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SS OU Scarlet Rags (Peak 1778/1700s, Mimikyu webs) (Special thanks to Ruft)

Ghastly Rags Or Scarlet rags?

  • Yes

  • Yes (scared a mimikyu will pop up from your sink tonight with a toothbrush)

  • NO

  • No

  • Dunno

  • BAN SEISMITOAD..... wait a minute.

  • Ghastly

  • Scarlet


Results are only viewable after voting.
Mimikyu defeated another 3
Hydreigeon, Bisharp and Kommo-o's.

She took a break, and found the things she touched were scarlet.

As she looked at her hands,
the howls of the screams of the psychics she defeated ringed in her ears.

her tail full of ash, from the Dragapults and cloysters she defeated with play rough.

Mimikyu screamed when she knew what she's done,

but as she screamed,

her cry turned into a laugh.

She then followed her master, ready to defeat the next pokemon that comes into her path.



When the world turns red And the day gives way
Scarlet Rags Scarlet Rags Devour The Samurai
And make sure no Dragon sees the light of day

:ss/Mimikyu:

WARNING: This is a hyper offense team that I don't recommend to use if you are new to pokemon due to the fact of how much prediction you will need when using this team.
I will also not recommend you to use this team if you hate that this team was originally created as a meme.

HOWEVER, BEING UNKIND TO BEGINNERS AND THE ORIGIN BEING A MEME DOES NOT MEAN THIS TEAM IS BAD. PLEASE READ FORWARD IF YOU UNDERSTAND THE INFORMATION OF THE WARNING.

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*clears throat* Hi, I am Remi the mimikyu user, also known as Remi mimikyu or simply Remi! Welcome to my RMT!


Before anything starts...... WHERE IS THE DAMN PROOF YOU PEAKED THE TEAM
Screen Shot 2020-01-21 at 5.34.29 PM.png
Introduction, Credits and Special Thanks
November, 17th, 2019. It was the year that the nintendo company released pokemon sword and shield. As a result of having over 1000 pokemon in the game, nintendo decided to only add in a few hundred pokemon back in the game. Even though at first everyone was complaining, they soon realized how awesome sword sheild was, and came to accept it. Now, in the SWSH games, hundreds of players use their pokemon like Excadrill, Dragapult, and Rotom.
In the SWSH games, Mimikyu, even with its nerfs on Disguise, is still number one used in the game just like the SM and USUM games. This is because of disguise's ability to even take an Dynamax hit, how Mimikyu's max phantasm lowers opponent's defense, and because SWSH is a ghost type meta.
However, Smogon decided to ban Dynamax with 86% of players agreeing on it (even though remi wasn't voting that time, she also was agreeing to ban dynamax). This has been big, due to the fact that dynamax is SWSH's battle mechanic, and even became and article in japan (trust me, my showdown name literally has kanji in it). However, whether dynamax was banned or not, mimikyu struggled to the fast attackers that ruled the metagame. The dynamax ban made mimikyu even worser, and Mimikyu is probably still in OU/UU just because of its ability. We all think that mimikyu, lacking coverage and stats, was not going to prevail even on this gen.
Remi, however, was enough of it. She had enough of the past 1 year of Mimikyu comments, with the minor ones simply saying "sorry I dont think mimikyu is viable this meta" to even some who swore or said Mimikyu is the worst pokemon ever (you know who you are). She searched through every HO team last generation with Mimikyu as well as HO teams this Gen and asked help to her showdown friends (with the help of her friends Teiru and Saundra). I need to thank all of you that helped Remi and me on showdown, and everyone who helped make this team.
The thank you and credits pyramid:


Remi which started the idea of this team,
Ruft which helped with the main structure of this team, teached me lots of stuff and more...... THANK YOU SO MUCH RUFT THIS TEAM IS FOR YOU BECAUSE YOU HAVE TEACHED ME SO MUCH ABOUT HYPER OFFENSE AND THIS META OH MY GOD I CANT EVEN TALK PROPERLY
Smogon users for all these time helping me and chatting with me and more,
Showdown players for advice, help, friendship, battling...... I can't list them all,
Toxtricity, Excadrill, Ribombee, Dracovish and Bisharp for battling for me (filler...XD),
Elemental Draco for testing out a prototype for this team and posting it on youtube as well as advice
Teiru and Saundra which are very annoiying helped searching teams and more on smogon as well as Youtube,
Fynx, Zaza, Xenodragon, Real Pheal Spheal and their gang for telling me mimikyu suks their warm support and help,
Members of the Simple Questions Simple answer Thread for answering our questions as much as they could,and finally,
Everyone who have supported me by team help, answering my questions, and even just saying a kind "glhf" before battle.

Remi and I would like to conclude the Introductions, and present to you the team "Mimikyu and friends", and hope you could have a pleasant day just like mimikyu with his/her friends.
Sincerely,
Remi 霊美&Mimikyu (Remi the mimikyu user) and Teiru 妖精&Mimikyu
Written by Teiru 妖精&Mimikyu
Grammer checked by Remi 霊美&Mimikyu (Remi the mimikyu user)
Edited by Remi 霊美&Mimikyu (Remi the mimikyu user)​

..................ENOUGH WITH ALL THIS BLABBING! LETS GET STARTED LADIES AND GENTLEMEN, BOYS AND GIRLS!!!!!!!!!!!!! ITS MIMIKYU TIME!

The timeline of Ash Ketchum growing up this team

I started with a question on the Simple Questions, Simple answer Thread for the best web setter when I wanted to make a toxtricity webs (This is true...XD). Because of its speed and good typing, I chose Ribombee as my web setter for every web team.

This is about the time I met my teacher, Ruft, which gave me a prototype of this team, with a mimikyu, ribombee, excadrill, dracovish, bisharp and hydreigon.
:Ribombee: :Excadrill: :Mimikyu: :Bisharp: :Dracovish: :Hydreigon:
I sent this team to a person I knew which used teams on RMT and posting them on youtube, called Elemental Draco. I sent my team to him, and got some nice advice.

After settling in with the meta, I started to figure out my most favorite playstyle is hyper offense. As a result, I started to make a new team from the advice everyone gave me as well as the team Ruft gave me.
(I will explain what these pokemon will do at the Team section.)

Ribombee was chosen as the web setter after I saw the increase of Dragon darts Dragapult and strong attackers (for galvantula and araquanid respectively).
:Ribombee:
Next, I used the pokemon that always have been a part of webs since last gen, Excadrill for Stealth Rocks and Hazard Control.
:Ribombee: :Excadrill:
Being the star (or ghost, and I will explain this later), Mimikyu was obviously chosen.
:Ribombee: :Excadrill: :Mimikyu:
Bisharp was chosen as a set up sweeper as well as defog switch in, and Dracovish was chosen because of its power as a physical nuke.
:Ribombee: :Excadrill: :Mimikyu: :Bisharp: :Dracovish:
Toxtricity, O'Toxtricity. This guy should been banned into ubers before I even found it in the OU section. It works as a piviot and a special nuke, and is the only special attacker in this team (don't ask about the ribombee).
:Ribombee: :Excadrill: :Mimikyu: :Bisharp: :Dracovish: :Toxtricity:

What you guys have been waiting for, the TEAM!



When the world turns red And the day gives way
Scarlet Rags Scarlet Rags Devour The Samurai
Bisharp
And make sure no Dragon sees the light of day


:ss/Ribombee:
Ri "BOMB" ee @ Focus Sash
Ability: Shield Dust
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Moonblast
- Stun Spore
- Skill Swap
When the sun shines up shoving the night away
Scarlet Rags Scarlet Rags Disect UUBL
As of Jan 20, 2020, Gengar, Hawlucha, Obstagoon and Crawdaunt
And make sure no Psychic sees the light of day.

Description
Ri "BOMB" ee, my Ribombee
is not a bomb, but it is more like the fuse of the bomb. (get it?) Focus sash lets Ribombee move at least 1 turn with full HP, which is handy if you want to set webs, do heavy damage to dragon/dark types, or if you are feeling lucky or if the opponent is a pokemon that is a potential threat (hi Excadrill), Paralyze it.
- Sticky Web is one of the most important hazard for this team, as half of the team are sticky web reliant (that does not mean this team fails to work if sticky web is not used, which I will explain later.
- Moonblast is for chip damage and STAB, and can be used against kommo-o, dragapult and hydreigon predicting a switch in.
- Stun Spore is for paralyzing opponents immune to webs as well
- Skill Swap is usually used on a predicted Hatterene switch. I used to use this against Seismitoad so that Dracovish can do incredible damage to any pokemon behind, but at high ladders almost anyone will switch Seismitoad out after the skill swap.
What role does this pokemon do? Web setter, status spreader, suicide lead
:ss/Excadrill:
DORYUZUUUUUuUU (Excadrill) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Iron Head
- Rapid Spin
It won't be good when the catapult Dragapult becomes the prey,
Scarlet Rags Scarlet Rags Feed on warriors and the dark
And make sure no Ghost sees the light of day


Description
Excadrill is very important for this team: its ability to chip damage the opponent every time they switch in, its electric immunity and ability really shines in this team. It is also the only hazard removal, so I usually think twice before sacking Excadrill.
- Stealth Rock is used for chip damage due to the fact that Bisharp and Toxtricity both have x4 weaknesses, meaning I need to switch them a lot
- Earthquake is Excadrill's first STAB move, which hits anything with high damage except flying types (thanks Mold Breaker)
- Iron Head is Excadrill's second STAB move. I chose it due to the fact that the flinch chance has made me win some battles as well as for fairies.
- Rapid Spin is very important to this team whenever dangerous hazards like toxic spikes, spikes, opposing webs and stealth rocks land in our territory. It is very helpful for this team for the lack of recovery and crucial to Mimikyu due to the fact life orb, disguise, its weakness to all status as well as its frail defense makes it very hard to survive long with hazards.
What role does this pokemon do? Hazard Removal, Stealth Rocks
:ss/Dracovish:
Vish Strikes Back (Dracovish) @ Choice Band
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fishious Rend
- Psychic Fangs
- Crunch
- Outrage
Eating the Tri-head dragon, sick in eyes of scales ; Hydreigon and Kommo-o
Your claws to the point of breaking what sweepers have done Ability: Disguise
Your type is strange to the point of indescribable by words (Unique typing of ghost/fairy)




Description
OP. OP. OP.
Vish sweeps through anything slower than it. Its x4 resistance to fire and water and natural bulk causes it to easily switch into attacks and start sweeping. The only thing stopping it is faster attackers and water absorbers..... this thing 1HKOes corsola, clefable, Corviknight, Bisharp, Conk etc. and 2HKOes other vish if moves first. It also 2HKOes ferro with no defense investment and toxapex. not to mention the webs makes it outspeed most of the tier that is on the ground.
- Fishious Rend strong jaw boosted, STAB Band boosted 170 BP move. Not Banning it. Makes sense
- Psychic Fangs is the move I use for a predicted switch to water absorb users. It will do some nice chip damage.
- Crunch is for hitting ghost types, but you won't need it unless you are against Corviknight +Seismitoad, which you might press crunch for chip damage rather than psychic fangs just in case Corviknight doesn't switch into Seismitoad.
- Outrage is for dragons. That's it.
:ss/Toxtricity:
Elec'ric Guitar (Toxtricity) @ Choice Specs
Ability: Punk Rock
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Boomburst
- Overdrive
- Volt Switch
- Sludge Wave
I with respect pray the water toad begones
+2 252 Atk Life Orb Mimikyu Play Rough vs. 252 HP / 212 Def Seismitoad on a critical hit: 441-520 (106.5 - 125.6%) -- guaranteed OHKO
+2 252 Atk Life Orb Mimikyu Play Rough vs. 252 HP / 212 Def Seismitoad: 294-347 (71 - 83.8%) -- guaranteed 2HKO after Leftovers recovery
O’ Gladius Tango O’ Coarse Performance O’ Shade Ambush O’ Beclouded Claw Moveset, SD, PR, SS and SC



Description
Should be banned into Ubers No.2. 1HKOes Mandibuzz, Corviknight, and everything that does not resist/immunity to it. You can make a point by listing out all these ground types and ghost types thaat wall the tier, but the thing is:
252+ SpA Choice Specs Punk Rock Toxtricity Boomburst vs. 0 HP / 0 SpD Excadrill: 192-227 (53.1 - 62.8%) -- guaranteed 2HKO
252+ SpA Choice Specs Punk Rock Toxtricity Boomburst vs. 252 HP / 0 SpD Seismitoad: 344-406 (83 - 98%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Choice Specs Punk Rock Toxtricity Overdrive vs. 0 HP / 4 SpD Dragapult: 146-173 (46 - 54.5%) -- 59% chance to 2HKO
It will do some very nice chip damage. Once you handle it, it will be the MVP of your team.
- Boomburst is spammable unless ghost types or corviknight switches in. It does loads of damage to pokemon that don't resist/immune to it.
- Overdrive is the move to check flying types and steel types (bar excadrill). Very powerful STAB move.
- Volt Switch is used for momentum as well as a predicted switch against a ghost type or AV tyranitar. It's also used to safetly send my pokemon in.
- Sludge Wave is supposed to be for fairies, but I'm thinking of switching it into snarl for ghosts because of boomburst doing enough (bar Mimikyu).
:ss/Bisharp:

Ochimusha (Bisharp) @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Iron Head
- Throat Chop
- Sucker Punch

Now is time to come to the impo-ster Ditto
Now is time to devour the dark mountain-lifter Tyranitar
NOW is time to eat the Cubone-slayer Mandibuzz
Description
Awesome. Bisharp switches into a defog or shadow ball, posibbly get the defiant boost, and sweeps the opponent team. Steel and Dark coverage are so good, probably the only stuff that ruins its day are Conkeldurr (which is somehow played around with Toxtricity, Mimikyu and Ribombee though).
Its Awesome attack stat, natural bulk and speed enough to outspeed modest clefable as well as priority makes it a awesome member of this team.

- Swords Dance is for raising its attack VS ferrothorn and Corviknight (except body press variants), Toxapex (beware of burn though) and choice locked pokemon.
- Iron Head
causes it to use steel moves against fairy types, 1HKOing clefable and 2HKOing Hatterene. Its flinch chance helps too.
- Throat Chop is extremely spammable, a STAB move boosted by Black Glasses.
- Sucker Punch is priority, and KOes a lot of mons at +2.

And finally..... the Star of the team....
:ss/Mimikyu:
The Scarlet Rags will not be used in the meta
FOR NOW FOR NOW

and make sure none of its checks
sees the light of day. : )

:ss/Mimikyu:
Jus'a li'l bit ruf/Scarlet Rags (F) (Mimikyu) @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Play Rough
- Shadow Claw
- Shadow Sneak
- Swords Dance
Description
Mimikyu is aa check to psychic, fighting, ghost, dark and dragon pokemon. Its typing is immune to 3 types, and its typing is only resisted by that team flare guy with crazy hair P Y R O A R, which got banned from SWSH.
This guy is also strong against ditto, due to the fact disguise isn't impostered when Mimikyu's own rags are broken.
I usually try switching this guy in a dragon/fighting move, force the opponent out, swords dance, and sweep.
Mimikyu checks a lot of the metagame. Bisharp (needs to be +2), Kommo-O, Hydreigon, and more are 1HKOed or 2HKOed by Play Rough. A +2 Play Rough has a very minor chance of potentially 1HKOing Seismitoad.
Mimikyu's shadow claw at +2 is powerful due to the lack of normal types (and even them gets KOed by Play Rough).
Swords dance raises its attack, no need to explain.
Shadow Sneak is good priority, and at +2 does loads of damage against dragapult. It is commonly used if the opponent somehow survives my attacks and I just need a little damage to faint it.
I am going to post the whole poem here, and please see all the references I made for the OU mons:
When the world turns red And the day gives way
Scarlet Rags Scarlet Rags Devour The Samurai
And make sure no Dragon sees the light of day

When the moon shines up shoving the sun away
Scarlet Rags Scarlet Rags Disect UUBL
And make sure no Psychic sees the light of day.

It won't be good when the Catapult becomes the prey,
Scarlet Rags Feed on Warriors and the Dark
And make sure no Ghost sees the light of day

Eating the Tri-head dragon, sick in eyes of scales ;
Your claws to the point of breaking what sweepers have done
Your type is strange to the point of indescribable by words

I with respect pray the water toad be gone ;
O’ Gladius Tango O’ Performin’ Coarse
O’ Shade Ambush O’ Beclouded Claw

Now is time to come to the imposter
Now is time to devour the dark mountain-lifter
Now IS TIME to eat the Cubone-slayer

The Scarlet Rags will not be used in the meta
for NOW
And make sure none of its checks
sees the light of day.
click the pokemon!:ss/Ribombee: :ss/Excadrill: :ss/Dracovish: :ss/Mimikyu::ss/Toxtricity::ss/Bisharp:
Every team has its own threats. This one has a lot.

Seismitoad/Gastrodon/Quagsire: Disrupts my toxtricity and dracovish sweep. I especially distaste the latter two, because the only way this team can beat it is for Toxtricity/Ribombee do enough damage so that my next pokemon could beat it (I make sure I try to keep my special attackers until the quagsire appears)

Conk: 2 mons weak to fight, no defensive wall, not to mention the only "reliable" pokemon are Mimikyu or Ribombee, and even then a predicted ice/thunder/fire punch or EQ can potentially do heavy damage to it.

Status: 4 mons weak to burn, 2 to toxic, 4 to paralyze. Toxtricity can be switched in to a toxic or paralyze, but its easily killed by eq.

Cloyster: Annoying. Sweeps this team, only way to stop it is bisharp, and even that will be knocked out by the liquadation set.

Screens: No screen removal except psychic fangs.

Excadrill etc. (Or any ground type): 3 words, No ground immunity.

Dragapult: *sighs* Shadow ball wrecks this team without bisharp and webs, not to mention bisharp might faint to a predicted fire blast.

Steel Types: Corviknight, Bisharp, Excadrill and more are super annoying. Corviknight is the most dreadful; has recovery, bulk, unpredictability (defog and bulk up sets both can have a variaty of moves), hazard removal, and not to mention has body press for Bisharp switching in to defog (and it resists the +2 throat chop at max HP…… this thing is OP even without dynamax.)

Dugtrio: Only hopes if it is not paralyzed or slowed down with webs are Ribombee (suicide lead <- WTF?), dracovish for non-sash variants and Excadrill with an unpopped balloon. Sash variants will be required to make at least one casuality, and toxtricity and bisharp needs to be careful playing around it.

Scarf Heat Rotom: Remi sent in DRACOVISH! Used VOLT SWITCH! Prediction, Prediction.
Yep, the top tier pokemon are threats for this team (thats like half of the metagame).
However, the amount of weaknesses is covered by this team's good coverage. IF YOU GO BACK AND SEE MY WIN/LOSE RATE, YOU WILL DISCOVER I LOSE JUST AS MUCH AS I WIN. THIS MEANS EVEN I COULD GO TO 1710 MEANS YOU CAN, TOO.
https://replay.pokemonshowdown.com/gen8ou-1048476425 VS HO (possibly webs), 1610, Excadrill flinching Cloyster to death as well as finishing off 4 of the opponent's pokemon
https://replay.pokemonshowdown.com/gen8ou-1047745812 1423, Bisharp sweeps against a team where fighting types are gone
https://replay.pokemonshowdown.com/gen8ou-1047691773 1353, easy sweep with Dracovish after Toxtricity 1HKOes Non-SpD invested Seismitoad
https://replay.pokemonshowdown.com/gen8ou-1049372795 1722, VS balance, Ribombee uses its speed to outspeed Dragapult under webs and wins the match
https://replay.pokemonshowdown.com/gen8ou-1049570211 Battle with a friend, shows how Toxtricity and Dracovish could break walls

https://replay.pokemonshowdown.com/gen8ou-1050084226 1755, Mimikyu Cleans Up an HO team

https://replay.pokemonshowdown.com/gen8ou-1050082062 1757, Did some severe misplays but mimikyu cleans the game up
https://replay.pokemonshowdown.com/gen8ou-1050514509-mrv2q31jxu7b7769loedrqd4ozgdwukpw 1700s, Salty player forfeits after bad words;
ImpeachtheCheetoh: Its a bad team
ImpeachtheCheetoh: I wasnt paying attention, watching a film lol
ImpeachtheCheetoh: Ur garbage bitch
SALT
And make sure NONE of its Checks
Sees the Light of Day.
 

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Bumpity Bump Bump, and if Opposing Bisharp and Ferrothorn are so troublesome, switch dracovish or mimikyu with conkeldurr: I won't recommend it though ( I tested it before)
Not to mention someone is going to read the poem section in a youtube vid
Poem credits to Remi
"Scarlet Rags"
 
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Wow, thanks for all these replies!
I wanted to express the theme "scary" due to the fact this is a Mimikyu team. However, I simply distasted jump scares and using some words due to the fact some people might feel uncomfortable. As a result, I made it into a poem, with scarlet describing.... You know what I mean.
Thank you for the compliments~
-Remi
i also feel like chesto resto gyarados might fit in this team, now trying
Extra replay- https://replay.pokemonshowdown.com/gen8ou-1050507993-iz3s9q7f0nzpaqiqmvb110npiup0ryupw throatchop-> brick break, EZ win
https://replay.pokemonshowdown.com/gen8ou-1050512356 mimikyu was drinking some hot chocolate
 
Last edited:
Bumpity Bump Bump, and if Opposing Bisharp and Ferrothorn are so troublesome, switch dracovish or mimikyu with conkeldurr: I won't recommend it though ( I tested it before)
Not to mention someone is going to read the poem section in a youtube vid
Poem credits to Remi
"Scarlet Rags"
Maybe you should wait longer than a single day before using your one bump on it...
Thank you!
The lack of people actually rating this team makes me kind of disturbing.
What's there to rate? It's a HO Mimi webs team. It's Mimi's one niche in OU used to the fullest. The issue with Mimi in general is if it gets forced out, it is sac fodder. Webs HO is a way to make sure it never gets forced out. EZ. Bisharp and Drill are obvs, Banded Vish on webs is great, and Ribombee is the fastest Web setter in the game. (The other viable options are Mental Herb Shuckle, Tula and Aqua.)
The only thing I will say is Toxtricity is very, very high risk-reward. While it can do a lot with spot-on predictions, one wrong prediction can destroy your momentum, letting in a Ghost, Ground or Steel for free. The fact Duggy takes it down ez is obviously also a big minus. The fact it lets in Drill for free on 3/4 moves is HUGE because bye bye Webs if it spins, while Mold Breaker says bye bye Mimi if you try and spinblock. A Steel, Ground and Ghost of some kind are on every team rn. That means there will be one immunity to each of its moves on every team.
You missed Aegi on the threatlist I think. It 1v1s Tox, can hit Bisharp with a fighting move on the switch, forces Mimi into Kings Shield/Shadow Sneak mindgames, just generally a threatening mon.
Great team though.
Side note:If Mimi was UU, it would be tearing up their meta rn, and possibly even stopping Obstagoon being banned.
 
Maybe you should wait longer than a single day before using your one bump on it...

What's there to rate? It's a HO Mimi webs team. It's Mimi's one niche in OU used to the fullest. The issue with Mimi in general is if it gets forced out, it is sac fodder. Webs HO is a way to make sure it never gets forced out. EZ. Bisharp and Drill are obvs, Banded Vish on webs is great, and Ribombee is the fastest Web setter in the game. (The other viable options are Mental Herb Shuckle, Tula and Aqua.)
The only thing I will say is Toxtricity is very, very high risk-reward. While it can do a lot with spot-on predictions, one wrong prediction can destroy your momentum, letting in a Ghost, Ground or Steel for free. The fact Duggy takes it down ez is obviously also a big minus. The fact it lets in Drill for free on 3/4 moves is HUGE because bye bye Webs if it spins, while Mold Breaker says bye bye Mimi if you try and spinblock. A Steel, Ground and Ghost of some kind are on every team rn. That means there will be one immunity to each of its moves on every team.
You missed Aegi on the threatlist I think. It 1v1s Tox, can hit Bisharp with a fighting move on the switch, forces Mimi into Kings Shield/Shadow Sneak mindgames, just generally a threatening mon.
Great team though.
Side note:If Mimi was UU, it would be tearing up their meta rn, and possibly even stopping Obstagoon being banned.
Thank you for the rate! I sort of think toxtricity is recently hard to use because of all these ghost, steel and ground types. I am thinking of switching toxtricity into a hydreigon or dragapult, But Is the choice good? Have a nice day!
 
Thank you for the rate! I sort of think toxtricity is recently hard to use because of all these ghost, steel and ground types. I am thinking of switching toxtricity into a hydreigon or dragapult, But Is the choice good? Have a nice day!
If what you meant by that last comment is "should I try non-choice Tox?", the answer is "Heck, no". LO Tox misses out on a lot of damage, and Shift Gear does not play to its strengths.
From the perspective of type-spam, Dragapult seems the way to go, overwhelming Ghost resists, but Ghost and Dark are very similar in coverage, so either work. I'd say it comes down to whether you want more setup or just pressure and coverage.
For Dragapult, you don't do enough status for the SubHex set, so that leaves either Specs or SubDD. I think on Webs, Specs would be the way to go as the extra speed from Dragon Dance becomes pretty irrelevant. Dragapult's high base speed may come in clutch if Webs get lifted too.
For Hydriegon, you can go with Specs, LO Nasty Plot, Sub NP or Scarf. The further right on that list, the better against offense, and the further left, the better at breaking fat. I think LO Nasty Plot is the way if you want to really differentiate Hyd from Draga. With Webs up it will be outrunning everything anyway, and the ability to boost past walls may help.
So if you prefer instant power, Specs Dragapult should allow you to supply loads of coverage, and add pivoting your team is currently missing. But if you want to boost past stuff, NP LO Hydreigon should break teams that can't take a +2 Draco Meteor.
TL;DR: Both should work, but will be better at different things, worth trying both.
 
Anyway your team is hyper standard so there isn't much to rate. But you're pretty badly walled by a lot of common defensive cores such as Corviknight + Gastrodon / Seismitoad or Toxapex + Ferrothorn + something to beat Dracovish. You rely a lot on choiced mons to sweep making you very prediction reliant.

Edit: A mod edited my post? Apparently getting your friends to upvote your posts and spam for free bumps is common practice at Smogon regardless of how good or accomplished the team is. Every single comment in this thread is just from this guy's friends (or alts). Each account is less than 2 months old and half less than a half a dozen forum posts.
 
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If what you meant by that last comment is "should I try non-choice Tox?", the answer is "Heck, no". LO Tox misses out on a lot of damage, and Shift Gear does not play to its strengths.
From the perspective of type-spam, Dragapult seems the way to go, overwhelming Ghost resists, but Ghost and Dark are very similar in coverage, so either work. I'd say it comes down to whether you want more setup or just pressure and coverage.
For Dragapult, you don't do enough status for the SubHex set, so that leaves either Specs or SubDD. I think on Webs, Specs would be the way to go as the extra speed from Dragon Dance becomes pretty irrelevant. Dragapult's high base speed may come in clutch if Webs get lifted too.
For Hydriegon, you can go with Specs, LO Nasty Plot, Sub NP or Scarf. The further right on that list, the better against offense, and the further left, the better at breaking fat. I think LO Nasty Plot is the way if you want to really differentiate Hyd from Draga. With Webs up it will be outrunning everything anyway, and the ability to boost past walls may help.
So if you prefer instant power, Specs Dragapult should allow you to supply loads of coverage, and add pivoting your team is currently missing. But if you want to boost past stuff, NP LO Hydreigon should break teams that can't take a +2 Draco Meteor.
TL;DR: Both should work, but will be better at different things, worth
 
I just battled someone with this team. It did well, but I noticed that once you lose Mimi or Vish, you can get swept by quite a bit. Sadly, that is not really changeable through what you have.
I guess you just have to make sure you keep those mons in the back while dealing with the threats?
Slash and Pult being the two that destroyed the team. Take those two out as soon as possible.

And, why is Mr.Bell so mad over possible Alts? Did I miss something?
 
I just battled someone with this team. It did well, but I noticed that once you lose Mimi or Vish, you can get swept by quite a bit. Sadly, that is not really changeable through what you have.
I guess you just have to make sure you keep those mons in the back while dealing with the threats?
Slash and Pult being the two that destroyed the team. Take those two out as soon as possible.

And, why is Mr.Bell so mad over possible Alts? Did I miss something?
I think he is just a person trying to ruin our day. Plus, he could have clearly commented that on my profile rather than this RMT, and it literally says on the rules we are not allowed to do these stuff. Not to mention I would'nt have made a whole poem if I was posting just to brag (I posted for advice and so that players struggling with the BO gen could use this team or make a HO team)
Thanks the comment!
If what you meant by that last comment is "should I try non-choice Tox?", the answer is "Heck, no". LO Tox misses out on a lot of damage, and Shift Gear does not play to its strengths.
From the perspective of type-spam, Dragapult seems the way to go, overwhelming Ghost resists, but Ghost and Dark are very similar in coverage, so either work. I'd say it comes down to whether you want more setup or just pressure and coverage.
For Dragapult, you don't do enough status for the SubHex set, so that leaves either Specs or SubDD. I think on Webs, Specs would be the way to go as the extra speed from Dragon Dance becomes pretty irrelevant. Dragapult's high base speed may come in clutch if Webs get lifted too.
For Hydriegon, you can go with Specs, LO Nasty Plot, Sub NP or Scarf. The further right on that list, the better against offense, and the further left, the better at breaking fat. I think LO Nasty Plot is the way if you want to really differentiate Hyd from Draga. With Webs up it will be outrunning everything anyway, and the ability to boost past walls may help.
So if you prefer instant power, Specs Dragapult should allow you to supply loads of coverage, and add pivoting your team is currently missing. But if you want to boost past stuff, NP LO Hydreigon should break teams that can't take a +2 Draco Meteor.
TL;DR: Both should work, but will be better at different things, worth trying both.
No, I meant the choice of switching toxtricity into hydreigon or dragapult. I am choosing dragapult for now, thanks for all this reply!
PS:Modest or Timid for dragapult?
 
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If what you meant by that last comment is "should I try non-choice Tox?", the answer is "Heck, no". LO Tox misses out on a lot of damage, and Shift Gear does not play to its strengths.
From the perspective of type-spam, Dragapult seems the way to go, overwhelming Ghost resists, but Ghost and Dark are very similar in coverage, so either work. I'd say it comes down to whether you want more setup or just pressure and coverage.
For Dragapult, you don't do enough status for the SubHex set, so that leaves either Specs or SubDD. I think on Webs, Specs would be the way to go as the extra speed from Dragon Dance becomes pretty irrelevant. Dragapult's high base speed may come in clutch if Webs get lifted too.
For Hydriegon, you can go with Specs, LO Nasty Plot, Sub NP or Scarf. The further right on that list, the better against offense, and the further left, the better at breaking fat. I think LO Nasty Plot is the way if you want to really differentiate Hyd from Draga. With Webs up it will be outrunning everything anyway, and the ability to boost past walls may help.
So if you prefer instant power, Specs Dragapult should allow you to supply loads of coverage, and add pivoting your team is currently missing. But if you want to boost past stuff, NP LO Hydreigon should break teams that can't take a +2 Draco Meteor.
TL;DR: Both should work, but will be better at different things, worth trying both.
Is there a dark type that could potentially counter hydreigon and dragapult? I feel like AV/Bulk Up Grimmsnarl could be replaced for an attacker, but I don't know which to replace.
 
PS:Modest or Timid for dragapult?
Unless you care about the speed tie, the only thing you lose out on is +1 Drill. With Webs up, it needs two Rapid Spins to reach that point, but you should be preventing it spinning in the first place. However, thanks to Infiltrator making Dragapult one of the best revenge killers to unboosted/Webs into DD Subbed Dragapult, and Dragapult also technically having the option to run Clear Body to ignore Webs (though it rarely does in practice), those speed ties can really matter. If you can find a few calcs where the extra damage matters, feel free to go Modest.
Is there a dark type that could potentially counter hydreigon and dragapult? I feel like AV/Bulk Up Grimmsnarl could be replaced for an attacker, but I don't know which to replace.
What you need of you specifically want to beat those two Dragons is a Fairy. LO Clef. But yeah, I'm not sure you have the room. If you're adding Dragapult, the only thing I can see to replace is Vish, which is... On one hand everyone and their mum is running a Water Absorber. On the other, Rend breaks so many cores you would otherwise just lose to. This IMO is kinda the fundamental issue with a Mimi team. In theory those two should not be a problem for a Fairy sweeper. In practice, they either ignore Webs or are faster even with Webs, and have the coverage to hurt you. The fact Mimi can't reliably switch in on them without risking its precious Disguise is...yeah. Painful.
 
lmao fun team, but nevertheless, it could use some revisions.

Changes:
:seismitoad: <- :Dracovish: or :mimikyu:
You're team has a very horrible weakness to Dracovish, most, if not all, your team gets ohkoed by Dracovish. The only mons that could dent ScarfVish are Bisharp with Sucker Punch, Ribombee with Sash and Dracovish itself. Bisharp and Ribombee take a significant amount of damage, with the latter likely to be dead when Vish comes in because it probably would've been damaged beforehand. Dracovish has the fear of getting KO'ed by Outrage, but even then it takes a significant chunk from Fishious Rend since your Dracovish is banded. I'd suggest replacing your Dracovish considering you have other Pokemon to break walls with such as Bisharp, Toxtricity and even Excadrill. If you don't want to replace Vish, you'd probably have to replace Mimikyu considering its niche isn't doing that well in OU anyway. Having to set up with Swords Dance seems a bit reliant on one-time Disguise. Life Orb Mimikyu damage isn't that great either. I'd assume you wouldn't want to do that considering Mimikyu is the star of this team. Seismitoad could also act as a Stealth Rock setter/pivot/Toxic mon which this team could really use. Seismitoad also acts as a better Grount type pivot than Excadrill because of its better defensive typing, allowing it to safely handle any rotom form that isnt Mowtom.

:corviknight: <- :excadrill:
This team appears to be extremely frail with the lack of a pivot, meaning you'd have to probably sack a pokemon for a counter or check to safely come in and defeat whatever's on the field. Excadrill's role of a Rapid spinner could be taken by Defog Corviknight while its Rock Setter role could be taken by Seismitoad. Both the previous mentioned pokemon are also particularly bulky and have much more utility and use in the long run. Moreover, Corviknight really handles a lot of the threats in your threatlist well such as Conkeldurr, Cloyster, and Dragapult (unless it predicts you and goes for tbolt). Corviknight also acts as a consistent immunity to ground types and can easily take care of other opposing Excadrill. Its Defog could also be used to remove screens while its access to Roost grants your team more longevity. Corviknight also takes care of Stall really well with Pressure and gives your team some momentum with U-turn.

Other than that I think your team should do relatively fine.
 
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lmao fun team, but nevertheless, it could use some revisions.

Changes:
:seismitoad: <- :Dracovish: or :mimikyu:
You're team has a very horrible weakness to Dracovish, most, if not all, your team gets ohkoed by Dracovish. The only mons that could dent ScarfVish are Bisharp with Sucker Punch, Ribombee with Sash and Dracovish itself. Bisharp and Ribombee take a significant amount of damage, with the latter likely to be dead when Vish comes in because it probably would've been damaged beforehand. Dracovish has the fear of getting KO'ed by Outrage, but even then it takes a significant chunk from Fishious Rend since your Dracovish is banded. I'd suggest replacing your Dracovish considering you have other Pokemon to break walls with such as Bisharp, Toxtricity and even Excadrill. If you don't want to replace Vish, you'd probably have to replace Mimikyu considering its niche isn't doing that well in OU anyway. Having to set up with Swords Dance seems a bit reliant on one-time Disguise. Life Orb Mimikyu damage isn't that great either. I'd assume you wouldn't want to do that considering Mimikyu is the star of this team. Seismitoad could also act as a Stealth Rock setter/pivot/Toxic mon which this team could really use. Seismitoad also acts as a better Grount type pivot than Excadrill because of its better defensive typing, allowing it to safely handle any rotom form that isnt Mowtom.

:corviknight: <- :excadrill:
This team appears to be extremely frail with the lack of a pivot, meaning you'd have to probably sack a pokemon for a counter or check to safely come in and defeat whatever's on the field. Excadrill's role of a Rapid spinner could be taken by Defog Corviknight while its Rock Setter role could be taken by Seismitoad. Both the previous mentioned pokemon are also particularly bulky and have much more utility and use in the long run. Moreover, Corviknight really handles a lot of the threats in your threatlist well such as Conkeldurr, Cloyster, and Dragapult (unless it predicts you and goes for tbolt). Corviknight also acts as a consistent immunity to ground types and can easily take care of other opposing Excadrill. Its Defog could also be used to remove screens while its access to Roost grants your team more longevity. Corviknight also takes care of Stall really well with Pressure and gives your team some momentum with U-turn.

Other than that I think your team should do relatively fine.
I love how you listed reasons, but the thing is, this is a HO team, meaning it should be used aggresively rather than pivioting around pokemon.
Thanks for the help though!
 
I love how you listed reasons, but the thing is, this is a HO team, meaning it should be used aggresively rather than pivioting around pokemon.
Thanks for the help though!
Oh sorry about that, didn't read it was HO

Even if it was HO, I still think Seismitoad would work you could try a niche Life Orb or Choice Specs set for Seismitoad that goes as follows:

:seismitoad: Seismitoad @ Life Orb
Ability: Water Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Modest/Timid Nature
- Hydro Pump
- Earth Power
- Focus Blast/Grass Knot
- Stealth Rock

or if you really want to go offensive

:seismitoad: Seismitoad @ Choice Specs
Ability: Water Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Earth Power
- Focus Blast
- Grass Knot

I would really be careful with these sets though, as offensive Seismitoad outside rain could be hard to use with a subpar speed tier.
 
I would really be careful with these sets though, as offensive Seismitoad outside rain could be hard to use with a subpar speed tier.
In fact, I would go as far as to say flat-out don't bother. If you let Vish in on HO and it can kill something (especially unlikely on Webs as even Scarf Vish will be slow AF) then you've screwed up. The best play in that case is to sac something and revenge it. But it shouldn't come up. Vish is weakest against HO for this reason: it struggles to come in, struggles to force a kill, and when it might, the HO player is usually very happy to sac something he no longer needs.
 
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