First time doing one of these, but feel free to lay on the constructive crits!
The ugly fish who became the most beautiful tank!
Pokedex Number: #350
Classification: Tender Pokémon
Type:
Base Stats: 95/60/79/100/125/81 [540 BST]
Ability 1: Marvel Scale - Boosts the Defense stat if the Pokémon has a status condition.
Ability 2: Competitive - Boosts the Sp. Atk stat when a stat is lowered.
DW Ability: Cute Charm - Contact with the Pokémon may cause infatuation.
Notable Moves: (Bold are STABs)
Scald
Ice Beam
Recover
Haze
Hydro Pump
Dragon Tail
Rest
Sleep Talk
Mirror Coat
Blizzard
Dragon Pulse
Toxic
General Overview
Milotic is, and has always been in my experience, a solid all around tank. 79 Defense may be a bit paltry, but she has a wonderful tool in the ability Marvel Scale, which boosts defense by 50% when statused. This, combined with good HP, incredible special defense, and the move recover gives Milotic incredible staying power. Scald's burn chance, Haze and Dragon Tail all combine to make Milotic the bane of setup sweepers everywhere.
Generation 6 has given her a new tool in the form of Competitive, which is basically Defiant: Special Attack edition. Suddenly Milotic can come in on Sticky Web and predicted Defogs and get an instant +2 SpA, making her that much more dangerous. Additionally, a revised sleep mechanic may lead to the return of her age old RestTalk set.
Potential Movesets
Physically Defensive
Milotic @ Leftovers
Abilty: Marvel Scale
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
- Scald
- Recover
- Ice Beam
- Haze/Dragon Tail
With this set Milotic becomes a major hurdle for most setup sweepers. Scald is the go to STAB, packing decent power and a good chance to inflict burns. Ice Beam is also a good backup attack to provide some coverage against grass types and nails many powerful threats for SE, with some taking 4X damage! Recover is arguably the most important move on the set, allowing Milotic to stall out many crippled foes. Haze is there to erase stat boosts and prevent her from being set up on. Alternatively, Dragon Tail can be used to remove foes from the battlefield altogether, and possibly rack up hazard damage. However, with the prevalence of fairies, this isn't as effective as it used to be.
The Competitive
Suggested by Articblast
Milotic @ Assault Vest
Ability: Competitive
EVs: 220 HP / 252 SpA / 36 SpD
Modest Nature
- Hydro Pump
- Ice Beam
- Hidden Power [Grass] / Hidden Power [Electric]
- Dragon Tail / Scald
Dragon Pulse is pretty much useless on Milotic - Water/Ice coverage hits everything except other Water-types, all of which are hit harder by a super effective Hidden Power (or in the case of Ludicolo, Ice Beam). Dragon Tail, meanwhile, gives it some utility beyond attacking, letting it take hits from some of the hardest hitting Special boosters in the game and phaze them out. The EVs are distributed to prevent a 2HKO from Scarf Rotom-W Thunderbolt after Stealth Rock while hitting as hard as possible. The leftover 36 can be placed in Defense for more general bulk, Speed for a little boost, or Special Defense to let it live stuff like this:
+3 252+ SpA Life Orb Volcarona Giga Drain vs. 220 HP / 36 SpD Assault Vest Milotic: 322-380 (83.4 - 98.4%) -- guaranteed 2HKO
+2 252+ SpA Life Orb Celebi Giga Drain vs. 220 HP / 36 SpD Assault Vest Milotic: 312-369 (80.8 - 95.5%) -- guaranteed 2HKO
252 SpA Mega Charizard Y Solar Beam vs. 220 HP / 36 SpD Assault Vest Milotic: 164-194 (42.4 - 50.2%) -- 1.2% chance to 2HKO (a spread of 232 HP / 24 SpD prevents the 2HKO)
Checks and Counters
Bulky grass types in general are a decent check as they can take an ice beam and hit back hard. However, some of them might not like getting burned. Rotom-W is a great pain in the neck as Volt Switch is a guaranteed third of her health, and even more if it's a crit. Lucario is a very strong check as Close Combat OHKOs whether he's mega or not; however, he has to watch out for possible burns on the switch in. Strong special attackers packing Thunder are a very good answer as status doesn't bother them enough to stop them from getting the KO
Personal Opinion
I love Milotic! Used her all last gen with great success and look forward to using her again this gen. I tried using Dragon Tail again, but there were too many fairies, so I tried out Haze. That actually works even better because she stops most sweepers in their tracks. In my experience, she walls Gyarados to hell and back, and that's a team save if I've ever seen one. Competitive looks pretty neat, and can make all out attacking sets viable. Slap an assault vest on her and suddenly you've got a tank with emphasis on firepower. Speaking of Competitive, Milotic is looking to be the most viable user of it so far.
Let's get some discussion going. Does Milotic have what it takes to stay OU this gen? What are some good sets for Competitive? Have you noticed how everyone and their grandmother's Delcatty is asking for one or a Feebas on GTS?

The ugly fish who became the most beautiful tank!
Pokedex Number: #350
Classification: Tender Pokémon
Type:

Base Stats: 95/60/79/100/125/81 [540 BST]
Ability 1: Marvel Scale - Boosts the Defense stat if the Pokémon has a status condition.
Ability 2: Competitive - Boosts the Sp. Atk stat when a stat is lowered.
DW Ability: Cute Charm - Contact with the Pokémon may cause infatuation.
Notable Moves: (Bold are STABs)
Scald
Ice Beam
Recover
Haze
Hydro Pump
Dragon Tail
Rest
Sleep Talk
Mirror Coat
Blizzard
Dragon Pulse
Toxic
General Overview
Milotic is, and has always been in my experience, a solid all around tank. 79 Defense may be a bit paltry, but she has a wonderful tool in the ability Marvel Scale, which boosts defense by 50% when statused. This, combined with good HP, incredible special defense, and the move recover gives Milotic incredible staying power. Scald's burn chance, Haze and Dragon Tail all combine to make Milotic the bane of setup sweepers everywhere.
Generation 6 has given her a new tool in the form of Competitive, which is basically Defiant: Special Attack edition. Suddenly Milotic can come in on Sticky Web and predicted Defogs and get an instant +2 SpA, making her that much more dangerous. Additionally, a revised sleep mechanic may lead to the return of her age old RestTalk set.
Potential Movesets
Physically Defensive

Abilty: Marvel Scale
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
- Scald
- Recover
- Ice Beam
- Haze/Dragon Tail
With this set Milotic becomes a major hurdle for most setup sweepers. Scald is the go to STAB, packing decent power and a good chance to inflict burns. Ice Beam is also a good backup attack to provide some coverage against grass types and nails many powerful threats for SE, with some taking 4X damage! Recover is arguably the most important move on the set, allowing Milotic to stall out many crippled foes. Haze is there to erase stat boosts and prevent her from being set up on. Alternatively, Dragon Tail can be used to remove foes from the battlefield altogether, and possibly rack up hazard damage. However, with the prevalence of fairies, this isn't as effective as it used to be.
The Competitive
Suggested by Articblast

Ability: Competitive
EVs: 220 HP / 252 SpA / 36 SpD
Modest Nature
- Hydro Pump
- Ice Beam
- Hidden Power [Grass] / Hidden Power [Electric]
- Dragon Tail / Scald
Dragon Pulse is pretty much useless on Milotic - Water/Ice coverage hits everything except other Water-types, all of which are hit harder by a super effective Hidden Power (or in the case of Ludicolo, Ice Beam). Dragon Tail, meanwhile, gives it some utility beyond attacking, letting it take hits from some of the hardest hitting Special boosters in the game and phaze them out. The EVs are distributed to prevent a 2HKO from Scarf Rotom-W Thunderbolt after Stealth Rock while hitting as hard as possible. The leftover 36 can be placed in Defense for more general bulk, Speed for a little boost, or Special Defense to let it live stuff like this:
+3 252+ SpA Life Orb Volcarona Giga Drain vs. 220 HP / 36 SpD Assault Vest Milotic: 322-380 (83.4 - 98.4%) -- guaranteed 2HKO
+2 252+ SpA Life Orb Celebi Giga Drain vs. 220 HP / 36 SpD Assault Vest Milotic: 312-369 (80.8 - 95.5%) -- guaranteed 2HKO
252 SpA Mega Charizard Y Solar Beam vs. 220 HP / 36 SpD Assault Vest Milotic: 164-194 (42.4 - 50.2%) -- 1.2% chance to 2HKO (a spread of 232 HP / 24 SpD prevents the 2HKO)
Checks and Counters
Bulky grass types in general are a decent check as they can take an ice beam and hit back hard. However, some of them might not like getting burned. Rotom-W is a great pain in the neck as Volt Switch is a guaranteed third of her health, and even more if it's a crit. Lucario is a very strong check as Close Combat OHKOs whether he's mega or not; however, he has to watch out for possible burns on the switch in. Strong special attackers packing Thunder are a very good answer as status doesn't bother them enough to stop them from getting the KO
Personal Opinion
I love Milotic! Used her all last gen with great success and look forward to using her again this gen. I tried using Dragon Tail again, but there were too many fairies, so I tried out Haze. That actually works even better because she stops most sweepers in their tracks. In my experience, she walls Gyarados to hell and back, and that's a team save if I've ever seen one. Competitive looks pretty neat, and can make all out attacking sets viable. Slap an assault vest on her and suddenly you've got a tank with emphasis on firepower. Speaking of Competitive, Milotic is looking to be the most viable user of it so far.
Let's get some discussion going. Does Milotic have what it takes to stay OU this gen? What are some good sets for Competitive? Have you noticed how everyone and their grandmother's Delcatty is asking for one or a Feebas on GTS?
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