approved by imas and Eevee General

Pokemon Evolution has been a staple in the games since day one, but the devolution of Pokemon has never really been experimented with.But now, it will finally be put to good use. In this metagame, Instead of fainting, all pokemon that have a prior evolution will devolve into that pokemon, and then faint once it's lowest stage of the evolution pokemon faints. Another special rule is, any move or ability that a higher stage evolution can have but a lower pokemon can't will be removed (Move) or Changed (Ability) once it devolves. Lets go into this a bit further with the Pokemon Talonflame.
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Brave Bird
- Swords Dance
- Roost
Talonflame is running a standard offensive swords dance set. Once it faints it transforms into this Fletchinder.
Fletchinder @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Roost
Since Fletchinder can't learn Flare Blitz and Brave Bird, it is left not being able to do any damage, and thus completely useless.
Fletchling @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Roost
While it's moveset and ability doesn't change, it's typing changes to normal/flying. Once this dies, it is gone for real.
Rules
Mechanic: Pokemon devolve when fainting, losing all moves and abilities that it's evolution had but it doesn't.
Clauses: OU Clauses
Bans: None Yet
Unbans: None Yet
Increased Viability: Pokemon that have Non-Eviolite Pre Evolutions that are viable


The two best examples of this are Weavile and Magnezone, which have pre evolutions that are viable without having to run eviolite. Sneasel and Magneton both have similar power and speed that make them viable to use when Weavile and Magnezone faint.
Decreased Viability: Legendary/Single Stage Pokemon (Ex: Klefki),

Legendary Pokemon are hugely Nerfed by the fact that they are a single stage pokemon.
Questions that will probably be asked
- What do Mega evolutions do? (They don't count as another evolution. For instance my Mega Scizor will devolve into a Scyther
- How do Items work? (If an item is Knocked Off or Consumed, It won't appear on the devolved pokemon.)
- How do statuses work? (Same as items)
- How do Stat Boosts work? (If a Garchomp sets up a swords dance, and then devolves into a Gabite, the +2 attack will disappear once it devolves.)
With all of this being said, I hope this Meta Achieves a lot of things, and I am interested in hearing what is said and tips for changes to be made
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