Signups BBP Seasonal Event Hub

Accepting Fort's invitation!

Backpack:
:wave incense: Wave Incense
:choice band: Choice Band
:choice scarf: Choice Scarf

:ss/darmanitan galar:
Bananas

Species: Darmanitan-Galar, Gender: Male
Level: 3 -> 2, EXP: 0 / 10
Nature: Jolly (+Spe, +10% Accuracy, -1 SpA)
Typing: Ice
Abilities: Gorilla Tactics / (Unlocked) Zen Mode
Profile:
Go bananas

How They Met:
B-A-N-A-N-A-S

Name Origins:
Apes like bananas.

Statistics:
:ss/darmanitan galar:
Darmanitan-Galar
Typing:
Ice

HP: 100
Atk: 10
Def: 4
SpA: 2 (-)
SpD: 4
Spe: 110 (+)

Size Class: 3
Weight Class: 5​
:ss/darmanitan galar zen:
Darmanitan-Galar-Zen
Typing:
Ice / Fire

HP: 100
Atk: 11
Def: 4
SpA: 2 (-)
SpD: 4
Spe: 156 (+)

Size Class: 3
Weight Class: 5​

Combos:
1. Fire Fang + Power-Up Punch (Flaming Bite)
2. U-turn + Fire Spin (Spin Strike)
3. Icicle Crash + Rock Tomb (Crash Tomb)
4. ---

Moves:

Level 0:
Avalanche
Brick Break
Bulk Up
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Protect
Psychic
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Uproar
Will-O-Wisp
Work Up
Zen Headbutt

Level 1:
Bite
Encore
Fire Spin
Flame Wheel
Ice Fang
Incinerate
Iron Defense
Mega Punch
Powder Snow
Power-Up Punch
Sunny Day
Taunt
Yawn

Level 2:
Blizzard
Burning Jealousy
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Grass Knot
Hammer Arm
Heat Wave
Mega Kick
Payback
Reversal
Solar Beam
Stone Edge
Superpower
Take Down
Thief
:ss/alcremie-salted-cream-berry:
Sally
:ss/alcremie-salted-cream-berry:

Species: Alcremie, Gender: Female
Level: 3 -> 2, EXP: 4 / 10
Nature: Bold (+2 Def, -1 Atk)
Typing: Fairy
Abilities: Sweet Veil / (Unlocked) Aroma Veil
Profile:
Sally is quite reserved, and she is often the voice of reason in a chaotic situation. She enjoys drinking sweet drinks with 100% sweetness for maximum energy. For some reason, this has little impact on her personality which is always calm most of the time. Maybe it has something to do with the fact that she's entirely made of cream.

How They Met:
While exploring, Sheldon came across Sally and thought she was a delicious treat. Unaffected by her sugary cream attacks, he very nearly would have eaten Sally if it weren't for the fact that Lola noticed and stopped him. Grateful for the assistance, Sally asked to join the team but under the condition that she could stay far, far away from Sheldon.

Name Origin:
Sally comes from the French word "salée" meaning salty because Sally is a Salted Cream Alcremie.

Statistics:
HP: 85
Atk: 4 (-)
Def: 8 (+)
SpA: 8
SpD: 9
Spe: 64

Size Class: 1
Weight Class: 1
Hidden Power: None

Combos:
1. Baby-Doll Eyes + Charm (Cuteness Overload)
2. Sweet Scent + Fake Tears (Saccharine Tears)
3. Decorate + Psych Up (Pep Talk)
4. ---

Moves:

Level 0:
Aromatherapy
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fake Tears
Light Screen
Play Rough
Protect
Psychic
Rest
Round
Sleep Talk
Snore
Substitute
Tackle
Tri Attack

Level 1:
Acid Armor
Aromatic Mist
Baby-Doll Eyes
Charm
Decorate
Disarming Voice
Encore
Helping Hand
Magical Leaf
Misty Terrain
Pain Split
Recover
Safeguard
Sweet Kiss
Sweet Scent

Level 2:
Alluring Voice
Entrainment
Misty Explosion
Solar Beam

March 2025 Queue:
:xerneas::pheromosa::darmanitan galar::alcremie salted cream: Fort & Duo (accepted)
:colossoil::fidgit::unknown::unknown: Mamo & TMan (unaccepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo

December 2024 Queue:
Sirin C & Mamoswindle
Mowtom & Keriel

Reruns Queue:
:rapidash-galar::colossoil::archaludon::gallade: Harvest Usurper's Arrogance w/ Helios and Fazzie (Subref)
 
Last edited:
Inviting TMan87 to the Strange Life From, Imakuni?

Backpack:
:wave incense:Wave Incense
:choice scarf:Choice Scarf
:covert cloak:Covert Cloak

Pokemon: :colossoil::fidgit:
colossoil.png

Molesome (Colossoil)
Level 2 — EXP: 0 / 10

Serious nature ( No changes )
Typing: Dark/Ground
Abilities: Rebound, Guts Hidden Ability: Unnerve

HP: 105
Attack: 9
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 95
Size: 5
Weight: 10


Combinations (2 / 2)
Rapid Spin + Fire Fang
Screech + Crunch

Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard

Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief
fidgit.png

Trickster (Fidgit)
Level 2 — EXP: 0 / 10

Serious nature ( No changes )
Typing: Poison/Ground
Abilities: Persistent, Vital Spirit Hidden Ability: Frisk

HP: 95
Attack: 6
Defen.: 8
Sp.Atk: 7
Sp.Def: 6
Speed: 105
Size: 2
Weight: 4


Combinations (2 / 2)
Acid Spray + Air Slash
Rapid Spin + Rock Slide

Movepool
Level 0
Aerial Ace
Air Slash
Circle Throw
Earth Power
Earthquake
Facade
Heal Block
Light Screen
Poison Jab
Protect
Reflect
Rest
Rock Slide
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Toxic
Whirlwind

Level 1
Brutal Swing
Captivate
Confide
Double Team
Drill Run
Echoed Voice
Encore
Gust
Haze
Heal Pulse
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Ominous Wind
Quick Guard
Rain Dance
Rapid Spin
Rock Climb
Rock Smash
Role Play
Rototiller
Safeguard
Sand Tomb
Sandstorm
Sludge Bomb
Spikes
Stealth Rock
Sticky Web
Sunny Day
Swagger
Swift
Tailwind
Taunt
Toxic Spikes
Twister
Venom Drench
Wide Guard

Level 2
Acid Spray
After You
Clear Smog
Comet Punch
Disable
Double-Edge
Entrainment
Gunk Shot
Quash
Razor Wind
Secret Power
Stone Edge
Thief
Venoshock


March 2025 Queue:
:colossoil::fidgit::unknown::unknown: Mamo & TMan (unaccepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo

December 2024 Queue:
Sirin C & Mamoswindle
Mowtom & Keriel

Reruns Queue:
:rapidash-galar::colossoil::archaludon::gallade: Harvest Usurper's Arrogance w/ Helios and Fazzie (Subref)
Accepting!

Backpack:
:wave incense:Wave Incense
:choice scarf:Choice Scarf
:covert cloak:Covert Cloak

530.png

Simon is the best burrower out of the team, no contest. His drilling speed is ludicrous and he's an expert in all earth- and ground-related matters. He does tend to recklessly charge into trouble sometimes...
Truth be told he hasn't battled much recently due focusing on training and studying.
Excadrill | Simon
Level:
2 | EXP: 0

Typing:
Ground
Steel

Abilities: Sand Rush / Sand Force | Hidden Ability: Mold Breaker

Nature: Serious ( No changes )

HP: 100
Atk: 10
Def: 5
SpA: 4
SpD: 5
Spe: 88
Size: 1
Weight: 3



Combinations (2 / 2)
Fury Swipes + Rock Smash
Rock Slide + Mud-Slap

Movepool
Level 0
Aerial Ace
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hone Claws
Iron Head
Metal Sound
Poison Jab
Protect
Rest
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Swords Dance
Toxic
X-Scissor

Level 1
Brutal Swing
Confide
Curse
Cut
Double Team
Drill Run
Helping Hand
High Horsepower
Iron Defense
Metal Claw
Mud-Slap
Rapid Spin
Rock Climb
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Scary Face
Scratch
Sludge Bomb
Stealth Rock
Sunny Day
Swagger

Level 2
Double-Edge
Fury Swipes
Rock Blast
Secret Power
Skull Bash
Steel Beam
Submission
Take Down
greattusk.gif

For something that came straight out of the ancient past, Tohru has adapted surprisingly well to modern life. It turns out she's far more level-headed than her thuggish appearance would suggest, and while she's definitely not above dishing a beating from time to time, she is polite and well-mannered, if curt.
Her favorite battle tactic is to simply use her great weight to charge at opponents with overwhelming force.
Great Tusk | Tohru Kobayashi
Level:
3 | EXP: 0

Typing:
Ground
Fighting

Abilities: Protosynthesis

Nature: Jolly ( Special Attack -1, Speed x1.15, Accuracy +10 )

HP: 100
Atk: 9
Def: 9
SpA: 3 (-)
SpD: 4
Spe: 101 (+)
Size: 4
Weight: 7



Combinations (4 / 4)
Throat Chop + Ice Fang
Sunny Day + Bulk Up
Rapid Spin + Rock Slide
Knock Off + Roar

Movepool
Level 0
Brick Break
Bulk Up
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Horn Attack
Iron Head
Play Rough
Protect
Rest
Roar
Rock Slide
Sleep Talk
Smart Strike
Substitute
Thunder Fang
Zen Headbutt

Level 1
Defense Curl
High Horsepower
Ice Fang
Ice Spinner
Mud-Slap
Rapid Spin
Sandstorm
Scary Face
Stealth Rock
Sunny Day
Taunt

Level 2
Close Combat
Double-Edge
Head Smash
Headlong Rush
Megahorn
Reversal
Stone Edge
Supercell Slam
Take Down

March 2025 Queue:
:xerneas::pheromosa::darmanitan galar::alcremie salted cream: Fort & Duo (accepted)
:colossoil:
:fidgit:
:excadrill:
:great tusk:
Mamo & TMan (accepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo

December 2024 Queue:
Sirin C & Mamoswindle
Mowtom & Keriel

Reruns Queue:
:rapidash-galar::colossoil::archaludon::gallade: Harvest Usurper's Arrogance w/ Helios and Fazzie (Subref)
 
Last edited:
Switching my colossoil out for a plasmanta

Backpack:
:wave incense:Wave Incense
:choice scarf:Choice Scarf
:covert cloak:Covert Cloak

Pokemon: :plasmanta::fidgit:
:bw/plasmanta:
Kraken (Plasmanta)
Level 2 — EXP: 2 / 10

Serious nature ( No changes )
Typing: Electric/Poison
Abilities: Storm Drain, Vital Spirit Hidden Ability: Telepathy

HP: 85
Attack: 4
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 100
Size: 7
Weight: 9


Combinations (2 / 2)
Acid Spray + Thunderbolt
Rain Dance + Thunder

Movepool
Level 0
Aura Sphere
Cross Poison
Dazzling Gleam
Defog
Facade
Flash Cannon
Liquidation
Poison Jab
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Level 1
Acid
Confide
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Encore
Haze
Parabolic Charge
Poison Tail
Psybeam
Psywave
Rain Dance
Shock Wave
Sludge Bomb
Supersonic
Swagger
Taunt
Thunder Shock
Venom Drench
Water Pulse
Wide Guard

Level 2
Acid Spray
Aqua Tail
Clear Smog
Corrosive Gas
Gunk Shot
Iron Tail
Rising Voltage
Secret Power
Thunder
Venoshock
fidgit.png

Trickster (Fidgit)
Level 2 — EXP: 0 / 10

Serious nature ( No changes )
Typing: Poison/Ground
Abilities: Persistent, Vital Spirit Hidden Ability: Frisk

HP: 95
Attack: 6
Defen.: 8
Sp.Atk: 7
Sp.Def: 6
Speed: 105
Size: 2
Weight: 4


Combinations (2 / 2)
Acid Spray + Air Slash
Rapid Spin + Rock Slide

Movepool
Level 0
Aerial Ace
Air Slash
Circle Throw
Earth Power
Earthquake
Facade
Heal Block
Light Screen
Poison Jab
Protect
Reflect
Rest
Rock Slide
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Toxic
Whirlwind

Level 1
Brutal Swing
Captivate
Confide
Double Team
Drill Run
Echoed Voice
Encore
Gust
Haze
Heal Pulse
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Ominous Wind
Quick Guard
Rain Dance
Rapid Spin
Rock Climb
Rock Smash
Role Play
Rototiller
Safeguard
Sand Tomb
Sandstorm
Sludge Bomb
Spikes
Stealth Rock
Sticky Web
Sunny Day
Swagger
Swift
Tailwind
Taunt
Toxic Spikes
Twister
Venom Drench
Wide Guard

Level 2
Acid Spray
After You
Clear Smog
Comet Punch
Disable
Double-Edge
Entrainment
Gunk Shot
Quash
Razor Wind
Secret Power
Stone Edge
Thief
Venoshock


March 2025 Queue:
:xerneas::pheromosa::darmanitan galar::alcremie salted cream: Fort & Duo (accepted)
:plasmanta::fidgit::excadrill::great tusk: Mamo & TMan (accepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo

December 2024 Queue:
Sirin C & Mamoswindle
Mowtom & Keriel

Reruns Queue:
:rapidash-galar::colossoil::archaludon::gallade: Harvest Usurper's Arrogance w/ Helios and Fazzie (Subref)
 
Inviting Maxim to How Much for a Heart?!

Backpack:
:choice band: Choice Band
:leftovers: Leftovers
:expert belt: Expert Belt

Pokemon: :darmanitan galar:
:ss/darmanitan galar:
Bananas

Species: Darmanitan-Galar, Gender: Male
Level: 3, EXP: 0 / 10
Nature: Jolly (+Spe, +10% Accuracy, -1 SpA)
Typing: Ice
Abilities: Gorilla Tactics / (Unlocked) Zen Mode
Profile:
Go bananas

How They Met:
B-A-N-A-N-A-S

Name Origins:
Apes like bananas.

Statistics:
:ss/darmanitan galar:
Darmanitan-Galar
Typing:
Ice

HP: 100
Atk: 10
Def: 4
SpA: 2 (-)
SpD: 4
Spe: 110 (+)

Size Class: 3
Weight Class: 5​
:ss/darmanitan galar zen:
Darmanitan-Galar-Zen
Typing:
Ice / Fire

HP: 100
Atk: 11
Def: 4
SpA: 2 (-)
SpD: 4
Spe: 156 (+)

Size Class: 3
Weight Class: 5​

Combos:
1. Fire Fang + Power-Up Punch (Flaming Bite)
2. U-turn + Fire Spin (Spin Strike)
3. Icicle Crash + Rock Tomb (Crash Tomb)
4. ---

Moves:

Level 0:
Avalanche
Brick Break
Bulk Up
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Protect
Psychic
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Uproar
Will-O-Wisp
Work Up
Zen Headbutt

Level 1:
Bite
Encore
Fire Spin
Flame Wheel
Ice Fang
Incinerate
Iron Defense
Mega Punch
Powder Snow
Power-Up Punch
Sunny Day
Taunt
Yawn

Level 2:
Blizzard
Burning Jealousy
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Grass Knot
Hammer Arm
Heat Wave
Mega Kick
Payback
Reversal
Solar Beam
Stone Edge
Superpower
Take Down
Thief

Level 3:
Attract
Body Slam
Bulldoze
Dig
Gyro Ball
Headbutt
Icicle Crash
Lash Out
Rock Tomb
Thrash
U-turn

March 2025 Queue:
:xerneas::pheromosa::darmanitan galar::alcremie salted cream: Fort & Duo (accepted)
:plasmanta::fidgit::excadrill::great tusk: Mamo & TMan (accepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo (accepted)
:darmanitan galar::unknown: Duo & Maxim (not accepted)

December 2024 Queue:
Sirin C & Mamoswindle
Mowtom & Keriel

Reruns Queue:
:rapidash-galar::colossoil::archaludon::gallade: Harvest Usurper's Arrogance w/ Helios and Fazzie (Subref)
 
Accepting

Backpack:
Quick Claw
Leftovers
Choice Band

Pokémon: You know who!
zygarde.png

Itzanma (Zygarde) [M]
Level 4 — EXP: 0 / 10

Techniques:
Dynamax

Careful Nature ( Special Attack -1, Special Defense +2 )
Typing: Dragon/Ground
Abilities: Aura Break, Power Construct
Traits: Can be sent out as Zygarde or Zygarde-10%. See 5.10 "Unique Pokemon" in the Handbook.

HP: 100
Attack: 7
Defen.: 9
Sp.Atk: 5 (-)
Sp.Def: 9 (+)
Speed: 95
Size: 5
Weight: 7

zygarde-10.png

Zygarde-10%
Typing
: Dragon/Ground
Abilities: Aura Break, Power Construct
Traits: Can be sent out as Zygarde or Zygarde-10%. See 5.10 "Unique Pokemon" in the Handbook. Requires no Tech for their first Technique each battle.

HP: 80
Attack: 7
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 8 (+)
Speed: 115
Size: 3
Weight: 3
zygarde-complete.png

Zygarde-Complete
Typing
: Dragon/Ground
Abilities: Aura Break, Power Construct
Traits: See 5.10 "Unique Pokemon" in the Handbook.

HP: 135
Attack: 7
Defen.: 9
Sp.Atk: 6 (-)
Sp.Def: 9 (+)
Speed: 85
Size: 6
Weight: 10

Combinations (6 / 6)
Breaking Swipe + Scorching Sands
Glare + Dragon Tail
Toxic + Thousand Waves
Giga Impact + Thousand Arrows
Extreme Speed + Outrage
Rock Slide + Bulldoze

Movepool
Level 0
Brick Break
Crunch
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Focus Blast
Glare
Hyper Voice
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Zen Headbutt

Level 1
Bite
Confide
Double Team
Dragon Breath
Dragon Dance
Haze
High Horsepower
Pain Split
Rock Smash
Safeguard
Sandstorm
Shock Wave
Sunny Day
Swagger
Swift

Level 2
Bind
Grass Knot
Iron Tail
Payback
Reversal
Scale Shot
Secret Power
Stone Edge
Superpower

Level 3
Body Slam
Breaking Swipe
Bulldoze
Core Enforcer (Sig)
Dig
Extreme Speed
Frustration
Land's Wrath (Sig)
Outrage
Return
Scorching Sands
Skitter Smack
Sludge Wave
Thousand Arrows (Sig)
Thousand Waves (Sig)

Level 4
Block
Camouflage
Coil
Draco Meteor
Endure
Giga Impact
Hidden Power (Fire)
Hyper Beam
Retaliate
Spite
Stomping Tantrum

March 2025 Queue:
:xerneas::pheromosa::darmanitan galar::alcremie salted cream: Fort & Duo (accepted)
:plasmanta::fidgit::excadrill::great tusk: Mamo & TMan (accepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo (accepted)
:darmanitan galar::zygarde: Duo & Maxim (accepted)

December 2024 Queue:
Sirin C & Mamoswindle
Mowtom & Keriel

Reruns Queue:
:rapidash-galar::colossoil::archaludon::gallade: Harvest Usurper's Arrogance w/ Helios and Fazzie (Subref)
 
I'm inviting Keriel to How Much is a Heart?, with :colossoil:Dagda the Colossoil.

Backpack:
:choice band:Choice Band
:leftovers:Leftovers
:cleanse tag:Cleanse Tag
:sv/colossoil:
Dagda (Colossoil)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
One of the Tuatha De Dunann and the chief god of Irish myth. The Dagda governs agriculture, magic and druidism, strength and wisdom, and masculinity. One end of his clover staff takes life on touch, while the other grants it.

Attitude and Motive:
Boomingly loud and festive. Enjoys company both for the attention he can command and for the time it can fill.

"Why do you fight?"
"I'll always back up my crew!"

Background:
Dagda lived much of his life in the rural areas somewhat near Lou's hometown, building an em
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Dark/Ground
Abilities: Rebound, Guts Hidden Ability: Unnerve

HP: 105
Attack: 9
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 110 (+)
Size: 5
Weight: 10


Combinations (4 / 4)
Rapid Spin + Fire Fang
Bulldoze + Thunder Fang
U-turn + Screech
Knock Off + Sand Tomb

Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic
Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard
Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief
Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout



I'm also inviting ChronoCritical to Strange Life-Form Imakuni?, using :grimmsnarl:Cernunnos the Grimmsnarl and :chesnaught:Vmevej the Chesnaught.

Backpack:
:choice band:Choice Band
:leftovers:Leftovers
:power weight:Power Weight
:sv/grimmsnarl:
Cernunnos (Grimmsnarl)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
A stag- or bull-headed god of early Roman myth, after assimilating the Gauls into their culture. A wild and rambuctious god who would eat livestock whole if tribute to him was not paid.

Attitude and Motive:
Cernunnos is boisterous and crude, but otherwise personable enough.

"Why do you fight?"
"Gotta stay in shape, lad! Workin' out normally bores me right to sleep."
Docile nature ( No changes )
Typing: Dark/Fairy
Abilities: Prankster, Frisk Hidden Ability: Pickpocket

HP: 95
Attack: 9
Defen.: 5
Sp.Atk: 7
Sp.Def: 6
Speed: 60
Size: 3
Weight: 4


Combinations (2 / 2)
Power-Up Punch + Fire Punch
Reflect + Light Screen

Movepool
Level 0
Brick Break
Bulk Up
Crunch
Dark Pulse
Dazzling Gleam
Facade
Fake Tears
False Surrender
Fire Punch
Focus Blast
Ice Punch
Light Screen
Nasty Plot
Play Rough
Protect
Reflect
Rest
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Uproar

Level 1
Bite
Confide
Fake Out
Flatter
Mega Punch
Misty Terrain
Power-Up Punch
Scary Face
Sucker Punch
Swagger
Taunt
Trick

Level 2
Assurance
Burning Jealousy
Focus Energy
Focus Punch
Foul Play
Hammer Arm
Low Kick
Mega Kick
Power Whip
Revenge
Superpower
Take Down
Thief
:sv/chesnaught:
Vmevej (Chesnaught)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
\n(Caution: Discord link)

Attitude and Motive:
Friendly and helpful, if often a little confused.

"Why do you fight?"
"It's easy to remember what to do!"

Background:
Vmevej has had several previous trainers; all of whom found his forgetfulness aggravating or worse. Rehomed once more under Lou's care, he now receives advice from Lou's other Pokemon. Alulim is most often helping him, with strategies better process information and associatively retain it. Kothar-wa-Khasis is often taking advantage of Vmevej's naivety, teaching bad habits and misinformation for his own amusement.
Quirky nature ( No changes )
Typing: Grass/Fighting
Abilities: Overgrow Hidden Ability: Bulletproof

HP: 90
Attack: 8
Defen.: 9
Sp.Atk: 5
Sp.Def: 6
Speed: 64
Size: 3
Weight: 4


Combinations (2 / 2)
Thunder Punch + Power-Up Punch
Leech Seed + Bullet Seed

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Bullet Seed
Crunch
Dragon Claw
Earthquake
Energy Ball
Facade
Focus Blast
Hone Claws
Iron Head
Poison Jab
Protect
Reflect
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Work Up
Zen Headbutt

Level 1
Bite
Coaching
Confide
Curse
Cut
Defense Curl
Double Team
Dual Chop
Flash
Grassy Terrain
Growl
Helping Hand
High Horsepower
Iron Defense
Magical Leaf
Metal Claw
Mud-Slap
Pain Split
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Scary Face
Seed Bomb
Sludge Bomb
Spikes
Spiky Shield (Sig)
Sunny Day
Swagger
Swift
Synthesis
Taunt
Vine Whip
Wide Guard

Level 2
Close Combat
Double-Edge
Feint
Focus Punch
Grass Knot
Grassy Glide
Hammer Arm
Iron Tail
Leech Seed
Low Kick
Needle Arm
Payback
Pin Missile
Reversal
Secret Power
Solar Beam
Stone Edge
Superpower
Take Down
Wood Hammer



March 2025 Queue:
:grimmsnarl::chesnaught::unknown::unknown: Lou & ChronoCritical (pending)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo (accepted)
:darmanitan galar::zygarde: Duo & Maxim (accepted)
:colossoil::unknown: Lou & Keriel (pending)

December 2024 Queue:
Sirin C & Mamoswindle
Mowtom & Keriel

Reruns Queue:
:rapidash-galar::colossoil::archaludon::gallade: Harvest Usurper's Arrogance w/ Helios and Fazzie (Subref)
 
Accepting Lou's invite:

Backpack
:azure flute: Sovereign Malevolence
:dowsing-machine: Barometer
:choice band: Choice Band

:sv/revenankh:

Pursuit of Eternity (Revenankh)
Level 3 — EXP: 0 / 10

Adamant nature ( Attack +1, Special Attack -1 )
Typing: Ghost/Fighting
Abilities: Shed Skin, Air Lock Hidden Ability: Triage

HP: 95
Attack: 9 (+)
Defen.: 7
Sp.Atk: 4 (-)
Sp.Def: 8
Speed: 65
Size: 3
Weight: 3



Combinations (4 / 4)
Drain Punch + Knock Off
Wring Out + Shadow Sneak
Glare + Hex
Ice Punch + Low Sweep

Movepool
Level 0
Brick Break
Bulk Up
Dazzling Gleam
Earthquake
Facade
Focus Blast
Glare
Ice Punch
Mach Punch
Nasty Plot
Poison Jab
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Vacuum Wave
Will-O-Wisp
Work Up

Level 1
Ancient Power
Brutal Swing
Captivate
Coaching
Confide
Confuse Ray
Counter
Curse
Double Team
Dual Chop
Echoed Voice
Force Palm
Helping Hand
High Horsepower
Mega Punch
Moonlight
Mud-Slap
Ominous Wind
Pain Split
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Sucker Punch
Sunny Day
Swagger
Taunt
Trick
Vital Throw
Wide Guard
Wrap

Level 2
Arm Thrust
Bind
Close Combat
Dream Eater
Focus Punch
Hammer Arm
Payback
Poltergeist
Power Whip
Punishment
Revenge
Reversal
Secret Power
Submission
Superpower
Take Down

Level 3
Attract
Bide
Body Slam
Bulldoze
Drain Punch
Frustration
Headbutt
Hex
Knock Off
Low Sweep
Phantom Force
Psych Up
Return
Rock Tomb
Smack Down
Telekinesis
Throat Chop
Torment
Wring Out



March 2025 Queue:
:grimmsnarl::chesnaught::unknown::unknown: Lou & ChronoCritical (pending)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo (accepted)
:darmanitan galar::zygarde: Duo & Maxim (accepted)
:colossoil::revenankh: Lou & Keriel (accepted)

December 2024 Queue:
Sirin C & Mamoswindle
Mowtom & Keriel

Reruns Queue:
:rapidash-galar::colossoil::archaludon::gallade: Harvest Usurper's Arrogance w/ Helios and Fazzie (Subref)
 
Last edited:
Accepting Lou's invitation with :gardevoir: Alithia the Gardevoir and :rotom: Moji the Rotom

Backpack:

:sticky barb: Sticky Barb
:choice specs: Choice Specs
:leftovers: Leftovers

:gardevoir:
:sv/gardevoir:

Alithia (Gardevoir)
Level 4->2 EXP: -- / 10

Bold nature ( +Defense, -Attack )
Typing: Psychic/Fairy
Abilities: Synchronize, Trace Hidden Ability: Telepathy

HP: 85
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3


Movepool
Level 0:
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt

Level 1:
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2:
Alluring Voice
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel
:rotom:
:sv/rotom:
Moji (Rotom)
Level 2 EXP: 00 / 10

Quirky nature ( +None, -None )
Typing: Electric/Ghost
Abilities: Levitate
Has the command Forme Shift.

HP: 80
Attack: 4
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 91
Size: 1
Weight: 1


Other Formes:

Rotom-Cut
Typing:
Electric/Grass
Ability: Levitate
Knows Leaf Storm while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3

Rotom-Freeze
Typing:
Electric/Ice
Ability: Levitate
Knows Blizzard while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 4
Weight: 5

Rotom-Heat
Typing:
Electric/Fire
Ability: Levitate
Knows Overheat while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3

Rotom-Spin
Typing:
Electric/Flying
Ability: Levitate
Knows Air Slash while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 1
Weight: 2

Rotom-Wash
Typing:
Electric/Water
Ability: Levitate
Knows Hydro Pump while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 3
Weight: 4

Movepool
Level 0:
Astonish
Dark Pulse
Defog
Facade
Hyper Voice
Light Screen
Nasty Plot
Protect
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1:
Charge
Confide
Confuse Ray
Disarming Voice
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Rain Dance
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2:
Dream Eater
Foul Play
Poltergeist
Rising Voltage
Secret Power
Thief
Thunder

March 2025 Queue:
:grimmsnarl::chesnaught::gardevoir::rotom: Lou & ChronoCritical (accepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo (accepted)
:darmanitan galar::zygarde: Duo & Maxim (accepted)
:colossoil::revenankh: Lou & Keriel (accepted)

December 2024 Queue:
Sirin C & Mamoswindle
Mowtom & Keriel

Reruns Queue:
:rapidash-galar::colossoil::archaludon::gallade: Harvest Usurper's Arrogance w/ Helios and Fazzie (Subref)
 
All right, time to do some more cleanup.

Taking HeliosAflame subreffing. He has indicated to me that he intends to forefit, and Fazzie retired, so this is just a book keeping exercise (rewards will go to Chrono).

Taking back my December events. Keriel , Mowtom , SirinC&Kokomi , and Mamoswindle will need to decide whether to forefit or to break themselves upon the Giga Golurk.

I may take another thing but I want to see how this all plays out first.

Friendly reminder that today is the last day to challenge February queue.

March 2025 Queue:
:brambleghast:

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo (accepted)
:colossoil::revenankh: Lou & Keriel (accepted)
 
Inviting Mamoswindle to play The Inevitable Victory of Stella Magna (April 2024)
I am signing up with my incredibly Clever Tomohawk, Coyote!

:bw/tomohawk:

Stone Edge
Revenge
Reversal
Thief
Uproar
Aerial Ace
Solar Beam
Haze
Rain Dance
Sunny Day
Brick Break
Echoed Voice
Reflect
Heat Wave
Bounce
Mud-Slap
Rapid Spin
Return
Safeguard
Stealth Rock
Taunt

Here is my payment.

April 2024 Rerun Queue:
:tomohawk::unknown: Duo & Mamo (unaccepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo (accepted)
:colossoil::revenankh: Lou & Keriel (accepted)
 
Last edited:
Accepting Duo's invite to Stella Magna with a Clever Tyranitar

Production

Counter
Revenge
Stone Edge
Frustration
Rage
Nightmare
Uproar
Brick Break
Aerial Ace
Power Gem
Rain Dance
Sunny Day
Dark Pulse
Dragon Breath
Water Pulse
Whirlpool
Pursuit
Rock Tomb
Torment
Rock Polish
Shock Wave

Lemme just find my card real quick

April 2024 Rerun Queue:
:tomohawk::tyranitar: Duo & Mamo (accepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo (accepted)
:colossoil::revenankh: Lou & Keriel (accepted)
 
Last edited:
Okay, new event. How Much with a Heart will remain *Open* for the duration of this event.

I don't have enough characters in the "Current Event" post, so I'll have to abbreviate How Much is a Heart and Strange Life-Form Imakuni?. You can find their details in the Event Museum thread.



:magearna:All You Hold Dear:magearna:

HowMuch_Maribelle_Coat-2x.png
How_Much_Is_A_Heart.png



Base Facility: Realgam Tower

Format Changes:
Starting from default Realgam Tower rules, this Event has following changes:
  • This Event is Level 3. However, the provided Rental Pokemon is Level 4.
  • A team of players may use their Save Data from "How Much is a Heart?" in this event. See below.
  • This Event costs each player 10 JC to enter, or 7 JC if they use Save Data.
  • This Event has a Backpack size of three (3) items per player from signup.
  • Species Clause does not consider Rental Pokemon provided by the event.
  • This Event is only one step per round.
When applying Save Data from "How Much is a Heart?":
  • The player team must be the same players. The Pokemon can be different. (NPC Pokemon aren't part of your save data.)
  • Pokemon inherit the battle status of their same-trainer counterpart from the save data, as follows:
  • First, for each player Pokemon, set their current HP percentage to that of their counterpart from the save data.
    • Example: The player's sent Pokemon has 100 maximum HP, and their saved Pokemon has 40 / 80 HP. That sent Pokemon will have 50 / 100 HP.
  • As with HP, for each player Pokemon, do the same with Energy.
  • For each player Pokemon, inflict a copy of each System Condition and Major Condition their saved counterpart is subject to, preserving its duration.
  • For the team, set their Technique Control to the amount in the saved data.
  • For the team, replace their sent backpacks with the backpack in the saved data.
Two players will challenge the Event as a team:
  • Unlike most team battles, both trainers will share a Reserve, a Bench, and a Backpack.
  • Either trainer may send out any Pokemon from these shared zones.
  • Players do share a backpack in this Event.
    • When signing up, both players will contribute up three items each, to their team's Backpack.
    • If the player team is using saved data from "How Much is a Heart?", the saved backpack is used instead.
This event uses Hours to enforce timeliness.
  • The player team and the referee each have 96 round hours for the round.
    • This means that, as a player, your partner can eat up a bunch of your round hours.
  • Each individual player and referee has 240 battle hours (10 days' worth) for the entire event.
    • This is a lot of battle hours.
    • If one player has posted and the other exhausts their team's round hours, only the tardy player begins using battle hours.
    • If one player on a team runs out of battle hours, they become Delinquent. See 12.5 "Hours and Delinquency".
The Event provides a Rental Pokemon for each wave that players may borrow when signing up.
  • Players control Guest Pokemon and may send them out, withdraw them, and so on.
  • After each battle, the Guest Pokemon return their items to the players' backpacks
This Event will use snake posting order. (See 2.3b "Post Schedule of Later Rounds").
In the first round:
  1. The players will collaborate to select combinations for their Guest Pokemon, filling their Combo Slots.
  2. The referee will send out and equip both NPC Pokemon.
  3. One player will send and equip.
  4. The other player will send, equip, and order.
  5. The referee will order with both NPC Pokemon.
  6. The first-sending player will order.
Player Rewards
Player Progress: Missing percent HP of all of the referee's sent-out Pokemon / 800%
  • Victory Reward:
    • If no saved data was used: :magearna:Magearna Lv0
    • If saved data from "How Much is a Heart?" was used: :magearna:Magearna Lv3, 1x :item urge:Blank Record and 1x:item drop:Blank HD Record.
  • Progress Reward, for defeated players or previously-victorious players:
    • 200:gb-sounds:Nostalgia
This event needs its referee rewards adjusted from the Pike:

Referee Progress: Number of rounds reffed / Total rounds
  • Progress Reward: 15 :tea:JC
  • Completion Reward: 3 :tea:JC and 1 :star piece:Star Piece.

Battle and Story Information
This event continues the story of "How Much is a Heart?"
Note: There's no need to paste this story into the challenge threads, since there is only one battle.

You will play as yourselves, so don't worry about canon. Select any stable Pokemon that can play Doubles alongside grounded Steel-types.

Story and Profile details can be found in the Current Event post and the Event Museum thread.



[Rerun] April 2024 Queue:
:tomohawk::tyranitar: Duo & Mamo (accepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo (accepted)
:colossoil::revenankh: Lou & Keriel (accepted)

April 2025 Queue:
(empty)
 
Inviting TMan87 to All You Hold Dear!

April 2025 2025 Queue:
Backpack:

:choice scarf: Choice Scarf
:choice band: Choice Band
:choice specs: Choice Specs

:sv/groudon:

Maggy (Groudon)
Level 4 — EXP: 0 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Ground
Abilities: Drought
Traits: Requires 1 Tech to send out, once per battle.

HP: 95
Attack: 11
Defen.: 10
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 104 (+)
Size: 6
Weight: 12



Combinations (6 / 6)
Fire Fang + Precipice Blades
Swords Dance + Heat Crash
Thunder Wave + Heavy Slam
Earthquake + Sand Tomb
Hidden Power (Fairy) + Focus Blast
Psych Up + Power-Up Punch

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp
Zen Headbutt

Level 1
Ancient Power
Brutal Swing
Confide
Counter
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spikes
Stealth Rock
Sunny Day
Swagger
Swift

Level 2
Double-Edge
Dynamic Punch
Fire Blast
Focus Punch
Hammer Arm
Heat Wave
Iron Tail
Mega Kick
Precipice Blades (Sig)
Rock Blast
Secret Power
Solar Beam
Stone Edge
Take Down
Thunder

Level 3
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Heat Crash
Heavy Slam
Lava Plume
Mud Shot
Psych Up
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down

Level 4
Block
Body Press
Endure
Eruption
Fissure
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Mimic
Natural Gift
Overheat
Stomping Tantrum
Tera Blast

[Rerun] April 2024 Queue:
:tomohawk::tyranitar: Duo & Mamo (accepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo (accepted)

April 2025 Queue:
:groudon::unknown: Helios & Tman (unaccepted)
 
Last edited:
Inviting TMan87 to All You Hold Dear!

April 2025 2025 Queue:
Backpack:

:choice scarf: Choice Scarf
:choice band: Choice Band
:choice specs: Choice Specs

:sv/groudon:

Maggy (Groudon)
Level 4 — EXP: 0 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Ground
Abilities: Drought
Traits: Requires 1 Tech to send out, once per battle.

HP: 95
Attack: 11
Defen.: 10
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 104 (+)
Size: 6
Weight: 12



Combinations (6 / 6)
Fire Fang + Precipice Blades
Swords Dance + Heat Crash
Thunder Wave + Heavy Slam
Earthquake + Sand Tomb
Hidden Power (Fairy) + Focus Blast
Psych Up + Power-Up Punch

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp
Zen Headbutt

Level 1
Ancient Power
Brutal Swing
Confide
Counter
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spikes
Stealth Rock
Sunny Day
Swagger
Swift

Level 2
Double-Edge
Dynamic Punch
Fire Blast
Focus Punch
Hammer Arm
Heat Wave
Iron Tail
Mega Kick
Precipice Blades (Sig)
Rock Blast
Secret Power
Solar Beam
Stone Edge
Take Down
Thunder

Level 3
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Heat Crash
Heavy Slam
Lava Plume
Mud Shot
Psych Up
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down

Level 4
Block
Body Press
Endure
Eruption
Fissure
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Mimic
Natural Gift
Overheat
Stomping Tantrum
Tera Blast

[Rerun] April 2024 Queue:
:tomohawk::tyranitar: Duo & Mamo (accepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo (accepted)

April 2025 Queue:
:groudon::unknown: Helios & Tman (unaccepted)
Ground type supremacy never ends.
Accepting!

Backpack:
:ground gem:Ground Gem
:journal:Adventure Rules
:leftovers:Leftovers

greattusk.gif

For something that came straight out of the ancient past, Tohru has adapted surprisingly well to modern life. It turns out she's far more level-headed than her thuggish appearance would suggest, and while she's definitely not above dishing a beating from time to time, she is polite and well-mannered, if curt.
Her favorite battle tactic is to simply use her great weight to charge at opponents with overwhelming force.
Great Tusk | Tohru Kobayashi
Level:
3 | EXP: 0

Typing:
Ground
Fighting

Abilities: Protosynthesis

Nature: Jolly ( Special Attack -1, Speed x1.15, Accuracy +10 )

HP: 100
Atk: 9
Def: 9
SpA: 3 (-)
SpD: 4
Spe: 101 (+)
Size: 4
Weight: 7


Combinations (4 / 4)
Throat Chop + Ice Fang
Sunny Day + Bulk Up
Rapid Spin + Rock Slide
Knock Off + Roar

Movepool
Level 0
Brick Break
Bulk Up
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Horn Attack
Iron Head
Play Rough
Protect
Rest
Roar
Rock Slide
Sleep Talk
Smart Strike
Substitute
Thunder Fang
Zen Headbutt

Level 1
Defense Curl
High Horsepower
Ice Fang
Ice Spinner
Mud-Slap
Rapid Spin
Sandstorm
Scary Face
Stealth Rock
Sunny Day
Taunt

Level 2
Close Combat
Double-Edge
Head Smash
Headlong Rush
Megahorn
Reversal
Stone Edge
Supercell Slam
Take Down

Level 3
Body Slam
Bulldoze
Dig
Heavy Slam
Knock Off
Mud Shot
Psyshock
Rock Tomb
Rollout
Smack Down
Temper Flare
Throat Chop

[Rerun] April 2024 Queue:
:tomohawk::tyranitar: Duo & Mamo (accepted)

February 2025 Queue:
:annihilape::incineroar: Fort & Mamo (accepted)

April 2025 Queue:
:groudon::great tusk: Helios & Tman (accepted)
 
Dropping our Feb queue and inviting FortColors to skip ahead to the april queue instead

Backpack:
:choice specs:Choice Specs
:covert cloak:Covert Cloak
:dowsing machine:Barometer

walkingwake.png

Luna (Walking Wake)
Level 4 — EXP: 0 / 10

Techniques:
Dynamax


Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Water/Dragon
Abilities: Protosynthesis

HP: 95
Attack: 5 (-)
Defen.: 7
Sp.Atk: 9
Sp.Def: 6
Speed: 126 (+)
Size: 5
Weight: 7



Combinations (4 / 4)
Sunny Day + Weather Ball
Flip Turn + Whirlpool
Chilling Water + Fire Fang
Aqua Jet + Hydro Steam

Movepool
Level 0
Aqua Jet
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fire Fang
Flamethrower
Hone Claws
Leer
Liquidation
Protect
Rest
Roar
Sleep Talk
Substitute
Surf
Waterfall

Level 1
Agility
Bite
Dragon Breath
Dragon Dance
Noble Roar
Rain Dance
Scary Face
Sunny Day
Swift
Twister
Water Pulse
Weather Ball
Whirlpool

Level 2
Double-Edge
Dragon Cheer
Dragon Rush
Hurricane
Hydro Pump
Low Kick
Take Down

Level 3
Body Slam
Breaking Swipe
Chilling Water
Flip Turn
Hydro Steam (Sig)
Knock Off
Mud Shot
Outrage
Scald
Snarl


[Rerun] April 2024 Queue:
:tomohawk::tyranitar: Duo & Mamo (accepted)

February 2025 Queue:
:brambleghast:

April 2025 Queue:
:groudon::great tusk: Helios & Tman (accepted)
:walking wake::unknown: Mamo & Fort (unaccepted)
 
Backpack:
:choice band:Choice Band
:weakness policy:Weakness Policy
:choice scarf:Choice Scarf

groudon.png

I, The Lord of Wind and Flame (Groudon)
Level 3 — EXP: 0 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Ground
Abilities: Drought
Traits: Requires 1 Tech to send out, once per battle.

HP: 95
Attack: 11
Defen.: 10
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 104 (+)
Size: 6
Weight: 12



Combinations (4 / 4)
Thunder Punch + Dynamic Punch
Fire Fang + Power-Up Punch
Body Slam + Mud-Slap
Rock Climb + Bulldoze

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp
Zen Headbutt

Level 1
Ancient Power
Brutal Swing
Confide
Counter
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spikes
Stealth Rock
Sunny Day
Swagger
Swift

Level 2
Double-Edge
Dynamic Punch
Fire Blast
Focus Punch
Hammer Arm
Heat Wave
Iron Tail
Mega Kick
Precipice Blades (Sig)
Rock Blast
Secret Power
Solar Beam
Stone Edge
Take Down
Thunder

Level 3
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Heat Crash
Heavy Slam
Lava Plume
Mud Shot
Psych Up
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down

February 2025 Queue:
:brambleghast:

April 2025 Queue:
:groudon::great tusk: Helios & Tman (accepted)
:groudon::walking wake: Mamo & Fort (accepted)
 
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