I think that they should be done right after their submission is complete.
In Pokemon, Legendary signature moves aren't obtained by other Pokemon.
Legendary signature moves are moves with powers related to specific legendary Pokemon that no other Pokemon should learn (besides event Pokemon that their signature moves distribution has no obvious reason that makes sense, ask Nintendo/Game Freak about that). Each legendary signature move should only be learned by the corresponding legendary Pokemon. If you ever heard of a Diamond Head Pokemon being distributed as an event Pokemon with Diamond Storm, I won't argue. But you didn't.
I don't have anything else to say. I absolutely disagree with the idea of spreading legendary signature moves.
I guess that Flash Fire because otherwise the "Heatran is broken" issue of OU isn't fixed well enoughYoavgreninja does your Four Arms have Flash Fire or Heatproof as its hidden ability?
Heatran is brokenI guess that Flash Fire because otherwise the "Heatran is broken" issue of OU isn't fixed well enough
Alien: Chromastone
Type:
Stats: 110 / 80 / 70 / 100 / 130 / 70 [560 BST]
Weight: 469 pounds
Abilities: Lightning Rod | Mental Buster (Psychic version of Lightning Rod.) | [HA] Energy Flow Disruptor (Grass version of Lightning Rod.)
Movepool: Power Gem, Flash Cannon, Thunder, Thunderbolt, Signal Beam, Psyshock, Rock Slide, Stone Edge, Brick Break, Earthquake, Ancient Power, Focus Blast, Earth Power, Dazzling Gleam, Light Screen, Reflect
Flavour/Design: Rock-type since its body is made of rock and crystals. All three of its Abilities let it absorb Special types and boost up, referencing how it absorbs energy and fires it out. This is where its high Special Defense and health come from as well.
Competitive Analysis: It would be a Special sweeper that gets its power from the opposing team's attacks. It can switch in on a teammate's weakness, get a boost, and fire.
Alien: Spidermonkey
Type:
Stats: 99 / 90 / 75 / 60 / 70 / 126 [520 BST]
Weight: 60 pounds
Abilities: Limber | Agile (Whenever a move misses this Pokemon, it heals itself of 20% damage.) | [HA] Pickup
Movepool: Spider Web, Sticky Web, Poison Jab, Gunk Shot, U-turn, Thunder Wave, Seismic Toss, Circle Throw, Acrobatics, Sky Attack, Swords Dance, Knock Off, Psych Up, Power-Up Punch, Taunt, Bullet Punch, Assist, Quick Attack, Agility, Parting Shot
Flavour/Design: Agility is one of Spidermonkey's main powers, represented by his two main Abilities and his high Speed.
Competitive Analysis: It can set up and be a Physical sweeper, or it can be a fast trickster, with many Status moves to use on the opponent. It can be a suicide lead, or keep switching in throughout the match.
Alien: Rath
Type:
Stats: 80 / 138 / 90 / 60 / 120 / 40 [528 BST]
Weight: 270 pounds
Abilities: Anger Point
Movepool: Night Slash, Knock Off, Close Combat, Superpower, Earthquake, Stone Edge, Rock Slide, Fire Punch, Thunder Punch, Ice Punch, Seed Bomb, Bullet Seed, Bulk Up, Bullet Punch, X-Scissor, Iron Head
Flavour/Design: Rath always acts and talks super aggressive, explaining its type and Ability. He is tougher than he looks, which is why he has good Defenses.
Competitive Analysis: Rath would essentially be Four Arms, but with more Special Defense than Defense. Wearing an Assault Vest, he'd even be good against Psychic- and Fairy-types.
Alien: Chromastone
Type:
Stats: 100 / 70 / 70 / 110 / 120 / 80 [550 BST]
Weight: 331 pounds
Abilities: Lightning Rod | Solid Rock | [HA] Reflector (Bounces back light based attacks with 25% the power [Moves in bold are light based])
Movepool: Power Gem, Flash Cannon, Thunder, Thunderbolt, Signal Beam, Psyshock, Rock Slide, Stone Edge, Brick Break, Earthquake, Ancient Power, Focus Blast, Earth Power, Dazzling Gleam, Light Screen, Reflect, Moonblast, Solar Beam, Stealth Rock
Flavour/Design: Rock/Psychic would have been the best typing flavour wise, since Psychic is associated with light, but to differentiate from Diamondhead, I went with Rock/Fairy (STAB Dazzling Gleam).
Competitive Analysis: Neato Special attacker with different and unique coverage options.
Alien: Spidermonkey
Type:
Stats: 99 / 113 / 75 / 60 / 75 / 123 [545 BST]
Weight: 77 pounds
Abilities: Limber | Technician | [HA] Pickup
Movepool: Park 1, Spider Web, Sticky Web, Poison Jab, Gunk Shot, U-turn, Lunge, Elemental Punches, Storm Throw, Acrobatics, First Impression, Swords Dance, Knock Off, Power-Up Punch, Taunt, Bullet Punch, Fake Out, Quick Attack, Agility
Flavour/Design: Typing makes sense - its a monkey with multiple Spider attributes. Spidermonkey's defining trait is its agility and reflexes, reflected in its speed and primary ability. Fun fact, I averaged the common weight of a spider monkey and a 16 y-o male and got 77 pounds! Which looks like Spidermonkey's weight to me.
Competitive Analysis: Spidermonkey is a jack of all trades type of Pokemon, providing useful niches. It can operate as a Sticky Web lead, a Choice Scarf revenge killer, a set up sweeper and a weird utility mon of sorts.
Alien: Rath
Type:
Stats: 80 / 125 / 80 / 68 / 90 / 90 [528 BST]
Weight: 250 pounds
Abilities: Anger Point
Movepool: Night Slash, Knock Off, Sucker Punch, Cross Chop, Superpower, Earthquake, Stone Edge, Rock Slide, Fire Punch, Thunder Punch, Ice Punch, Bulk Up, Bullet Punch, Swords Dance, Poison Jab, Snarl.
Flavour/Design: Rath is a hyper aggressive fighting machine, so I believe that Dark/Fighting is a perfect pick. Rath, as the name suggests, is fueled by rage, so Anger Point being its only ability is a fun spin on that. Rath has shown to able to resist much more damage than a human could, and as confirmed by the Reboot, is rather fast. So the stats reflect that. I left out Close Combat as I dont think Rath is capable of such fighting execution - he seems more like a beserker.
Competitive Analysis: With a decent speed tier and respectable attack and bulk, Rath can secure itself as a powerful wallbreaker in the meta once it gets up a SD.
Type: Normal/Bug
Stats: 83/119/83/62/101/131
Weight: whatever, I guess the weight G-Luke gave to Spidermonkey makes the most sense
Abilities: Frisk / Technician (G-Luke's idea, makes sense so I support it)
Movepool: Spider Web, Sticky Web, Swords Dance, Return, Frustration, U-turn, Bug Bite, Extreme Speed (yes), X-Scissor, Facade, Knock Off, Taunt, Trick, Toxic, Substitute, Protect, Rest, Agility, Fake Tears, Scary Face, Fake Out, Fire Punch, Ice Punch, Thunder Punch, Drain Punch
New Z-move: Spidermonkium Z. Base move: Spider Web. Effect: Calls a custom move Webtail Throw: The user shoots webs at the target, spin with the tail the webs holding the target and release the target, tossing it onto the ground. Physical, Bug-type, Base Power is equal to 3 times the target's weight (yes, it OHKO'es Primal Groudon unboosted). 1 PP, Accuracy= - .
Flavour/Design: Optional so no. hehe
Competitive Analysis: Spidermonkey can either be an SD wall breaker/sweeper, utilizing its custom Z-move, a Choice Scarf Revenge Killer/late game cleaner and pivot, Choice Band wall breaker/pivot and maybe trap Steel-types to lower their Sp. Def with Fake Tears, trap with Choice Scarf Magnezone and eliminate. Examples being Magearna, Jirachi, and even Excadrill who dies to HP Fire. I'm not going to add a moveset for Fake Tears because I'm too dumb and too tired to do that atm, I can't think of anything rn
Sample Moveset:
Spidermonkey @ Spidermonkium Z / Normalium Z / Buginium Z / Life Orb
Ability: Technician / Frisk
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Bug Bite / Knock Off
- Spider Web / Extreme Speed / Knock OffSpidermonkey @ Choice Scarf
Ability: Technician / Frisk
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- U-turn
- Bug Bite
- Knock OffSpidermonkey @ Choice Band
Ability: Technician / Frisk
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- U-turn
- Knock Off / Bug Bite / Fake Out
- Extreme Speed / Bug Bite / Fake OutSpidermonkey @ Focus Sash
Ability: Technician / Frisk
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sticky Web
- Fake Out
- Return
- U-turn
Alien: Rath
Type:
Stats: 70 / 130 / 90 / 70 / 100 / 100 [BST: 560]
Weight: 150 kg
Abilities: Anger Point / Tough Claws
Movepool: Pack 1, Close Combat, Dragon Claw, Shadow Claw, Power-Up Punch, Endure, Rock Slide, Outrage, Thrash, Earthquake, Swords Dance, Poison Jab
Flavour/Design: Anger Point because of how angry it is all the time it wouldn't surely like taking a crit. It has claws which grow when it gets angry so Tough Claws. Thrash and Outrage are added as it doesn't stop when it starts fighting, others are Fighting STABs, and Claw moves.
Competitive Analysis: Can be used as a Choice or setup sweeping user with Swords Dance and Life Orb.
Alien: Chromastone
Type: Rock/Fairy
Stats: 60/80/95/110/120/80 (545)
Weight: 266 pounds
Abilities: Flash Fire/Lightning Rod/Solid Rock
Movepool: Set 1, Vacuum Wave, Power Gem, Strength, Earthquake, Fire Punch, Thunder Punch, Smart Strike, Bullet Punch, Body Slam, Spark, Thunderbolt, Thunder, Confusion, Stone Edge, Avalanche, Rock Slide, Wild Charge, Flame Charge, Discharge, Earthquake, Earth Power, Signal Beam, Head Smash, Giga Impact, Hyper Beam, Facade, Rock Smash, Rock Blast, Headbutt, Psybeam, Flash Cannon, Stealth Rock, Psyshock, Spiky Shield, Iron Defense, Sharpen, Dazzling Gleam, Swords Dance, Glare, Pin Missile, Megahorn, Twinneedle, Recover, Sandstorm, Flamethrower, Fire Blast, Moonblast, Energy Ball, Psywave, Magnet Rise, Snatch
Flavour/Design: Chromostone is a rock being made of jewel like crystals like Carbink and Diancie. He absorbs energy like lightning and fire to increase his own energy output. He is strong and tough and shoots beams. He can also float, so Magnet Rise.
Competitive Analysis: A special tank with usable physical defense as well.
Alien: Spider Monkey
Type: Bug/Fighting
Stats: 60/100/70/70/90/120 (510)
Weight: 88 pounds
Abilities: Limber/Compound Eyes/Tangling Hair
Movepool: Pack 1, Strength, Close Combat, Fury Attack, Poison Fang, Bullet Seed, Stone Edge, Confusion, Seismic Toss, Work Up, Bulk Up, Pin Missile, Twinneedle, Sticky Web, Spikes, Toxic Spikes, Power Whip, Wrap, Focus Energy, Comet Punch, Crunch, Bite, Mega Punch, Mega Kick, Pursuit, Body Slam, Superpower, Wake-Up Slap, Double Slap, Double Kick, Cross Chop, Arm Thrust, Knock Off, Bug Bite, Mach Punch, Bullet Punch, Submission, Giga Impact, Spider Web, Facade, Rock Smash, Rock Blast, Headbutt, Zen Headbutt, X-Scissor, Acrobatics, Fury Swipes, Cross Poison, Jump Kick, Hi-Jump Kick, Agility, Thief, Power Whip, Wrap, Snatch
Flavour/Design: Spider Money is a bit like an agile martial artist. He also has plenty of spider traits. He’s incredibly flexible, has multiple eyes and has sticky fur. He is well known for using webs.
Competitive Analysis: A speedy physical attacker with multiple support options.
Alien: Rath
Type: Fighting/Dark
Stats: 100/110/100/40/70/90 (510)
Weight: 187 pounds
Abilities: Anger Point/Berserk/Stamina
Movepool: Pack 1, Comet Punch, Strength, Crunch, Bite, Close Combat, Fury Attack, Bulk Up, Mega Punch, Mega Kick, Pursuit, Double Edge, Body Slam, Head Smash, Slash, Seismic Toss, Surf, Superpower, Wake-Up Slap, Double Slap, Double Kick, Cross Chop, Arm Thrust, Hammer Arm, Knock Off, Power-Up Punch, Dragon Claw, Avalanche, Rock Slide, Wild Charge, Earthquake, Earth Power, Bulk Up, Work Up, Dive, Focus Energy, Submission, Giga Impact, Facade, Rock Smash, Rock Blast, Headbutt, X-Scissor, Acrobatics, Fury Swipes, Fury Attack, Rage, Outrage, Night Slash, Sucker Punch, Dragon Claw, Swords Dance, Jump Kick, Hi-Jump Kick, Revenge, Hyper Voice, Snatch, Roar, Power Trip
Flavour/Design: Rath is an angry, aggressive brawler with super strength who is a bit like a Heel wrester, like Incineroar. He is like a muscular, humanoid tiger with powerful claws and is very tough and stubborn.
Competitive Analysis: A physical tank with multiple set up options.
Spidermonkey's Z Move sounds interesting but shouldn't it be coming from a physical Bug-type move? or Status Z Moves can damage.
Chromastone all 3 custom abilities sound perfectly fit, hard to choose.
That should never stop you from submitting, you never know who will prefer yours from any other oneSadly, my favorite alien in ben 10 has already had a submission for which is so good I can't make anything better (G-Luke's). I'd only suggest to add a +1 priority status move that makes the user immune to physical attacks for the duration of the turn.