First of all, sorry for being very bad at speaking english. I'll try to be understandable <._.>
Bold things are edited.
Let's take a look at the team:

I'm sorry (Sableye-Mega) @ Sablenite
Ability: Parnkster EVs: 252 HP / 112 Def / 144 SpD Careful Nature
- Protect
- Will-O-Wisp
- Knock Off
- Recover
There is el famoso Mega sableye. It can check several entry hazards setters in the tiers, just like the mighty ferrothorn, and is often an important pokemon against opposing stall teams. It's also a great check to Medicham mega, which otherwise could be very threatening. That's why i'm running a mixed set: the spread allows Mega Sableye to wall both the physical and special sides. I don't use it to check Heatran's offensive variants, there is Dragonite for that.
The moveset is pretty simple: protect to mega evolve safely, and stall out turns through the battle. Will O Wisp can cripple physical oppenents, knock off is always useful against the defensives mons it checks, and recover is, you know, to be unkillable.
Hated thing (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 4 SpD / 252 HP / 252 Def
Bold Nature
- Toxic
- Soft-Boiled
- Seismic Toss
- Heal Bell
I thought that recruiting a mon which can wall almost every special attacker in the game could be a good idea. This is a pretty standard set: toxic and sesmic toss are the best ways available for Chansey to deal damages. Soft Boiled isChansey's strongest STAB for recovery, and Heal Bell take care of status of the team. The spread maximise his physical bulk, allowing chansey to check things if one of my physicals walls is down. Eviolite turn Chansey into the most unkillable unboosted thing in the entire metagame.
Uh (Pyukumuku) @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Recover
- Toxic
- Block
- Spite
PYUKUMUKU! I love this mon. It can act as a great check to physical sweepers, and as a physical wall against Loppuny, if Skarmory is already busy at checking something else. Spite and block allows Pyukumuku to trap and kill threats to stalls: magic guard users (Non toxic Clefable and Reuniculus, which can't do more than 43% with Energy Ball, counting leftovers recovery), non toxic Gliscor, and defensive mons that doesn't carry toxic, letting Pyuku acting as a stallbreaker. Spite also bypass subsitute, which can be great.
If he get paralyzed/burned against stall, it's really great because it allows it to check mons that must toxic him to taking him down, but opposing Sableye must be took down first to be allowed to stallbreak.
Ah yes, it does deal with mega swampert too.
Skeleton army (Skarmory) @ Rocky helmet
Ability: Sturdy
EVs: 236 HP / 176 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Counter
- Roost
- Iron Defense
- Defog
I've stole this set from Aurella, from this thread: https://www.smogon.com/forums/threads/usm-creative-underrated-sets-v2.3628431/. I just put Shed Shell to avoid being trapped by Magnezone. The speed allows it to outspeed Mega Mawile, and wall him, with combination of Roost, Iron defense, and Counter. If you want more details about the way you can play this set, i invite you to read this. (I'm sorry, my english is really too bad to explain.)
Defog is allow it to remove hazards in front of hazards setters like Gliscor or defensive Landorus. This set is really passive, but it doesn't matter: as long it isn't dead, dangerous mons like Tapu Bulu can't doing their work.
Counter can also deal with the super dangerous sword dance kartana.
Actually testing with rocky helmet
Little trick (Dragonite) @ Groundium Z
Ability: Multiscale
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Roost
- Defog
- Earthquake
- Ice beam
YES MY GUYS, DEFENSIVE Z MOVE DRAGONITE. Don't underestimate this set: it can checks strongs wallbreakers of the tiers: Choice band Victini, trick victini and blacephalon, sub blacephalon, and Serperior. It can also check offensive heatran with earthquake, and remove the hazards with defog. Having two defoggers allows me to have a great hazard control during the battle, which is great in stall teams. It's combination of resistances can also help to deal with uncommon threats. Z can deal damages to pain split magearna, but it's quite situationnal. I often run icium Z too, to do massive damages to Serperior.
Maybe going to remplace it with Intimidate Salamence, but I need something to take care of Serp and Blacephalon.
Fuck magnezone (Registeel) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
IVs: 0 SpA
- Stealth Rock
- Iron Head
- Rest
- Protect
Why did i put Registeel in this team? Because it can deal with volt switch, which does almost nothing to him thanks to his high special defense. It's a great way to avoid Chansey being worn down by pivots like Magnezone or Tapu Koko. It also checks pretty well Tapu lele and Kyurem-B, and can deal big damages to them with Iron Head. It also checks Tornadus, even with taunt, by forcing it out with a good iron head spam. Rest give a good macthup against Stall, allowing me to stall some PP. Protect is mandatory to check Z moves, and recover some HP with the lefties, which is necessary to counter volt switch strategy. Stealth rocks, because you know, it's stealths rocks. Iron head can deal good damages to Diancie, Kyurem B and Tapu lele.
P.S.: Don't worry, it wall Magnezone: it doesn't care of being trapped.
BIG THREATS:
-Hoopa Unbound: it can kill this team, and resurrect it to kill it again... If you found a counter to this monster, i'm ready to take notes, because i haven't found anything that can deal with him with reliable. I can deal with him only with counter Skarm.
-Pain split Magearna: An underrated set, really. I haven't any way to kill this thing: it wins against every member of this team. I can only hope for a Z crit from dragonite, or a random choke.
-Crauwdant: Never encountered this mon, but i know that i haven't any way to deal with it, outside of Counter skarm.
-Thundurus T with Z Fight
Thanks for reading! It's my best team so far, but it doesn't means it's good. You can give it a try:
Bold things are edited.
Let's take a look at the team:






I'm sorry (Sableye-Mega) @ Sablenite
Ability: Parnkster EVs: 252 HP / 112 Def / 144 SpD Careful Nature
- Protect
- Will-O-Wisp
- Knock Off
- Recover
There is el famoso Mega sableye. It can check several entry hazards setters in the tiers, just like the mighty ferrothorn, and is often an important pokemon against opposing stall teams. It's also a great check to Medicham mega, which otherwise could be very threatening. That's why i'm running a mixed set: the spread allows Mega Sableye to wall both the physical and special sides. I don't use it to check Heatran's offensive variants, there is Dragonite for that.
The moveset is pretty simple: protect to mega evolve safely, and stall out turns through the battle. Will O Wisp can cripple physical oppenents, knock off is always useful against the defensives mons it checks, and recover is, you know, to be unkillable.
Hated thing (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 4 SpD / 252 HP / 252 Def
Bold Nature
- Toxic
- Soft-Boiled
- Seismic Toss
- Heal Bell
I thought that recruiting a mon which can wall almost every special attacker in the game could be a good idea. This is a pretty standard set: toxic and sesmic toss are the best ways available for Chansey to deal damages. Soft Boiled is
Uh (Pyukumuku) @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Recover
- Toxic
- Block
- Spite
PYUKUMUKU! I love this mon. It can act as a great check to physical sweepers, and as a physical wall against Loppuny, if Skarmory is already busy at checking something else. Spite and block allows Pyukumuku to trap and kill threats to stalls: magic guard users (Non toxic Clefable and Reuniculus, which can't do more than 43% with Energy Ball, counting leftovers recovery), non toxic Gliscor, and defensive mons that doesn't carry toxic, letting Pyuku acting as a stallbreaker. Spite also bypass subsitute, which can be great.
If he get paralyzed/burned against stall, it's really great because it allows it to check mons that must toxic him to taking him down, but opposing Sableye must be took down first to be allowed to stallbreak.
Ah yes, it does deal with mega swampert too.
Skeleton army (Skarmory) @ Rocky helmet
Ability: Sturdy
EVs: 236 HP / 176 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Counter
- Roost
- Iron Defense
- Defog
I've stole this set from Aurella, from this thread: https://www.smogon.com/forums/threads/usm-creative-underrated-sets-v2.3628431/. I just put Shed Shell to avoid being trapped by Magnezone. The speed allows it to outspeed Mega Mawile, and wall him, with combination of Roost, Iron defense, and Counter. If you want more details about the way you can play this set, i invite you to read this. (I'm sorry, my english is really too bad to explain.)
Defog is allow it to remove hazards in front of hazards setters like Gliscor or defensive Landorus. This set is really passive, but it doesn't matter: as long it isn't dead, dangerous mons like Tapu Bulu can't doing their work.
Counter can also deal with the super dangerous sword dance kartana.
Actually testing with rocky helmet
Little trick (Dragonite) @ Groundium Z
Ability: Multiscale
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Roost
- Defog
- Earthquake
- Ice beam
YES MY GUYS, DEFENSIVE Z MOVE DRAGONITE. Don't underestimate this set: it can checks strongs wallbreakers of the tiers: Choice band Victini, trick victini and blacephalon, sub blacephalon, and Serperior. It can also check offensive heatran with earthquake, and remove the hazards with defog. Having two defoggers allows me to have a great hazard control during the battle, which is great in stall teams. It's combination of resistances can also help to deal with uncommon threats. Z can deal damages to pain split magearna, but it's quite situationnal. I often run icium Z too, to do massive damages to Serperior.
Maybe going to remplace it with Intimidate Salamence, but I need something to take care of Serp and Blacephalon.
Fuck magnezone (Registeel) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
IVs: 0 SpA
- Stealth Rock
- Iron Head
- Rest
- Protect
Why did i put Registeel in this team? Because it can deal with volt switch, which does almost nothing to him thanks to his high special defense. It's a great way to avoid Chansey being worn down by pivots like Magnezone or Tapu Koko. It also checks pretty well Tapu lele and Kyurem-B, and can deal big damages to them with Iron Head. It also checks Tornadus, even with taunt, by forcing it out with a good iron head spam. Rest give a good macthup against Stall, allowing me to stall some PP. Protect is mandatory to check Z moves, and recover some HP with the lefties, which is necessary to counter volt switch strategy. Stealth rocks, because you know, it's stealths rocks. Iron head can deal good damages to Diancie, Kyurem B and Tapu lele.
P.S.: Don't worry, it wall Magnezone: it doesn't care of being trapped.
BIG THREATS:
-Hoopa Unbound: it can kill this team, and resurrect it to kill it again... If you found a counter to this monster, i'm ready to take notes, because i haven't found anything that can deal with him with reliable. I can deal with him only with counter Skarm.
-Pain split Magearna: An underrated set, really. I haven't any way to kill this thing: it wins against every member of this team. I can only hope for a Z crit from dragonite, or a random choke.
-Crauwdant: Never encountered this mon, but i know that i haven't any way to deal with it, outside of Counter skarm.
-Thundurus T with Z Fight
I know, i do a lot of missplays, i'm pretty bad at this game but i keep progressing
https://replay.pokemonshowdown.com/gen7ou-967371528 vs sticky hyper offense
https://replay.pokemonshowdown.com/gen7ou-965849456 vs rain
https://replay.pokemonshowdown.com/gen7ou-965211379 vs salty guy
https://replay.pokemonshowdown.com/gen7ou-969471312 vs Psyschock special hoopa u
If i got some intersting matchups (Vs victini, blacephalon, seperior, volt switch, etc...) i'm maybe going to add some replays there.
https://replay.pokemonshowdown.com/gen7ou-967371528 vs sticky hyper offense
https://replay.pokemonshowdown.com/gen7ou-965849456 vs rain
https://replay.pokemonshowdown.com/gen7ou-965211379 vs salty guy
https://replay.pokemonshowdown.com/gen7ou-969471312 vs Psyschock special hoopa u
If i got some intersting matchups (Vs victini, blacephalon, seperior, volt switch, etc...) i'm maybe going to add some replays there.
Thanks for reading! It's my best team so far, but it doesn't means it's good. You can give it a try:
I'm sorry (Sableye-Mega) @ Sablenite
Ability: Prankster
EVs: 252 HP / 112 Def / 144 SpD
Careful Nature
- Protect
- Will-O-Wisp
- Knock Off
- Recover
Hated thing (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic
- Soft-Boiled
- Seismic Toss
- Heal Bell
Uh (Pyukumuku) @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Recover
- Toxic
- Block
- Spite
Skeleton army (Skarmory) @ Rocky Helmet
Ability: Sturdy
EVs: 236 HP / 176 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Counter
- Roost
- Iron Defense
- Defog
Little trick (Dragonite) @ Groundium Z
Ability: Multiscale
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Roost
- Defog
- Earthquake
- Ice beam
Fuck magnezone (Registeel) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
IVs: 0 SpA
- Stealth Rock
- Iron Head
- Rest
- Protect
Ability: Prankster
EVs: 252 HP / 112 Def / 144 SpD
Careful Nature
- Protect
- Will-O-Wisp
- Knock Off
- Recover
Hated thing (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic
- Soft-Boiled
- Seismic Toss
- Heal Bell
Uh (Pyukumuku) @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Recover
- Toxic
- Block
- Spite
Skeleton army (Skarmory) @ Rocky Helmet
Ability: Sturdy
EVs: 236 HP / 176 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Counter
- Roost
- Iron Defense
- Defog
Little trick (Dragonite) @ Groundium Z
Ability: Multiscale
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Roost
- Defog
- Earthquake
- Ice beam
Fuck magnezone (Registeel) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
IVs: 0 SpA
- Stealth Rock
- Iron Head
- Rest
- Protect
Attachments
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