Accepting the strongmon one. If you have any items, then items on, but if not then that's OK. All abilities.Two more challenges!
2v2 Doubles (One NFE, one Strongmon)
1 Day DQ/36 hours ref
1 Recover/2 Chill
Accepter's choice on Arena
Two more challenges!
2v2 Doubles (One NFE, one Strongmon)
1 Day DQ/36 hours ref
1 Recover/2 Chill
Accepter's choice on Arena
Ill accept this,
Switch = Lawl
Items = On
Abilities = All
Ref Please :)
EDIT: the NFE one sorry, thought u meant one NFE poke and one strongmon per fight lol
Mr. L I will battle you
No items
All abilities
Switching Yes
Because I love this arena so much, it's time to post another challenge.
4v4 Doubles
2 Day DQ
Infinite Recoveries/5 Chills
All Pokemon must be in their first stage and be able to evolve.
Arena: Unown Soup
The battlers are on a solid platform in the middle of a giant bowl filled with delicous broth. No move restrictions at all, because you can safely go seismetoad on the platform and there is plenty of broth to swampert your enemies with. In the soup, there is one of each letter unown floating in around aimlessly. They are all close enough to pick up, and a battler may use one action each round (they can't just use three unowns) to use any move that begins with that letter. Once an unown is used, it cannot be used again.
Open Challenge. How quick? Super Quick.
1v1 Singles
1 Day DQ
2 Recoveries/ 5 Chills
Arena: ASB Arena
Ref Instructions: At the beginning of the match, a random field will be selected from the options below. Every time a Pokemon is fainted, the arena will change again at the end of the round. If more than one Pokemon faints in the same round, then the arena will change only once. Each arena has an equal chance of being chosen. Once the arena changes, all Pokemon will automatically teleport to the center.
The arena is 50 feet wide and 70 feet long. At the beginning of the match, and after a Pokemon is KO'd, the arena can change into the following:
Grass / Standard: The arena is covered with soft grass. The soil is loamy, and Pokemon can dig on it. There are no water source.
Desert: This arena has sand all over it, with a few sand dunes here and there. Although it is possible to dig in the sand, Pokemon who are not of the Ground, Rock, or Steel types may find this a bit difficult. In the center of the arena, a small oasis appears. This oasis is 15 feet deep and 10 feet in diameter. That is not a lot of water, so trainers are advised to use Surf carefully!
Water: This arena is almost completely underwater! There is about 10 feet of space from each side of the arena that is not underwater. In addition, there are three "islands", each with a radius of 10 feet, that are not underwater either. One "island" is at the center of the arena. The other two "islands" are 20 feet directly north and south, respectively, from this center "island". Since these "islands" are made from concrete, it is impossible to use Dig on them. The water itself is 40 feet deep.
Winter: The whole arena is covered with snow. The snow is about 6 feet deep. There is a frozen lake at the center of the arena, 15 feet deep and 30 feet in diameter. In addition, it is also snowing (not hailing), somewhat lowering visibility. Weather moves are permissible, though it will start to snow again once the weather effect is over.
Well, all these boring arenas bore me.
2 vs. 2 singles
2 Day DQ per player and ref.
3 chills, 1 recovers(Low power battle.)
Arena: Silenced land.
This place is completely silent to a point of just being creepy. No noise can be made here. Though in the middle of a bright field with a few trees here and there, no noise is heard. No special attacks can be used in this field, but all other attacks can. Also, should you knock any of the trees over with an attack, it will fall and make a sound. If it does, you will be unable to attack for 3 actions, only able to Chill, Dodge, or a new action, Run Away, in which causes you to flee in a certain direction(You must specify where to run to). This can cause you to dodge a foes attack, or lure them into hitting a tree or something. Obviously pokemon with Run Away ability go farther and can run faster.
Looking for a sub-player for this battle. It may sound silly but it's a 1v1v1 brawl and no rounds have been reffed.
Anyone who accepts just PM's me there teams and you can get started as soon as I PM you back!