Ohhh yeahhh, now we're cooking! I have found a promising overall heavyweight for this raid that just soloed easily with about 30% of the timer remaining! This gunslinger is the real deal in this Sceptile raid....
Slowbro-Galar @ Leftovers
Tera Type: Poison
Ability: Quick Draw
Bold Nature
EVs: 252 SpAtk / 252 Def
- Shell Side Arm
- Acid Spray
- Nasty Plot
- Iron Defense
This is taking advantage of several factors that, in combination, are virtually unique to Slowbro. First and foremost is that, other than Mew, the Galar Slowpoke evos are the only mons in the dex that get the awesome triple whammy of Acid Spray, Nasty Plot, and Iron Defense. This combo is wicked powerful in this raid, particularly considering the timing of the Player and Boss stat resets (see below). In addition, Bro is a great natural physical fatmon, so it's perfect to face Sceptile's physical onslaught. Bro's Poison typing means that Sceptile only uses Breaking Swipe instead of Leaf Blade, so Bro worries less about those terrible crits busting through its Iron Defense boosts and doing huge chunks of damage. Breaking Swipe is a relatively low-BP move to begin with, and the secondary effect of lowering Bro's Attack is meaningless, since Bro is going all in on hitting with its Special Attack. And the move it is using (Shell Side Arm) is a tasty 90 BP move so it packs some real punch. Even the debuff move it uses (Acid Spray) is nothing to sneeze at, particularly considering it is coming from a fully boosted Bro Special Attack stat, and lowering the boss SpDef every time. And to top it all off, even though Bro is one of the slowest mons in the dex, going against a Hasty boss that boosts its speed to insane levels -- Galar Bro gets Quick Draw, which gives it a 30% chance to move first every turn anyway. It's just icing on the cake!
The solo battle plan is super-straightforward:
- Open the battle and basically just sit there and wait 90 seconds, which is when Sceptile resets the players stats.
Since Bro is going to first build up defense with Iron Defense boosts, there's not much reason to eat any more attacks than absolutely necessary. I think I might do one Iron Defense boost at the start of battle, because I wasn't sure what triggers the Defense Cheer from the NPC's. But regardless, just chill out for a minute and a half before you get into it with Bro.
- After the reset, do 3 Iron Defenses in a row and get to +6 Defense. At that point, Breaking Swipes are barely doing anything to you barring a crit. And because Sceptile likes to do lots of Dragon Dances anyway, you get numerous free healing turns along the way.
- After your Def is fully boosted, proceed to Nasty Plot 3 times and get to +6 SpAtk.
- Right about the time that your Nasty Plots are done, Sceptile will reset its debuffs, which means you can proceed to do 3 consecutive Acid Sprays. This takes the boss down to -6 SpDef and primes you to go Tera with your next attack, which is...
- Go full-on gunslinger and start mowing Sceptile down with Shell Side Arm
(hehe, see what I did thar? "mow down"... grass type pokemon boss... hehe)
- The double whammy of +6 vs -6 results in massive amounts of damage to the boss health bar. The battle ends quickly from here, and it's even more satisfying if you get the attacks off ahead of Sceptile due to Quick Draw, lol
I can't say I'm sure the build is perfectly optimal, but I didn't want to go max def and hp, since that puts a huge damper on Shell Side Arm hits, since everything is so magnified at +6 vs -6. On the other hand, going Modest instead of Bold makes a significant difference in how much damage you eat in the case of a Breaking Swipe crit, depending on how boosted Sceptile is at that point. In solo, I had an Intimidator NPC that was helping prevent Sceptile from getting all the way to +6, and that also meant I got free healing turns as Sceptile would re-boost with DD as its attack was being lowered. But even if you have to do a heal cheer or two along the way, it shouldn't be too scary unless you get a really bad string of crits against you.
I didn't want to go with Shell Bell on this build, only because Bro spends so many turns at the beginning just boosting and debuffing, and getting that incremental healing offsets the risks of eating a bad crit and fainting while you are doing all the setup. But maybe you prefer to go a different way with healing. The only thing I wouldn't do is remove a move for Slack Off, since every move in the set plays a specific role in getting to the big wincon.
Overall, I am really loving this Galarian Slowbro as a power puncher to carry the offensive load against 7* Sceptile. In fact, even if it has 3 other support teammates in online randoms that do NOTHING but support moves -- this Bro will STILL easily clear the raid offensively by itself with tons of time remaining, if teammates don't burn timer on fainting and such. This mon is realllly good at what it does!