Just a bit of a bug here. On a Pheromosa set, I tried giving it Savage Spin-Out in place of Megahorn, but when I used SSO, it didn't work and dealt no damage at all. What went wrong?
Savage spin off is a boosting Z-Move. It uses an item to increase the power of another Z-Move. Without a move to boost, it has 1 BP and does miniscule amounts of damage.Just a bit of a bug here. On a Pheromosa set, I tried giving it Savage Spin-Out in place of Megahorn, but when I used SSO, it didn't work and dealt no damage at all. What went wrong?
I'm going to add to this as I have used Galvanize Xurkitree.
It's not awful. It's not a mon I'd say never use. My low to mid ladder experience with it was mostly nailing and OHKOing Zygarde-100's on the switch with Ice Beam and / or getting walled by Pdon. It's power is extreme, and yes it can do silly things like OHKO specially defensive Registeel,
252+ SpA Choice Specs Galvanize Xurkitree Boomburst vs. 252 HP / 252+ SpD Registeel: 327-385 (89.8 - 105.7%) -- 37.5% chance to OHKO
but the meta is trending towards offense right now, and that means that Xurkitree will rarely get to fire off more than one attack, if that. Slow and frail is not a good combination. I ended up dropping Xurkitree for something else (Audino I think? Gengar-Mega?) and the team has worked much better since then. If the meta was more stallish then maybe Xurkitree's excessive power would be more suitable, but even then Electric typing does it no favors with a specs set (ground types, lightningrod, volt absorb, not that anyone uses those abilities, but every team has ground types except dumb Deo-A spam), and other sets... well I haven't tried them but they lack the same power. I'd be happy if someone makes it work well, maybe with Tailwind support or something, but I don't see Xurkitree as more than a gimmick.
Also, Water Bubble Ash-Greninja:
dat boi (Greninja-Ash) @ Choice Specs
Ability: Water Bubble
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Moongeist Beam
- Blizzard
- Water Shuriken
(obvious nickname is obvious)
First of all, take a look at Ash-Greninja's stats: 72 HP, 145 Atk., 67 Def., 153 SpA., 71 SpD., 132 Speed. When you see these, you know that Ash Greninja is like Kyogre on Red Bull. (Sort of.) Water Bubble buffs Steam Eruption to a MASSIVE base 220 power special move, with STAB making it base 330 power. I'm prepared for everything without an ability that gives a Water immunity to get REKT or at least burnt. No joke, this thing is like Kartana on the Special side: Fast and ultra destructive.
Let's be mean, shall we?
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Cosmoem @ Eviolite
Ability: Simple
EVs: 252 HP / 248 Def / 8 SpD
Calm Nature
- Quiver Dance
- Cotton Guard
- Stored Power
- Soft-Boiled
Cosmoem is already very bulky with 131 defenses, but tack on an Eviolite and you have something magical...and trolly. Thanks to Simple, it takes only one Cotton Guard to max out Cosmoem's Defense, and Quiver Dance is, well, Simple Quiver Dance. Oblivion Wing can heal you quite a bit after a couple of QDs, and Stored Power...well, you can guess the results I've gotten. This thing never dies, and it kills nearly everything in front of it. Except for Dark Types, of course, but that's why I chose Oblivion WIng over Recover.
Here is the problem with Cosmoem: Taunt bait, Imposter bait (Seriously, it has under 50 hp. I'm sure Chansey would love to have 255/131/131 bulk and a STAB Stored power, even with Cosmoems pitiful offenses), complete and utter Spectral Thief bait, 29 Special Attack (Less than SUNKERN!), not to mention many high ladder teams carry an Unaware wall, so even if you hit +6 in every stat you could reach, which is 500 BP, Unaware Mega Audino will be a 3HKO, with 252 HP / 0 Special Defense. And that 3HKO isn't even guaranteed (Sure, 99.5% chance, but that means that 0.5% of the time, it won't even 3HKO!). Mega Audino can just use Spectral Thief turn one and steal your +6 Defense, Special Defense, Special Attack, and Speed and baton pass it to an ally, leaving you dead and easy to sweep, ESPECIALLY if they have Hoopa-U or Shell Smash MM2Y. +6 500 bp Stored Power off of 194/160 Special Attack with STAB will 2HKO 252 HP / 252 Special Defense Assault Vest Unaware Zygarde Complete. Not to mention actually setting up will be horribly hard. After you set up 6x defense, then what? They switch in Sturdinja/Imposter Chansey/Deoxys-Attack (Which still outspeeds you even if you are at +6.)/Water Bubble Primal Kyogre/Unaware Mega Audino/Yvetal/Shell Smash Hoopa U/Zygarde Complete/Regigigas/A thousand other Pokémon/I think I proved my point. This set has merit, but it is on the wrong Pokémon with the wrong ability and the wrong moveset. You are better off with your standard Power Trip/Stored Power/Sunsteel or Moongeist/Shell Smash Dazzling Hoopa-U with a Focus Sash.
Ah well, you live and you learn. You had a nice line of thought though, but someone already beat you to it and got everyone to use Shell Smash Hoopa-U. You can't expect to have brilliance on the first try. Just ask any (sane) person. They'll agree.Thanks for the input! I'm not used to making my own sets, so I expected to bungle this up SOMEHOW.
Maybe you just want to use bad mons, that's cool and all, no harm done, a lot of people want to use bad mons, it can be fun to some extent. But if everyone posted every gimmick they ever ran on the thread it would be cluttered with shit.I've got a few more sets to show off. All of these Pokemon are on the same team. Please keep in mind that I'm probably terrible at this and would love feedback.
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Rotom-Fan @ Leftovers
Ability: Galvanize
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Boomburst
- Cotton Guard
- Baton Pass
- Vacuum Wave
The team I had this on was pretty darn frail, so I wanted a CG Passer. Galvanize Boomburst is probably one of the most destructive unboosted attacks you could ask for, and it hits through Substitute. Vacuum Wave is purely for priority purposes and because I couldn't think of anything else.
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Wailord @ Leftovers
Ability: Water Bubble
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Shift Gear
- Liquidation
- Aqua Jet
- Leech Life
I'll be honest, I think I just made this thing to have something with Water Bubble. Shift Gear lets Wailord outspeed some Grass types and hit them hard with Leech Life, and Aqua Jet/Liquidation can do decent damage thanks to the combination of Shift Gear and Water Bubble. There's probably other Pokemon that can use this set better, though. At least Wailord has a lot of HP.
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Crabominable @ Weakness Policy
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Ice Shard
- Power-Up Punch
- Avalanche
- Gear Grind
I just wanted to use Crabominable, okay? I thought a Technician set would be cool, and the Weakness Policy is for all of the things that can kill this guy. I don't really have anything to say about this.
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Masquerain @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Quiver Dance
- Oblivion Wing
- Bug Buzz
- Defog
I... have no excuse for this. There are probably so many Pokemon that could do this thing's job better, but sometimes you just have to go "Screw it, let's have some fun." Defog is for removing hazards, and Quiver Dance combined with Life Orb makes both of Masquerain's attacks hit hard. But other than that, you guys could name several Pokemon (probably several Bug/Flying types) that would benefit from this set more.
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Guzzlord @ Assault Vest
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 4 SpD
Careful Nature
- Dragon Rush
- Payback
- Leech Life
- Heavy Slam
Assault Vest and Fur Coat give this Beast some bulk. Heavy Slam deals with Fairy and Ice Types, Leech Life is reliable recovery, Dragon Rush hits pretty darn hard, and Payback uses Guzzlord's low speed to its advantage.
This set had a Cosmoem, too. Probably gonna keep it on there, though.
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Cosmoem @ Eviolite
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Bold Nature
- Thunder Wave
- Topsy-Turvy
- Searing Shot
- Stealth Rock
I made this before I learned about Prankster's nerf. As such, this Cosmoem HATES Dark types. Searing Shot is there over Steam Eruption to kill Bug types that could hurt Cosmoem, and Topsy-Turvy is very useful in this meta. Stealth Rock is there to add another purpose, but this set as a whole is probably mediocre.
I've got a few more sets to show off. All of these Pokemon are on the same team. Please keep in mind that I'm probably terrible at this and would love feedback.
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Rotom-Fan @ Leftovers
Ability: Galvanize
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Boomburst
- Cotton Guard
- Baton Pass
- Vacuum Wave
The team I had this on was pretty darn frail, so I wanted a CG Passer. Galvanize Boomburst is probably one of the most destructive unboosted attacks you could ask for, and it hits through Substitute. Vacuum Wave is purely for priority purposes and because I couldn't think of anything else.
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Wailord @ Leftovers
Ability: Water Bubble
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Shift Gear
- Liquidation
- Aqua Jet
- Leech Life
I'll be honest, I think I just made this thing to have something with Water Bubble. Shift Gear lets Wailord outspeed some Grass types and hit them hard with Leech Life, and Aqua Jet/Liquidation can do decent damage thanks to the combination of Shift Gear and Water Bubble. There's probably other Pokemon that can use this set better, though. At least Wailord has a lot of HP.
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Crabominable @ Weakness Policy
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Ice Shard
- Power-Up Punch
- Avalanche
- Gear Grind
I just wanted to use Crabominable, okay? I thought a Technician set would be cool, and the Weakness Policy is for all of the things that can kill this guy. I don't really have anything to say about this.
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Masquerain @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Quiver Dance
- Oblivion Wing
- Bug Buzz
- Defog
I... have no excuse for this. There are probably so many Pokemon that could do this thing's job better, but sometimes you just have to go "Screw it, let's have some fun." Defog is for removing hazards, and Quiver Dance combined with Life Orb makes both of Masquerain's attacks hit hard. But other than that, you guys could name several Pokemon (probably several Bug/Flying types) that would benefit from this set more.
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Guzzlord @ Assault Vest
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 4 SpD
Careful Nature
- Dragon Rush
- Payback
- Leech Life
- Heavy Slam
Assault Vest and Fur Coat give this Beast some bulk. Heavy Slam deals with Fairy and Ice Types, Leech Life is reliable recovery, Dragon Rush hits pretty darn hard, and Payback uses Guzzlord's low speed to its advantage.
This set had a Cosmoem, too. Probably gonna keep it on there, though.
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Cosmoem @ Eviolite
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Bold Nature
- Thunder Wave
- Topsy-Turvy
- Searing Shot
- Stealth Rock
I made this before I learned about Prankster's nerf. As such, this Cosmoem HATES Dark types. Searing Shot is there over Steam Eruption to kill Bug types that could hurt Cosmoem, and Topsy-Turvy is very useful in this meta. Stealth Rock is there to add another purpose, but this set as a whole is probably mediocre.
Thank you to everyone that's given me advice so far. I know that there are plenty of Pokemon in Ubers and OU that shine brighter than anything else in BH, but that just seems so...annoying and repetitive to me. I want to use Pokemon that would normally be ignored or outclassed. In a meta where nearly every Pokemon can be viable in some way, I want to be original with my choices. Basically, I prefer treating this less like a tiered sort of thing and more of an excuse to use nearly any Pokemon I can think of. Granted, I'm still gonna play to win with these, but for the most part I wanna be different. So maybe instead of replacing the Pokemon on my team, can anyone give me advice on how to work with the mons I've displayed? I'd greatly appreciate it.
Unfortunately the opposite is true. Not every Pokemon can be viable in BH, just like not every Pokemon can be viable in OU, etc. This is a tier like any other tier - not a place to show that you are "different" because you want to use not very-viable-Pokemon. Some of us could probably show you a passable team with some of those Pokemon, but the team probably wouldn't make it out of low / mid ladder, to be honest.
My suggestion would be to follow the norm until you know what you're doing. Don't try to be innovative / different until you've actually played the tier for a whole lot of time. Many of us would love to help you, but please don't go into BH thinking its a place where "every pokemon is viable", as it really isn't such.
If you would like someone to help you learn the ropes, I'd love to teach you and if you would like to take me up on this offer - just send me a DM here on the forums. Anyhow, sorry if this came off a bit harsh, we're all pretty nice here really.
I've found, stolen, and tested something entirely disgusting that should never happen, and so...
http://replay.pokemonshowdown.com/gen7balancedhackmons-485754159
Petition to ban Harvest from G7BH ASAP, or at least the ability to Leppa Z-Moves.
Yes, I know this means I won't be able to use Fck 2 u anymore. I don't want to, it's almost as cancerous as Sash Deo-Ax6 teams. I've simply used it here to showcase how entirely disgusting it is. Not to mention that if two people using this strat meet and both of the users end up on the field at the same time, it activates Endless Battle Clause, which is another can of worms because one way or another, someone's getting dicked in that equation despite the fact that in no way is it an endless battle because basically the Pokemon's entire moveset is nuke moves.
http://replay.pokemonshowdown.com/gen7balancedhackmons-485779912
You know, like this.
I would say this in chat, but my new Showdown name has yet to hit being a week old, so I'm not allowed to talk in the chats about it.
Also note that using the Leppa the user does start with triggers the notice of using a Leppa it supposedly did not start with as well.
That's how it worked last gen. You need the ability multitype to change type.On an unrelated note, Arceus isnt being typed correctly. A mon teambuilt as arceus fairy is still normal typed in battle.