Pokémon Aggron

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Is Latias a good teammate for this guy? It can pass Wishes and resists all of Aggron weaknesses, and it can set up Reflect because Aggron really needs this so it can take less than 20% from Terrakion Close Combats
Or this, or Lunatone passing Cosmic Power boosts to it. Hey, it still resists 2 of Aggron's weaknesses lol
 
While Sturdy is the more reliable ability, I can't help but wonder... Does Heavy Metal give any notable difference with Heavy Slam? I doubt it, due to the attack drop you get from not Mega Evolving, but is there a way to run calcs? Honkalculator doesn't have an option for factoring in Heavy Metal.
 
Aggron has never and more than likely will never be viable at a high level due to its very poor stat distribution and its incredbly shit offensive and defensive typing. I think being a steel type actually holds aggron back more than it helps him due to the fact it adds nothing to an offensive aggron set and aggron is too weak to Special attacks and has weaknesses to common physical attacking types that his huge defense is rendered useless. Being 4X weak to fighting and ground while also being weak to water makes aggron weak to 3 OUT OF 4 of the most common offensive types, while resisting the other one in dragon. Maybe if aggron dropped a bit of def (esp in mega mode) and it was shifted into speed or even special defense (tbh if megagron had like -50 def but +50 SpD under sandstorm it could take a lot of shit while attempting to do something) aggron would be in a much better place. Right now even with a cool new megavolution i just cant see aggron being any better in higher tiers than it has been in the past
EDIT: with high talonflame usage aggron might actually be able to stay remotely relevant in OU for as long as the talonflame hype remains
 
Aggron has never and more than likely will never be viable at a high level due to its very poor stat distribution and its incredbly shit offensive and defensive typing. I think being a steel type actually holds aggron back more than it helps him due to the fact it adds nothing to an offensive aggron set and aggron is too weak to Special attacks and has weaknesses to common physical attacking types that his huge defense is rendered useless. Being 4X weak to fighting and ground while also being weak to water makes aggron weak to 3 OUT OF 4 of the most common offensive types, while resisting the other one in dragon. Maybe if aggron dropped a bit of def (esp in mega mode) and it was shifted into speed or even special defense (tbh if megagron had like -50 def but +50 SpD under sandstorm it could take a lot of shit while attempting to do something) aggron would be in a much better place. Right now even with a cool new megavolution i just cant see aggron being any better in higher tiers than it has been in the past
EDIT: with high talonflame usage aggron might actually be able to stay remotely relevant in OU for as long as the talonflame hype remains

Mega Aggron loses the rock typing, so it's only Steel (really, this was stated many time in this thread). That means no water weakness, no 4X weak, Sandstorm doesn't boost SPD, and it doesn't like Talonflame that much (though it's so bulky that it can still tank a +2 Flare Blitz and not die. Well, it will be near death, so it will be useless after taking the hit). Also, Mega Aggron has no business being offensive (which is better left on regular Aggron that can hold Life Orb/Choice Band and still has STAB on Head Smash), being a tank instead... and a damn good one at that IMO.

Anyway, about the teammate thing, i was thinking here and maybe thought Togekiss is worth a shot too. Unlike Latias, it's not Pursuit weak. Aggron in return is immune to Poison and resists Ice, Steel and Rock, leaving only Electric to cover (and Fire on Togekiss case). It's still very bulky and will pass Wishes to Aggron just as fine as Latias (though Latias does tank special attacks better with the electric/water/fire resists).
About Aggron itself... i can't decide on a set. Even it's STAB is hard to choose lol. It's a good thing, it means it has a diverse movepool, at least fot attacking options.
 
Aggron has never and more than likely will never be viable at a high level due to its very poor stat distribution and its incredbly shit offensive and defensive typing. I think being a steel type actually holds aggron back more than it helps him due to the fact it adds nothing to an offensive aggron set and aggron is too weak to Special attacks and has weaknesses to common physical attacking types that his huge defense is rendered useless. Being 4X weak to fighting and ground while also being weak to water makes aggron weak to 3 OUT OF 4 of the most common offensive types, while resisting the other one in dragon. Maybe if aggron dropped a bit of def (esp in mega mode) and it was shifted into speed or even special defense (tbh if megagron had like -50 def but +50 SpD under sandstorm it could take a lot of shit while attempting to do something) aggron would be in a much better place. Right now even with a cool new megavolution i just cant see aggron being any better in higher tiers than it has been in the past
EDIT: with high talonflame usage aggron might actually be able to stay remotely relevant in OU for as long as the talonflame hype remains

Megaggron not only loses its rock typing but also gains filter as an ability meaning it can take even SE physical hits a lot better. It will surely be at least a contender for OU with 140 base attack and a gargantuan defense.

On the talonflame note- what takes more damage from a +2 flare blitz, normal or mega?
 
On the talonflame note- what takes more damage from a +2 flare blitz, normal or mega?
Mega Aggron takes x1.5 damage from Fire moves compared to regular Aggron's x1.0, and in Mega Evolving, its Def increases by 100 before applying nature. 100 is about 20-25% of regular Aggron's Def, depending on EV investment, so it won't make up the difference.
 
Ice Punch and Fire Punch are moves from last gen only right?

I need one more move:
Earthquake
Stone Edge
Heavy Slam

Is there any Pokemon that resist these three moves? Maybe I'll add substitute, I don't need speed boosting stuff and he can't learn Swords Dance.
What do you think?
 
Haven't seen this thing work once in OU. Not having a recover move kills it. It might kill one thing before it goes down, but you don't really want to use your mega slot on that. Somebody mentioned a Resttalk dtail set that I think might be his best bet, since it's usually a 3HKO to kill him, and he can do some shuffling before that happens and maybe an attack or two. I'm not even sure if shuffling will work as well this gen, though. He even takes a decent amount of damage from Talonflame since he lost the Rock typing.
 
What do you think of this?

Aggron @Aggronite
Careful
100 HP 156 Def 252 SpDef

Stealth Rocks
Power-Up Punch
EQ
Iron Head

What do you think? Switch in on something safe, Power-Up Punch, get to +1 that way you can sort of get back those missing attack investment while having great bulk all round. Doable?
 
I tried:
Aggron @Aggronite
Calm
252 HP 252 SpDef

Dragon Tail
Roar
Rest
Sleep Talk

Pretty decent at racking up entry hazards and preventing set-up sweepers due to Filter and his already monstrous Defense stat. It wasn't anything extraordinary though, and mostly useful for the surprise factor.
 
I really wanted to use Megaggron, but he's just... so weak? I don't know, maybe I was doing it wrong, but it couldn't really wall any of the physical sweepers, and it just can't hit back hard enough to justify it.
It does take hits like a champ, but with no real killing power and a weak status pool, I don't see how it's worth using.
 
I am thinking of pairing him up with a Wish Passer like Sylveon to make up for the lack of recovery. As for Moveset, I am sure someone here already suggested this, but I thought this up last night.

Aggron @ Aggronite
Thunderwave
Iron head
Earthquake
Rock Slide

252 Attack, 252 HP, 6 Defense, Impish Nature

It will have sticky web support as well.
 
wtf how could a mega aggron outspeed my mega scizor? Is it possible if he has speed nature and max ev's on speed?

My scizor as some ev's but not max.

He used fireblast and killed me in two hits.
 
wtf how could a mega aggron outspeed my mega scizor? Is it possible if he has speed nature and max ev's on speed?

My scizor as some ev's but not max.

He used fireblast and killed me in two hits.
Uninvested Mega Scizor has 186 Speed. Aggron can get up to 199 Speed even with a neutral nature. So yeah it's possible. Don't know what kind of Aggron would be using its base 60 SpA and base 50 Spe when it has 140 Atk and 230 Def, but as dumb as it is, it's possible.
 
Been using an Iron Head/Thunderwave paraflinch Megaaggron, its ok but cant really decide if its better to invest on hp or sp def. Other two moves are EQ and Stone edge.
 
Mega Aggron is ok. Without rest/talk set, it does face a ton of problems though which will render it completely useless seeing as it's suppose to be a physical wall, but doesn't take hits on the special side very well. A will-o-wisp burn will make it complete useless without rest or aromatherapy support and there are a lot of will-o-wisp users that can deal with Aggron. Rotom-W walls this thing like no tomorrow and almost everyone uses one on their team. He has very high attack, but no real good STAB moves to make it work that well except Heavy Slam (which is weaker on heavy opponents).

I think Florges or Sylveon are the best partners for it as both of them get a status healing move, wish passing, and offer very high special defensive bulk (Aggron covers the steel and poison weakness they both have).
 
What do you think of this?

Aggron @Aggronite
Careful
100 HP 156 Def 252 SpDef

Stealth Rocks
Power-Up Punch
EQ
Iron Head

What do you think? Switch in on something safe, Power-Up Punch, get to +1 that way you can sort of get back those missing attack investment while having great bulk all round. Doable?

I like this build (very similar to the one i'm using), but i would still add up some Atk EV just to be safe
 
Unless I'm reading it incorrectly, Filter reduces the damage BY 25%, not TO 25%-- ie. a 4x super effective attack now down only 3x-- which will still destroy this poke. Well, it can survive a Terrakion Close Combat now anyway...
You forgot to take off the rock type I am betting, or up the defense to 230.

Yep, Mega Aggron becomes pure Steel type so Close Combat becomes 2x multiplier then Filter reduces it by 25% more making the total 1.75 damage multiplier (If I'm correct). With it's 'Great Wall of China' Defense, I think Terrakion has no absolute chance if Mega Aggron drives EQ or an Iron Head especially. Unless your 1v1 a Normal Aggron off the bat. Then sure Terrakion can do just that... but who in the right mind wouldn't Mega?
 
Yep, Mega Aggron becomes pure Steel type so Close Combat becomes 2x multiplier then Filter reduces it by 25% more making the total 1.75 damage multiplier (If I'm correct). With it's 'Great Wall of China' Defense, I think Terrakion has no absolute chance if Mega Aggron drives EQ or an Iron Head especially.

252+ Atk Choice Band Terrakion Close Combat vs. 252 HP / 252+ Def Filter Mega Aggron: 186-220 (54 - 63.9%)

There's always some attacks you don't want to take.
 
252+ Atk Choice Band Terrakion Close Combat vs. 252 HP / 252+ Def Filter Mega Aggron: 186-220 (54 - 63.9%)

There's always some attacks you don't want to take.

I made a mistake. Filter makes damage to 1.5 actually, oops, but your calculations would be the same right? What other mons such as OU's are capable of Choice Band 2HKO Mega Aggron?
 
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