I know Pokemon doesn't have to be logical, but how does Raikou even uses Scald?I can't wait to teach it Scald when I transfer it.
I know Pokemon doesn't have to be logical, but how does Raikou even uses Scald?I can't wait to teach it Scald when I transfer it.
The purple thing on Raikou's back is apparently a rain cloud according to the Pokedex, so I guess it takes the water from it and heats it with lightning.I know Pokemon doesn't have to be logical, but how does Raikou even uses Scald?
I'm not sure where you are reading, Aerodactly *does* get Dual Wingbeat. Check the first post better... :PI noticed that many of the physical Flying types got a move that's better than Aerial Ace and doesn't deal recoil like Brave Bird (Although Aerodactyl deserves the move and unfortunately doesn't get it... for now that is till the next Home datamine). I had dreamed of teaching Dual Wingbeat to many of the Flying types I have that knows Aerial Ace. DD+Dual Wingbeat Aerodactyl/Salamence's gonna wreck havoc since they can outspeed and destroy Sash holders after that DD. Of course if they return in the Crown Tundra.
I'm not sure where you are reading, Aerodactly *does* get Dual Wingbeat. Check the first post better... :P
Oh, I see what you meant. I misunderstood.Wait am I missing something? The paragraph you’re quoting is literally talking about how they think Aero should get Brave Bird but at least it gets a decent new move in Dual Wingbeat.
Dual Wingbeat is a lot worse outside of fringe abusers like Scyther, imo. Brave Bird is 50%(!) more powerful at the cost of recoil- however, wingbeat also has downsides that brave bird doesn’t, namely double-triggering rocky helmet/iron barbs (more common than sash and flying moves won’t break sturdymons anyways) and having 90% accuracy. If it was 45 BP each hit I think the argument would be closer, but as it stands Brave Bird is almost always the better option. Even Talonflame prefers brave bird, in spite of the fact that it breaks gale wings, because the extra power is just so important.Oh, I see what you meant. I misunderstood.
That said, Dual Wingbeat is arguably as good as Brave Bird. It trades power+accuracy for no-recoil+ignores sash/sturdy. I think both moves are equally strong.
It's just a bit of a shame that it only gets a actual flying stab now that the mega is gone.
Fair, but almost everyone pokemon likes to maximize damage...There's the little detail that talonflame attack stat is so low that it needs every bit of damage it can get :P
Dual Wingbeat is for the Flying types they don't want to give Brave Bird to for whatever reason (flavor, balance, doesn't matter). Almost every Flying type is winged so only Gyarados, Drifblim and the genies are ultimately left out. It's similar to how Seed Bomb is a decent move on its own but given the chance nothing prefers it over Wood Hammer or Power Whip despite the lack of drawbacks.Oh, I see what you meant. I misunderstood.
That said, Dual Wingbeat is arguably as good as Brave Bird. It trades power+accuracy for no-recoil+ignores sash/sturdy. I think both moves are equally strong.
It's just a bit of a shame that it only gets a actual flying stab now that the mega is gone.
(Also please stop wishing for hidden power return. It's nice to not need to softreset for years or have to hack for legendaryes and eggs)
I'd point that with the "egg" part i was referring to obtaining shinys legitimately with correct hidden power, but yes I agree with you.Due to Bottle Caps it's pretty easy to breed for Hidden Power now. In USUM I just slapped an Everstone on a Ditto and bred until I got one with the right Hidden Power. It probably took less time than breeding for good IVs would normally. The downside of course is grinding to level 100 to Hyper Train in USUM takes FOREVER but it's quite easy in SWSH so if HP did make a return it could be accessible with current mechanics.
But that said I'm glad it's gone. I feel like every Pokemon potentially having access to any move type was kind of dumb. Counters and checks are a lot safer now that you don't have to guess HP type against every Pokemon with more than base 70 SA.
Not possible because type is dependent on IVs, so to have Fire you need <=30 Speed IVsThey really should have just had another NPC around to change your HP typing
He means literally "click her for your hidden power choice" with a list, and unlink the Hidden Power mechanic completely from IVs.Not possible because type is dependent on IVs, so to have Fire you need <=30 Speed IVs
Late but rising voltage doesnt give priority what you on about lmaoWho the fuck thought giving a strong STAB priority move to a mon with higher attack than Primal Groudon and Mega Rayquaza was a good idea
He was talking about Kartana.Late but rising voltage doesnt give priority what you on about lmao
252+ Atk Choice Band Kartana Grassy Glide vs. 252 HP / 252+ Def Toxapex in Grassy Terrain: 169-199 (55.5 - 65.4%) -- 98% chance to 2HKO after Black Sludge recovery and Grassy Terrain recovery
Possible damage amounts: (169, 171, 172, 175, 177, 178, 181, 183, 184, 187, 189, 190, 193, 195, 196, 199)
Might not be worth it to run Adamant but uh yeah.