Clefable Analysis
Clefable, the pokemon that will haunt any OU player's dreams. So the logical thing to do is introduce this pokemon to the adv 1v1 scene and see how it fares. It will either be a new top tier or another piece of Hungryfoodies's terrible creations.
Standard Stall (Clefable) (F) @ Leftovers
Ability: Cute Charm
EVs: 216 HP / 76 Def / 216 SpD
Calm Nature
- Amnesia
- Counter
- Seismic Toss
- Soft-Boiled
The first set is what started it all. I was looking for a mon with encore and counter along side good physical bulk and came across this monster. It triggered some long forgotten memories of 500 turn games and clefable using metronome and getting ancient power and getting the boosts to sweep my team. Anyway back to the set. This set takes advantage of its reliable recovery and the ability to boost its sp def and beat raikou. It has enough HP to always live the trademark banded moves of the metagame like banded meteor mash from metagross, brick break from t-tar and mence, and live other strong moves ig. However, if any of those mons set-up your screwed but they would probably be afraid of encore or in mence's case ice beam. Seismic toss is just for consistent damage cause Clef's offensive stats are trash. Soft boiled is for you guessed it, recovery. However, it is lacking in something clefable wants to run a lot of the time, encore.
Belly Drum (Clefable) (F) @ Leftovers
Ability: Cute Charm
EVs: 216 HP / 160 Atk / 76 Def / 56 SpD
Adamant Nature
- Belly Drum
- Counter
- Focus Punch / Brick Break
- Substitute
This set is more of a meme than anything else. The point was to beat registeel but thats not even a solid match-up because it just spams seismic toss. A +4 brick break doesn't even beat it and registeel can break your focus ez. It has counter for the same reasons as above but other than that its terrible. I feel I should also mention that blissey never breaks your sub with ice beam unless they crit.
Encore Stall (Clefable) (F) @ Leftovers
Ability: Cute Charm
EVs: 216 HP / 184 Def / 36 SpA / 72 SpD
Modest Nature
- Encore
- Seismic Toss
- Soft-Boiled
- Ice Beam
This set is utilizing what makes any somewhat decent mon viable, encore. Encore allows it to have a chance against sceptile while still being able to beats other stall mons too. Ice beam is for mence specifically but is also another way to deal with wak. The biggest downside to this set is that you don't have counter which doesn't allows you to beat big scary banded attackers. And that's a perfect transition into our next set:
CounterCore (Clefable) (F) @ Leftovers
Ability: Cute Charm
EVs: 16 HP / 196 Def / 252 SpA / 44 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt / Seismic toss
- Encore
- Counter
- Ice Beam / Soft Boiled
This set is abusing encore and counter allowing it to beat as I could make it beat. T-bolt and encore allow you to beat gyarados, dodrio, and vaporeon while seismic lets you beat registeel. Encore is for the obvious reasons to beat other stall mons and pert. Ice beam allows you to have a solid match-up against marowak and mence. However, I think you know that all these sets lose to a certain stall killer called Alakazam and that were the last set comes in:
Banded (Clefable) (F) @ Choice Band
Ability: Cute Charm
EVs: 16 HP / 252 Atk / 192 Def / 48 SpA
Naughty Nature
- Shadow Ball
- Brick Break
- Ice Beam
- Counter
This set is really niche and works well as bait most of the time. Its supposed to beat gengar if it doesn't wisp t1 and zam with shadow ball. Brick break beats blissey and lets you beat DD t-tar. Ice beam is to have a chance to beat wak and mence if you don't want to counter. However, the sp def mence and wak match-up is a little shaky.
Clefable, the pokemon that will haunt any OU player's dreams. So the logical thing to do is introduce this pokemon to the adv 1v1 scene and see how it fares. It will either be a new top tier or another piece of Hungryfoodies's terrible creations.
Standard Stall (Clefable) (F) @ Leftovers
Ability: Cute Charm
EVs: 216 HP / 76 Def / 216 SpD
Calm Nature
- Amnesia
- Counter
- Seismic Toss
- Soft-Boiled
The first set is what started it all. I was looking for a mon with encore and counter along side good physical bulk and came across this monster. It triggered some long forgotten memories of 500 turn games and clefable using metronome and getting ancient power and getting the boosts to sweep my team. Anyway back to the set. This set takes advantage of its reliable recovery and the ability to boost its sp def and beat raikou. It has enough HP to always live the trademark banded moves of the metagame like banded meteor mash from metagross, brick break from t-tar and mence, and live other strong moves ig. However, if any of those mons set-up your screwed but they would probably be afraid of encore or in mence's case ice beam. Seismic toss is just for consistent damage cause Clef's offensive stats are trash. Soft boiled is for you guessed it, recovery. However, it is lacking in something clefable wants to run a lot of the time, encore.
Belly Drum (Clefable) (F) @ Leftovers
Ability: Cute Charm
EVs: 216 HP / 160 Atk / 76 Def / 56 SpD
Adamant Nature
- Belly Drum
- Counter
- Focus Punch / Brick Break
- Substitute
This set is more of a meme than anything else. The point was to beat registeel but thats not even a solid match-up because it just spams seismic toss. A +4 brick break doesn't even beat it and registeel can break your focus ez. It has counter for the same reasons as above but other than that its terrible. I feel I should also mention that blissey never breaks your sub with ice beam unless they crit.
Encore Stall (Clefable) (F) @ Leftovers
Ability: Cute Charm
EVs: 216 HP / 184 Def / 36 SpA / 72 SpD
Modest Nature
- Encore
- Seismic Toss
- Soft-Boiled
- Ice Beam
This set is utilizing what makes any somewhat decent mon viable, encore. Encore allows it to have a chance against sceptile while still being able to beats other stall mons too. Ice beam is for mence specifically but is also another way to deal with wak. The biggest downside to this set is that you don't have counter which doesn't allows you to beat big scary banded attackers. And that's a perfect transition into our next set:
CounterCore (Clefable) (F) @ Leftovers
Ability: Cute Charm
EVs: 16 HP / 196 Def / 252 SpA / 44 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt / Seismic toss
- Encore
- Counter
- Ice Beam / Soft Boiled
This set is abusing encore and counter allowing it to beat as I could make it beat. T-bolt and encore allow you to beat gyarados, dodrio, and vaporeon while seismic lets you beat registeel. Encore is for the obvious reasons to beat other stall mons and pert. Ice beam allows you to have a solid match-up against marowak and mence. However, I think you know that all these sets lose to a certain stall killer called Alakazam and that were the last set comes in:
Banded (Clefable) (F) @ Choice Band
Ability: Cute Charm
EVs: 16 HP / 252 Atk / 192 Def / 48 SpA
Naughty Nature
- Shadow Ball
- Brick Break
- Ice Beam
- Counter
This set is really niche and works well as bait most of the time. Its supposed to beat gengar if it doesn't wisp t1 and zam with shadow ball. Brick break beats blissey and lets you beat DD t-tar. Ice beam is to have a chance to beat wak and mence if you don't want to counter. However, the sp def mence and wak match-up is a little shaky.