[BDSP] Magnezone

dex

I spoke to the devil in Miami
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top CAP Contributoris a Top Contributoris a Smogon Media Contributoris a Team Rater Alumnus
[OVERVIEW]
Magnezone's powerful ability Magnet Pull lets it eliminate or heavily chip defensive Steel-types in Skarmory and Scizor, which many teams rely on to check some of the tier's most powerful offensive Pokemon like Latios and Weavile. It is an incredibly strong attacker in its own right, firing off powerful Flash Cannons and Thunderbolts that pressure most of the tier. However, Ground-types can switch into Thunderbolt and Volt Switch, sapping all of of Magnezone's momentum. Magnezone's reliance on Choice Specs means that, once it has successfully trapped and KOed its Steel-type target, it is forced to switch out or be sacrificed, often costing the team momentum. This is exacerbated by Volt Switch failing to pressure specially defensive Scizor, one of Magnezone's main targets. Magnezone's low Speed leaves it forced out by many of the tier's numerous offensive Pokemon, and it is unable to trap some Steel-types like Jirachi and invested Heatran effectively due to their bulk. Additionally, both Scizor and Skarmory can run a Shed Shell to render Magnezone's niche null and void.

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Volt Switch
move 3: Flash Cannon
move 4: Tri Attack / Explosion / Discharge
item: Choice Specs
ability: Magnet Pull
nature: Timid / Modest

[SET COMMENTS]
Magnezone's game plan is fairly straightforward: trap a Steel-type and either KO or heavily damage it with Thunderbolt. Volt Switch is useful for keeping momentum while KOing targets if Skarmory's Sturdy is broken or if Scizor has been chipped into its range as well as for pivoting on specially bulky Pokemon like Latias and Blissey. Flash Cannon hits incoming Ground-types like Gliscor and Garchomp that attempt to block Magnezone's Volt Switch. Tri Attack is a generally good middle-ground move to hit Ground-types and Water-types without the need to predict, as well as for hitting Electric-types like Rotom-C and Raikou neutrally. Explosion is instead useful for generating momentum on offensive teams once Magnezone is no longer needed, heavily damaging a foe and getting in a teammate for free. Discharge is an option to fish for a paralysis on specially defensive Heatran and Latios. A Timid nature is preferred so that Magnezone outspeeds offensive Adamant Scizor and defensive Rotom-W; however, a Modest nature can be used to KO Scizor with less chip damage.

Many Pokemon appreciate Magnezone eliminating Steel-type foes like Skarmory and Scizor. Latios is perhaps its best partner, as many teams rely on Scizor to check Latios. Physical wallbreakers like Dragonite, Garchomp, Azumarill, and Weavile, which need Skarmory out of the picture to effectively function, make for excellent choices as well. Azumarill and Weavile can also take advantage of the Ground-types like Donphan and Gliscor Magnezone invites in, while Dragonite and Garchomp appreciate Magnezone threatening Clefable, Togekiss, and Rotom-W. Knock Off users like Donphan, Gliscor, and Tangrowth can bait in Scizor and Skarmory and remove a potential Shed Shell from them, ensuring that Magnezone can successfully trap them; they also are good defensive answers to Ground-types like Garchomp and Gliscor, which force Magnezone out once it has trapped something. Stealth Rock from Gliscor and Clefable ensures that Sturdy won't let Skarmory set an entry hazard on Magnezone before falling. Magnezone works well with U-turn users that bait in Skarmory and Scizor like Gliscor and Scizor.

[STRATEGY COMMENTS]
Other Options
====
If trapping opposing Steel-types is not needed, Magnezone can drop Magnet Pull for Analytic to become an even more fearsome special wallbreaker. However, there are many other special wallbreakers, namely Latios, Alakazam, Starmie, and even Azelf, that offer more utility, a better Speed tier, and better coverage, making this option niche at best.

Checks and Counters
====
**Shed Shell**: Both Scizor and Skarmory can run Shed Shell to negate Magnet Pull, rendering Magnezone's niche null and void. However, Shed Shell can be removed by Knock Off from teammates.

**Ground-types**: Gliscor, Garchomp, Mamoswine, and Donphan can revenge kill Magnezone if it is locked into an Electric-type move and block Volt Switch; however, they loathe switching into Flash Cannon. Gastrodon, on the other hand, is a particularly good Magnezone check, as it can easily switch into all of Magnezone's moves due to its typing and special bulk.

**Blissey**: Blissey can switch into Magnezone and effectively force it out with Seismic Toss. However, switching into repeated Volt Switches will leave Blissey unable to check other special attackers.

**Revenge Killers**: Many offensive Pokemon outspeed Magnezone and force it out. Latios resists Thunderbolt and Volt switch and can hit Magnezone with a powerful Surf. Infernape resists Flash Cannon and forces Magnezone out with Close Combat and Flare Blitz. Breloom resists Thunderbolt and Volt Switch and can use Magnezone to set up or fire off a Spore. Lucario forces Magnezone out with Close Combat and can set up if it's locked into Flash Cannon. Dragonite OHKOes Magnezone with Earthquake and heavily pressures it with Fire Punch. None of these Pokemon appreciate switching into Magnezone's powerful attacks, however.

[CREDITS]
- Written by: [[dex, 277988]]
- Quality checked by: [[adem, 529732], [Tuthur, 369076]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
bozo
add remove comment

[OVERVIEW]
Magnezone's powerful ability Magnet Pull lets it eliminate or heavily chip the defensive Steel-types like? many teams rely on to check some of the tier's most powerful offensive Pokemon. This allows teammates like Latios and Garchomp to wreak havoc once their checks have been removed. focus more on how hard it enables these mons, especially with how steels r basically mandatory on teams It is an incredibly strong attacker in its own right, capable of firing off powerful Flash Cannons and Thunderbolts that pressure most of the tier. This is not to say that Magnezone is without its checks, however. Specially defensive Gliscor can switch into Magnezone freely u lose like 200% of ur hp it isnt rlly freely, mention how grounds block its volt switch asw and OHKO it with Earthquake. Magnezone's reliance on Choice Specs means that once it has successfully trapped and KOed its Steel-type target, it is forced to switch out or be sacrificed, often causing Magnezone's team to lose momentum. This is exacerbated by the fact that Volt Switch does not meaningfully pressure specially defensive Scizor, one of Magnezone's main targets. Additionally, both Scizor and Skarmory can run a Shed Shell to effectively render Magnezone's niche null and void. mention its low speed meaning as a wallbreaker it isnt the best + u cant trap stuff like rachi and invested tran

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Volt Switch
move 3: Flash Cannon
move 4: Tri Attack / Explosion / Discharge
item: Choice Specs
ability: Magnet Pull
nature: Timid / Modest

[SET COMMENTS]
Magnezone's game plan is fairly straightforward: trap a Steel-type and either KO or heavily damage it with Thunderbolt. Volt Switch is useful for keeping momentum if Skarmory's Sturdy is broken or if Scizor has been chipped into range of a Volt Switch KO. mention stuff that it cannot break w tbolt / flash like latias bliss etc that u pivot out of Flash Cannon hits incoming Ground-types like Gliscor and Garchomp that attempt to block Magnezone's Volt Switch. Tri Attack is a generally good middle-ground move to hit Ground-types and Water-types without the need to predict while also hitting Electric-types like Rotom-C and Raikou neutrally. Explosion is useful for generating momentum on offensive teams once Magnezone is no longer needed by heavily damaging a foe and getting in a sweeper teammate for free. Discharge is an option to fish for a paralysis on specially defensive Heatran and Latios. A Timid nature is preferred so that Magnezone outspeeds offensive Adamant Scizor and defensive Rotom-W; however, a Modest nature can be used to more heavily chip Scizor once Magnezone traps it.

Many Pokemon appreciate Magnezone eliminating Steel-type foes like Skarmory and Scizor. Latios is perhaps its best partner, as many teams rely on Scizor to check Latios. Physical wallbreakers like Dragonite, Garchomp, Breloom, Azumarill, and Weavile that need Skarmory out of the picture to effectively function make for excellent choices as well. Azumarill and Weavile can also take advantage of the Ground-types like? Magnezone invites in. Knock Off users like Donphan more relevant Gliscor, Crawdaunt, and Tangrowth can bait in Scizor and Skarmory and remove a potential Shed Shell from them, ensuring that Magnezone will be successful if it tries to trap them; they also are good defensive answers to Ground-types like Garchomp and Gliscor that often force Magnezone out once it has performed its trap trapped something. Stealth Rock from Gliscor and Clefable ensures that Skarmory will be OHKOed, not letting it get up extra entry hazards in the face of Magnezone. Magnezone works well with U-turn users that bait in Skarmory and Scizor like Gliscor and Scizor. mention mons that appreciate it coming and forcing out stuff like water and fairy types like clef and bro

[STRATEGY COMMENTS]
Other Options
====
If trapping opposing Steel-types is not needed, Magnezone can drop Magnet Pull for Analytic to become an even more fearsome special wallbreaker. However, there are many other special wallbreakers, namely Latios, Alakazam, Starmie, and even Azelf, that offer more utility or are outright stronger, making this option niche at best. mention its speed here asw

Checks and Counters
====
**Shed Shell**: Both Scizor and Skarmory can run Shed Shell to escape Magnet Pull, effectively rendering Magnezone's niche null and void. However, Shed Shell can be removed by Knock Off users like Tangrowth and Donphan.

**Ground-types**: Bulky Ground-types like Gliscor and Gastrodon can live a Flash Cannon and force Magnezone out with Earthquake. Garchomp, Mamoswine, and Donphan can all revenge kill Magnezone if it is locked into an Electric-type move, but they all loathe switching into Flash Cannon. mention them blocking volt asw, thats a big thing since it cant get momentum. also would seperate gastro from the others, since gastro is a complete hard wall to it, gliscor is forced to roost and doesnt like taking flash, the others hate flash even more

**Specially Bulky Pokemon**: Heatran and Blissey can effectively switch into Magnezone and force it out. Heatran must be wary of the odd Discharge paralysis, however. a lot of tran r shifting towards physdef and dont like to take tbolts anyways, so nuke that mention

**Revenge Killers**: Latios, Infernape, Lucario, Breloom, and Dragonite all outspeed and OHKO Magnezone; however, none of them can safely switch into it.

[CREDITS]
- Written by: [[dex, 277988]]
- Quality checked by: [[,][,]]
- Grammar checked by: [[,][,]]

do then lmk

e: 1/2
 
Last edited:
[OVERVIEW]
Magnezone's powerful ability Magnet Pull lets it eliminate or heavily chip the defensive Steel-types like Skarmory and Scizor many teams rely on to check some of the tier's most powerful offensive Pokemon. This allows teammates like Latios and Garchomp name a non Dragon example to wreak havoc once their checks have been removed, especially because these defensive Steel-types are almost essential in the role they play for many teams. This last line doesn't add any i formation compared to previous one bar the examples. I think you can just merge them. It is an incredibly strong attacker in its own right, capable of firing off powerful Flash Cannons and Thunderbolts that pressure most of the tier. This is not to say that Magnezone is without its checks, however. Ground-types can switch into Thunderbolt and Volt Switch, sapping all of of Magnezone's momentum away. Magnezone's reliance on Choice Specs means that once it has successfully trapped and KOed its Steel-type target, it is forced to switch out or be sacrificed, often causing Magnezone's team to lose momentum. This is exacerbated by the fact that Volt Switch does not meaningfully pressure specially defensive Scizor, one of Magnezone's main targets. Magnezone's low Speed causes Magnezone to be forced out by many of the tier's numerous offensive Pokemon, and it is unable to trap some Steel-types like Jirachi and invested Heatran effectively due to their bulk. Additionally, both Scizor and Skarmory can run a Shed Shell to effectively render Magnezone's niche null and void.

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Volt Switch
move 3: Flash Cannon
move 4: Tri Attack / Explosion / Discharge
item: Choice Specs
ability: Magnet Pull
nature: Timid / Modest

[SET COMMENTS]
Magnezone's game plan is fairly straightforward: trap a Steel-type and either KO or heavily damage it with Thunderbolt. Volt Switch is useful for keeping momentum if Skarmory's Sturdy is broken or if Scizor has been chipped into range of a Volt Switch KO as well as for pivoting on specially bulky Pokemon like Latias and Blissey. Flash Cannon hits incoming Ground-types like Gliscor and Garchomp that attempt to block Magnezone's Volt Switch. Tri Attack is a generally good middle-ground move to hit Ground-types and Water-types without the need to predict while also hitting Electric-types like Rotom-C and Raikou neutrally. Explosion is useful for generating momentum on offensive teams once Magnezone is no longer needed by heavily damaging a foe and getting in a teammate for free. Discharge is an option to fish for a paralysis on specially defensive Heatran and Latios. A Timid nature is preferred so that Magnezone outspeeds offensive Adamant Scizor and defensive Rotom-W; however, a Modest nature can be used to more heavily chip Scizor once Magnezone traps it.

Many Pokemon appreciate Magnezone eliminating Steel-type foes like Skarmory and Scizor. Latios is perhaps its best partner, as many teams rely on Scizor to check Latios. Physical wallbreakers like Dragonite, Garchomp, Breloom, Azumarill, and Weavile you usually don't want to mention that many threats that need Skarmory out of the picture to effectively function make for excellent choices as well. Azumarill and Weavile can also take advantage of the Ground-types like Donphan and Gliscor Magnezone invites in, while Breloom, Dragonite, and Garchomp appreciate Magnezone threatening Clefable, Togekiss, and Rotom-W. Knock Off users like Donphan, Gliscor, and Tangrowth can bait in Scizor and Skarmory and remove a potential Shed Shell from them, ensuring that Magnezone will be successful if it tries to trap them; they also are good defensive answers to Ground-types like Garchomp and Gliscor that often force Magnezone out once it has trapped something. Stealth Rock from Gliscor and Clefable ensures that Skarmory will be OHKOed, not letting it get up extra entry hazards in the face of Magnezone. Magnezone works well with U-turn users that bait in Skarmory and Scizor like Gliscor and Scizor.

[STRATEGY COMMENTS]
Other Options
====
If trapping opposing Steel-types is not needed, Magnezone can drop Magnet Pull for Analytic to become an even more fearsome special wallbreaker. However, there are many other special wallbreakers, namely Latios, Alakazam, Starmie, and even Azelf, that offer more utility, a better Speed tier, and better coverage, making this option niche at best.

Checks and Counters
====
**Shed Shell**: Both Scizor and Skarmory can run Shed Shell to escape Magnet Pull, effectively rendering Magnezone's niche null and void. However, Shed Shell can be removed by Knock Off.

**Ground-types**: Gliscor, Garchomp, Mamoswine, and Donphan can revenge kill Magnezone if it is locked into an Electric-type move and block Volt Switch; however, they loathe switching into Flash Cannon. Gastrodon, on the other hand, is a particularly good Magnezone check, as it can easily switch into it due to its typing and special bulk.

**Blissey**: Blissey can switch into Magnezone and effectively force it out with Seismic Toss. Mention that Blissey doesn't like switching in repeatedly into VS.

**Revenge Killers**: Latios, Infernape, Lucario, Breloom, and Dragonite 5 examples is a lot :w Separate this into separate lines to explain better how they are different all outspeed and OHKO Magnezone; however, none of them can safely switch into it.

[CREDITS]
- Written by: [[dex, 277988]]
- Quality checked by: [[adem, 529732][,]]
- Grammar checked by: [[,][,]]
2/2 great job
QC Stamp.gif
 
Add/Fix Remove Comment
(AC): Add Comma

[OVERVIEW]
Magnezone's powerful ability Magnet Pull lets it eliminate or heavily chip the defensive Steel-types like (you only rly mention these two defensive steels. maybe "in" is more appropriate than "like"? up to you) Skarmory and Scizor, (AC) which many teams rely on to check some of the tier's most powerful offensive Pokemon like Latios and Weavile. It is an incredibly strong attacker in its own right, capable of firing off powerful Flash Cannons and Thunderbolts that pressure most of the tier. This is not to say that Magnezone is without its checks, however. However, Ground-types can switch into Thunderbolt and Volt Switch, sapping all of of Magnezone's momentum away. Magnezone's reliance on Choice Specs means that, (AC) once it has successfully trapped and KOed its Steel-type target, it is forced to switch out or be sacrificed, often causing Magnezone's team to lose costing the team momentum. This is exacerbated by the fact that Volt Switch does not Volt Switch failing to meaningfully pressure specially defensive Scizor, one of Magnezone's main targets. Magnezone's low Speed causes Magnezone to be leaves it forced out by many of the tier's numerous offensive Pokemon, and it is unable to trap some Steel-types like Jirachi and invested Heatran effectively due to their bulk. Additionally, both Scizor and Skarmory can run a Shed Shell to effectively render Magnezone's niche null and void.

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Volt Switch
move 3: Flash Cannon
move 4: Tri Attack / Explosion / Discharge
item: Choice Specs
ability: Magnet Pull
nature: Timid / Modest

[SET COMMENTS]
Magnezone's game plan is fairly straightforward: trap a Steel-type and either KO or heavily damage it with Thunderbolt. Volt Switch is useful for keeping momentum while KOing targets if Skarmory's Sturdy is broken or if Scizor has been chipped into range of a Volt Switch KO its range, as well as for pivoting on specially bulky Pokemon like Latias and Blissey. Flash Cannon hits incoming Ground-types like Gliscor and Garchomp that attempt to block Magnezone's Volt Switch. Tri Attack is a generally good middle-ground move to hit Ground-types and Water-types without the need to predict, (AC) while also as well as hitting Electric-types like Rotom-C and Raikou neutrally. Explosion is instead useful for generating momentum on offensive teams once Magnezone is no longer needed, (AC) by heavily damaging a foe and getting in a teammate for free. Discharge is an option to fish for a paralysis on specially defensive Heatran and Latios. A Timid nature is preferred so that Magnezone outspeeds offensive Adamant Scizor and defensive Rotom-W; however, a Modest nature can be used to more heavily chip (should this be "more quickly KO"? the implication i get from your phrasing is that you can't stay in on scizor. either way, just do whatever's appropriate here) Scizor once Magnezone traps it.

Many Pokemon appreciate Magnezone eliminating Steel-type foes like Skarmory and Scizor. Latios is perhaps its best partner, as many teams rely on Scizor to check Latios. Physical wallbreakers like Dragonite, Garchomp, Azumarill, and Weavile, (AC) that which need Skarmory out of the picture to effectively function, (AC) make for excellent choices as well. Azumarill and Weavile can also take advantage of the Ground-types like Donphan and Gliscor Magnezone invites in, while Dragonite (RC) and Garchomp appreciate Magnezone threatening Clefable, Togekiss, and Rotom-W. Knock Off users like Donphan, Gliscor, and Tangrowth can bait in Scizor and Skarmory and remove a potential Shed Shell from them, ensuring that Magnezone will be successful if it tries to can successfully trap them; they also are good defensive answers to Ground-types like Garchomp and Gliscor, (AC) that which often force Magnezone out once it has trapped something. Stealth Rock from Gliscor and Clefable ensures that Skarmory will be OHKOed, not letting it get up extra entry hazards in the face of Magnezone. Sturdy won't let Skarmory set an entry hazard on Magnezone before falling. Magnezone works well with U-turn users that bait in Skarmory and Scizor like Gliscor and Scizor.

[STRATEGY COMMENTS]
Other Options
====
If trapping opposing Steel-types is not needed, Magnezone can drop Magnet Pull for Analytic to become an even more fearsome special wallbreaker. However, there are many other special wallbreakers, namely Latios, Alakazam, Starmie, and even Azelf, that offer more utility, a better Speed tier, and better coverage, making this option niche at best.

Checks and Counters
====
**Shed Shell**: Both Scizor and Skarmory can run Shed Shell to escape negate Magnet Pull, effectively rendering Magnezone's niche null and void. However, Shed Shell can be removed by Knock Off from teammates. (more subjectivey but feels moderately nicer and more explanatory to end on)

**Ground-types**: Gliscor, Garchomp, Mamoswine, and Donphan can revenge kill Magnezone if it is locked into an Electric-type move and block Volt Switch; however, they loathe switching into Flash Cannon. Gastrodon, on the other hand, is a particularly good Magnezone check, as it can easily switch into it every move (I imagine? or "Flash Cannon" if it dislikes tri attack) due to its typing and special bulk.

**Blissey**: Blissey can switch into Magnezone and effectively force it out with Seismic Toss. However, switching into repeated Volt Switches will leave Blissey unable to check other special attackers.

**Revenge Killers**: Many offensive Pokemon outspeed Magnezone and force it out. Latios resists Thunderbolt and Volt Switch and can hit Magnezone with a powerful Surf. Infernape resists Flash Cannon and forces Magnezone out with Close Combat and Flare Blitz. Breloom resists Thunderbolt and Volt Switch and can use Magnezone to set up or fire off a Spore. Lucario forces Magnezone out with Close Combat and can set up on it if it is if it's locked into Flash Cannon. Dragonite OHKOes Magnezone with Earthquake and heavily pressures it with Fire Punch. None of these Pokemon appreciate switching into Magnezone's powerful attacks, however.

[CREDITS]
- Written by: [[dex, 277988]]
- Quality checked by: [[adem, 529732], (AC)[Tuthur, 369076]]
- Grammar checked by: [[Finland, 517429]]
hikari.gif
this can proceed with one check, 1/1
 
Add/Fix Remove Comment
(AC): Add Comma

[OVERVIEW]
Magnezone's powerful ability Magnet Pull lets it eliminate or heavily chip the defensive Steel-types like (you only rly mention these two defensive steels. maybe "in" is more appropriate than "like"? up to you) Skarmory and Scizor, (AC) which many teams rely on to check some of the tier's most powerful offensive Pokemon like Latios and Weavile. It is an incredibly strong attacker in its own right, capable of firing off powerful Flash Cannons and Thunderbolts that pressure most of the tier. This is not to say that Magnezone is without its checks, however. However, Ground-types can switch into Thunderbolt and Volt Switch, sapping all of of Magnezone's momentum away. Magnezone's reliance on Choice Specs means that, (AC) once it has successfully trapped and KOed its Steel-type target, it is forced to switch out or be sacrificed, often causing Magnezone's team to lose costing the team momentum. This is exacerbated by the fact that Volt Switch does not Volt Switch failing to meaningfully pressure specially defensive Scizor, one of Magnezone's main targets. Magnezone's low Speed causes Magnezone to be leaves it forced out by many of the tier's numerous offensive Pokemon, and it is unable to trap some Steel-types like Jirachi and invested Heatran effectively due to their bulk. Additionally, both Scizor and Skarmory can run a Shed Shell to effectively render Magnezone's niche null and void.

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Volt Switch
move 3: Flash Cannon
move 4: Tri Attack / Explosion / Discharge
item: Choice Specs
ability: Magnet Pull
nature: Timid / Modest

[SET COMMENTS]
Magnezone's game plan is fairly straightforward: trap a Steel-type and either KO or heavily damage it with Thunderbolt. Volt Switch is useful for keeping momentum while KOing targets if Skarmory's Sturdy is broken or if Scizor has been chipped into range of a Volt Switch KO its range, as well as for pivoting on specially bulky Pokemon like Latias and Blissey. Flash Cannon hits incoming Ground-types like Gliscor and Garchomp that attempt to block Magnezone's Volt Switch. Tri Attack is a generally good middle-ground move to hit Ground-types and Water-types without the need to predict, (AC) while also as well as hitting Electric-types like Rotom-C and Raikou neutrally. Explosion is instead useful for generating momentum on offensive teams once Magnezone is no longer needed, (AC) by heavily damaging a foe and getting in a teammate for free. Discharge is an option to fish for a paralysis on specially defensive Heatran and Latios. A Timid nature is preferred so that Magnezone outspeeds offensive Adamant Scizor and defensive Rotom-W; however, a Modest nature can be used to more heavily chip (should this be "more quickly KO"? the implication i get from your phrasing is that you can't stay in on scizor. either way, just do whatever's appropriate here) Scizor once Magnezone traps it.

Many Pokemon appreciate Magnezone eliminating Steel-type foes like Skarmory and Scizor. Latios is perhaps its best partner, as many teams rely on Scizor to check Latios. Physical wallbreakers like Dragonite, Garchomp, Azumarill, and Weavile, (AC) that which need Skarmory out of the picture to effectively function, (AC) make for excellent choices as well. Azumarill and Weavile can also take advantage of the Ground-types like Donphan and Gliscor Magnezone invites in, while Dragonite (RC) and Garchomp appreciate Magnezone threatening Clefable, Togekiss, and Rotom-W. Knock Off users like Donphan, Gliscor, and Tangrowth can bait in Scizor and Skarmory and remove a potential Shed Shell from them, ensuring that Magnezone will be successful if it tries to can successfully trap them; they also are good defensive answers to Ground-types like Garchomp and Gliscor, (AC) that which often force Magnezone out once it has trapped something. Stealth Rock from Gliscor and Clefable ensures that Skarmory will be OHKOed, not letting it get up extra entry hazards in the face of Magnezone. Sturdy won't let Skarmory set an entry hazard on Magnezone before falling. Magnezone works well with U-turn users that bait in Skarmory and Scizor like Gliscor and Scizor.

[STRATEGY COMMENTS]
Other Options
====
If trapping opposing Steel-types is not needed, Magnezone can drop Magnet Pull for Analytic to become an even more fearsome special wallbreaker. However, there are many other special wallbreakers, namely Latios, Alakazam, Starmie, and even Azelf, that offer more utility, a better Speed tier, and better coverage, making this option niche at best.

Checks and Counters
====
**Shed Shell**: Both Scizor and Skarmory can run Shed Shell to escape negate Magnet Pull, effectively rendering Magnezone's niche null and void. However, Shed Shell can be removed by Knock Off from teammates. (more subjectivey but feels moderately nicer and more explanatory to end on)

**Ground-types**: Gliscor, Garchomp, Mamoswine, and Donphan can revenge kill Magnezone if it is locked into an Electric-type move and block Volt Switch; however, they loathe switching into Flash Cannon. Gastrodon, on the other hand, is a particularly good Magnezone check, as it can easily switch into it every move (I imagine? or "Flash Cannon" if it dislikes tri attack) due to its typing and special bulk.

**Blissey**: Blissey can switch into Magnezone and effectively force it out with Seismic Toss. However, switching into repeated Volt Switches will leave Blissey unable to check other special attackers.

**Revenge Killers**: Many offensive Pokemon outspeed Magnezone and force it out. Latios resists Thunderbolt and Volt Switch and can hit Magnezone with a powerful Surf. Infernape resists Flash Cannon and forces Magnezone out with Close Combat and Flare Blitz. Breloom resists Thunderbolt and Volt Switch and can use Magnezone to set up or fire off a Spore. Lucario forces Magnezone out with Close Combat and can set up on it if it is if it's locked into Flash Cannon. Dragonite OHKOes Magnezone with Earthquake and heavily pressures it with Fire Punch. None of these Pokemon appreciate switching into Magnezone's powerful attacks, however.

[CREDITS]
- Written by: [[dex, 277988]]
- Quality checked by: [[adem, 529732], (AC)[Tuthur, 369076]]
- Grammar checked by: [[Finland, 517429]]
View attachment 412777this can proceed with one check, 1/1
ty and bless your soul
 
Back
Top