Battle Castle Challenge - Fire Blast

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Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Only Fire Blast and referees should post in this thread.

Challenge 1:
I can post now even if the OP says otherwise!

Mode: Singles
Thread: N/A
Rank: 1

Abilities:
Breloom: Poison Heal
Bronzong: Heatproof
Gengar: Levitate

Items: (I don't have any Castle Items...)
Breloom: N/A
Bronzong: N/A
Gengar: N/A

286.png

Breloom (Amanita) (F)

Nature: Adamant
+1 Atk, -1 SpA

Type: Grass/Fighting

Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Effect Spore
Type: Can be Disabled
This Pokemon has a stockpile of defensive spores which it realeases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. When disabled, the Pokemon's Powder attacks are 10% more accurate.

Poison Heal
Type: Innate
Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. When a Pokemon with Poison Heal inflicts Poison on themselves with an attack, it uses up one of their Recovery Moves. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled.

Technician (DW)
Type: Innate
This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.

Stats:
HP: 90
Atk+: 6
Def: 3
SpA-: 1
SpD: 2
Spe: 70
SC: 3
WC: 3

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Absorb
Tackle
Stun Spore
Leech Seed
Mega Drain
Headbutt
PoisonPowder
Seed Bomb
Spore
Worry Seed
Mach Punch
Counter

Drain Punch
Focus Punch
Helping Hand

ThunderPunch

Toxic
Substitute
Facade
Swords Dance
Stone Edge

Total: 20
437.png

Bronzong (Steve)

Nature: Brave
+1 Atk, -15% Spe, -10% Evasion

Type: Steel/Psychic

Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Levitate
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Heatproof
Type: Innate
This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.

Heavy Metal (DW)
Type: Innate
The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9. Circle Throw, Seismic Toss, Sky Drop, Storm Throw, and Vital Throw will fail against this Pokemon unless the user is a Fighting-type.

Stats:
HP: 100
Atk+: 4
Def: 4
SpA: 3
SpD: 4
Spe-: 28
SC: 3
WC: 5

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory
Gyro Ball
Payback
Rain Dance
Sunny Day
Heavy Slam

Zen Headbutt

Toxic
Earthquake
Rock Slide
Light Screen
Reflect
Psychic
Trick Room
Psyshock
Rest
Protect

Total: 22
Spr_5b_094.png

Gengar* (Casper) (M)

Nature: Hasty
+15% Spe, +19% Accuracy, -1 Def

Type: Ghost/Poison

Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Levitate
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Stats:
HP: 90
Atk: 3
Def-: 1
SpA: 5
SpD: 3
Spe+: 127
SC: 3
WC: 3

EC: 9/9
MC: 0

Attacks:
Hypnosis*
Lick*
Spite*
Mean Look*
Curse*
Night Shade*
Confuse Ray*
Sucker Punch*
Destiny Bond
Hex
Dark Pulse

Will-O-Wisp*
Disable*
Ice Punch*

Thunderbolt*
Shadow Ball*
Double Team*
Explosion
Toxic
Venoshock
Giga Drain
Psychic
Taunt
Substitute
Protect
Hidden Power [Ice, 7]
Focus Blast
Endure
Snatch
Telekinesis
Sleep Talk

Perish Song
Bide
Fire Punch
Counter
Magic Coat
Pain Split
Knock Off

Total: 38

First challenge!
Testing the waters with a crappy team.
Battle 1-1:

RNG Rolls:
14/79, 3/3

Spr_BW_Scientist_M.png

Scientist James would like to fight!
"This orb of electricity is one of the fastest things in the world!"
101.png

Electrode (U)
Nature: Modest
+SpA, -Atk

Item: Castle Magnet

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ability:
Soundproof (Innate):
Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.
Static (Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Aftermath (Innate): If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.

Stats:
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 140
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Attacks:
Charge
Tackle
Screech
Sonicboom
Spark
Rollout
Screech
Charge Beam
___________
Electro Ball
Magnet Rise
Explosion

Hidden Power Ice 7
Hyper Beam
Protect
Rain Dance
Frustration
Thunder
Return
Charge Beam
Thunder Wave
Substitute
Taunt
Light Screen
Double Team
Facade
Flash
Spr_BW_Scientist_M.png

"It also has a frustrating tendency to explode..."

Thunder Wave - Electro Ball - Electro Ball
IF (Breloom uses Spore) THEN (Use Protect the first and third instances, Substitute (15 HP) the second, pushing the queue back)
IF (Breloom uses Focus Punch A1) THEN (Replace your actions with Thunder - Thunder - Electro Ball)
 
286.png

Amanita (F) @ Nothing
HP: 90 | En: 100
6 / 3 / 1 / 2 / 70
SC:3 | WC:3 | Sub:1
Poison Heal
101.png

Electrode (U) @ Castle Magnet
HP: 90 | En: 100
1 / 2 / 4 / 3 / 140
SC:2 | WC:3 | Sub:1

Action 1:

Electrode used Thunder Wave!
Amanita became paralyzed! It may be unable to move!
-6 energy
Amanita used Stun Spore!
RNG Roll (Full PRZ) (<=250 Yes) 11/1000 (Yes)
Amanita is paralyzed! It can't move!
-0 energy

Action 2:

Electrode used Electro Ball!
RNG Roll (To-Crit) (<=63 Yes) 148/1000 (No)
(15 + 3 + 3) * 2/3 + 4 = 18 damage
-8 energy
Amanita used Stun Spore!
RNG Roll (Full PRZ) (<=200 Yes) 839/1000 (No)
RNG Roll (To-Hit) (<=750 Yes) 479/1000 (Yes)
Electrode became paralyzed! It may be unable to move!
-6 energy

Action 3:

Electrode used Electro Ball!
RNG Roll (Full PRZ) (<=250 Yes) 95/1000 (Yes)
Electrode is paralyzed! It can't move!
-0 energy
Amanita used Facade!
RNG Roll (Full PRZ) (<=200 Yes) 32/1000 (Yes)
Amanita is paralyzed! It can't move!
-0 energy
286.png

Amanita (F) @ Nothing
HP: 72 | En: 94
6 / 3 / 1 / 2 / 70 (18)
SC:3 | WC:3 | Sub:1
Poison Heal
PRZ (15%)
101.png

Electrode (U) @ Castle Magnet
HP: 90 | En: 86
1 / 2 / 4 / 3 / 140 (35)
SC:2 | WC:3 | Sub:1
PRZ (20%)
 
Spr_BW_Scientist_M.png

"Absolutely horrible! How does this ball lack power?"

Hidden Power - Substitute (25 HP) - Hidden Power

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
286.png

Amanita (F) @ Nothing
HP: 72 | En: 94
6 / 3 / 1 / 2 / 70 (18)
SC:3 | WC:3 | Sub:1
Poison Heal
PRZ (15%)
101.png

Electrode (U) @ Castle Magnet
HP: 90 | En: 86
1 / 2 / 4 / 3 / 140 (35)
SC:2 | WC:3 | Sub:1
PRZ (20%)

Action 1:

Electrode used Hidden Power!
RNG Roll (Full PRZ) (<=200 Yes) 663/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 926/1000 (No)
(7 + 3) * 1.5 = 15 damage
-5 energy
Amanita used Facade!
RNG Roll (Full PRZ) (<=150 Yes) 677/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 431/1000 (No)
(14 + 5.5) * 1 = 19.5 ~ 20 damage
-8 energy

Action 2:

Electrode used Substitute!
RNG Roll (Full PRZ) (<=200 Yes) 590/1000 (No)
-25 HP
A substitute was created!
-24 energy
Amanita used Facade!
RNG Roll (Full PRZ) (<=150 Yes) 498/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 117/1000 (No)
(14 + 5.5) * 1 = 19.5 ~ 20 damage
The substitute took the hit!
-12 energy

Action 3:

Electrode used Hidden Power!
RNG Roll (Full PRZ) (<=200 Yes) 121/1000 (Yes)
Electrode is paralyzed! It can't move!
-0 energy
Amanita used Facade!
RNG Roll (Full PRZ) (<=150 Yes) 651/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 750/1000 (No)
(14 + 5.5) * 1 = 19.5 ~ 20 damage
The substitute faded!
-16 energy
286.png

Amanita (F) @ Nothing
HP: 57 | En: 58
6 / 3 / 1 / 2 / 70 (18)
SC:3 | WC:3 | Sub:1
Poison Heal
PRZ (10%)
101.png

Electrode (U) @ Castle Magnet
HP: 45 | En: 57
1 / 2 / 4 / 3 / 140 (35)
SC:2 | WC:3 | Sub:1
PRZ (10%)

Spr_BW_Scientist_M.png

"Bummer."

Hidden Power x3
IF (Breloom uses Leech Seed) AND (You don't have a Substitute up) THEN (Use Protect, but not consecutively)
IF (Breloom uses Spore) AND (You don't have a Substitute up) THEN (Use Substitute (15) instead)
 
286.png

Amanita (F) @ Nothing
HP: 57 | En: 58
6 / 3 / 1 / 2 / 70 (18)
SC:3 | WC:3 | Sub:1
Poison Heal
PRZ (10%)
101.png

Electrode (U) @ Castle Magnet
HP: 45 | En: 57
1 / 2 / 4 / 3 / 140 (35)
SC:2 | WC:3 | Sub:1
PRZ (10%)

Action 1:

Electrode used Hidden Power!
RNG Roll (Full PRZ) (<=100 Yes) 919/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 21/1000 (Yes)
A critical hit!
(7 + 3 + 3) * 1.5 = 19.5 ~ 20 damage
-5 energy
Amanita used Seed Bomb!
RNG Roll (Full PRZ) (<=100 Yes) 435/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 80/1000 (No)
(8 + 3 + 5.5) * 1 = 16.5 ~ 17 damage
-5 energy

Action 2:

Electrode used Hidden Power!
RNG Roll (Full PRZ) (<=100 Yes) 323/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 642/1000 (No)
(7 + 3) * 1.5 = 15 damage
-9 energy
Amanita used Facade!
RNG Roll (Full PRZ) (<=100 Yes) 403/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 472/1000 (No)
(14 + 5.5) * 1 = 19.5 ~ 20 damage
-8 energy

Action 3:

Amanita used Mach Punch!
RNG Roll (Full PRZ) (<=100 Yes) 738/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 604/1000 (No)
(4 + 3 + 5.5) * 1 = 12.5 ~ 13 damage
-2 energy
Electrode fainted!
286.png

Amanita (F) @ Nothing
HP: 22 | En: 43
6 / 3 / 1 / 2 / 70 (18)
SC:3 | WC:3 | Sub:1
Poison Heal
PRZ (5%)
101.png

Electrode (U) @ Castle Magnet
HP: KO | En: 43
1 / 2 / 4 / 3 / 140 (35)
SC:2 | WC:3 | Sub:1
PRZ (5%)

Spr_Darach_PtHGSS.gif

"Fire Blast, good show. A hard-fought win, yes? Lady Caitlin has instructed me to award you 115 CP."

0 CP + 115 CP = 115 CP.

Heal up your Pokemon!
 
115 CP - 75 CP [Full Restore] = 40 CP.

Battle 1-2:

RNG Rolls:
65/79, 1/3

HGSS_Bird_Keeper.png

Bird Keeper Joanne would like to fight!
"Have you ever soared through the air with your birds before?"
Spr_5b_441.png

Chatot (M)
Nature: Mild
+SpA, -Def

Item: Castle Sharp Beak

Type: Normal/Flying
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability:
Keen Eye:
(Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Tangled Feet: (Innate) When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion.
Big Pecks: (Innate) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 1
SpA: Rank 4
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Attacks:
Peck
Growl
Mirror Move
Sing
Fury Attack
Chatter
Taunt

Agility
Air Cutter
Defog
Encore
Nasty Plot
Night Shade
Sleep Talk
Steel Wing
Supersonic

Hidden Power
Sunny Day
Protect
Frustration
Return
Double Team
Aerial Ace
Torment
Facade
Echoed Voice
Swagger
Pluck
U-turn
Substitute
Fly
HGSS_Bird_Keeper.png

"I'll show you just how powerful birds can be!"

Chatter - Air Cutter - Chatter
IF (Breloom uses Stone Edge, not in a combo) AND (You are faster) THEN (Use Fly and push actions back)
 
286.png

Amanita (F) @ Nothing
HP: 72 | En: 93
6 / 3 / 1 / 2 / 70 (18)
SC:3 | WC:3 | Sub:1
Poison Heal
PRZ (5%)
Spr_5b_441.png

Chatot (M) @ Castle Sharp Beak
HP: 100 | En: 100
3 / 1 / 4 / 2 / 91
SC:1 | WC:1 | Sub:1
Keen Eye

Action 1:

Chatot used Chatter!
RNG Roll (To-Crit) (<=63 Yes) 469/1000 (No)
RNG Roll (Duration) (2|3|4) 865/1000 (4a)
(6 + 3 + 3) * 2.25 + 4 = 31 damage
-4 energy
Amanita is confused!
RNG Roll (Hit Self) (<=500 Yes) 837/1000 (No)
Amanita used Spore!
RNG Roll (Full PRZ) (<=50 Yes) 597/1000 (No)
RNG Roll (Duration) (1|1|2) 713/1000 (2a)
Chatot fell asleep!
-7 energy

Action 2:

Chatot is fast asleep.
Amanita is confused!

RNG Roll (Hit Self) (<=500 Yes) 634/1000 (No)
Amanita used Substitute!
RNG Roll (Full PRZ) (<=50 Yes) 231/100 (No)
-15 HP
A substitute was created!
-12 energy

Action 3:

Amanita is confused!
RNG Roll (Hit Self) (<=500 Yes) 90/1000 (Yes)
Amanita hit itself in confusion!
(4 + 4.5) * 1 = 8.5 ~ 9 damage
-3 energy
Chatot is fast asleep.
286.png

Amanita (F) @ Nothing
HP: 26 | En: 71
6 / 3 / 1 / 2 / 70
SC:3 | WC:3 | Sub:1
Poison Heal
Substitute (15 HP)
Spr_5b_441.png

Chatot (M) @ Castle Sharp Beak
HP: 100 | En: 96
3 / 1 / 4 / 2 / 91
SC:1 | WC:1 | Sub:1
Keen Eye
SLP (0a)
 
HGSS_Bird_Keeper.png

"Good luck trying to put my bird to sleep again!"

Fly - Chatter - Chatter

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
286.png

Amanita (F) @ Nothing
HP: 26 | En: 71
6 / 3 / 1 / 2 / 70
SC:3 | WC:3 | Sub:1
Poison Heal
Substitute (15 HP)
Spr_5b_441.png

Chatot (M) @ Castle Sharp Beak
HP: 100 | En: 96
3 / 1 / 4 / 2 / 91
SC:1 | WC:1 | Sub:1
Keen Eye
SLP (0a)

Action 1:

Chatot woke up!
Chatot flew up high!
Amanita used Spore!

The attack missed!
Chatot used Fly!
RNG Roll (To-Hit) (<=950 Yes) 576/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 123/1000 (No)
(9 + 3) * 2.25 + 4 = 31 damage
The substitute faded!
-10 energy

Action 2:

Chatot used Chatter!
RNG Roll (To-Crit) (<=63 Yes) 98/1000 (No)
RNG Roll (Duration) (2|3|4) 949/1000 (4a)
(6 + 3 + 3) * 2.25 + 4 = 31 damage
-4 energy
Amanita fainted!
286.png

Amanita (F) @ Nothing
HP: KO | En: 64
6 / 3 / 1 / 2 / 70
SC:3 | WC:3 | Sub:1
Poison Heal
Spr_5b_441.png

Chatot (M) @ Castle Sharp Beak
HP: 100 | En: 82
3 / 1 / 4 / 2 / 91
SC:1 | WC:1 | Sub:1
Keen Eye

HGSS_Bird_Keeper.png

"Don't mess with birds!"

Final Battle: 1-2
Continuable: No

Rewards:
Fire Blast:
1 BP, 0 CP
Amanita:
6 MC, 1 KO

Engineer Pikachu:
3 + (2+2) = 7 BT


Cheers.
 
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