DuoM2
whao
I'm seriously going to miss this thread's slates, I love being able to nerd out about the wacky stuff rng comes up with.
Buffly: My opinion still holds - this thing is extremely weak, too weak to function, and everything it has does zero to contribute to everything else it's trying to do. Typing and movepool do not help its bulk, its stats and attacking moves are too weak for Shell Smash and Stakeout, Stakeout provides extremely little benefit to Shell Smash sets and vice versa. Maybe if this had Focus Blast it'd be something but it doesn't, so at +2 it's doing 70% to Slowghast with Dark Pulse from zero Sp. Def investment. That's very low damage for a cleaner or a breaker, especially in a meta where stats are as high as this and every team will naturally have several things with more special bulk than that. This isn't even to mention this is just doing absolutely zero into any team with a Fairy, and you need your item slot too much for damage output so no Judgment shenanigans. This thing has a typing built to hit stuff neutrally but severely lacks the power a Pokemon of that sort would need in order to function. No thank you.
Aquatopus: I was looking at this thing and thought about it for a bit but I don't think it's our best choice here. Our meta has a lot of physically fat stuff as is and this has an especially strong chance of ruining those with Flame Body and Sacred Fire. The Sp. Def being particularly low is also an issue for me actually since it makes it even easier than normal for your Vaporwave or Melthog to just completely destroy this thing. Has Rocks and Toxic which I think are both cool, plus no secondary type to mess with its set of resists, and it's not like we have a lot of options for fat Water-types here, but wouldn't be my first choice because of the stat distribution.
Herbigator: So this actually isn't even a bulky Water-type in the sense that I think this meta needs as its bulk isn't actually that good, but it's not like I even dislike this thing. It does have a fairly interesting, but not unstoppable offensive type for this meta while still maintaining some nice resists and middling Speed alongside its middling bulk to balance out its strong breaking presence. I probably wouldn't have noticed this having Switcheroo but that could honestly be pretty cool for this meta. Like all of our most physically bulky mons would hate being given a Choice Band so this would probably be pretty nice for enabling other physically offensive stuff and in general just being a pretty balanced slower breaker. Would be down to add this.
Albatrygon: All this thing did in Roulettemons 1 was set Webs, Spin, and die, which like... I mean, sure. Sticky Web + Rapid Spin + Memento would still be entirely unique to this thing. Its offensive presence kinda sucks so I don't see this doing anything else. Sticky Web kind of sucks but if you want a suicide lead that sets Webs, then sure, this would be the ideal candidate. I'm not going to support adding this back but if you want it, go ahead.
Ramron: Adding this thing back would completely ruin Roulettemons 2 for the time that it would remain unbanned. In Roulettemons 1, a meta with a much higher power level and much more minmaxing than this one, Ramron was in my opinion the single best Pokemon in the tier. There was never a reason not to run a Ramron set on your team except for some hyper offenses because of just how much it could do for you. It's fairly fast, pretty strong, stupidly bulky and has more utility options than it really needs while also never matching up poorly into much of anything. For how much I talk about Slowghast this thing would be twenty times worse and it's not like it would even add anything of value to the meta like Slowghast does. It'd just warp the meta like mad. This is probably the single Pokemon I'm most against us adding from this slate because I've seen what it can do and know exactly what would happen if it were to join this meta, and I'm certain it would end up getting banned again near instantly.
Swagear: Eh, not crazy about this one. We already have a lot of physically bulky stuff and this would compete quite a bit with Meowivet for a teamslot even if I understand that they're not the same. I also kind of have a personal hatred for Court Change, that move never is fun to use or play against. I don't really have much else to explain since get the argument for this thing but I'm just not a fan.
Dinomite: We already have a big Ice-type stat stick sorta like this thanks to Pengite, and this one is probably just going to be way too annoying to offense thanks to the bigger offensive presence. This obviously would have counterplay, it'd feel way weaker than it might look thanks to being Boots-locked and all of the physically fat stuff running about, but this absolutely necessitates pretty specific counterplay and I can only see offense teams completely losing all momentum and possibly just having to sack a mon if this thing comes out to very naturally check something with its stupid bulk. It'd probably hurt the meta if this were to end up pretty good, so it's either an unhealthy threat or this meta feels just that much more bloated, which I don't think we should do.
Falcola: Yeah, I could definitely see this one being worthwhile. This would have all of the resistances I think this meta needs more of while being decently bulky in both stats and not too offensively overwhelming thanks to the blindspots in its coverage. Its bulk does look strong but that is undercut by wanting to run Clangorous Soul so much. Overgrow with Energy Ball is cool too when you don't have any better abilities to run and will be naturally putting yourself at a lower HP too. Will be voting for this one, I like what it adds here.
Hippopuna: This thing is really overtuned, way too strong for this meta. That special bulk is extremely high for something with this good of an offensive presence and its physical bulk is solid for its intended role as well. Ground and Ghost are in my opinion the two best offensive types in the game and would make this thing next to impossible to switch into, likely boiling down to just Koalpuff, and even there it just uses that as an opportunity to heal or Teleport out into one of the many things that does deal with Koalpuff. The low Speed and imperfect defensive typing are really this thing's only flaws but neither of them would hold it back from completely dominating the meta in the grand scheme of things. Hard no from me.
Demabura: Could see us adding this one. Its offensive presence might seem a bit scary at a glance but we have a few Fairies that deal with this quite well. Should be fine for making progress into the balance teams that were popular when I made this meta, which we could probably use more of. High special bulk could be annoying for some people but for all of the physically bulky stuff we have, we could use one of these. Will probably end up voting for this.
Darkarrot: Assuming the approach here was that this would be a Snow abuser, I don't agree. Weather abusers like that need to be especially strong in order to adequately abuse the few turns they're given and this thing's offensive presence just isn't enough for that. There's a Snow abuser in Duomod with base 160 Sp. Atk with arguably even better coverage that doesn't feel like it's strong enough sometimes, there's no way this thing would compare in the substantially stronger Roulettemons 2 meta. Having this typing alongside a pure Ice-type would leave you with too few good resists and damage the defensive structure of whatever team you come up with too much for it to be any good. For other roles, I'll tell the story again - the one time I've ever experienced a Grass/Normal without an immunity ability in a Pet Mod, its typing was so detrimental that it felt rare to find an opposing Pokemon that didn't have a move it was weak to. Add that to the fact that we have a bunch of physically bulky stuff as is and I just don't see a good reason to add this, only negatives.
So, tl;dr - unless I get convinced otherwise, my votes will be towards Herbigator, Falcola, and Demabura, and I'd be especially against adding Ramron, Dinomite, and Hippopuna, although I feel mixed to negative about all of our options except for the three I'm voting for.
Buffly: My opinion still holds - this thing is extremely weak, too weak to function, and everything it has does zero to contribute to everything else it's trying to do. Typing and movepool do not help its bulk, its stats and attacking moves are too weak for Shell Smash and Stakeout, Stakeout provides extremely little benefit to Shell Smash sets and vice versa. Maybe if this had Focus Blast it'd be something but it doesn't, so at +2 it's doing 70% to Slowghast with Dark Pulse from zero Sp. Def investment. That's very low damage for a cleaner or a breaker, especially in a meta where stats are as high as this and every team will naturally have several things with more special bulk than that. This isn't even to mention this is just doing absolutely zero into any team with a Fairy, and you need your item slot too much for damage output so no Judgment shenanigans. This thing has a typing built to hit stuff neutrally but severely lacks the power a Pokemon of that sort would need in order to function. No thank you.
Aquatopus: I was looking at this thing and thought about it for a bit but I don't think it's our best choice here. Our meta has a lot of physically fat stuff as is and this has an especially strong chance of ruining those with Flame Body and Sacred Fire. The Sp. Def being particularly low is also an issue for me actually since it makes it even easier than normal for your Vaporwave or Melthog to just completely destroy this thing. Has Rocks and Toxic which I think are both cool, plus no secondary type to mess with its set of resists, and it's not like we have a lot of options for fat Water-types here, but wouldn't be my first choice because of the stat distribution.
Herbigator: So this actually isn't even a bulky Water-type in the sense that I think this meta needs as its bulk isn't actually that good, but it's not like I even dislike this thing. It does have a fairly interesting, but not unstoppable offensive type for this meta while still maintaining some nice resists and middling Speed alongside its middling bulk to balance out its strong breaking presence. I probably wouldn't have noticed this having Switcheroo but that could honestly be pretty cool for this meta. Like all of our most physically bulky mons would hate being given a Choice Band so this would probably be pretty nice for enabling other physically offensive stuff and in general just being a pretty balanced slower breaker. Would be down to add this.
Albatrygon: All this thing did in Roulettemons 1 was set Webs, Spin, and die, which like... I mean, sure. Sticky Web + Rapid Spin + Memento would still be entirely unique to this thing. Its offensive presence kinda sucks so I don't see this doing anything else. Sticky Web kind of sucks but if you want a suicide lead that sets Webs, then sure, this would be the ideal candidate. I'm not going to support adding this back but if you want it, go ahead.
Ramron: Adding this thing back would completely ruin Roulettemons 2 for the time that it would remain unbanned. In Roulettemons 1, a meta with a much higher power level and much more minmaxing than this one, Ramron was in my opinion the single best Pokemon in the tier. There was never a reason not to run a Ramron set on your team except for some hyper offenses because of just how much it could do for you. It's fairly fast, pretty strong, stupidly bulky and has more utility options than it really needs while also never matching up poorly into much of anything. For how much I talk about Slowghast this thing would be twenty times worse and it's not like it would even add anything of value to the meta like Slowghast does. It'd just warp the meta like mad. This is probably the single Pokemon I'm most against us adding from this slate because I've seen what it can do and know exactly what would happen if it were to join this meta, and I'm certain it would end up getting banned again near instantly.
Swagear: Eh, not crazy about this one. We already have a lot of physically bulky stuff and this would compete quite a bit with Meowivet for a teamslot even if I understand that they're not the same. I also kind of have a personal hatred for Court Change, that move never is fun to use or play against. I don't really have much else to explain since get the argument for this thing but I'm just not a fan.
Dinomite: We already have a big Ice-type stat stick sorta like this thanks to Pengite, and this one is probably just going to be way too annoying to offense thanks to the bigger offensive presence. This obviously would have counterplay, it'd feel way weaker than it might look thanks to being Boots-locked and all of the physically fat stuff running about, but this absolutely necessitates pretty specific counterplay and I can only see offense teams completely losing all momentum and possibly just having to sack a mon if this thing comes out to very naturally check something with its stupid bulk. It'd probably hurt the meta if this were to end up pretty good, so it's either an unhealthy threat or this meta feels just that much more bloated, which I don't think we should do.
Falcola: Yeah, I could definitely see this one being worthwhile. This would have all of the resistances I think this meta needs more of while being decently bulky in both stats and not too offensively overwhelming thanks to the blindspots in its coverage. Its bulk does look strong but that is undercut by wanting to run Clangorous Soul so much. Overgrow with Energy Ball is cool too when you don't have any better abilities to run and will be naturally putting yourself at a lower HP too. Will be voting for this one, I like what it adds here.
Hippopuna: This thing is really overtuned, way too strong for this meta. That special bulk is extremely high for something with this good of an offensive presence and its physical bulk is solid for its intended role as well. Ground and Ghost are in my opinion the two best offensive types in the game and would make this thing next to impossible to switch into, likely boiling down to just Koalpuff, and even there it just uses that as an opportunity to heal or Teleport out into one of the many things that does deal with Koalpuff. The low Speed and imperfect defensive typing are really this thing's only flaws but neither of them would hold it back from completely dominating the meta in the grand scheme of things. Hard no from me.
Demabura: Could see us adding this one. Its offensive presence might seem a bit scary at a glance but we have a few Fairies that deal with this quite well. Should be fine for making progress into the balance teams that were popular when I made this meta, which we could probably use more of. High special bulk could be annoying for some people but for all of the physically bulky stuff we have, we could use one of these. Will probably end up voting for this.
Darkarrot: Assuming the approach here was that this would be a Snow abuser, I don't agree. Weather abusers like that need to be especially strong in order to adequately abuse the few turns they're given and this thing's offensive presence just isn't enough for that. There's a Snow abuser in Duomod with base 160 Sp. Atk with arguably even better coverage that doesn't feel like it's strong enough sometimes, there's no way this thing would compare in the substantially stronger Roulettemons 2 meta. Having this typing alongside a pure Ice-type would leave you with too few good resists and damage the defensive structure of whatever team you come up with too much for it to be any good. For other roles, I'll tell the story again - the one time I've ever experienced a Grass/Normal without an immunity ability in a Pet Mod, its typing was so detrimental that it felt rare to find an opposing Pokemon that didn't have a move it was weak to. Add that to the fact that we have a bunch of physically bulky stuff as is and I just don't see a good reason to add this, only negatives.
So, tl;dr - unless I get convinced otherwise, my votes will be towards Herbigator, Falcola, and Demabura, and I'd be especially against adding Ramron, Dinomite, and Hippopuna, although I feel mixed to negative about all of our options except for the three I'm voting for.