Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Earth Power
- Sludge Wave
- Ice Beam
Nidoking stands out as a ferocious wallbreaker that can break apart balance with relative ease! The usual teambuilding patterns of balance that involve staples like Hippowdon, Gligar, Empoleon, and a possible Fairy-type fall prey to Nidoking. Nidoking has a very easy time setting up a Substitute, as it forces the opponent to gamble on what it will use due to its perfect coverage. Nidoking easily forces switches, and once it's behind a Substitute, it has no issues firing off powerful Sheer Force-boosted attacks with little prediction involved. Nidoking also provides a bit of defensive utility, as it provides an offensive check to fast Electric-types like Mega Manectric and Zeraora. Nidoking usually needs to be brought in through pivoting due to its poor bulk. Hydreigon, Mega Manectric, and Scizor go well with Nidoking, as the former draws in Fairy-types for Nidoking to take advantage of, while the latter two, when used together, create a VoltTurn core that can get Nidoking onto the field with relative ease.
Last edited: