Done Add a new mode that includes all Pokemon

I've been thinking about this since the first Gen 8 match I had on Showdown. I don't think there's anyone who wouldn't want to see all old Pokemon return, is there?

I imagine a mode where we treat Gen 8 as an extension of Gen 7.
  • Every single Pokemon is in.
  • Megas are still in
  • Z-moves are in (debatable, I suppose)
  • Moves and abilites attainable in older generations, but not in Gen 8, are in
I think this would be a lot of fun! I've named it Alt8 as an early descriptor.

Now, as for the challenges involved:
  • Tiers. For this to work and be playable, we would likely have to implement a range of parallell tiers. Something like [Alt8] OU, [Alt8] UU, etc.This would involve a lot of work, obviously, and I can see this as a potential roadblock. However, even with rough and relatively unmaintained tiers, I still think this Alt8 mode could be quite fun.
  • Dynamax. Should it be allowed or not? The eventual decision made on regular Gen 8 OU Dynamaxing will likely be indicative, but it might be the case that it deserved a separate look in the Alt8 format.
  • Disparity from any console game. I'm less sure this matters, but it might be a demotivating factor for some that this Alt8 mode will have no GameFreak console game as a source of truth. It might be seen as more of a fan game.
  • Time involved in making this. Obviously someone at Showdown will have to dedicate what I assume is a rather large chunk of time to get this up and running. Unless someone believes in the concept, finds it cool, and wants to dedicate time to it, it won't happen. I don't have much of a suggestion for how to overcome this. If relevant, I wouldn't mind getting it started myself – my profession is computer science and web development. I assume this sort of application should happen through a different channel than a forum post, however.
What do you think? I'm eager to hear others' thoughts, and I'm more than willing to concede that my initial proposal likely isn't perfect. I hope there's enthusiasm for it, though! There certainly is with me.
 
this format exists already - it's called National Dex. It does have a few bans of Uber mons but otherwise yes it's everything.
every other mon, Dynamax, ZMoves, Megas, etc.
Screen Shot 2019-11-21 at 12.17.49 PM.png
 
Oh wow, cool! Thank you! Both for the the informative response and the impressive speed of it. Sorry for the wasted thread, then.

If you don't mind me asking, are there any initial thoughts about advertising this as a serious format, adding more tiers, etc?
 
I think that it's been confirmed that it would remain untiered and be considered as an other metagame. Official tournaments & major competitive events will revolve around the Pokémon available in the gen 8 games.
 
And
1- Mewtwo Is Illegal on National Dex
2-Eletricity (i don't remember he's /she's name) and Melmetal G-max Is Unrealesed ... why?
As has been said by HoeenHero, its just visual bug, the validator is the most important part of validating a team.

Mewtwo is illegal because national dex beta is basically OU, so most ubers from gen 7 would be banned from there.

As for the second situation, its because they're listed in the code of gen 8, but they aren't actually available yet, in the game. Those tiers listed beside the sprite are based on the main singles tiers of that generation.
 
So when the national dex il be (complete)? Without unreleased and illegal pokemon like ultra necrozma banned dmNecrozma illegal and dwNecrozma
National Dex AG allows any pokemon legally obtainable on cart. Its basically anything goes but national dex.

National Dex (beta) bans the following:
Arceus, Blaziken, Darkrai, Deoxys, Dialga, Eternatus, Genesect, Gengar-Mega, Giratina, Groudon, Ho-Oh, Kangaskhan-Mega, Kyogre, Kyurem-Black, Kyurem-White, Landorus-Base, Lucario-Mega, Lugia, Lunala, Marshadow, Mewtwo, Naganadel, Necrozma-Dawn-Wings, Necrozma-Dusk-Mane, Palkia, Pheromosa, Rayquaza, Reshiram, Salamence-Mega, Shaymin-Sky, Solgaleo, Xerneas, Yveltal, Zacian, Zamazenta, Zekrom, Moody, Power Construct, Shadow Tag, Baton Pass

Both are working properly bar the teambuilder visual issue which we will get to when we have time.
 
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