Overview
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Special Attacker
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name: Special Attacker
move 1: Hydro Pump
move 2: Draco Meteor
move 3: Waterfall / Surf
move 4: Rain Dance / Dragon Pulse
ability: Swift Swim
item: Life Orb
nature: Rash / Naive
evs: 4 hp / 252 SpA / 252 Spe
Moves
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Set Details
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Usage Tips
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Team Options
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Other Options
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Checks & Counters
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**Walls in General**: Depending on the set, dedicated physical or special walls in general put a full on stop to Kingdra.
**Ferrothorn**: Ferrothorn is easily the best counter to Kingdra. It resists both of Kingdra's dual STABs and can respond with Thunder Wave, the last thing you would want to happen, he could deal a ton of damage with Power Whip or he could set up hazards if Kingdra is locked into Outrage. Ferrothorn also appreciates your rain. Mega Venusaur is another great counter to Kingdra.
**Azumarril**: Azumarill is a complete hard counter, resisting water and immune to dragon, one shotting you in return. Azumarril also benefits from your rain.
**Talonflame**: Talonflame can pick you off with priority Brave Bird if you're a bit weakened but it doesn't like switching into any of your attacks.
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- Kingdra's dual STABs can hit the majority of the metagame for neutral damage.
- Kingdra has an amazing ability: Swift Swim, and is arguably the best pokemon to utilize it.
- Although it has powerful options for attacks, its attacking stats can prove very underwhelming, thus making Life Orb necessary.
- Swift Swim boosts its speed well above the speed of Deoxys-S and many Choice Scarfers; although the Drizzle nerf makes it much less reliable and causing you to spend a move slot on Rain Dance, Drizzle+Swift Swin was banned last generation anyway so be thankful for it being allowed.
Special Attacker
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name: Special Attacker
move 1: Hydro Pump
move 2: Draco Meteor
move 3: Waterfall / Surf
move 4: Rain Dance / Dragon Pulse
ability: Swift Swim
item: Life Orb
nature: Rash / Naive
evs: 4 hp / 252 SpA / 252 Spe
Moves
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- Hydropump is your main special Water-type STAB attack. It has a very high Base Power, but it does have the uncanny ability to miss exactly when you least want it to miss.
- Draco Meteor is an incredibly powerful special Dragon-type STAB that can deal serious damage to almost anything that doesn't resist it. However it does halve you Special Attack stat upon use, so only use it if you absoluetly need to for the kill.
- Waterfall is a decently poweful, more reliable, physical Water-type stab that can take special walls off guard and can be used if you know it will KO and you're worried about Hydropump missing in important situations.
- Surf is a viable alternative to Waterfall that you may use when landing a hit is crucial and you don't want to miss with Hydropump.
- For the fourth move slot, Rain Dance is the prefered option because it makes Kingdra much less reliant on Drizzle support from Politoed. Rain Dance sets up rain for 5 turns and with Kingdra's ability, Swift Swim, it doubles your Speed, allowing you to outspeed the entire meta, which is crucial to aid a sweep. It also increases the power of your Water-type STABs by 1.5 times, essentially giving the Base Power of Water-type attacks a 2.25 times boost in power, factoring STAB and the rain.
- Dragon Pulse is a useful alternative to Rain Dance that acts as a secondary STAB to Draco Meteor that does not halve your Special Attack upon use. Only plan to use this if you plan to be 100% reliant on Politoed's Drizzle support.
Set Details
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- Swift Swim is the prefered ability because it doubles your Speed during rain, allowing you to potentially sweep.
- Life Orb is recommended for the item to compemsate for Kingdra's relatively underwhelmimg offensive stats.
- A Rash Nature is to help give you the most Special Attack possible.
- A Naive Nature can help achieve the most speed possible but, after the Swift Swim boost in Speed, the Speed boost from using a Naive Nature is completely insignificant.
Usage Tips
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- Saving Kingdra for late-game is advised to keep your sweeper from not being alive whenyou need it to sweep.
- A good way to set up a Rain Dance is forcing a switch with Kingdra and using Rain Dance on that turn, as they switch out.
Team Options
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- Damp Rock Politoed is possibly the best partner for Kingdra, with the ability to indtantly summon 8 turn rain upon switching in, which can eliminate the need to set up a Rain Dance as Kingdra alone.
- Good teammates for Kingdra are Pokemon that can break down enemy walls, thus making is much easier for Kingdra to sweep mid to late game.
- Pokemon with access to entry hazards are great partners because the residual chip damage over time can turn some 2HKOs into OHKOs
- Ferrothorn has great defensive synergy with Kingdra, and can give Kingdra much appreciated support with two types of entry hazards and cripple foes with Thunder Wave
- Choice Specs Keldeo can help break down Specially Defensive walls and also appreciates the rain.
- Because Kingdra hates Sticky Web, a Pokemon with access to Rapid Spin or Defog makes for a good partner. Bulky Scizor in particular has good type syngery, can defog away emtry hazards, and can create a VoltTurn core with another teammate.
Other Options
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- Kingdra can use a Scope Lens as its item, Focus Energy as its setup move, and Sniper as its ability to guarantee critical hits on attacks and have Sniper boost the power of the crits by 1.5x. However, Kingdra has a completely terrible base Speed stat for a sweeper and the only time you're likely to sweep is against very slow, defensive teams, but otherwise against offensive teams, any decently fast pokemon will be able to revenge kill you and ruin your sweep. This is a very difficult strategy to accomplish and is almost 100% outclassed by the other sweeping sets of Kingdra and by other Water-type sweepers, such as Manaphy or Keldeo, as well, so this set is not advised for use, and it is potentially the worst viable Kingdra set one can use.
- Kingdra can also run a physical set with Dragon Dance and three attacks including Waterfall, Outage, and Return, however the damage output of this set is extremely underwhelming compared to other physical attackers of the current metagame.
Checks & Counters
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**Walls in General**: Depending on the set, dedicated physical or special walls in general put a full on stop to Kingdra.
**Ferrothorn**: Ferrothorn is easily the best counter to Kingdra. It resists both of Kingdra's dual STABs and can respond with Thunder Wave, the last thing you would want to happen, he could deal a ton of damage with Power Whip or he could set up hazards if Kingdra is locked into Outrage. Ferrothorn also appreciates your rain. Mega Venusaur is another great counter to Kingdra.
**Azumarril**: Azumarill is a complete hard counter, resisting water and immune to dragon, one shotting you in return. Azumarril also benefits from your rain.
**Talonflame**: Talonflame can pick you off with priority Brave Bird if you're a bit weakened but it doesn't like switching into any of your attacks.
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