heres my desoland / opulse cinderace pivot, tlens / sf and mguard sets. id nominate it for around mid (def better ceruledge)
sun pivotCinderace @ Heavy-Duty Boots
Ability: Desolate Land
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- U-turn
- Swords Dance
tlens / sfCinderace @ Life Orb
Ability: Tinted Lens
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- Taunt
- Swords Dance
mguard x2 (idk i have one more defensive and one offensive)
defensive mguardCinderace @ Leftovers
Ability: Magic Guard
Tera Type: Fire
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Will-O-Wisp
- Flare Blitz
- U-turn
- Court Change
offensive mguardi dont mind writing an analysis for cinder if no one has reserved the spot yetCinderace @ Life Orb
Ability: Magic Guard
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- High Jump Kick
- Flare Blitz
- U-turn
Isn't it a bit too early to write Ace? Well whatever. In terms of the sets MG defensive I don't think is a thing, just slashing the SD in offensive MG with Wisp or Court Change is fine (Ace's bulk isn't real even if invested into + no recovery so I think the set would be terrible anyway). I've never seen Tinted but I guess go for it, U-Turn and Band would still seem like an option on it though. Also where is OPulse? If it's DLand, slash it. Also Life Orb, Band should be there and Will O Wisp and Court Change should be slashed with SD imo (Or you could make an SD variant or non-SD but I doubt it's needed)