aight real post now, wondering if the council saw my jellicent nom. if so, was wondering what the reason is for it not rising
Why did Entei not make it to C- ?
Both of these nominations were seen, but received unanimous UR votes from the council.aight real post now, wondering if the council saw my jellicent nom. if so, was wondering what the reason is for it not rising
Some people wanted it to drop to B+ and others still are riding its usage wave into wanting it to rise to A. Neither side was really stronger than the other, but ultimately it’s plateauing at A-Since no one appears to have asked about Galarian Zapdos, I’m curious on the counsel’s thoughts on it and why it stayed where it is amidst metagame trends. Not that I disagree or anything, I just saw some people who wanted it to drop back to B+ and I’m curious what the counsel felt about that as well as its current place in the meta.
Mandibuzz is awful at being a Defogger right now. Toxic LandoT, any version of Toxic or Taunt Heatran, Clefable, Leech Ferro, Toxic or IDef Skarm, Toxic Hippo, TWave Rock Blast Tar, and so many others set up hazards on it. At this point it’s more viable as a defensive presence than anything else and given it’s over reliance on boots and it’s lack of usage, it’s harder to justify than everidc about anything on their except terrakion and mandibuzz. so.. lets start with buzz. Why?
who said mandibuzz is an awful defogger? who says it needs boots?Some people wanted it to drop to B+ and others still are riding its usage wave into wanting it to rise to A. Neither side was really stronger than the other, but ultimately it’s plateauing at A-
Mandibuzz is awful at being a Defogger right now. Toxic LandoT, any version of Toxic or Taunt Heatran, Clefable, Leech Ferro, Toxic or IDef Skarm, Toxic Hippo, TWave Rock Blast Tar, and so many others set up hazards on it. At this point it’s more viable as a defensive presence than anything else and given it’s over reliance on boots and it’s lack of usage, it’s harder to justify than ever
As finch said, mandibuzz is a bad defogger because it loses to basically every rocks setter. It does not "easily keep rocks off the field" because if the rocker just spams clicking stealth rocks, there's nothing it can do. It needs boots because if it's losing 25% of its health every time it switches in to defog, it's never going to keep rocks off.who said mandibuzz is an awful defogger? who says it needs boots?
I’m in no way being facetious I’m just genuinely asking. This seems like opinions being flagrantly waived around as concrete facts. they are not. even people who use my teams admit that mandibuzz is a goat wall and easily keeps rocks off their side of the field. Is this just a style of play bias or??? Because something isnt adding up here
This isn’t true. You can toxic or kill it or taunt it. Pretty easy . I can show a myriad of replaysAs finch said, mandibuzz is a bad defogger because it loses to basically every rocks setter. It does not "easily keep rocks off the field" because if the rocker just spams clicking stealth rocks, there's nothing it can do. It needs boots because if it's losing 25% of its health every time it switches in to defog, it's never going to keep rocks off.
This isn’t true. You can toxic or kill it or taunt it. Pretty easy . I can show a myriad of replays
Remember that you are always welcome to re-nom it for a higher VR placement! Official drops are never final as there is always going to be room for conditions in the metagame to change. That's what this thread is designed to explore and we fully encourage you to present your arguments, so long as they are conducive to discussion.This isn’t true. You can toxic or kill it or taunt it. Pretty easy . I can show a myriad of replays
Since no one appears to have asked about Galarian Zapdos, I’m curious on the counsel’s thoughts on it and why it stayed where it is amidst metagame trends. Not that I disagree or anything, I just saw some people who wanted it to drop back to B+ and I’m curious what the counsel felt about that as well as its current place in the meta.
prob due to its horrible longetivity and being ruined by statusWhy didn't incineroar make it to C-?
Plus Lando exists as intimidate pivotWhy didn't incineroar make it to C-?
Haxorus is still great on Screens Offense. It destroys bulkier teams as it has an unresisted coverage of Scale Shot, Close Combat, Poison Jab, insane attack stat, Swords Dance, Mold Breaker (invalidates abilities like Unaware that annoy Hyper Offense)Why is haxorus still ranked?
Goat mon. Wrecks stall which is not needed the most rn but still a valid niche imo.Why is haxorus still ranked?
This is a well-written discussion of Bisharp's strengths and weaknesses. However, I think most of the people in this thread are already familiar with what Bisharp does. Try explaining what has changed in the metagame for Bisharp to warrant moving up a subrank. For instance:Bisharp > A-
A towering attack stat, good offensive typing, defiant, and STAB knock off are just a few things that make Bisharp a great Pokémon in OU. Very few Pokémon can switch into, let alone wall +2 Bisharp. Life orb is preferred if you’re willing to exchange the 1.3x power boost for recoil, while black glasses can be utilized for less residual damage.
Bisharp @ Life Orb/Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly/Adamant Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head
This is Bisharp’s standard set. Swords dance boosts Bisharp’s already excellent attack stat to dangerous levels. Knock off cripples Pokémon prone to item removal, like Tornadus-T, Volcarona, and Toxapex. Sucker punch is a deadly weapon against faster threats like Dragapult and Barraskewda; the former is outright OHKO’d, while the latter can be KO’d with prior chip damage. Iron head lets Bisharp deal with fairy types and other Pokémon that resist Dark, such as Clefable, Tapu Koko, and Tapu Fini.
After a swords dance boost, even the bulkiest of Pokémon fail to reliably wall Bisharp, who 2HKOs, if not OHKOs almost all Pokémon in OU. Defensive pivots like Landorus-T, Toxapex, and the ever so prevalent Slowbro all fail to function properly in its presence; the former’s ability in intimidate is nullified by defiant sharply raising Bisharp’s attack after lowering it.
All that said, Bisharp does have its weaknesses. Its lackluster defenses and poor speed tier makes it prone to being revenge killed by faster threats, so Bisharp works well with dual screens/aurora veil and sticky web support to alleviate these problems. Bisharp is also weak to common offensive types in the tier (4x fighting, 2x fire, and 2x ground,) so teammates such as defensive Landorus-T and Zapdos are greatly appreciated, not to mention that both are excellent pivots. All in all, I believe Bisharp deserves a solid spot in A-, alongside Blacephalon, Dragonite, Ninetales-Alola, etc.
Oh yeah… I forgot about Colbur Berry + Body Press Slowbro. Galarian Zapdos also abuses defiant pretty well with Landorus-T on the rise.This is a well-written discussion of Bisharp's strengths and weaknesses. However, I think most of the people in this thread are already familiar with what Bisharp does. Try explaining what has changed in the metagame for Bisharp to warrant moving up a subrank. For instance:
Are certain threats on the rise that Bisharp checks well? Conversely, are Bisharp's checks becoming less common?
Is there a new rising set that improves Bisharp's versatility against the metagame and overcomes some of its notable flaws?
What partners of Bisharp also work well in the current metagame?
What other Pokemon compete with Bisharp for a teamslot? Why should Bisharp be used instead of these?
I think Bisharp is a mixed bag rn. It loves more teams going with Clef>Fini and Lando-T's absurd usage triggering Defiant, fits well on the currently popular Ferrothorn hazard stack to abuse Defiant, and people are experimenting with sets like Rock Polish and Banded to decent success. However, its main defensive niche of helping keep Dragapult in check is becoming less noticeable with Dragapult's fall from the apex of the metagame and the lean of most bulky mons to Specially Defensive in order to sponge Shadow Balls. In addition, because Weavile is everywhere, many teams that prep for Weavile with techs like Body Press Colbur Slowbro thereby automatically prep for Bisharp too. Lando-T's massive usage is also a problem for it, as compared to its competition as a Defiant user in Galaran Zapdos, Bisharp's EQ weakness prevents it from abusing a healthy Lando-T. B+ and A- are both about right for it I think.
I love Bisharp, but it's one of those mons that suffer from extremely powerful competition:Bisharp > A-
A towering attack stat, good offensive typing, defiant, and STAB knock off are just a few things that make Bisharp a great Pokémon in OU. Very few Pokémon can switch into, let alone wall +2 Bisharp. Life orb is preferred if you’re willing to exchange the 1.3x power boost for recoil, while black glasses can be utilized for less residual damage.
Bisharp @ Life Orb/Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly/Adamant Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head
This is Bisharp’s standard set. Swords dance boosts Bisharp’s already excellent attack stat to dangerous levels. Knock off cripples Pokémon prone to item removal, like Tornadus-T, Volcarona, and Toxapex. Sucker punch is a deadly weapon against faster threats like Dragapult and Barraskewda; the former is outright OHKO’d, while the latter can be KO’d with prior chip damage. Iron head lets Bisharp deal with fairy types and other Pokémon that resist Dark, such as Clefable, Tapu Koko, and Tapu Fini.
After a swords dance boost, even the bulkiest of Pokémon fail to reliably wall Bisharp, who 2HKOs, if not OHKOs almost all Pokémon in OU. Defensive pivots like Landorus-T, Toxapex, and the ever so prevalent Slowbro all fail to function properly in its presence; the former’s ability in intimidate is nullified by defiant sharply raising Bisharp’s attack after lowering it.
All that said, Bisharp does have its weaknesses. Its lackluster defenses and poor speed tier makes it prone to being revenge killed by faster threats, so Bisharp works well with dual screens/aurora veil and sticky web support to alleviate these problems. Bisharp is also weak to common offensive types in the tier (4x fighting, 2x fire, and 2x ground,) so teammates such as defensive Landorus-T and Zapdos are greatly appreciated, not to mention that both are excellent pivots. All in all, I believe Bisharp deserves a solid spot in A-, alongside Blacephalon, Dragonite, Ninetales-Alola, etc.