Most of the burns are coming from Scald and WoW on Ghosts - all special attackers. Physical Entei is going to be scary.
The PP on Sacred Fire is pretty irrelevant, as Entei is an early game 'Mon. The objective is to switch him into a WoW, punch holes in stuff, then die and let your set-up sweepers clean up. I think.
A classic resttalk Milotic seems like it would make a near perfect counter. It doesn't mind switching into sacred fire (and the burn just boosts it's defense). Bulldoze, Extremespeed, and Stone Edge do next to nothing, while it can either scald entei or dragon tail it through some rocks.
If anyone feels like doing calcs (I'm lazy):
Milotic @ Leftovers
Trait: Marvel Scale
EVs: 252 HP / 252 Def / 4 Spe
Calm Nature
- Rest
- Sleep Talk
- Dragon Tail
- Scald
RestTalk Suicune should do the trick as well, while IMO being slightly better RestTalker for OU enviroment. Bulky Starmie should be ok as well, as in case of burn it may just switch out and heal burn with Natural Cure. Politoad should easily handle him as well, problem is that burn may still be a bit annoying. Defensive Poison Heal Gliscor can do the trick as well, but CB Sacred Fire hits for
43.47%-51.14% but thanks to Poison Heal (and Protect) he can't 2HKO you back and can't burn you. Although it would be better to have Poison Heal active or hope that you won't get unlucky burn at turn 1.
And ironically if Flash Fire came out than opposing Entei would be the best switch in lol.
Most of the burns are coming from Scald and WoW on Ghosts - all special attackers. Physical Entei is going to be scary.
You are forgetting Trevenant and Gourgiest
Overall, it seems now stall players have another threat outside all those dark types (with knock off) to play around, not a good news at all = =
Once Flash Fire is released, I think Entei will be one of the best users of Assault Vest. For one, Sacred Fire hits like a truck and a burn is like buffing up your Def, so you can run just a standard Atk / Spe set with Adamant Nature. Assault Vest boosts your Special Defense immensely anyways, so you won't have to worry there either. Your main move will be Sacred Fire and then Extremespeed will kill weakened threats once they are at ~17% or so. You'll want Stone Edge as coverage and do whatever you want for the last slot: Eruption, Extrasensory, Shadow Ball, Overheat, Giga Impact, Bulldoze, etc., but not like you'll be using it anyways. Entei has 115 Base HP which is really good for tanking hits, so that will make it really viable. The weather nerd makes rain a non-factor in its potential, so thank god Gamefreak gave it to it this generation. The next best set is the Choice band! since it hits ridiculously hard and it's bulk complements the burn chance. Extremespeed will make Choice Band really good too. Life Orb seems interesting, but the damage is probably going to be a problem for it, since it's bulky and has no reliable recovery. Well, these are my thoughts on Entei and it will definitely see some use. X/Y also gave it an epic design IMO. Stealth Rock though... And probably water weakness will hold it back.
Iron head/tail looks like it can fit in amazing! it hits fairys, and rock types which the latter would resist all your moves
To the people who've been testing Entei, which CB set seems to be most effective so far? Standard 252/252 Atk/Spd, or is there an important power/speed benchmark he can hit which allows him to invest more in bulk?
He's referring to them because they aren't the special attacking ghosts; they are the physical attacking ghosts."WoW on Ghosts."
Does that not include Trevenant and Gourgeist?
You have to run Adamant if you're going to use Extremespeed, which is important on CB Entei.As a base 100, I think it's important to always run max Spe and Jolly.
Extremespeed + flash fire is Illegal, as Extremespeed is an Gen 4 event.
Iron head/tail looks like it can fit in amazing! it hits fairys, and rock types which the latter would resist all your moves
To the people who've been testing Entei, which CB set seems to be most effective so far? Standard 252/252 Atk/Spd, or is there an important power/speed benchmark he can hit which allows him to invest more in bulk?
Am I the only one who thinks Banded Entei should run BOTH Flare Blitz and Sacred Fire? Both clearly have their advantages, and Entei's physical movepool is so bad that it isn't missing much if you run both, (let's be honest guys, Bulldoze is crap.)