Round 1
Battlefield:
Team Hyjack
Vaporeon ::
HP: 105/105 EN: 100/100
5/5/8/7/65 | 2/3
Type: Water
Abilities: Water Absorb
Hypno feels the strength of desperation. his stat stages increase
+2 atk, +2 spA (3t)
Battlefield:
Team Hyjack
Vaporeon ::
HP: 48/105 EN: 82/100
5/5/8/7/65 | 2/3
para(2)
Type: Water
Abilities: Water Absorb
HeliosAflame to order
Hyjack to order
Battlefield:
Team Hyjack
Vaporeon ::
HP: 105/105 EN: 100/100
5/5/8/7/65 | 2/3
Type: Water
Abilities: Water Absorb
Weezing-Galar ::
HP: 85/85 EN: 100/100
7/9/6/5/60 | 5/2
Type: Poison/Fairy
Abilities: Levitate, Neutralizing Gas
HP: 85/85 EN: 100/100
7/9/6/5/60 | 5/2
Type: Poison/Fairy
Abilities: Levitate, Neutralizing Gas
Team villains 60h spent
Hypno ::
HP: 70/70 EN: 100/100
7/4/7/6/67 | 3/4
Type: Psychic
Abilities: Insomnia, Forewarn, Inner Focus
gimmick 1
+4 damage on attacks.
Gimmick-2
Once per battle, after the end of a Round: the ref may apply any one Effect. (Each Effect may only be used once per challenge. If a Pokemon faints and has not yet used an Effect, the ref must apply an Effect at the end of that Round.) The challenger cannot initiate a Switch Phase immediately after the ref applies this effect.
Hypno ::
HP: 70/70 EN: 100/100
7/4/7/6/67 | 3/4
Type: Psychic
Abilities: Insomnia, Forewarn, Inner Focus
gimmick 1
+4 damage on attacks.
Gimmick-2
Once per battle, after the end of a Round: the ref may apply any one Effect. (Each Effect may only be used once per challenge. If a Pokemon faints and has not yet used an Effect, the ref must apply an Effect at the end of that Round.) The challenger cannot initiate a Switch Phase immediately after the ref applies this effect.
dice are d600, roll low to hit/crit/effect
note I screwed up rolls because I thought you were using snore. effect rolls for shadow ball start from 191 and are 191, 79, 508
Step 1:
-6 en
339 crit no
120 effect no
(8 + 7 - 5) * 1.5 + 4 = 19 damage
shadow ball
-6 en
580 crit no
191 effect no
(8 + 8 - 6) * 1.5 = 15
Step 2:
-6 en
321 crit no
40 effect yes
(8 + 7 - 5) * 1.5 + 4 = 19 damage
para 1
shadow ball
-6 en
351 crit no
79 effect yes
(8 + 8 - 6) * 1.5 = 15
-1 spd (3t)
Step 3:
-6 en
294 crit no
(8 + 7 - 5) * 1.5 + 4 = 19 damage
shadow ball
-6 en
283 crit no
508 effect no
(8 + 8 - 6) * 1.5 + 4 = 19
para strain increases
note I screwed up rolls because I thought you were using snore. effect rolls for shadow ball start from 191 and are 191, 79, 508
Step 1:
-6 en
339 crit no
120 effect no
(8 + 7 - 5) * 1.5 + 4 = 19 damage
shadow ball
-6 en
580 crit no
191 effect no
(8 + 8 - 6) * 1.5 = 15
Step 2:
-6 en
321 crit no
40 effect yes
(8 + 7 - 5) * 1.5 + 4 = 19 damage
para 1
shadow ball
-6 en
351 crit no
79 effect yes
(8 + 8 - 6) * 1.5 = 15
-1 spd (3t)
Step 3:
-6 en
294 crit no
(8 + 7 - 5) * 1.5 + 4 = 19 damage
shadow ball
-6 en
283 crit no
508 effect no
(8 + 8 - 6) * 1.5 + 4 = 19
para strain increases
+2 atk, +2 spA (3t)
Team Hyjack
Vaporeon ::
HP: 48/105 EN: 82/100
5/5/8/7/65 | 2/3
para(2)
Type: Water
Abilities: Water Absorb
Weezing-Galar ::
HP: 85/85 EN: 100/100
7/9/6/5/60 | 5/2
Type: Poison/Fairy
Abilities: Levitate, Neutralizing Gas
HP: 85/85 EN: 100/100
7/9/6/5/60 | 5/2
Type: Poison/Fairy
Abilities: Levitate, Neutralizing Gas
Team villains 60h spent
Hypno ::
HP: 21/70 EN: 82/100
7/4/7/6/67 | 3/4
+2 atk, +2 spA (3t)
-1 spD (2t)
Type: Psychic
Abilities: Insomnia, Forewarn, Inner Focus
gimmick 1
+4 damage on attacks.
Gimmick-2
Increase the ref's Pokemon's Attack and Special Attack by two (2) stages for three (3) turns, discarding any current duration.
Hypno ::
HP: 21/70 EN: 82/100
7/4/7/6/67 | 3/4
+2 atk, +2 spA (3t)
-1 spD (2t)
Type: Psychic
Abilities: Insomnia, Forewarn, Inner Focus
gimmick 1
+4 damage on attacks.
Gimmick-2
Increase the ref's Pokemon's Attack and Special Attack by two (2) stages for three (3) turns, discarding any current duration.
HeliosAflame to order
Hyjack to order
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