Blitz, which can be baited by Ferrothorn or Chandelure. In fact, running both forms of priority makes for a great failsafe, and is perhaps the best way to check Blaziken. The mixed set is very dangerous courtesy of its amazing coverage. However, Slowbro and Vaporeon can take anything it can dish out, and if it lacks Protect, Jellicent counters it. The Baton Pass set is a little trickier to handle, but if the opponent predicts well and, for instance, gets Skarmory to use Whirlwind, Blaziken's plans will be temporarily scuppered. Do watch out, though, as the Baton Pass set is the only set with no counters, besides possibly Azumarill and Breloom. If not packing such priority, Blaziken will almost always get off a pass, often causing the end of the game.</p>