Its in a bad spot rn due to how prevalent and good Ground and Water is. Lack of defensive core (Cradily isnt good...) and having too many weaknesses makes it a terrible choice in today's metagame. It also doesnt help that the most common coverage other monos have are Earthquake and Close Combat, allowing them to sweep Rock teams late-game.How outclassed is rock monotype currently?
Thanks! What are the good types to use?Its in a bad spot rn due to how prevalent and good Ground and Water is. Lack of defensive core (Cradily isnt good...) and having too many weaknesses makes it a terrible choice in today's metagame. It also doesnt help that the most common coverage other monos have are Earthquake and Close Combat, allowing them to sweep Rock teams late-game.
A Hyperoffensive Rock team with Sticky Webs does do work against types like Flying (because Nihilego), Ground (Barbacle), and the like though, but its very inconsistent and fragile.
Edit: Rock also struggles in beating common defensive cores like Steel Bird-Lando-T, Amoongus-Pex, and Steel's Ferro-Heatran-Steel Bird (especially if lacking Rhyperior), while also struggling to deal with threats like Choice Band Urshifu-R, Weather abusers, and priority users like Scizor and Azumarill.
Good types to use right now are include Flying, Water, Ground, Steel, Fairy, Electric, and Dark. You can refer to this post to get a small glimpse of what each type kinda does (though unofficial, the said person in question has a lot of monotype experience, like a lot), then refer to the sample teams to try them out to see what types are to your liking.Thanks! What are the good types to use?
Thanks! This really helps! One more thing. How do I find other mono users to battle?Good types to use right now are include Flying, Water, Ground, Steel, Fairy, Electric, and Dark. You can refer to this post to get a small glimpse of what each type kinda does (though unofficial, the said person in question has a lot of monotype experience, like a lot), then refer to the sample teams to try them out to see what types are to your liking.
Pokemon Showdown lolThanks! This really helps! One more thing. How do I find other mono users to battle?
I am so clueless about all of thIs LOL. How do I get/acess/find Pokémon showdownPokemon Showdown lol
There's a monotype format with only monotype teams
https://play.pokemonshowdown.com/Thanks! This really helps! One more thing. How do I find other mono users to battle?
https://play.pokemonshowdown.com/
Alternatively, asking the monotype room for battles is possible too. Hope you enjoy Pokemon Showdown and Monotype!
https://play.pokemonshowdown.com/
Alternatively, asking the monotype room for battles is possible too. Hope you enjoy Pokemon Showdown and Monotype!
I am on Showdown and making my first mono flying team! Thanks!https://play.pokemonshowdown.com/
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(Teams can be made in the team builder section. See this for more info.
Alternatively, asking the monotype room for battles is possible too. Hope you enjoy Pokemon Showdown and Monotype!
Bulky offense- similar to balance but more offensively oriented and the defensive mons must have ways to either generate momentum or force progressI'm thinking of experimenting with more teams. What monotypes (other than flying because i already have a flying team) can bulky offense be used well on?
Hello, i think you could try just an max atk + max hp investment with some speed which you could decide by looking at the Speed tiers. However, i could only suggest it in combo with Jellicent and it still looks kinda bad as it adds a Ground weakness and Ghost hasn't Ground immunities. I think the team could have some improvements but that's more stuff for an RMT thread.Hello. I'm new to Mono type and is making a Mono Ghost team. Where can I find an Alola Wak set? I'm trying to include it on my team
https://pokepast.es/30b87b43771595e2 (team for preference)
>Azu, the sap sipper variant, is only relegated for stall. This is rain, so it doesnt fit here as it wastes rain turns. Powerful breakers like Choice Band Urshifu-R, Crawdaunt, or even Keldeo are better choices here. Alternatively, Toxapex provides you a physically defensive fallback against scary physical threats like Tapu Bulu and has Z-Haze to deal with Kommonium Kommo-oHi, what do you think about this mono water rain team? What do you propose to change?
https://pokepast.es/42804c7061abd400
I will take note of that once I develop a sense of the metaHello, i think you could try just an max atk + max hp investment with some speed which you could decide by looking at the Speed tiers. However, i could only suggest it in combo with Jellicent and it still looks kinda bad as it adds a Ground weakness and Ghost hasn't Ground immunities. I think the team could have some improvements but that's more stuff for an RMT thread.
I'd just like to make the small edit that Knock Off should not be used as a utility move, as Poltergeist both requires an item to function and reveals the opponent's item upon use.Hello, there really isnt a standard spread for A.Wak, but if I were to EV one I'd use these. 180 speed allows you to outspeed and threaten defensive Corviknight, Celesteela, and Pelipper. This is important as Celes can be quite hard to take down for Ghost teams, and suprising Peli can be beneficial in some scenarios [no more rain = happiness for Ghost teams as now Spectrier becomes uncontested and will always go first bar their scarfer now]. Earthquake lets it threaten Toxapex and complete its coverage against steel teams, Poltergeist + Flare Blitz is super threatening for most Monotype teams. Thunder Punch lets it deal with Pelipper, Knock Off for utility, Fire Punch is just a weaker STAB with no recoil.Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 76 HP / 252 Atk / 180 Spe
Adamant Nature
- Knock Off / Thunder Punch / Fire Punch
- Poltergeist
- Earthquake
- Flare Blitz
You can also go 28 HP / 252 Atk / 228 Spe with a Jolly Nature to outspeed Spdef Heatran (in steel) and Mantine (Flying), which annoy Spectrier or Gengar very much. [Edit: Upon further thinking, this spread is better, but I'll leave the other one on the top, too]:
Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 28 HP / 252 Atk / 228 Spe
Jolly Nature
- Knock Off / Thunder Punch / Fire Punch
- Poltergeist
- Earthquake
- Flare Blitz
However, looking at your team, I dont think you really need A.Wak, as you already have an electric immunity. Something like Dragon Dance Dragapult fits the last slot more than A.Wak, if ever
I hope this helps
What mons are used as ground immunity for Fire teams?
You could try boots thund-t, galarian moltres can also pose a threat against them, as is something like Taunt Torn-THow does mono flying improve it's matchup against ground? Mantine seems like an obvious example, but that doesn't stop Nidoking and Mamoswine from wreaking havoc. I already run psychic and grass knot on Thundurus but since it's a scarf set, I doubt that will be enough.