Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Physical
Aerial Ace
Assurance
Avalanche
Beat Up
Bide
Bite
Body Slam
Brick Break
Bulldoze
Chip Away
Circle Throw
Comet Punch
Counter
Crunch
Crush Claw
Cut
Dig
Dizzy Punch
Double Hit
Double-Edge
Drain Punch
Dynamic Punch
Earthquake
Endeavor
Facade
Fake Out
Fire Punch
Fissure
Fling
Focus Punch
Frustration
Fury Cutter
Giga Impact
Hammer Arm
Headbutt
Ice Punch
Iron Tail
Last Resort
Low Kick
Mega Kick
Mega Punch
Natural Gift
Outrage
Pound
Power-Up Punch
Rage
Retaliate
Return
Reversal
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Seismic Toss
Shadow Claw
Skull Bash
Stomp
Strength
Submission
Sucker Punch
Take Down
Thief
Thunder Punch
Special
Blizzard
Bubble Beam
Fire Blast
Flamethrower
Focus Blast
Hidden Power (Fairy)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Mud-Slap
Round
Shadow Ball
Shock Wave
Snore
Solar Beam
Surf
Thunder
Thunderbolt
Trump Card
Uproar
Water Gun
Water Pulse
Whirlpool
Zap Cannon
Status
Attract
Captivate
Confide
Curse
Disable
Double Team
Endure
Focus Energy
Foresight
Growl
Hail
Helping Hand
Leer
Mimic
Protect
Rain Dance
Rest
Roar
Safeguard
Sandstorm
Sleep Talk
Substitute
Sunny Day
Swagger
Tail Whip
Toxic
Work Up
MOVES
Ally Switch
Barrier
Bide
Body Press
Charge Beam
Confide
Curse
Discharge
Double Team
Double-Edge
Electric Terrain
Electro Ball
Electroweb
Endure
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Heavy Slam
Hidden Power
Hyper Beam
Iron Defense
Iron Head
Light Screen
Lock-On
Magnet Bomb
Magnet Rise
Magnetic Flux
Metal Sound
Mimic
Mirror Coat
Mirror Shot
Natural Gift
Protect
Psych Up
Rage
Rain Dance
Recycle
Reflect
Rest
Return
Rollout
Round
Screech
Secret Power
Self-Destruct
Shock Wave
Sleep Talk
Snore
Sonic Boom
Spark
Substitute
Sunny Day
Supersonic
Swagger
Swift
Tackle
Take Down
Teleport
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Volt Switch
Wild Charge
Zap Cannon
"Ma'am. Fighting us is only delaying us both from getting access to the baby formula. Please stop." Earthquake~Low Kick~Earthquake
[CASOA] IF Bide A1 THEN Leer A1, Focus Energy A2 [CASOT] IF Magnezone is under P/E THEN Confide and restart queue [CASOT] IF Magnezone is hovering AND you are to Earthquake THEN Hammer Arm
Body Press > Body Press > Body Press
** [Once] IF Kangaskhan is to use Bide THEN initiate steps Iron Defense > Barrier > Body Press.
** IF Kangaskhan is to use Counter THEN use Thunderbolt.
** IF Kangaskhan is to use Brick Break exactly once THEN use Protect.
Karen, finally, leaves the store. As she does, the manager returns from the back room.
"Is she gone? Finally! You know, I actually did have some EVER baby formula in the back, but I have a newborn baby at home! I needed it for myself! However, since you helped me get rid of Karen, I suppose I can let you have some as well. You know, the stuff is chocked with thick fats, but on the contrary, it's actually super healthy!"
The manager leads you to the back, where she's been hoarding cans of EVER baby formula. The stack of cans has formed a nice pyramid. Klepht, eager at seeing the plethora of EVER baby formula, rushes towards the pyramid, but trips over their own feet and crashes into the stack, causing it to come tumbling down. The manager's kind expression instantly turns to rage.
"Klepht, stop flailing about! You're making it worse!"
"Aaaaaaahhhhhhh!!!!!"
"Uh oh. Greave, can you help me clean this up?"
"No problem!"
Klepht will use their Title Detrimental Qualityand the move Flail except Klepht doesn't actually know that to make the mess worse, and Greave will use the perfect accuracy and many projectiles of Swift to strike each can back into its proper place.
Klepht, still in shock from the trip, continues flailing about wildly, making the disaster even worse. Greave is ready to save the day though, as they begin hurling stars in all directions, being careful to strike only the cans and not any of the humans or Pokemon in the room. Their stars land with precision, and the impact of each is enough to knock the cans back into their original place.
Success: +2 RPT
The manager looks shocked, but still not impressed. By striking the cans with stars, it seems Greave tore some of the labels off of the cans.
"You fool! You tore of all of the labels! Now how am I supposed to recognize carrot flavour and broccoli flavour? Those are the only two my little child will eat! Ugh, you'll pay for this!"
You are challenged by Store Manager Sally!
Snorlax STAGE: 3* NATURE: Serious (no change) TYPE:Normal ABILITIES:Thick Fat
"Carrot and broccoli flavors? Is this baby formula or baby food? Those are different things, you know."
"EVER brand baby formula is so unique because it can have flavors. Were you not listening when I explained this to you?"
"..." Low Kick~Skull Bash~Low Kick
IF Counter THEN Mud-Slap and restart queue IF Bide A1 THEN Fake Out A3 IF P/E move AND NOT P/E move last action THEN Focus Energy and restart queue the first time, Chill the second
Switching to Serperior. No counterswitch available.
Plant-based food disturbs me.
Grass Knot > Energy Ball > Giga Drain
** [Once] IF Kangaskhan is to use Bide THEN initiate steps Leech Seed > Reflect > Leaf Storm and disregard the third substitution for the remainder of the round.
** At the start of the step, IF Kangaskhan is to use a D/E move AND Kangaskhan is faster than Serperior AND the weather is not Sunny THEN use Solar Beam and restart steps.
** IF Serperior's HP ≥ 1 THEN use Leaf Storm and restart steps.
"Technically, this should be the third verse." Low Kick~Stomp~Low Kick
IF Counter THEN Chill the first time, Mud-Slap any further times, and restart queue each time IF Bide A1 THEN Focus Punch A2, Fake Out A3 IF P/E move AND NOT P/E move last action THEN Chill and restart queue the first time, Curse the second time
Ice Beam > Ice Punch > Ice Beam
** IF Gliscor is to use a D/E move THEN use Block and restart steps.
** IF Gliscor successfully used a protective move THEN use Reflect the first instance, Chill any other instances, and restart steps each instance.
** IF Gliscor has ≥ 1 Double Team clones THEN use Icy Wind and restart steps.
"So, if ruining the cans gets you KOed, does stopping the cans from crushing us all to death get me rewarded?" Rock Tomb+Stealth Rock~Wing Atack~Wing Attack
"Do you have any openings at your store? I know someone who's looking for a new job, I could put you in touch if you'd like." Acrobatics~Acrobatics~Acrobatics
IF Leech Seed AND NOT Leech Seed any other action THEN Protect IF you are tormented AND you used Acrobatics last action AND you are to use Acrobatics THEN Aerial Ace IF Serperior has clones THEN Aerial Ace
Store Manager Sally [Boss] | Stealth Rock HP: 011 / 090 | EN: 032% | Stats: 6/7/6/7/113 | Types: Grass | Ability: Contrary | Status: No Combo, +4 Special Attack
Knocked Out
----------
You're cleaning up these rocks, you know.
And we're not paying you for it.
Leaf Storm > Energy Ball > Energy Ball
** [2 Subs] IF Gliscor is to use (Rest OR a Healing move) AND Gliscor is not Taunted AND Serperior is faster than Gliscor THEN use Taunt and push back steps.
** IF Gliscor successfully used a protective move THEN use Synthesis the first instance, Chill the second instance, and push back steps each instance.