Absol

Wait. I got it.

Absol's best set
Absol@Leftovers
Nature: Naughty
EVs: 10 HP/100 Atk/100 Def/100 SpA/100SpD/100 Spe
-Claw Sharpen
-Ice Beam
-Thunderbolt
-Dark Pulse

The EVs are for more balanced bulk, offense, and speed. Claw Sharpen is the boosting move of choice on this set as it increases the strength and accuracy of Absol's moves. Ice Beam and Thunderbolt provide great coverage while Dark Pulse is the STAB of choice.
 
Wait. I got it.

Absol's best set
Absol@Leftovers
Nature: Naughty
EVs: 10 HP/100 Atk/100 Def/100 SpA/100SpD/100 Spe
-Claw Sharpen
-Ice Beam
-Thunderbolt
-Dark Pulse

The EVs are for more balanced bulk, offense, and speed. Claw Sharpen is the boosting move of choice on this set as it increases the strength and accuracy of Absol's moves. Ice Beam and Thunderbolt provide great coverage while Dark Pulse is the STAB of choice.

HOLY CRAP

IT'S SPECIAL ABSOL!

EVs: There's a reason why Arceus, the best pokemon in the world, is evved like this. 10 of each vitamin, just like the balanced pokemon it is. Absol's name is practically right next to Arceus, and who doesn't want to be as good as Arceus? Geezus smogon, why haven't we done this before?

Naughty: none of this Modest shit. Absol needs it's fucking attack! Who wouldn't want to hit themselves 10% harder when confused, or take special attacks 10% less well?

Leftovers: Because Absol has three attacks and a boosting move, it needs some classic recovery to help take hits in conjunction with it's excellent defenses and moderate investment. Who needs Life Orb, after all, when you've got the same special attack as Blissey, right?

Claw Sharpen: This is where the genius part comes in. With Claw Sharpen, you raise your attack. When those damn Machamps Dynamicpunch you, you can hit yourself harder in confusion. And WHO DOESN'T WANT TO HIT THEMSELVES HARDER? That Accuracy boost handily pumps up your three 100% accuracy moves, Absol ain't gonna take no Brightpowder +6 Evasion Glaceons in the Hail, dammit.

Dark Pulse: Here is where the power is. Night Slash has a puny 75 base power, Sucker Punch is damn unreliable, but Dark Pulse has that amazing 80 base power, like Crunch, except it's a DARK FIREBALL! None of this biting shit, get yourself an Absol shooting DEADLY ACCURATE DARK FIREBALLS TODAY!

Problem is, shit like Skarmory and Shiftry with specially defensive evs, amazingly, don't keel over in one shot. This is where Ice Beam and Thunderbolt come in. With coverage only walled by a few puny things like Magnezone, nothing can stand a hit from solid 95 base power neutral coverage.

Who needs Swords Dance? Hell, why did we wait for Platinum for Superpower? GET YOURSELF A TASTE OF ABSOL'S BEST SET EVER!
 
Thx for the special absol. Had some issues revenge killers ruin absol. Vaperon and blessy both can stall the fuck out. you.

Other issues I faced.
Absol with LO will die with a sandstorm.
Priority users that can take a sucker punch WILL kill absol.
Arecues is great for the fact that he can takes hits,recover and then setup on ANYTHING.
 
I still think that Scarfed Absol is probably the best set, except of course special absol, which, let's face it, is better than Arceus.
 
HOLY CRAP
Claw Sharpen: This is where the genius part comes in. With Claw Sharpen, you raise your attack. When those damn Machamps Dynamicpunch you, you can hit yourself harder in confusion. And WHO DOESN'T WANT TO HIT THEMSELVES HARDER? That Accuracy boost handily pumps up your three 100% accuracy moves, Absol ain't gonna take no Brightpowder +6 Evasion Glaceons in the Hail, dammit.

You forgot that the best part about Machamp's Dynamic Punch and Claw Sharpen is that you won't even need to worry about killing yourself faster. The big guy does it all for you, and only in one turn!

Might I add that running Thunderbolt may be a little risky. If your opponent is running a Relicanth with Mud Sport, it could ruin your day.
 
But what if he gets PP stalled? That extra Struggle power might make all the difference.

PP stall *Gasp* this gives me a great idea. Look LOOK, absol gets pressure. Imagine the ultimate PP stalling set, Razor Wind / Future Sight / Calm Mind / Curse. Razor wind is used for its sheer manliness, plus using only 1 PP for every 2 the opponent must waste on absol's massive defenses. Laugh, as your opponent tries in vain to break absol, while you set up calm minds and curses in their face. Its not quite special absol, but at least it won't banish him to ubers.
 
That's a pretty decent set, leingod, but here are some sets that really outclass some of the best walls and stallers in the current metagame.

Alright, so we all know that Absol is a massive offensive threat akin to Arceus with his Special Claw Sharpen set (aka Absol's Best Set), but he is also a massive defensive threat as well and can wall better than Lugia, the Great Wall.

The Greater Wall
Absol@Chesto Berry
Ability: Pressure
Nature: Modest
EVs: 252 HP/ 128 Def/ 128 SpD
-Rest
-Roar
-Sleep Talk
-Toxic

Alright, the point here is to switch in on a hit, which Absol can take with its massive defenses, poison the opponent, phase their team and rest off any damage or status. The EV's allow him to be a great mixed wall while a Modest nature is used so he doesn't become too full of himself. Everyone knows cockyness is a wall's greatest downfall.


Absol is also a great staller and wish passer, arguably more useful than Blissey or Vaporeon.

Blissey Who?
Absol@Lum Berry
Nature: Bold
Ability: Pressure
EV's: 252 HP/ 252 Def/ 4 SpD
-Wish
-Protect
-Toxic
-Flamethrower/ Ice Beam/ Thunderbolt

Alright, this set is basically a better Blissey. Absol already has a massive HP and SpD stats so the investment here is in his HP and Def. Passing around wishes is going to heal a massive chunk of the incoming Pokemon's HP. Protect and Toxic add to the stalliness of the set while the last slot is used for an offensive option. Flamethrower, Ice Beam, and Thunderbolt provide great and unpredictable options.
 
So ability wise, is Absol better off sticking with Super Luck or is Justice Heart more beneficial? In UU, there aren't a ton of dark type attacks that I know of, but I haven't played UU extensively. In OU, the only things throwing out dark type moves not named pursuit are CB STAB Crunches from things like Tyranitar, and perhaps the occasional Dark Pulse from Vuljina, so I'm not too keen on Justice Heart.

Still, a +1 boost that essentially lets Absol be threatening from the get go? Pretty nice. One ability is highly situational, the other is just luck based, and the last really just sucks for a Pokemon like Absol.
 
Got rid of The Special Sweeper set

Just added 2 sets: A snatch Stat Booster and a Magic Coat Lead

I think they could see some use for unpredictability (one question, is unpredictability even a word?)

Also: stone edge is useful now because:
* Salamence is offically OU again so it can super effect that(off-topic, YES!! I knew it would happen)
* shandera is very common and would not stay in unless it has HP fighting
* landlos takes neutral damage while superpower is resisted

However with superpower:
* Doryuuzu is 4x weak to it and if you can get rid of the sandstorm, absol can OHKO easily
* blissey can not wall absol as easily, but it could not wall it well anyway
* hits registeel who completely walls absol without superpower
 
Got rid of The Special Sweeper set

Just added 2 sets: A snatch Stat Booster and a Magic Coat Lead

I think they could see some use for unpredictability (one question, is unpredictability even a word?)

Also: stone edge is useful now because:
* Salamence is offically OU again so it can super effect that(off-topic, YES!! I knew it would happen)
* shandera is very common and would not stay in unless it has HP fighting
* landlos takes neutral damage while superpower is resisted

However with superpower:
* Doryuuzu is 4x weak to it and if you can get rid of the sandstorm, absol can OHKO easily
* blissey can not wall absol as easily, but it could not wall it well anyway
* hits registeel who completely walls absol without superpower

Salamence outspeeds it.

Shanderaa outspeeds and OHKOs at +1 with Fire Blast.

Landlos takes more damage from Sucker Punch/Night Slash.

Use Superpower kthx.

Also, Doryuuzu outspeeds Absol even out of Sandstorm, and OHKOs with Earthquake.

Also, if someone switches Blissey on Absol, you've already won.
 
Salamence outspeeds it.

Shanderaa outspeeds and OHKOs at +1 with Fire Blast.

Landlos takes more damage from Sucker Punch/Night Slash.

Use Superpower kthx.

Also, Doryuuzu outspeeds Absol even out of Sandstorm, and OHKOs with Earthquake.

Also, if someone switches Blissey on Absol, you've already won.

but can any of those pokemon SWITCH IN on stone edge?

can they switch in on a +2 stone edge, no they can not.
 
You forgot that the best part about Machamp's Dynamic Punch and Claw Sharpen is that you won't even need to worry about killing yourself faster. The big guy does it all for you, and only in one turn!

Might I add that running Thunderbolt may be a little risky. If your opponent is running a Relicanth with Mud Sport, it could ruin your day.

Keep in mind that sand is huge this gen. How are you going to kill garchomp if you keep missing with thunderbolt? Claw sharpen solves this problem and give all three moves 100% accuracy. And lets not forget that Claw Sharpen stacks with itself!

[Serious] Remeber that sucker punch fails when erufuun comes in to encore you (because its not an attack move) and if you don't sucker punch you are outsped. Also. mach puchers murder you and resist sucker punch.


]Opponent switched in Hitmontop!
Hitmontop's intimidate lowered kirikizan's attack!
Kirikizan's Compeditive spirit sharply raised its attack!
Kirikizan used Swords Dance!

Kirikizan used Sucker Punch! (Hitmontop used bulk up ha ha)
Did 57.2% - 67.1% (+3 absol sucker punch vs rapid spin hitmontop).
Hitmontop used Mach Punch!
Kirikizan Fainted!

The problem with kirikizan is that fighting types come in, resist Sucker punch, and kill it with mach punch.
 
How much does Super Luck + Scope Lens + High Critical Hit give for crit rate?

Either way, I'm pretty sure it's well over 30%, and such a high crit rate with Absol's high base power moves (Night Slash after STAB is solid) gives a nice chance to dent anything.
 
How much does Super Luck + Scope Lens + High Critical Hit give for crit rate?

Either way, I'm pretty sure it's well over 30%, and such a high crit rate with Absol's high base power moves (Night Slash after STAB is solid) gives a nice chance to dent anything.

The problem with that type of set is that is based heavily on luck. You can crits 10 times in one match and do a 6-0 win or do absolutely no crits and lose absol on the first turn.

I would prefer to just equip it with Life Orb or Choice Band for the boosts.
 
Yeah I'm aware that the luck based sets are... well, just that. But it just feels really tempting to try out, after all, if you could make it so your moves had a 50% chance to critical as their side effect off a 130 base attack stat, it wouldn't seem too farfetched to try it.

By yeah, Life Orb and Choice Band are tons more consistent, especially since Sucker Punch is one of the primary reasons to even use Absol in the first place.
 
Ah, it's the Dark typing that really kills it. Otherwise, a heavy-crit-er would have been somewhat nice to have against those Bulk Up Conkledurrs and Calm Mind Reuniclus, but of course, Absol can't actually take a SE (or even neutral, really) hit from any of them.
 
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