[OVERVIEW]
With the combination of Choice Scarf to outrun the entire unboosted metagame and a surprisingly powerful Ice Beam that even notably damages Pokemon that resist it, Vanilluxe makes a niche for itself in PU as a revenge killer and potential sweeper. Unfortunately, the notable lack of good coverage moves, lack of a truly good ability, weaknesses to common priority moves and Stealth Rock, and the fact that Vanilluxe is walled heavily by common Pokemon like Klang keep it from being a premier threat in PU.
[SET]
name: Choice Scarf
move 1: Ice Beam
move 2: Hidden Power Ground / Hidden Power Fire
move 3: Flash Cannon
move 4: Frost Breath
item: Choice Scarf
ability: Weak Armor / Ice Body
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Ice Beam has no drawbacks and will be chosen almost all the time, especially since even Pokemon that resist it like Sneasel have the chance to be 2HKOed with entry hazards. The rest of the moveset is dedicated to niche coverage. Hidden Power Ground is the preferred option in the second moveslot for hitting Steel- and Fire-types like Klang and Monferno, while Hidden Power Fire exchanges the coverage on Fire-types for being able to hit Bronzor. Flash Cannon can be used to hit other Ice-types like Articuno, and Frost Breath can pierce through potential Special Defense boosts from Pokemon like Calm Mind Duosion. Weak Armor is the preferred ability for the potential Speed boost and the fact that hail is unviable, but Ice Body can be chosen if the Defense drop from Weak Armor is unappealing. A Modest nature is chosen for the extra power as the Choice Scarf already makes Vanilluxe faster than the entire unboosted metagame.
Entry hazards go an exceptionally long way in letting Vanilluxe sweep, very often being the difference between a 3HKO and a 2HKO, so reliable hazard setters like Dwebble and Stunfisk are key teammates. Vanilluxe also hates hazards itself, so hazard control from Pokemon like Tentacool or Natu can help keep Vanilluxe healthy throughout the match. Vanilluxe is commonly walled by Steel-types like Klang and Bronzor, Water-types like Tentacool, and specially defensive walls like Audino, so partners like Marowak, Zebstrika, and Monferno are excellent choices for dealing with those walls. Vanilluxe also appreciates being switched in safely with Klang's Volt Switch and Jumpluff's U-turn. Vanilluxe doesn't offer much in the way of synergy itself, but wallbreakers like Stoutland and Simisear do appreciate Vanilluxe inviting in and weakening down common Steel- and Water-type switch-ins like Mawile and Frillish. Vanilluxe also tends to threaten out or take out certain threats like Vileplume and Stunfisk, so Pokemon that enjoy having those walls taken care of like Zebstrika and Monferno appreciate having it on their team.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/akir.231726/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
With the combination of Choice Scarf to outrun the entire unboosted metagame and a surprisingly powerful Ice Beam that even notably damages Pokemon that resist it, Vanilluxe makes a niche for itself in PU as a revenge killer and potential sweeper. Unfortunately, the notable lack of good coverage moves, lack of a truly good ability, weaknesses to common priority moves and Stealth Rock, and the fact that Vanilluxe is walled heavily by common Pokemon like Klang keep it from being a premier threat in PU.
[SET]
name: Choice Scarf
move 1: Ice Beam
move 2: Hidden Power Ground / Hidden Power Fire
move 3: Flash Cannon
move 4: Frost Breath
item: Choice Scarf
ability: Weak Armor / Ice Body
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Ice Beam has no drawbacks and will be chosen almost all the time, especially since even Pokemon that resist it like Sneasel have the chance to be 2HKOed with entry hazards. The rest of the moveset is dedicated to niche coverage. Hidden Power Ground is the preferred option in the second moveslot for hitting Steel- and Fire-types like Klang and Monferno, while Hidden Power Fire exchanges the coverage on Fire-types for being able to hit Bronzor. Flash Cannon can be used to hit other Ice-types like Articuno, and Frost Breath can pierce through potential Special Defense boosts from Pokemon like Calm Mind Duosion. Weak Armor is the preferred ability for the potential Speed boost and the fact that hail is unviable, but Ice Body can be chosen if the Defense drop from Weak Armor is unappealing. A Modest nature is chosen for the extra power as the Choice Scarf already makes Vanilluxe faster than the entire unboosted metagame.
Entry hazards go an exceptionally long way in letting Vanilluxe sweep, very often being the difference between a 3HKO and a 2HKO, so reliable hazard setters like Dwebble and Stunfisk are key teammates. Vanilluxe also hates hazards itself, so hazard control from Pokemon like Tentacool or Natu can help keep Vanilluxe healthy throughout the match. Vanilluxe is commonly walled by Steel-types like Klang and Bronzor, Water-types like Tentacool, and specially defensive walls like Audino, so partners like Marowak, Zebstrika, and Monferno are excellent choices for dealing with those walls. Vanilluxe also appreciates being switched in safely with Klang's Volt Switch and Jumpluff's U-turn. Vanilluxe doesn't offer much in the way of synergy itself, but wallbreakers like Stoutland and Simisear do appreciate Vanilluxe inviting in and weakening down common Steel- and Water-type switch-ins like Mawile and Frillish. Vanilluxe also tends to threaten out or take out certain threats like Vileplume and Stunfisk, so Pokemon that enjoy having those walls taken care of like Zebstrika and Monferno appreciate having it on their team.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/akir.231726/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
Last edited: