Battle Hall Challenge - zarator

Spr_BW_Veteran_M.png


"Heh, it gets them every time."

Mud-Slap - Earthquake - Earthquake

The first time he uses Close Combat and hits, change that action to Counter.
 
056.png

HP: 62
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Energy: 81%
Other: -2 accuracy due to Mud-Slap (1 more round)

551.png

HP: 73
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Energy: 86%
Other: Taunt (3 more actions)

Action 1

Garagos uses Encore for 10 energy
Roll a D100 for accuracy (reduced to 60%): 8 - hit
Sandile is subject to Encore for 2 actions

Sandile uses Earthquake for 6 energy
Roll a D16 for crit: 13 - no crit
Garagos takes (10+3+(4-2)*1.5)=16 damage

Action 2

Garagos uses Close Combat for 7 energy
Roll a D100 for accuracy (reduced to 60%): 91 - miss

Sandile uses Earthquake for 6 energy
Roll a D16 for crit: 10 - no crit
Garagos takes (10+3+(4-2)*1.5)=16 damage
Sandile's Encore ends

Action 3

Garagos uses Close Combat for 11 energy
Roll a D100 for accuracy (reduced to 60%): 12 - hit
Roll a D16 for crit: 9 - no crit
Sandile takes (12+3+(4-2)*1.5)*1.5=27 damage
Garagos' defence and special defence are lowered by 1 stage

Sandile uses Counter for 6+(27/3)=15 energy
Garagos takes 27*1.5=40.5 damage (round to 41)
Garagos is KO'd by the attack

056.png

HP: -11
Energy: 53%

551.png

HP: 46
Energy: 59%

Spr_BW_Veteran_M.png


"Come back when you're a little, mmmmmmmmmm, richer ... in experience, that is."

Zarator fought 3 battles so he gets 3 BP and 3 TC. Garagos the Mankey gets 6 KOC. I get 2*3+2=8 BT.
 
M-my dream of conquest... shattered in pieces!

...

Ah well, awkward match. GG Objection, a legitimate way to win after all^^ But I'll go further next time!
 
Only users: Zeo and Zarator should be posting in this thread.

Zarator will be using Kitsunoh with Limber and an Expert Belt:
frontnormal-mkitsunoh.png
@
Bag_Expert_Belt_Sprite.png
Expert Belt
Kitsunoh* (Mask) (M)
Nature: Adamant (Attack raised by *; Special Attack lowered by *)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.


Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: N/A
MC: 0
DC: 5/5

Abilities:
Frisk: (Can be activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Attacks (59 moves):

Attract
Brick Break
Copycat
Curse(*)
Dig(*)
Double Team
Earthquake
Embargo
Endure
Faint Attack(*)
Fake Out
Featherdance(*)
Foul Play
Giga Impact
Hone Claws
Ice Fang
Ice Punch
Iron Defense(*)
Iron Head
Iron Tail
Knock Off
Leer(*)
Lick(*)
Low Kick
Magic Coat
Memento
Metal Burst
Meteor Mash(*)
Odor Sleuth(*)
Pain Split
Perish Song
Protect
Psych Up
Psycho Shift(*)
Rain Dance
Roar
Rock Slide(*)
Safeguard
Scratch(*)
Shadow Claw
Shadow Sneak(*)
Shadowstrike
Snatch
Spite
Substitute
Sunny Day
Superpower
Tackle (*)
Tail Whip
Taunt
Thief
Thunder Fang
Thunderpunch
Torment
Toxic
Trick
U-turn
Will-O-Wisp(*)
Yawn

Zarator, you may choose your first type(Victim). Your options are:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Good luck!
 
Spr_BW_Scientist_F.png

Scientist Clary would like to Battle
"My Poison will melt through your Steel!"

RNG roll for Pokemon: 5/5 Muk
RNG roll for Ability: 3/3 Poison Touch

"Everything I touch will Poison you!"

89.png

Muk (M)

Nature: Quiet

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

Abilities:

Stench: (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Poison Touch (DW): (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Item: Black Sludge

Attacks:

Poison Gas
Pound
Harden
Mud-Slap
Disable
Sludge
Minimize
Screech
Mud Bomb
Fling
Sludge Bomb
Acid Armor
Sludge Wave
Gunk Shot

Toxic
Venoshock
Flamethrower

Shadow Sneak
Stockpile
Swallow

Pain Split
Substitute
 
Taunt - Rain Dance - Substitute (25 HP)

If he uses Mud-slap on action one, replace your course of action with:

Substitute (25 HP) - Taunt - Rain Dance

If he uses Mud-slap on action two (ONLY if he didn't on action one), replace your course of action with:

Taunt - Substitute (25 HP) - Rain Dance
 
frontnormal-mkitsunoh.png

HP: 100
Energy:100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110

vs.


89.png


HP: 110
Energy:100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-)


Action 1

Kitsunoh used Taunt
-10 energy

Muk used Flamethrower
RNG roll for Burn (<=10 out of 100) 29 NO
RNG roll for Crit(<=625 out of 1000) 4842 NO
17 damage, 7 energy

Action 2

Kitsunoh used Rain Dance
-10 energy, It started to Rain!

Muk used Gunk Shot
RNG roll to Hit (<=70 out of 100) 6 YES
RNG roll for crit(<=625 out of 10000) 6890 NO
0 damage, 7 energy

Action 3

Kitsunoh used Substitute(25Hp)
-24 energy, -25 hp

Muk used Sludge Bomb
0 damage, 6 energy



frontnormal-mkitsunoh.png

HP: 58
Energy:56
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Substitute(25 Hp)

vs.


89.png


HP: 110
Energy:80
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-)
Taunted(3)
 
(Not going to post the mon's before round from now on, I'm sure you can just look up and see them again if you really want)


Action 1

Muk used Shadow Sneak
RNG roll for a Crit (<=625 out of 10000) 7545
6 damage, 3 energy

Kitsunoh used Curse
-27 energy, - 50 Hp


Action 2

Kitsunoh used Chill
+12 energy

Muk used Mud Bomb
RNG roll for hit (<=85 out of 100) 63
RNG roll for Crit(<=625 out of 10000) 459 YES
17 damage, 6 energy

Action 3

Muk used Shadow Sneak
RNG roll for Crit (<=625 out of 10000) 5670
6 damage, 3 energy


Kitsunoh used Pain Split
-37 energy, Hps now at 55 each




frontnormal-mkitsunoh.png

HP: 55
Energy:4
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110


vs.


89.png


HP: 51
Energy:68
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-)
Cursed (5DPA)
 
Action 1

Kitsunoh used Chill
+12 Energy

Muk used Substitute
-24 energy, -25 hp

Action 2

Kitsunoh used Earthquake
RNG roll to Crit (<=625 out of 10000) 647
23 damage, 7 energy

Muk used Mud Bomb
RNG roll to hit (<=75 out of 100) 45 YES
RNG roll to Lower Acc (<=30 out of 100) 67 NO
RNG roll to crit (<=625 out of 10000) 5640
13 damage, 6 energy

Action 3

Kitsunoh used Chill
+12 energy

Muk used Mud Bomb
RNG roll to hit (<=75 out of 100) 65 YES
RNG roll to Lower Acc (<=30 out of 100) 15 yes
RNG roll to Crit (<=625 out of 10000) 3410
13 damage, 10 energy


frontnormal-mkitsunoh.png

HP: 29
Energy:21
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
-1 Acc

vs.


89.png


HP: 14
Energy:28
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-)
Cursed (5DPA)
Substitute(2 HP)
 
Spr_BW_Scientist_F.png

"This was a very calculated and chancy risk, I can only hope that it paid off in the end. This round will decide it, and this was a very good battle."

Mud Slap - Mud Bomb - Shadow Sneak
 
Action 1

Kitsunoh used Odor Sleuth
-6 energy

Muk used Mud Slap
RNG roll for Critical (<=625 out of 10000) 4540 NO
8 damage, 5 energy, -1 acc stage

Action 2

Kitsunoh used Shadow Sneak
RNG roll for Critical (<=625 out of 10000) 6910 No
10 damage, 2 energy, Substitution broke

Muk used Mud Bomb
RNG roll for Hit (<=85 out of 100) 18 YES
RNG roll for Critical(<=625 out of 10000) 344 YES
RNG roll for Acc Drop (<=30 out of 100) 56 NO
17 damage, 6 energy

Action 3

Muk used Shadow Sneak
RNG roll for Crit (<=625 out of 10000)
6 damage, 3 energy



With that, Kitsunoh has fainted, Zarator, I'm sorry to say you're challenge is over, and I hope to see you in the battle hall again in about a weeks time, you may rechallenge on 30/9/11

Rewards: Zarator: 1 TC, 1BP, 2HC

I recieve 4 BT
 
Challenge 3:

Zarator will be using Mask the Kitsunoh with Limber and an Expert Belt attached. I hate not being able to quote your post.
Zarator said:
Seven days passed... Doom approaches!
frontnormal-mkitsunoh.png
@
Bag_Expert_Belt_Sprite.png
Expert Belt
Kitsunoh* (Mask) (M)
Nature: Adamant (Attack raised by *; Special Attack lowered by *)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.


Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: N/A
MC: 0
DC: 5/5

Abilities:
Frisk: (Can be activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Attacks (59 moves):

Attract
Brick Break
Copycat
Curse(*)
Dig(*)
Double Team
Earthquake
Embargo
Endure
Faint Attack(*)
Fake Out
Featherdance(*)
Foul Play
Giga Impact
Hone Claws
Ice Fang
Ice Punch
Iron Defense(*)
Iron Head
Iron Tail
Knock Off
Leer(*)
Lick(*)
Low Kick
Magic Coat
Memento
Metal Burst
Meteor Mash(*)
Odor Sleuth(*)
Pain Split
Perish Song
Protect
Psych Up
Psycho Shift(*)
Rain Dance
Roar
Rock Slide(*)
Safeguard
Scratch(*)
Shadow Claw
Shadow Sneak(*)
Shadowstrike
Snatch
Spite
Substitute
Sunny Day
Superpower
Tackle (*)
Tail Whip
Taunt
Thief
Thunder Fang
Thunderpunch
Torment
Toxic
Trick
U-turn
Will-O-Wisp(*)
Yawn
seizure

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Good luck! DIEDIEDIE
 
RNG Rolls: 2/5, 1/1

Spr_BW_Scientist_F.png

Researcher Melissa would like to fight!
"Are you up for an experiment?"
110.png

Weezing (F)

Nature: Modest

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60
Size Class: 2
Weight Class: 1
Base Rank Total: 19

Abilities:

Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks:

Poison Gas
Tackle
Smog
Smokescreen
Selfdestruct
Assurance
Clear Smog
Sludge
Haze
Gyro Ball
Double Hit
Explosion
Sludge Bomb

Fire Blast
Hidden Power [Ice] (7)
Thunderbolt

Pain Split
Psybeam
Will-O-Wisp

Endure
Substitute
Spr_BW_Scientist_F.png

"Weezing was the result of a glorious experiment. Would you like to try your hand at this?"
 
Fake Out - Substitute (25 HP) - Taunt

If Weezing uses Substitute on second action, change your course of action to:

Fake Out - Taunt - Substitute (25 HP)
 
Yeah, sorry for the delay. I had to get a few things cleared up, but there are more things that need to be cleared up.

Firstly, Weezing's item is Rocky Helmet. This shouldn't have any impact on this round.

Second, what is Mask's ability? The Hall is one ability, so it needs to be stated from the very beginning.

EDIT: Yeah, I'm fine with a re-ordering >_>
 
Firstly, Weezing's item is Rocky Helmet. This shouldn't have any impact on this round.

It does, indeed, because Fake Out is contact based. So, I wish to re-order if possible

Second, what is Mask's ability? The Hall is one ability, so it needs to be stated from the very beginning.

I'm going with Limber

EDIT: Since Engineer Pikachu allowed me to, I'm changing my actions to:

Taunt - Knock Off - Leer
 
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