Battle Arcade Challenge: akela

Exploud: Flamethrower (Klang) > Toxic (Flarelm) > Flamethrower (Klang)
Eelektross: Thunder Wave (Flarelm) > Super Fang (Flarelm) > Thunder Wave (Klang)
 
604.png

Ma'ar Nasai
HP: 100
EN: 100
Other: none
Item: Wiki Berry

295.png

Titanus
HP: 110
EN: 100
Other: none
Item: Razz Berry

600.png

Klang
HP: 90
EN: 100
Other: none

flarelm.png

Flarelm
HP: 100
EN: 100
Other: none

Action 1:
Speed tie: [<=5000 Klang] 777/10000 (Klang)

Titanus used Flamethrower (Klang)!
Crit: [<=625] 9167/10000 (No)
Burn: [<=1000] 5392/10000 (No)
Calculation: (10+4*1.5-3*1.5)*1.5=17.25
-7 Energy

Flarelm used Energy Ball (Titanus)!
Crit: [<=625] 903/10000 (No)
-SpD: [<=1000] 9752/10000 (No)
Calculation: 8+3+4*1.5-3*1.5=12.5
-5 Energy

Klang used Gear Grind (Titanus)!
Crit (hit 1): [<=625] 6288/10000 (No)
Crit (hit 2): [<=625] 7068/10000 (No)
Calculation: 10+3+4*1.4-3*1.5=14.5
-6 Energy

Ma'ar Nasai used Thunder Wave (Flarelm)!
-6 Energy

Action 2:
Speed tie: [<=5000 Klang] 2279/10000 (Klang)

Titanus used Toxic (Flarelm)!
Hit: [<=9000] 4160/10000 (Yes)
-7 Energy

Klang used Flash Cannon (Titanus)!
Crit: [<=625] 903/10000 (No)
-SpD: [<=1000] 9752/10000 (No)
Calculation: 8+3+3*1.5-3*1.5=11
-5 Energy

Ma'ar Nasai used Super Fang (Flarelm)!
Hit: [<=9000] 6217/10000 (Yes)
Damage: 20
-13 Energy

Flarelm used Giga Drain (Titanus)!
Full para: [<=2500] 7163/10000 (No)
Crit: [<=625] 6413/10000 (No)
Calculation: 8+3+4*1.5-3*1.5=12.5
-11 Energy
+6.25 HP

-1 HP for Flarelm

Action 3:
Speed tie: [<=5000 Klang] 109/10000 (Klang)

Titanus used Flamethrower (Klang)!
Crit: [<=625] 1701/10000 (No)
Burn: [<=1000] 3274/10000 (No)
Calculation: (10+4*1.5-3*1.5)*1.5=17.25
-7 Energy

Klang used Gear Grind (Titanus)!
Crit (hit 1): [<=625] 852/10000 (No)
Crit (hit 2): [<=625] 9098/10000 (No)
Calculation: 10+3+4*1.4-3*1.5=14.5
-6 Energy

Ma'ar Nasai used Thunder Wave (Klang)!
-6 Energy

Flarelm used Energy Ball (Titanus)!
Full para: [<=2500] 3019/10000 (No)
Crit: [<=625] 1918/10000 (No)
-SpD: [<=1000] 9421/10000 (No)
Calculation: 8+3+4*1.5-3*1.5=12.5
-5 Energy

-1 HP for Flarelm

END OF ROUND

604.png

Ma'ar Nasai
HP: 100
EN: 75
Other: none
Item: Wiki Berry

295.png

Titanus
HP: 32
EN: 79
Other: none
Item: Razz Berry

600.png

Klang
HP: 55
EN: 83
Other: Paralyzed (25%)

flarelm.png

Flarelm
HP: 84
EN: 79
Other: Paralyzed (20%), Toxic (2 DPA)

Spr_B2W2_Swimmer_M.png

"This is progress!"
 
Exploud: Icy Wind > Flamethrower (Klang) > Focus Blast (Klang)
IF Klang is KO'd, THEN change corresponding actions to Hyper Beam (Flarelm) > Icy Wind > Hyper Beam (Flarelm)
Eelektross: Flamethrower (Klang) > Fire Punch (Klang) > Flamethrower (Klang)
IF Klang is KO'd, THEN change corresponding actions to Rock Slide (Flarelm) > Aqua Tail (Flarelm) > Rock Slide (Flarelm)
 
Spr_B2W2_Swimmer_M.png

"Status is annoying, don't you think?"

Klang: Gear Grind (Titanus) --- Flash Cannon (Titanus) --- Thunder Wave (Ma'ar Nasai)
Flarelm: Aromatherapy --- Flamethrower (Titanus) --- Flamethrower (Titanus)
IF Aromatherapy fails to work, THEN use it again.


604.png

Ma'ar Nasai
HP: 100
EN: 75
Other: none
Item: Wiki Berry

295.png

Titanus
HP: 32
EN: 79
Other: none
Item: Razz Berry

600.png

Klang
HP: 55
EN: 83
Other: Paralyzed (25%)

flarelm.png

Flarelm
HP: 84
EN: 79
Other: Paralyzed (20%), Toxic (2 DPA)

Action 1:
Titanus used Icy Wind!
Flarelm:
Hit: [<=9500] 2986/10000 (Yes)
Crit: [<=625] 8897/10000 (No)
Calculation: 4.5+4*1.5-3*1.5=6
Klang:
Crit: [<=625] 6677/10000 (No)
Calculation: (4.5+4*1.5-3*1.5)*2/3=4
-5 Energy

Ma'ar Nasai used Flamethrower (Klang)!
Crit: [<=625] 5420/10000 (No)
Burn: [<=1000] 971/10000 (Yes)
Calculation: (10+5*1.5-3*1.5)*1.5=19.5
-7 Energy

Flarelm used Aromatherapy!
Full para: [<=2000] 9788/10000 (No)
-8 Energy

Klang used Gear Grind (Titanus)!
Crit (hit 1): [<=625] 7610/10000 (No)
Crit (hit 2): [<=625] 7044/10000 (No)
Calculation: 10+3+4*1.4-3*1.5=14.5
-10 Energy
Razz Berry activated!
+5 HP +5 EN for Titanus

Action 2:
Titanus used Flamethrower (Klang)!
Crit: [<=625] 3084/10000 (No)
Burn: [<=1000] 1353/10000 (No)
Calculation: (10+4*1.5-3*1.5)*1.5=17.25
-7 Energy

Ma'ar Nasai used Fire Punch (Klang)!
Crit: [<=625] 5122/10000 (No)
Burn: [<=1000] 3568/10000 (No)
Calculation: (8+4*1.5-3*1.5)*1.5=14.25
-7 Energy
Klang fainted!

Flarelm used Flamethrower (Titanus)!
Crit: [<=625] 9842/10000 (No)
Burn: [<=1000] 9565/10000 (No)
Calculation: 10+3+4*1.5-3*1.5=14.5
-6 Energy

Action 3:
Titanus used Hyper Beam (Flarelm)!
Hit: [<=9000] 2601/10000 (Yes)
Calculation: 15+3+4*1.4-3*1.5=19.5
-9 Energy

Ma'ar Nasai used Rock Slide!
Hit: [<=9000] 5617/10000 (Yes)
Flinch: [<=3000] 4356/10000 (No)
Calculation: (8+4*1.4-3*1.5)*1.5=14.25
-6 Energy

Flarelm used Flamethrower (Titanus)!
Crit: [<=625] 9994/10000 (No)
Burn: [<=1000] 1455/10000 (No)
Calculation: 10+3+4*1.5-3*1.5=14.5
-6 Energy
Titanus fainted!

END OF ROUND

604.png

Ma'ar Nasai
HP: 100
EN: 75
Other: none
Item: Wiki Berry

295.png

Titanus
HP: -7
EN: 63
Other: KOed
Item: Razz Berry

600.png

Klang
HP: 0
EN: 73
Other: KOed

flarelm.png

Flarelm
HP: 46
EN: 55
Other: -1 Speed

Spr_B2W2_Swimmer_M.png

"One-on-one, let's go."

Inferno --- Flamethrower --- Flamethrower
IF successful Protective/Evasive move, THEN Chill and push actions back.
 
604.png

Ma'ar Nasai
HP: 100
EN: 75
Other: none
Item: Wiki Berry

295.png

Titanus
HP: -7
EN: 63
Other: KOed
Item: Razz Berry

600.png

Klang
HP: 0
EN: 73
Other: KOed

flarelm.png

Flarelm
HP: 46
EN: 55
Other: -1 Speed

Action 1:
Ma'ar Nasai sprang up!

Flarelm used Inferno!
miss
-6 Energy

Ma'ar Nasai used Bounce!
Hit: [<=8500] 8087/10000 (Yes)
Para: [<=3000] 7715/10000 (No)
Calculation: (9+4*1.4-3*1.5)*1.5=15.75
-10 Energy

Action 2:
Ma'ar Nasai used Coil!
-9 Energy

Flarelm used Flamethrower (Ma'ar Nasai)!
Crit: [<=625] 4905/10000 (No)
Burn: [<=1000] 8849/10000 (No)
Calculation: 10+3+4*1.5-3*1.5=14.5
-6 Energy

Action 3:
Ma'ar Nasai used Rock Tomb!
Calculation: (5+4*1.5-3*1.5)*1.5+2=11.75
-4 Energy

Flarelm used Flamethrower (Ma'ar Nasai)!
Crit: [<=625] 80/10000 (Yes)
Burn: [<=1000] 9088/10000 (No)
Calculation: 10+3+3+4*1.5-3*1.5=17.5
-10 Energy

END OF ROUND

604.png

Ma'ar Nasai
HP: 68
EN: 52
Other: +1 Attack, +1 Defense, +1 Accuracy
Item: Wiki Berry

295.png

Titanus
HP: -7
EN: 63
Other: KOed
Item: Razz Berry

600.png

Klang
HP: 0
EN: 73
Other: KOed

flarelm.png

Flarelm
HP: 18
EN: 33
Other: -1 Speed

Spr_B2W2_Swimmer_M.png

"................................................."
 
Spr_B2W2_Swimmer_M.png

"................................."

Solarbeam+Solarbeam --- Cooldown --- Giga Drain

604.png

Ma'ar Nasai
HP: 68
EN: 52
Other: +1 Attack, +1 Defense, +1 Accuracy
Item: Wiki Berry

295.png

Titanus
HP: -7
EN: 63
Other: KOed
Item: Razz Berry

600.png

Klang
HP: 0
EN: 73
Other: KOed

flarelm.png

Flarelm
HP: 18
EN: 33
Other: -1 Speed

Action 1:
Ma'ar Nasai used Aqua Tail!
Crit: [<=625] 6705/10000 (No)
Calculation: 9+4*1.5-3*1.5+2=12.5
-6 Energy

Flarelm used Solarblast!
Crit: [<=625] 214/10000 (Yes)
Calculation: 27+3+3+4*1.4-3*1.5=34.5
-34 Energy
EN KO

END OF ROUND

604.png

Ma'ar Nasai
HP: 33
EN: 46
Other: +1 Attack, +1 Defense, +1 Accuracy
Item: Wiki Berry

295.png

Titanus
HP: -7
EN: 63
Other: KOed
Item: Razz Berry

600.png

Klang
HP: 0
EN: 73
Other: KOed

flarelm.png

Flarelm
HP: 5
EN: -1
Other: KOed

Battle #2:
Spr_B2W2_Swimmer_M.png

Swimmer Somebody would like to battle!

RNG: 26/125 (Quilava)
156.png

Quilava(Male)

Types:

Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Lonely Nature(+Atk, -Def)
Stats
HP: 90
Atk: Rank 4(+)
Def: Rank 1(-)
SpA: Rank 3
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 16

Abilities:
Blaze(Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Attacks:
Tackle
Leer
SmokeScreen
Ember
Quick Attack
Flame Wheel
Defense Curl

Hidden Power Grass 7
Sunny Day
Brick Break
Flamethrower
Overheat
Wild Charge

Double-Edge
Flare Blitz
Nature Power
Reversal
RNG: 16/125 (Graveler)
75.png

Graveler (F)

Types:

Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Adamant Nature(+Atk, -SpA)
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 4
SpA: Rank 1(-)
SpD: Rank 2
Spe: 35
Size Class: 2
Weight Class: 5
Base Rank Total: 15

Abilities:
Sturdy(Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Attacks:
Tackle
Defense Curl
Mud Sport
Rock Polish
Rock Throw
Magnitude
Rollout
Rock Blast
Smack Down
Selfdestruct

Earthquake
Sandstorm
Facade
Stone Edge
Gyro Ball
Substitute

Hammer Arm
Flail
Focus Punch
Endure

Roulette:
11 14 6 14
11 9 22 2
6 4 18 8
12 2 16 5

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally

Please choose four consecutive events from the Roulette.
 
RNG: 2/4 (2)
2: Opponent’s Pokemon are burned for the battle.

Spr_B2W2_Swimmer_M.png

"IT BURNNNNNNNNS"

Quilava: Flamethrower (Ma'ar Nasai)*3
Graveler: Defense Curl --- Rollout (Ma'ar Nasai) --- Rollout (Ma'ar Nasai)
 
Eelektross: Giga Drain (Graveler) > Grass Knot (Graveler) > Giga Drain (Graveler)
Exploud: SolarBeam (Graveler) > Rock Slide > Hyper Beam (Quilava)
 
604.png

Ma'ar Nasai
HP: 100
EN: 100
Other: none
Item: Wiki Berry

295.png

Titanus
HP: 110
EN: 100
Other: none
Item: none

156.png

Quilava
HP: 90
EN: 100
Other: none

75.png

Graveler
HP: 90
EN: 100
Other: none

Action 1:
Quilava used Flamethrower (Ma'ar Nasai)!
Crit: [<=625] 4905/10000 (No)
Burn: [<=1000] 8849/10000 (No)
Calculation: 10+3+3*1.5-3*1.5=13
-6 Energy

Titanus is charging light!

Ma'ar Nasai used Giga Drain (Graveler)!
Crit: [<=625] 7329/10000 (No)
Calculation: (8+5*1.5-2*1.5-1)*2.25=25.875
-12 Energy
+13 HP

Graveler used Defense Curl!
-5 Energy

Titanus used Solarbeam (Graveler)!
Crit: [<=625] 7329/10000 (No)
Calculation: (12+4*1.5-2*1.5-1)*2.25=31.5
-8 Energy

Action 2:
Quilava used Flamethrower (Ma'ar Nasai)!
Crit: [<=625] 9422/10000 (No)
Burn: [<=1000] 1686/10000 (No)
Calculation: 10+3+3*1.5-3*1.5=13
-10 Energy

Titanus used Rock Slide!
Quilava:
Hit: [<=9000] 3697/10000 (Yes)
Crit: [<=625] 8444/10000 (No)
Calculation: (6+3*1.5-1*1.5)*1.5=13.5
Graveler:
Hit: [<=9000] 8704/10000 (Yes)
Crit: [<=625] 818/10000 (No)
Flinch: [<=3000] 8725/10000 (No)
Calculation: (6+3*1.5-4*1.5-1)*2/3=2.333333
-6 Energy

Ma'ar Nasai used Grass Knot (Graveler)!
Crit: [<=625] 2350/10000 (No)
Calculation: (10+5*1.5-2*1.5-1)*2.25=30.375
-7 Energy
Graveler fainted!

Action 3:
Quilava used Flamethrower (Ma'ar Nasai)!
Crit: [<=625] 2413/10000 (No)
Burn: [<=1000] 7716/10000 (No)
Calculation: 10+3+3*1.5-3*1.5=13
-14 Energy

Titanus used Hyper Beam (Quilava)!
Hit: [<=9000] 276/10000 (Yes)
Crit: [<=625] 8351/10000 (No)
Calculation: 15+3+4*1.5-3*1.5=19.5
-10 Energy

Ma'ar Nasai used Giga Drain (Graveler)!
there was no target
-12 Energy

END OF ROUND

604.png

Ma'ar Nasai
HP: 74
EN: 69
Other: none
Item: Wiki Berry

295.png

Titanus
HP: 110
EN: 76
Other: Sluggish (1a)
Item: none

156.png

Quilava
HP: 70
EN: 70
Other: none

75.png

Graveler
HP: -1
EN: 95
Other: none

Spr_B2W2_Swimmer_M.png

"BURRRRRRNS"
 
Spr_B2W2_Swimmer_M.png

"........"

Quilava: Flare Blitz --- Overheat+Overheat --- Cooldown

604.png

Ma'ar Nasai
HP: 74
EN: 69
Other: none
Item: Wiki Berry

295.png

Titanus
HP: 110
EN: 76
Other: Sluggish (1a)
Item: none

156.png

Quilava
HP: 70
EN: 70
Other: none

75.png

Graveler
HP: -1
EN: 95
Other: none

Action 1:
Quilava used Flare Blitz (Ma'ar Nasai)!
Crit: [<=625] 4874/10000 (No)
Burn: [<=1000] 4608/10000 (No)
Calculation: 12+3+41.5-1*1.5=16.5
-7 Energy
5.5 recoil

Titanus used Icy Wind!
Hit: [<=9500] 422/10000 (Yes)
Crit: [<=625] 179/10000 (Yes)
Calculation: (6+3+4*1.5-3*1.5)*2/3=7
-5 Energy

Ma'ar Nasai used Aqua Tail (Quilava)!
Hit: [<=9000] 3029/10000 (Yes)
Crit: [<=625] 7792/10000 (No)
Calculation: (9+4*1.5-1*1.5)*1.5=20.25
-6 Energy

Action 2:
Titanus used Round!
Crit: [<=625] 6524/10000 (No)
Calculatoin: 12+3+4*1.5-3*1.5=16.5
-7 Energy

Ma'ar Nasai used Round!
Crit: [<=625] 8576/10000 (No)
Calculation: 12+5*1.5-3*1.5=15
-8 Energy

Quilava used Hyper Overheat (Ma'ar Nasai)!
Hit: [<=8100] 1642/10000 (Yes)
Crit: [<=625] 3837/10000 (No)
Calculation: 31.5+3+3*1.5-3*1.5=34.5
-41 Energy
Wiki Berry activate!
+15 HP for Ma'ar Nasai

Action 3:
Titanus used Hyper Beam (Quilava)!
Hit: [<=9000] 657/10000 (Yes)
Crit: [<=625] 9982/10000 (No)
Calculation: 15+3+4*1.5-3*1.5=19.5
-10 Energy
Quilava fainted!

604.png

Ma'ar Nasai
HP: 38
EN: 55
Other: none
Item: Wiki Berry

295.png

Titanus
HP: 110
EN: 54
Other: sluggish (1a)
Item: none

156.png

Quilava
HP: -14
EN: 22
Other: none

75.png

Graveler
HP: -1
EN: 95
Other: none

Battle #3:
EZOEU.gif

Random trainer would like to battle!

RNG: 22/125 (Electabuzz)
125.png

Electabuzz(M)

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Lonely Nature(+Atk, -Def)
Stats:
HP: 100
Atk: Rank 4(+)
Def: Rank 1(-)
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 3

Abilities:
Static(Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Moves:
Quick Attack
Leer
ThunderShock
Low Kick
Swift
Shock Wave
ThunderPunch
Light Screen

Focus Punch
Hidden Power Grass 7
Rain Dance
Thunderbolt
Thunder
Facade

Cross Chop
Dynamicpunch
Fire Punch
Ice Punch
RNG: 35/125 (Skiploom)
188.png

Skiploom(F)

Types:Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Hasty Nature(+Spe, -Def)
Stats
HP: 90
Atk: Rank 2
Def: Rank 1(-)
SpA: Rank 2
SpD: Rank 3
Spe: 92(+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
+15% Accuracy

Abilities:
Leaf Guard(Innate): In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Attacks:
Splash
Synthesis
Tail Whip
Tackle
Poison Powder
Stun Spore
Sleep Powder
Bullet Seed
Leech Seed
Mega Drain

Sunny Day
Giga Drain
SolarBeam
U-turn
Reflect
Acrobatics

Double-Edge
Encore
Cotton Guard
Seed Bomb

Roulette:
23 18 9 13
1 18 16 17
22 3 20 4
14 15 23 23

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally

Please choose four consecutive events from the Roulette.
 
RNG: 2/4 (3)
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.

EZOEU.gif

"...................................."

Electabuzz: Cross Chop --- Low Kick --- Cross Chop (Titanus)
Skiploom: Leech Seed --- Solarbeam --- Giga Drain (Titanus)
 
Exploud: Ice Beam (Skiploom) > Blizzard > Icy Wind
Eelektross: Hidden Power (Skiploom) > Giga Impact (Electabuzz) > Flash (Electabuzz)
 
604.png

Ma'ar Nasai
HP: 100
EN: 100
Other: none

295.png

Titanus
HP: 110
EN: 100
Other: none

125.png

Electabuzz
HP: 100
EN: 100
Other: Paralyzed (15%)

188.png

Skiploom
HP: 90
EN: 100
Other: Paralyzed (15%)

Action 1:
Titanus used Ice Beam (Skiploom)!
Crit: [<=625] 5071/10000 (No)
Freeze: [<=1000] 5460/10000 (No)
Calculation: (10+4*1.5-3*1.5)*2.25=25.875
-7 Energy

Ma'ar Nasai used Hidden Power (Skiploom)!
Crit: [<=625] 7034/10000 (No)
Calculation: (7+5*1.5-3*1.5)*2.25=22.5
-5 Energy

Electabuzz used Cross Chop (Titanus)!
Full para: [<=1500] 5246/10000 (No)
Hit: [<=9000] 6945/10000 (Yes)
Crit: [<=1250] 6387/10000 (No)
Calculation: (10+4*1.5-3*1.5)*1.5=17.25
-7 Energy

Skiploom used Leech Seed (Titanus)!
Full para: [<=1500] 5761/10000 (No)
-9 Energy

-3 HP for Titanus
+3 HP for Skiploom

Action 2:
Titanus used Blizzard!
Electabuzz:
Hit: [<=7000] 8015/10000 (No)
Skiploom:
Hit: [<=7000] 9309/10000 (No)
-8 Energy

Ma'ar Nasai used Giga Impact (Electabuzz!)
Hit: [<=9000] 7844/10000 (Yes)
Crit: [<=625] 1646/10000 (No)
Calculation: 15+4*1.5-1*1.5=19.5
-11 Energy

Electabuzz used Low Kick (Titanus)!
Full para: [<=1500] 5613/10000 (No)
Crit: [<=625] 9723/10000 (No)
Calculation: (8+4*1.5-3*1.5)*1.5=14.25
-6 Energy

Skiploom is charging light!

Skiploom used Solarbeam (Titanus)!
Full para: [<=1500] 3811/10000 (No)
Crit: [<=625] 8093/10000 (No)
Calculation: 12+3+2*1.5-3*1.5=13.5
-7 Energy

-3 HP for Titanus
+3 HP for Skiploom

Action 3:
Titanus used Icy Wind!
Electabuzz:
Hit: [<=9500] 4074/10000 (Yes)
Crit: [<=625] 7809/10000 (No)
Calculation: 4.5+4*1.5-3*1.5=6
Skiploom:
Hit: [<=9500] 6790/10000 (Yes)
Crit: [<=625] 1717/10000 (No)
Calculation: (4.5+4*1.5-3*1.5)*2.25=13.5
-5 Energy

Ma'ar Nasai used Flash (Electabuzz)!
-4 Energy

Electabuzz used Cross Chop (Titanus)!
Full para: [<=1500] 2781/10000 (No)
Hit: [<=7000] 1344/10000 (Yes)
Crit: [<=1250] 2880/10000 (No)
Calculation: (10+4*1.5-3*1.5)*1.5=17.25
-7 Energy

Skiploom used Giga Drain (Titanus)!
Full para: [<=1500] 8050/10000 (No)
Crit: [<=625] 2456/10000 (No)
Calculation: 8+3+2*1.5-3*1.5=9.5
-11 Energy
+4.75 HP

-3 HP for Titanus
+3 HP for Skiploom

604.png

Ma'ar Nasai
HP: 100
EN: 80
Other: none

295.png

Titanus
HP: 29
EN: 80
Other: Seeded (3a)

125.png

Electabuzz
HP: 80
EN: 80
Other: -1 Speed, Paralyzed (10%), -1 Accuracy

188.png

Skiploom
HP: 42
EN: 73
Other: -1 Speed, Paralyzed (10%)

EZOEU.gif

"Blizzard is shit and you should feel like shit."
 
You seem to have forgotten about Flash still.

Exploud: Ice Beam (Skiploom) > Ice Fang (Skiploom) > Icy Wind
Eelektross: Acid Spray (Electabuzz) > Grass Knot (Electabuzz) > Acid Spray (Electabuzz)
 
EZOEU.gif

"Ugh..."

Electabuzz: Cross Chop (Titanus)*3
IF Titanus is fainted, THEN redirect to Ma'ar Nasai
Skiploom: Solarbeam+Solarbeam (Titanus) --- Cooldown (Giga Drain Titanus) --- Leech Seed (Ma'ar Nasai)


604.png

Ma'ar Nasai
HP: 100
EN: 80
Other: none

295.png

Titanus
HP: 29
EN: 80
Other: Seeded (3a)

125.png

Electabuzz
HP: 80
EN: 80
Other: -1 Speed, Paralyzed (10%), -1 Accuracy

188.png

Skiploom
HP: 42
EN: 73
Other: -1 Speed, Paralyzed (10%)

Action 1:
Titanus used Ice Beam (Skiploom)!
Crit: [<=625] 5110/10000 (No)
Freeze: [<=1000] 6339/10000 (No)
Calculation: (10+4*1.5-3*1.5)*2.25=25.875
-7 Energy

Ma'ar Nasai used Acid Spray (Electabuzz)!
Crit: [<=625] 8492/10000 (No)
Calculation: 4+5*1.5-3*1.5=7
-5 Energy

Electabuzz used Cross Chop (Titanus)!
Full para: [<=1500] 6772/10000 (No)
Hit: [<=7000] 3122/10000 (Yes)
Crit: [<=1250] 8368/10000 (No)
Calculation: (10+4*1.5-3*1.5)*1.5=17.25
-11 Energy

Skiploom used Solarblast (Titanus)!
Full para: [<=1500] 6858/10000 (No)
Crit: [<=625] 9516/10000 (No)
Calculation: 27+3+2*1.5-3*1.5=28.5
-34 Energy
Titanus fainted!

Action 2:
Eelektross used Grass Knot (Electabuzz)!
Crit: [<=625] 5617/10000 (No)
Calculation: 6+5*1.5-3*1.5+4=13
-5.5 Energy

Electabuzz used Cross Chop (Ma'ar Nasai)!
Full para: [<=1500] 4438/10000 (No)
Hit: [<=7000] 1015/10000 (Yes)
Crit: [<=1250] 5969/10000 (No)
Calculation: 10+4*1.5-3*1.5=11.5
-15 Energy

Skiploom must recharge!

Action 3:
Ma'ar Nasai used Acid Spray (Electabuzz)!
Crit: [<=625] 660/10000 (No)
Calculation: 4+5*1.5-3*1.5+4=11
-5 Energy

Electabuzz used Cross Chop (Ma'ar Nasai)!
Full para: [<=1500] 2087/10000 (No)
Hit: [<=7000] 6306/10000 (Yes)
Crit: [<=1250] 7498/10000 (No)
Calculation: 10+4*1.5-3*1.5=11.5
-19 Energy

Skiploom used Leech Seed (Ma'ar Nasai)!
Full para: [<=1500] 6444/10000 (No)
-9 Energy

-3 HP for Ma'ar Nasai
+3 HP for Skiploom

END OF ROUND

604.png

Ma'ar Nasai
HP: 74
EN: 64
Other: Leech Seed (5a)

295.png

Titanus
HP: -16
EN: 73
Other: KOed

125.png

Electabuzz
HP: 50
EN: 35
Other: -4 Special Defense, Paralyzed (5%)

188.png

Skiploom
HP: 19
EN: 30
Other: Paralyzed (5%)

EZOEU.gif

"One down, one to go...."

Electabuzz: Facade --- Chill --- Facade
Skiploom: Giga Drain --- Chill --- Giga Drain
 
Eelektross: Bounce (Skiploom) > Giga Drain (Electabuzz) > Bounce (Skiploom)

IF Skiploom KO'd, THEN switch target to Electabuzz
 
604.png

Ma'ar Nasai
HP: 74
EN: 64
Other: Leech Seed (5a)

295.png

Titanus
HP: -16
EN: 73
Other: KOed

125.png

Electabuzz
HP: 50
EN: 35
Other: -4 Special Defense, Paralyzed (5%)

188.png

Skiploom
HP: 19
EN: 30
Other: Paralyzed (5%)

Action 1:
Ma'ar Nasai sprang up!

Electabuzz used Facade!
miss
-8 Energy

Skiploom used Giga Drain!
miss
-11 Energy

Ma'ar Nasai used Bounce (Skiploom)!
Hit: [<=8500] 6023/10000 (Yes)
Crit: [<=625] 5552/10000 (No)
Para: [<=3000] 8694/10000 (No)
Calculation: (9+4*1.5-1*1.5)*1.5=20.25
-10 Energy
Skiploom fainted!

Action 2:
Eelektross used Giga Drain (Electabuzz)!
Crit: [<=625] 5617/10000 (No)
Calculation: 8+5*1.5-3*1.5+8=19
-12 Energy
+9.5 HP

Electabuzz chilled!
+12 Energy

Action 3:
Ma'ar Nasai sprang up!

Electabuzz used Facade!
miss
-8 Energy

Ma'ar Nasai used Bounce (Electabuzz)!
Hit: [<=8500] 5737/10000 (Yes)
Crit: [<=625] 6318/10000 (No)
Para: [<=3000] 4273/10000 (No)
Calculation: (9+4*1.5-1*1.5)*2/3=9
-10 Energy

END OF ROUND

604.png

Ma'ar Nasai
HP: 83
EN: 32
Other: none

295.png

Titanus
HP: -16
EN: 73
Other: KOed

125.png

Electabuzz
HP: 22
EN: 31
Other: -3 Special Defense

188.png

Skiploom
HP: -1
EN: 19
Other: KOed

EZOEU.gif

"No! This cannot happen!"
 
EZOEU.gif

"GRRRRRRRRHHHH...."

Cross Chop*3

604.png

Ma'ar Nasai
HP: 83
EN: 32
Other: none

295.png

Titanus
HP: -16
EN: 73
Other: KOed

125.png

Electabuzz
HP: 22
EN: 31
Other: -3 Special Defense

188.png

Skiploom
HP: -1
EN: 19
Other: KOed

Action 1:
Signal Beam does 17 damage

Cross Chop does 11.5 damage

Action 2:
Hyper Beam KOs

604.png

Ma'ar Nasai
HP: 71
EN: 15
Other: none

295.png

Titanus
HP: -16
EN: 73
Other: KOed

125.png

Electabuzz
HP: -21
EN: 24
Other: KOed

188.png

Skiploom
HP: -1
EN: 19
Other: KOed

Battle #4:

Spr_Pt_Dahlia.png

Arcade Star Dahlia would like to battle!

"No need to worry. ♪ Let chance do what it does. Like surprises from the game board, life goes through twists and turns. No need to worry. ♪ Things will go as they will. But, enough of that. I know one thing for certain. You have arrived here not merely because you were lucky. Let us not waste any time. I wish to test your skills myself!"

36.png

Clefable(F)

Types:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Quiet Nature(+SpA, -Spe, -10% Evasion)
Stats
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

Abilities:
Magic Guard(Innate):This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

Moves:
After You
Amnesia
Aromatherapy
Attract
Belly Drum
Bestow
Bide
Blizzard
Body Slam
Bounce
Brick Break
BubbleBeam
Calm Mind
Captivate
Charge Beam
Charm
Copycat
Cosmic Power
Counter
Covet
Curse
Defense Curl
Detect
Dig
Double-Edge
DoubleSlap
Double Team
Drain Punch
Dream Eater
DynamicPunch
Echoed Voice
Encore
Endeavor
Endure
Facade
Fake Tears
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Frustration
Giga Impact
Grass Knot
Gravity
Growl
Headbutt
Heal Bell
Healing Wish
Helping Hand
Hidden Power
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Light Screen
Lucky Chant
Magical Leaf
Magic Coat
Mega Kick
Mega Punch
Meteor Mash
Metronome
Mimic
Minimize
Moonlight
Mud-Slap
Natural Gift
Nightmare
Pound
Present
Protect
Psychic
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Smash
Role Play
Rollout
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Sing
Skull Bash
Sleep Talk
Snatch
Snore
Softboiled
SolarBeam
Splash
Stealth Rock
Stored Power
Strength
Submission
Substitute
Sunny Day
Swagger
Sweet Kiss
Take Down
Telekinesis
Teleport
Thunder
Thunderbolt
ThunderPunch
Thunder Wave
Tickle
Toxic
Tri Attack
Trick
Uproar
Wake-Up Slap
Water Gun
Water Pulse
Wish
Wonder Room
Work Up
Zap Cannon
Zen Headbutt
MolluxFront.png

Mollux(F)

Types:

Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.


Bold Nature (+Def, -Att)
Stats
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20

Abilities:

Dry Skin(Innate): This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.


Moves:
Acid
Acid Armor
Acid Spray
Aqua Ring
Attract
Bide
Bind
Bug Bite
Calm Mind
Charm
Clear Smog
Confuse Ray
Double Team
Ember
Eruption
Explosion
Façade
Final Gambit
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Flash
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Helping Hand
Hidden Power
Hyper Beam
Inferno
Iron Defense
Knock Off
Lava Plume
Light Screen
Moonlight
Overheat
Protect
Rain Dance
Rapid Spin
Recover
Rest
Return
Round
Sleep Talk
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Solar Beam
Stealth Rock
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Toxic Spikes
Trick
Venoshock
Will-O-Wisp
Withdraw
222.png

Corsola(F)

Types:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.


Quiet Nature (+SpA, -Spe, -10% Evasion)
Stats
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 30 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

Abilities:
Regenerator(Innate): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Moves:
Amnesia
AncientPower
Aqua Ring
Attract
Barrier
Bide
Blizzard
Body Slam
Brine
Bubble
BubbleBeam
Bulldoze
Calm Mind
Captivate
Confuse Ray
Curse
Defense Curl
Dig
Double-Edge
Double Team
Earth Power
Earthquake
Endeavor
Endure
Explosion
Facade
Flail
Frustration
Hail
Harden
Headbutt
Head Smash
Hidden Power (Fire 7)
Ice Beam
Icicle Spear
Icy Wind
Ingrain
Iron Defense
Light Screen
Lucky Chant
Magic Coat
Mimic
Mirror Coat
Mist
Mud-Slap
Natural Gift
Nature Power
Power Gem
Protect
Psychic
Rain Dance
Recover
Reflect
Refresh
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Scald
Screech
Secret Power
Selfdestruct
Shadow Ball
Sleep Talk
Snore
Spike Cannon
Stealth Rock
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Surf
Swagger
Tackle
Toxic
Water Pulse
Whirlpool
232.png

Donphan(F)
*
Types:
*
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Careful Nature(+SpD, -SpA)
Stats
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 3
Weight Class: 5
Base Rank Total: 19
*
Abilities:
*
Sturdy(Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Moves:
AncientPower
Assurance
Attract
Block
Body Slam
Bounce
Bulldoze
Captivate
Charm
Counter
Curse
Defense Curl
Double-Edge
Double Team
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fire Fang
Fissure
Flail
Focus Energy
Frustration
Fury Attack
Giga Impact
Growl
Gunk Shot
Gyro Ball
Headbutt
Head Smash
Heavy Slam
Hidden Power
Horn Attack
Hyper Beam
Hyper Voice
Ice Shard
Iron Defense
Iron Tail
Knock Off
Last Resort
Magnitude
Mimic
Mud-Slap
Natural Gift
Odor Sleuth
Poison Jab
Protect
Rapid Spin
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Secret Power
Seed Bomb
Slam
Sleep Talk
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Tackle
Take Down
Thunder Fang
Toxic
Water Gun

Please pick your first two Pokemon!
 
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