Oh and a couple of thoughts about the new recipients:
Rapid Spin: This helps out ferro, tho kinda gets into 4mss. it's a nice help for electrode, which might make it more viable. steelix/golem might see a little more use, and politoed has rapid spin, and in nu kinda area helps out ferroseed. left out poliwag and voltorb, because they're pretty useless, and poliwrath i dont see getting too much more use with it.
Hyper Voice: doesn't really help anything out. everything there is mostly physical.
the move retypings dont help at all lol.
EDIT: Sets for mons with rapid spin
Ferrothorn @ Leftovers
Ability: Iron Barbs
IDK EVs/Nature/IVs (but speed decreasing nature and 0 speed ivs with gyro)
- Stealth Rock
- Gyro Ball/Power Whip
- Rapid Spin/Gyro Ball/Power Whip/Thunder Wave/Spikes
- Same As Above
Electrode @ Leftovers
Ability: Aftermath
252 Speed/252 HP/4 Atk/SpAtk
Jolly/Timid Nature
- One Of taunt/rapid spin/foul play/explosion/twave/tbolt/w/e else you need
- Same As Above
- ^
- ^
Steelix @ Life Orb
Rock Head/Sheer Force
252 Atk/252 HP/4 w/e besides speed if running gyro ball, if not running gyro you might put in 4 speed to creep 0 speed steelix.
Brave/Adamant Nature
IVs: 0/31 Spe, errything else 31
- Double-Edge/Gyro Ball
- Earthquake
- Stone Edge/Rock Slide
- Explosion/Stealth Rock/Glare/Something
Golem @ Leftovers/Custap Berry
Ability: Sturdy
252 Atk/252 hp/4 w/e
Adamant Nature
- Stealth Rock
- Rapid Spin
- Explosion/Sucker Punch/Stone Edge/Eq/WHATEVER ELSE YOU NEED
- See Above.
Politoed @ Damp Rock
Ability: Drizzle
252 SpAtk/252 w/e/4 w/e (idkspreads)
Nature: Idk
- Scald
- Rapid Spin
- Some Move
- ^
i dont know what poliwrath might run. also if there's any suggestions to help out the sets, why not? and maybe add a sets section to the OP
MegaGallade ? (When more pokemon got stat changes and stuff like that, the sets would change.) Also, Imma add some more sets.
EDIT2: more sets! a lot incoming.
Glare (sableye only):
Sableye @ Leftovers
Ability: Prankster
252 HP/252 Def/4 w/e
Impish Nature (+Def, -SpAtk)
- Recover
- Foul Play/Knock Off
- Taunt
- WoW/Glare
Rock Climb Recipients: I can't see anything running this that newly got it.
Focus Energy Recipients: Helps out decent.
Drapion @ Scope Lens
Ability: Sniper
252 Atk/252 Spe/4 w/e
Jolly Nature
- Focus Energy
- Agility (why does this learn it anyway)
- Poison Jab
- Knock Off
Fearow @ Scope Lens
Ability: Sniper
252 Atk/252 Spe/4 w/e
Jolly Nature
- Focus Energy
- Agility
- Iron Head
- Drill Peck/Brave Bird (don't wanna kill self with recoil!)
I don't have sets for the others
Egg Bomb Recipients: not sure if it helps out too much besides breloom
Breloom @ Toxic Orb/Focus Sash
Ability: Poison Heal/Technician
252 Spe/252 Atk/4 w/e
Nature: Jolly
- Substitute/Bullet Seed
- Focus Punch/Mach Punch
- Egg Bomb
- Idk
Quick Attack Recipients: only hawlucha benefits too much
Hawlucha @ Focus Sash/Salac Berry
Ability: Unburden
252 Spe/252 Atk/4 SpD
Nature: i forget which it runs
- Quick Attack
- High Jump Kick
- Acrobatics
- Substitute if salac, idk what if focus sash.
Dizzy Punch: really helpful for slurpuff, not sure what else it helps.
Slurpuff @ Sitrus Berry
Ability: Unburden
252 Spe/252 Atk/4 SpD
Nature: Jolly
- Belly Drum
- Play Rough
- Drain Punch
- Dizzy Punch
there's some more sets!