You've got to smile when you defeat a trainer, move on to defeat a second, and face the original trainer again immediately. Surely we are not beholden to the same standards here. Or maybe the AI is like that dude who was the first to claim he nailed 200 wins and "hyper offense bro, while you were busy running calcs and switching i was just pickin moves n winning, you should try it"
Also amuses me that I've faced nothing but Scientists four battles in a row. I love TR but cmon you fucks are getting stale
...make that four scientists, heidi the only uncorrupted aether employee and three dancers jesus they need to look at some stock college campus photos and learn something
Edit 2: Not a lofty goal, but I managed to reach 50 while completely at the mercy of RNG for my teams. I'm hoping I can at least drag this out to 100. Rolling for my box of alts in addition to six regular pokes has helped immensely in scraping together a usable team, though I tend to have some poor luck in getting a lot of repeat types, at least with the batches today (played 21-50.)
I love Alolan Marowak but wish it could have been even 5 base slower, because this poor girl was losing multiple speed ties with base 30 negative natured pokes, Wishiwashi and Slowking among the ones that actually mattered, and it of course bit the dust on those occasions. Thankfully Landorus hits only 38 speed, so while I couldn't sub it in, it finished the jobs.
Deserved to lose battle 46 as I twice opted to Hydro Pump an Armaldo4 when Flash Cannon would have easily OHKO. Pump is there because the set sometimes runs a Waterium Z, but had an Expert Belt this time for better overall use. Anyway, not killing the Armaldo allowed it to pick off Aromatisse and Marowak, and I only won due to a combination of Intimidate, Kingdra having neutered itself (apparently Blizzard at -2 barely even inflicts half Lando's HP) and Empoleon just having an amazing defensive typing.
Apart from that shitshow I brought upon myself, this hasn't been terribly difficult! Helps that the enemy megas haven't been leading, either. Eager to roll my new Bronzongs to try them out, as I've become really sold on Heatproof @ Colbur...
Edit 3: specifically
Bronzong @ Colbur Berry
Heatproof, Relaxed (252 HP, 204 Def, 52 SpD)
Meant to eat Flare Blitz, Overheat, Arcanine's Burn Up or Z equivalent, and Honchkrow3's Black Hole Eclipse which has frequently been a death sentence for the setter if it isn't anticipated and reacted to accordingly. No Levitate because most STABless quakes do shit damage to that spread and the only really scary ones belong mainly to Rhyperior4 (not a OHKO), and the Sand Force fellows, the worst being Garchomp4 (if it doesn't KO, it's GG if its ally targets also.) The Heatproof will also go some way in cutting Flare Blitz if the enemies manage to get sunlight up by any means. This spread also survives Gengar4 Shadow Ball but like Garchomp, it's moot if it got double targeted.
Edit 4: went out in the absolute lamest way possible, by losing the battle immediately after a glorious nail biting victory. And like always, hindsight is 20/20; I could have turned things around had I attempted something differently.
Battles 51-60:
Nothing terribly noteworthy; I like Golisopod running shotgun on some of these teams because First Impression easily OHKOs a lot of dark and grass types. I've also found myself enjoying Drill Run on this guy. Unfortunately he was getting ejected from battle often due to doubling up, when he had better damage options than the latter two.
Battles 61-69:
Regirock is a major boon when it shows up for its retarded bulk, Gravity, and its WP overcompensates nicely for its specially defensive build.
The nail biter I ended up winning was against a M-Gengar/Chandelure/Magmortar/A-Muk. While Slowbro can take as little as 68~ from Mega Gengar Shadow Ball, it definitely wasn't going to survive one from both leads, and I couldn't just switch either backup into it. Both Chandelure and Abomasnow have Protect so I knew I'd be relying on it. Gengar crits Slowbro because why not, so now I have to hope Regirock is ignored for a while, because it's the only thing that would be attacking. Thankfully, this played out in my favor. Two Stone Edges to get rid of Gengar, one for Chandelure, one for Magmortar.
Muk entered battle with Abomasnow at critical HP and, not knowing which set but wanting to get an easy Flash Fire for Chandelure (who up to this point took no damage aside from hail) I took the gamble of sending it in when it just might take a Shadow Sneak or worse. To my delight, Muk Crunched Reggie for pitiful damage and Magmortar activated FF, paying for it with his life. I was going to detonate Reggie regardless; since Chandelure would survive a critless Crunch, I passed on Protect and it picked Muk for the sliver of HP remaining from Reggie exploding.
Aaaaaand then we have 69. Lead Garchomp3 and Dragonite3. Slowbro and Abomasnow can survive CB Outrage but not if they take an EQ first, which they did. After that abysmal first turn in which I learn the enemy sets, I send in Abomasnow. What I SHOULD have done was tried to blow Regirock up; at +2 it OHKOs both of them, and because Gravity had been used, Garchomp would remove Multiscale if it were active. At worst, Dragonite targets Reggie instead, who dies, and I get a shot at maybe Dragonite confusing itself and protecting Chandelure the next turn.
But I don't protect Abomasnow, who's targeted by the second Outrage as well, so now I've lost my setter and mega and have two EQ weak pokes against three enemies (Regirock Stone Edged Dragonite for the KO) and one of those users is Chomp3, who's movelocked. Salamence entered next and Chomp would not crit it during my Protect turn, leaving Chandelure by itself. I forfeited. Not as stupid a decision as the Armaldo from earlier, but yeah, I have a bad habit of not exploring ALL my options, and here's where it got me :P
I'll try again tonight after the midnight rollover, because I don't want to risk losing again beforehand and being prevented from getting my PP Max and other items. Dunno how far past 100 I'll want to get before I'm proud enough to upload all my vids and ask it to be added to the FP.
Also amuses me that I've faced nothing but Scientists four battles in a row. I love TR but cmon you fucks are getting stale
...make that four scientists, heidi the only uncorrupted aether employee and three dancers jesus they need to look at some stock college campus photos and learn something
Edit 2: Not a lofty goal, but I managed to reach 50 while completely at the mercy of RNG for my teams. I'm hoping I can at least drag this out to 100. Rolling for my box of alts in addition to six regular pokes has helped immensely in scraping together a usable team, though I tend to have some poor luck in getting a lot of repeat types, at least with the batches today (played 21-50.)
1-10: Gothitelle/M-Camerupt/Vileplume/Wishiwashi (Boss: Grimsley - M-Sharpedo/Scrafty/Drapion/Houndoom)
11-16: M-Audino/Slowking/A-Golem/Rhyperior
17-20: M-Audino/Hariyama/Slowking/A-Golem (Boss: Guzma - Liepard/Golisopod/Pinsir/Toxapex)
21: Cresselia/M-Abomasnow/Mamoswine/Aurorus (Incineroar/Tauros/Arcanine/Mawile)
Slowking was getting movelocked into less ideal things, so a change was in order. Not that it mattered as the following team embarassingly ate shit and bye bye went streak.
1-10: Cresselia/M-Abomasnow/Mamoswine/Aurorus (Boss: Kukui - Ninetales/Decidueye/Primarina/Lycanroc)
11-20: Cofagrigus/Golisopod/Rhyperior/M-Ampharos (Boss: Guzma - Honchkrow/Liepard/Toxapex/Toxicroak)
21-30: Cofagrigus/M-Steelix/Reuniclus/Guzzlord (Boss: Mallow - Toucannon/Tsareena/Sceptile/Comfey)
31-40: Jellicent/M-Tyranitar/Dhelmise/Celesteela (Boss: Cynthia - Togekiss/Milotic/M-Lucario/Spiritomb)
41-42: Aromatisse/A-Marowak/Empoleon/M-Mawile
43-50: Aromatisse/Landorus-T/Empoleon/A-Marowak (Boss: Blue M-Gyarados/Machamp/Exeggutor/Tyranitar)
First two battles saw way too many EQ users for a team with that many ground weaknesses, so Lando immediately got pulled off the bench. Luckily I went most battles without seeing a single water or ice user in the lead, and by "most" I mean "almost none." Fortunately I kept Empoleon for exactly that.
11-16: M-Audino/Slowking/A-Golem/Rhyperior
17-20: M-Audino/Hariyama/Slowking/A-Golem (Boss: Guzma - Liepard/Golisopod/Pinsir/Toxapex)
21: Cresselia/M-Abomasnow/Mamoswine/Aurorus (Incineroar/Tauros/Arcanine/Mawile)
Slowking was getting movelocked into less ideal things, so a change was in order. Not that it mattered as the following team embarassingly ate shit and bye bye went streak.
1-10: Cresselia/M-Abomasnow/Mamoswine/Aurorus (Boss: Kukui - Ninetales/Decidueye/Primarina/Lycanroc)
11-20: Cofagrigus/Golisopod/Rhyperior/M-Ampharos (Boss: Guzma - Honchkrow/Liepard/Toxapex/Toxicroak)
21-30: Cofagrigus/M-Steelix/Reuniclus/Guzzlord (Boss: Mallow - Toucannon/Tsareena/Sceptile/Comfey)
31-40: Jellicent/M-Tyranitar/Dhelmise/Celesteela (Boss: Cynthia - Togekiss/Milotic/M-Lucario/Spiritomb)
41-42: Aromatisse/A-Marowak/Empoleon/M-Mawile
43-50: Aromatisse/Landorus-T/Empoleon/A-Marowak (Boss: Blue M-Gyarados/Machamp/Exeggutor/Tyranitar)
First two battles saw way too many EQ users for a team with that many ground weaknesses, so Lando immediately got pulled off the bench. Luckily I went most battles without seeing a single water or ice user in the lead, and by "most" I mean "almost none." Fortunately I kept Empoleon for exactly that.
Deserved to lose battle 46 as I twice opted to Hydro Pump an Armaldo4 when Flash Cannon would have easily OHKO. Pump is there because the set sometimes runs a Waterium Z, but had an Expert Belt this time for better overall use. Anyway, not killing the Armaldo allowed it to pick off Aromatisse and Marowak, and I only won due to a combination of Intimidate, Kingdra having neutered itself (apparently Blizzard at -2 barely even inflicts half Lando's HP) and Empoleon just having an amazing defensive typing.
Apart from that shitshow I brought upon myself, this hasn't been terribly difficult! Helps that the enemy megas haven't been leading, either. Eager to roll my new Bronzongs to try them out, as I've become really sold on Heatproof @ Colbur...
Edit 3: specifically
Bronzong @ Colbur Berry
Heatproof, Relaxed (252 HP, 204 Def, 52 SpD)
Meant to eat Flare Blitz, Overheat, Arcanine's Burn Up or Z equivalent, and Honchkrow3's Black Hole Eclipse which has frequently been a death sentence for the setter if it isn't anticipated and reacted to accordingly. No Levitate because most STABless quakes do shit damage to that spread and the only really scary ones belong mainly to Rhyperior4 (not a OHKO), and the Sand Force fellows, the worst being Garchomp4 (if it doesn't KO, it's GG if its ally targets also.) The Heatproof will also go some way in cutting Flare Blitz if the enemies manage to get sunlight up by any means. This spread also survives Gengar4 Shadow Ball but like Garchomp, it's moot if it got double targeted.
Edit 4: went out in the absolute lamest way possible, by losing the battle immediately after a glorious nail biting victory. And like always, hindsight is 20/20; I could have turned things around had I attempted something differently.
Battles 51-60:
Nothing terribly noteworthy; I like Golisopod running shotgun on some of these teams because First Impression easily OHKOs a lot of dark and grass types. I've also found myself enjoying Drill Run on this guy. Unfortunately he was getting ejected from battle often due to doubling up, when he had better damage options than the latter two.
Battles 61-69:
Regirock is a major boon when it shows up for its retarded bulk, Gravity, and its WP overcompensates nicely for its specially defensive build.
The nail biter I ended up winning was against a M-Gengar/Chandelure/Magmortar/A-Muk. While Slowbro can take as little as 68~ from Mega Gengar Shadow Ball, it definitely wasn't going to survive one from both leads, and I couldn't just switch either backup into it. Both Chandelure and Abomasnow have Protect so I knew I'd be relying on it. Gengar crits Slowbro because why not, so now I have to hope Regirock is ignored for a while, because it's the only thing that would be attacking. Thankfully, this played out in my favor. Two Stone Edges to get rid of Gengar, one for Chandelure, one for Magmortar.
Muk entered battle with Abomasnow at critical HP and, not knowing which set but wanting to get an easy Flash Fire for Chandelure (who up to this point took no damage aside from hail) I took the gamble of sending it in when it just might take a Shadow Sneak or worse. To my delight, Muk Crunched Reggie for pitiful damage and Magmortar activated FF, paying for it with his life. I was going to detonate Reggie regardless; since Chandelure would survive a critless Crunch, I passed on Protect and it picked Muk for the sliver of HP remaining from Reggie exploding.
Aaaaaand then we have 69. Lead Garchomp3 and Dragonite3. Slowbro and Abomasnow can survive CB Outrage but not if they take an EQ first, which they did. After that abysmal first turn in which I learn the enemy sets, I send in Abomasnow. What I SHOULD have done was tried to blow Regirock up; at +2 it OHKOs both of them, and because Gravity had been used, Garchomp would remove Multiscale if it were active. At worst, Dragonite targets Reggie instead, who dies, and I get a shot at maybe Dragonite confusing itself and protecting Chandelure the next turn.
But I don't protect Abomasnow, who's targeted by the second Outrage as well, so now I've lost my setter and mega and have two EQ weak pokes against three enemies (Regirock Stone Edged Dragonite for the KO) and one of those users is Chomp3, who's movelocked. Salamence entered next and Chomp would not crit it during my Protect turn, leaving Chandelure by itself. I forfeited. Not as stupid a decision as the Armaldo from earlier, but yeah, I have a bad habit of not exploring ALL my options, and here's where it got me :P
I'll try again tonight after the midnight rollover, because I don't want to risk losing again beforehand and being prevented from getting my PP Max and other items. Dunno how far past 100 I'll want to get before I'm proud enough to upload all my vids and ask it to be added to the FP.
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