Shuckle @ Leftovers
Ability: Contrary
EVs: 252 HP / 80 Def / 176 SpD
Calm Nature
- Shell Smash
- Infestation
- Toxic
- Rest
I use this when they have a pokemon that doesn't have nasty plot or sword dance. First i trap them then i get to max defense and special defense and rest when needed.
Serperior (F) @ Meadow Plate
Ability: Contrary
Shiny: Yes
EVs: 252 Spe
- Leaf Storm
- Dragon Tail
- Synthesis
- Substitute
I should probably change this one because it hasn't been too useful, it's only good in certain types of situations like this one
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Bold Nature
- Calm Mind
- Cosmic Power
- Moonblast
- Soft-Boiled
If they don't have a super effective move, clefable is a god. First i get down some cosmic powers and heal when needed, if they are a special attacker i get a lot of calm minds first and then kill them. I feel like i should replace moonblast because a lot of pokemon are resistant to it.
Rotom-Heat @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Volt Switch
- Shadow Ball
- Overheat
- Dark Pulse
This is the pokemon i always use at the start of a battle. It's pretty hard to one shot. My first move is practically always volt switch and then switch to toxapex or shuckle. I should probably switch out his life orb for something else but i don't know what.
Toxapex @ Leftovers
Ability: Limber
EVs: 252 HP / 68 Def / 188 SpD
Careful Nature
- Baneful Bunker
- Recover
- Toxic Spikes
- Haze
My anti swords dance pokemon, i try to get down 2 layers of toxic spikes if they have no counter to it, then just keep it alive for as long as possible and maybe even try to kill their physical attacker with baneful bunker.
Greninja @ Life Orb
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
- U-turn
- Water Shuriken
- Hydro Pump
- Dark Pulse
My counter pokemon, if the opponent has a pokemon thats weakened by my volt switch or anything else i put this in. Then i do water shuriken and i transform into ash greninja. If they send in a grass type or anything else super effective i do u turn and switch to clefable or shuckle.
I usually win a battle by sweeping with clefable or shuckle.
Shuckle sweep https://replay.pokemonshowdown.com/gen7ou-830245061 https://replay.pokemonshowdown.com/gen7ou-830846510 https://replay.pokemonshowdown.com/gen7ou-830633666
Clefable sweep https://replay.pokemonshowdown.com/gen7ou-830110183 https://replay.pokemonshowdown.com/gen7ou-830126822
Ability: Contrary
EVs: 252 HP / 80 Def / 176 SpD
Calm Nature
- Shell Smash
- Infestation
- Toxic
- Rest
I use this when they have a pokemon that doesn't have nasty plot or sword dance. First i trap them then i get to max defense and special defense and rest when needed.
Serperior (F) @ Meadow Plate
Ability: Contrary
Shiny: Yes
EVs: 252 Spe
- Leaf Storm
- Dragon Tail
- Synthesis
- Substitute
I should probably change this one because it hasn't been too useful, it's only good in certain types of situations like this one
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Bold Nature
- Calm Mind
- Cosmic Power
- Moonblast
- Soft-Boiled
If they don't have a super effective move, clefable is a god. First i get down some cosmic powers and heal when needed, if they are a special attacker i get a lot of calm minds first and then kill them. I feel like i should replace moonblast because a lot of pokemon are resistant to it.
Rotom-Heat @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Volt Switch
- Shadow Ball
- Overheat
- Dark Pulse
This is the pokemon i always use at the start of a battle. It's pretty hard to one shot. My first move is practically always volt switch and then switch to toxapex or shuckle. I should probably switch out his life orb for something else but i don't know what.
Toxapex @ Leftovers
Ability: Limber
EVs: 252 HP / 68 Def / 188 SpD
Careful Nature
- Baneful Bunker
- Recover
- Toxic Spikes
- Haze
My anti swords dance pokemon, i try to get down 2 layers of toxic spikes if they have no counter to it, then just keep it alive for as long as possible and maybe even try to kill their physical attacker with baneful bunker.
Greninja @ Life Orb
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
- U-turn
- Water Shuriken
- Hydro Pump
- Dark Pulse
My counter pokemon, if the opponent has a pokemon thats weakened by my volt switch or anything else i put this in. Then i do water shuriken and i transform into ash greninja. If they send in a grass type or anything else super effective i do u turn and switch to clefable or shuckle.
I usually win a battle by sweeping with clefable or shuckle.
Shuckle sweep https://replay.pokemonshowdown.com/gen7ou-830245061 https://replay.pokemonshowdown.com/gen7ou-830846510 https://replay.pokemonshowdown.com/gen7ou-830633666
Clefable sweep https://replay.pokemonshowdown.com/gen7ou-830110183 https://replay.pokemonshowdown.com/gen7ou-830126822
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