
A strong breeze of fresh air and a peaceful day for all the wild Pokemon to relax and enjoy themselves as they listen to Pichu play his small guitar. Ah what a wonderful day to be alive!
The two trainers didn't want to interrupt the Pichu's performance so they continue searching for a location to battle in...

They all finally settled on a place to battle, and luckily they can still hear Pichu's music from here so that's a nice bonus right? The trainers split to their teams and readied themselves for a fun and exciting experience!
Da Rulez said:3v3 3* Singles
2 day DQ
3 Subs
Items Off
Switch = OK
First order by coinflip
Mowtom

Bronzong [Burans] (NB)
Tier: ★★★☆☆
Type: Steel / Psychic
Abilities: Levitate / Heatproof / Heavy Metal (Unlocked)
- This Pokemon naturally floats above the earth when released or easily takes flight, granting the Hovering status. Ground moves can still hit.
- This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
- The Pokemon's body structure is immensely dense, doubling its actual weight.
Stats:
HP: 80
Atk: 4
Def: 5
SpA: 4
SpD: 5
Spe: 33
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Attacks (77):
Physical
Body Press
Bulldoze
Earthquake
Explosion
Facade
Feint Attack
Frustration
Giga Impact
Gyro Ball
Heavy Slam
Iron Head
Natural Gift
Payback
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Strength
Tackle
Zen Headbutt
Special
Confusion
Charge Beam
Dream Eater
Extrasensory
Flash Cannon
Future Sight
Grass Knot
Hex
Hidden Power (Fire)
Hyper Beam
Psychic
Psyshock
Psywave
Round
Shadow Ball
Solar Beam
Weather Ball
Status
Ally Switch
Block
Calm Mind
Confide
Confuse Ray
Double Team
Endure
Flash
Guard Swap
Heal Block
Hypnosis
Imprison
Iron Defense
Light Screen
Metal Sound
Power Swap
Protect
Psych Up
Psychic Terrain
Rain Dance
Recycle
Reflect
Rest
Rock Polish
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Snore
Speed Swap
Stealth Rock
Substitute
Sunny Day
Swagger
Telekinesis
Toxic
Trick
Trick Room
Wonder Room

Mimikyu [Months] (F)
Tier: ★★★☆☆
Type: Ghost / Fairy
Ability: Disguise
- When this Pokémon is initially sent out in a match, it hides behind a disguise. This disguise will block direct damage from one damaging move (if the attack is a multi-hit move, it will absorb one hit from the move, reducing the BAP of the attack) before fading.
Stats:
HP: 80
Atk: 4
Def: 4
SpA: 3
SpD: 5
Spe: 96
Size Class: 1
Weight Class: 1
Attacks (71):
Physical
Astonish
Beat Up
Drain Punch
Facade
Feint Attack
Fling
Frustration
Giga Impact
Leech Life
Payback
Phantom Force
Play Rough
Return
Scratch
Shadow Claw
Shadow Sneak
Slash
Thief
Wood Hammer
X-Scissor
Special
Charge Beam
Dark Pulse
Dazzling Gleam
Draining Kiss
Dream Eater
Giga Drain
Hex
Hidden Power (Ground)
Hyper Beam
Infestation
Psychic
Round
Shadow Ball
Snore
Thunder
Thunderbolt
Status
Attract
Baby-Doll Eyes
Bulk Up
Charm
Confide
Copycat
Curse
Destiny Bond
Double Team
Embargo
Endure
Grudge
Hone Claws
Light Screen
Magic Room
Mimic
Nightmare
Pain Split
Protect
Psych Up
Rest
Safeguard
Screech
Sleep Talk
Splash
Substitute
Swagger
Swords Dance
Taunt
Thunder Wave
Toxic
Trick
Trick Room
Will-O-Wisp
Work Up

Phione [Pileus] (NB)
Tier: ★★★☆☆
Type: Water
Ability: Hydration
- This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Stats:
HP: 90
Atk: 4
Def: 4
SpA: 4
SpD: 4
Spe: 80
Size Class: 1
Weight Class: 1
Attacks (40):
Physical
Dive
Facade
Fling
Frustration
Natural Gift
Return
Secret Power
U-turn
Waterfall
Special
Blizzard
Brine
Bubble
Bubble Beam
Dazzling Gleam
Grass Knot
Hidden Power (Ground)
Ice Beam
Round
Scald
Surf
Water Pulse
Whirlpool
Status
Acid Armor
Aqua Ring
Charm
Confide
Double Team
Endure
Hail
Protect
Psych Up
Rain Dance
Rest
Safeguard
Sleep Talk
Substitute
Supersonic
Swagger
Toxic
Water Sport
Snom

Tini [♀] Dragonite [Stage: 3]
Type: Dragon / Flying
Hidden Power Type: Steel
[Abilities]
Inner Focus
This Pokemon has unshakable mental composure. It is immune to Intimidate. Also, Flinching does not prevent it from acting, but if it has another ability that would be activated by flinching, that ability still activates.
Multiscale
This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Tini is a shy, sweet Pokemon that prefers not to fight, often serving as a mediator and generally taking a back seat in fights. However, do not let this demeanor fool you, as her skills are incredible when she uses them.
Birthplace: Unknown
Caught at: Lake of Rage
Birthplace: Unknown
Caught at: Lake of Rage
[Stats and Nature]
Nature: Serious
HP: 90
Atk: 6
Def: 4
SpA: 5
SpD: 5
Speed: 80
Size Class: 4
Weight Class: 6
[Moves]
View attachment 220399
Aerial Ace
Aqua Jet
Aqua Tail
Bide
Body Slam
Brick Break
Brutal Swing
Bulldoze
Cut
Dive
Double-Edge
Dragon Claw
Dragon Rush
Dragon Tail
Dynamic Punch
Earthquake
Extreme Speed
Facade
Fire Punch
Fling
Fly
Focus Punch
Frustration
Fury Cutter
Giga Impact
Headbutt
Horn Drill
Ice Punch
Iron Tail
Mud Slap
Power-Up-Punch
Outrage
Rage
Return
Rock Slide
Rock Smash
Rock Tomb
Skull Bash
Sky Drop
Slam
Steel Wing
Stone Edge
Strength
Take Down
Thunder Punch
Waterfall
Wing Attack
Wrap
Zap Cannon
View attachment 220398
Blizzard
Bubble Beam
Dragon Breath
Dragon Pulse
Dragon Rage
Fire Blast
Flamethrower
Focus Blast
Hidden Power
Hurricane
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Natural Gift
Razor Wind
Round
Secret Power
Shock Wave
Snore
Surf
Swift
Thunder
Thunderbolt
Twister
Water Gun
Water Pulse
Whirlpool
View attachment 220402
Agility
Attract
Captivate
Confide
Curse
Defog
Detect
Double Team
Dragon Dance
Endure
Hail
Haze
Hone Claws
Leer
Light Screen
Mimic
Mist
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Safeguard
Sandstorm
Sleep Talk
Substitute
Sunny Day
Supersonic
Swagger
Thunder Wave
Toxic


Rara [♀] Gardevoir [Stage: 3]
Type: Psychic / Fairy
Hidden Power Type: Ice
[Abilities]
Synchronise
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions
Telepathy
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Originally rather quiet (I was going to say, quite quiet, but I rather avoid the reference), Rara has learnt over the course of my travels to be a bit more outspoken. Her incredible skills (which includes, but is not limited to, limited mind reading, detecting the presence of Pokemon, and long-range telephathy with Pokemon and humans alike) makes her a valuable member, as well as a good head for battles!
Birthplace: Petalburg Woods
Caught at: Petalburg Woods
Birthplace: Petalburg Woods
Caught at: Petalburg Woods
[Stats and Nature]
Nature: Serious
HP: 80
Atk: 3
Def: 3
SpA: 6
SpD: 5
Speed: 80
Size Class: 3
Weight Class: 3
[Moves]
View attachment 220399
Body Slam
Draining Kiss
Facade
Fire Punch
Fling
Frustration
Giga Impact
Ice Punch
Knock Off
Mega Kick
Mega Punch
Return
Shadow Sneak
Snatch
Thief
Thunder Punch
Zen Headbutt
View attachment 220398
Charge Beam
Confusion
Dazzling Gleam
Disarming Voice
Dream Eater
Echoed Voice
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power
Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Moonblast
Mystical Fire
Natural Gift
Psybeam
Psychic
Psyshock
Round
Secret Power
Shadow Ball
Shock Wave
Snore
Stored Power
Swift
Synchronize
Thunderbolt
View attachment 220402
Ally Switch
Attract
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Double Team
Destiny Bond
Disable
Endure
Encore
Flash
Growl
Grudge
Guard Swap
Healing Wish
Heal Pulse
Helping Hand
Hypnosis
Imprison
Life Dew
Light Screen
Lucky Chant
Magic Room
Mean Look
Memento
Misty Terrain
Power Swap
Protect
Psychic Terrain
Psych Up
Rain Dance
Recycle
Reflect
Rest
Safeguard
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room


Lulu [♂] Lucario [Stage: 3]
Type: Steel / Fighting
Hidden Power Type: Water
[Abilities] (note: Adaptability is only for Lucario-Mega)
Steadfast
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Inner Focus
This Pokemon has unshakable mental composure. It is immune to Intimidate. Also, Flinching does not prevent it from acting, but if it has another ability that would be activated by flinching, that ability still activates.
Justified
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
Lulu was a hotheaded Pokemon from the moment he hatched, immediately challenging Rara to a battle (and also leaving Tini appalled by his bloodthirstiness). However, with so little experience, it was no wonder he lost to her. After traveling with me for so long, he has changed drastically, becoming less hotheaded and thinking more, his battling skills have improved and he is more willing to learn. He still fights Rara at every opportunity, hoping to increase his prowess!
Birthplace: Unknown
Caught at: N.A. (Hatched from egg gifted by a trainer)
Birthplace: Unknown
Caught at: N.A. (Hatched from egg gifted by a trainer)
[Stats and Nature]
Nature: Serious
HP: 80
Atk: 5
Def: 3
SpA: 5
SpD: 3
Speed: 90
Size Class: 3
Weight Class: 4
[Moves]
View attachment 220399
Blaze Kick
Bite
Bone Rush
Brick Break
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Counter
Cross Chop
Crunch
Dig
Drain Punch
Earthquake
Extreme Speed
Facade
Feint
Fling
Focus Punch
Force Palm
Frustration
Giga Impact
High Jump Kick
Ice Punch
Iron Tail
Low Kick
Low Sweep
Mega Kick
Mega Punch
Metal Claw
Meteor Mash
Payback
Poison Jab
Power-Up-Punch
Quick Attack
Retaliate
Return
Revenge
Reversal
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Shadow Claw
Sky Uppercut
Stone Edge
Strength
Thunder Punch
Zen Headbutt
View attachment 220398
Aura Sphere
Dark Pulse
Dragon Pulse
Final Gambit
Flash Cannon
Focus Blast
Hidden Power
Hyper Beam
Natural Gift
Psychic
Round
Secret Power
Shadow Ball
Snore
Swift
Vacuum Wave
Water Pulse
View attachment 220402
Agility
Attract
Bulk Up
Calm Mind
Captivate
Confide
Copycat
Detect
Double Team
Endure
Focus Energy
Follow Me
Foresight
Heal Pulse
Helping Hand
Hone Claws
Howl
Iron Defense
Laser Focus
Life Dew
Me First
Metal Sound
Mind Reader
Nasty Plot
Protect
Quick Guard
Rain Dance
Rest
Roar
Scary Face
Screech
Sleep Talk
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Work Up