





Introduction
Hey guys, I'm a guy that decides to pop into Showdown every half a year to battle some. My main tier is usually UU, because I like the mons that tend to be in there. Lately I've been seeing some moderate success with this team on the lower ladder of USUM UU. Was wondering what people had to say about it! Any pointers, suggestions or other advice is welcome of course. I definitely feel like the new additions to UU could be somewhat problematic to this team, but so far none of them have felt like I couldn't deal with them at all. Gliscor leaving is really nice for the team, so it's not all bad.

trapinch puppets (Scizor) @ Leftovers
Ability: Technician
EVs: 248 HP / 36 Def / 224 SpD
Impish Nature
- Defog
- Bullet Punch
- U-turn
- Roost

moba monkey (Infernape) @ Choice Scarf
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Close Combat
- Mach Punch
- U-turn

best gril (Ampharos-Mega) (F) @ Ampharosite
Ability: Static
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Dragon Pulse
- Volt Switch

sylvaneth (Chesnaught) (M) @ Leftovers
Ability: Bulletproof
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Spikes
- Drain Punch
- Spiky Shield
- Leech Seed

my liver (Muk-Alola) (M) @ Assault Vest
Ability: Poison Touch
EVs: 248 HP / 164 Atk / 96 SpD
Careful Nature
- Knock Off
- Pursuit
- Poison Jab
- Shadow Sneak

pink stinker (Swampert) (F) @ Leftovers
Ability: Damp
EVs: 240 HP / 252 Def / 16 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Roar
Conclusion
So yeah, that about wraps up how my team functions. Let me know what you think/suggest. I have a feeling my EVs could use some work here and there. Of course, suggestions for other mons or other sets/moves on my mons is well appreciated. As for final notes, I've noticed that the team's lackluster speed can hurt it if I fall behind against a faster momentum oriented team. It's also pretty bad if Scizor ends up tanking a lot of hits for the team, as it usually means hazards stay up, which is not great with how reliant this team is on switching around.
trapinch puppets (Scizor) @ Leftovers
Ability: Technician
EVs: 248 HP / 36 Def / 224 SpD
Impish Nature
- Defog
- Bullet Punch
- U-turn
- Roost
moba monkey (Infernape) @ Choice Scarf
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Close Combat
- Mach Punch
- U-turn
best gril (Ampharos-Mega) (F) @ Ampharosite
Ability: Static
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Dragon Pulse
- Volt Switch
sylvaneth (Chesnaught) (M) @ Leftovers
Ability: Bulletproof
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Spikes
- Drain Punch
- Spiky Shield
- Leech Seed
my liver (Muk-Alola) (M) @ Assault Vest
Ability: Poison Touch
Shiny: Yes
EVs: 248 HP / 164 Atk / 96 SpD
Careful Nature
- Knock Off
- Pursuit
- Poison Jab
- Shadow Sneak
pink stinker (Swampert) (F) @ Leftovers
Ability: Damp
Shiny: Yes
EVs: 240 HP / 252 Def / 16 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Roar
Ability: Technician
EVs: 248 HP / 36 Def / 224 SpD
Impish Nature
- Defog
- Bullet Punch
- U-turn
- Roost
moba monkey (Infernape) @ Choice Scarf
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Close Combat
- Mach Punch
- U-turn
best gril (Ampharos-Mega) (F) @ Ampharosite
Ability: Static
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Dragon Pulse
- Volt Switch
sylvaneth (Chesnaught) (M) @ Leftovers
Ability: Bulletproof
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Spikes
- Drain Punch
- Spiky Shield
- Leech Seed
my liver (Muk-Alola) (M) @ Assault Vest
Ability: Poison Touch
Shiny: Yes
EVs: 248 HP / 164 Atk / 96 SpD
Careful Nature
- Knock Off
- Pursuit
- Poison Jab
- Shadow Sneak
pink stinker (Swampert) (F) @ Leftovers
Ability: Damp
Shiny: Yes
EVs: 240 HP / 252 Def / 16 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Roar
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