I've been testing GROWTH / FLAME CHARGE NUMEL IN SUN with Special Attacks and it's a decent attacker that is usually able to remove one opponent. Growth in Sun gives it +4 offenses instead of just +2, and turns it into an offensive powerhouse. The only real problem with Numel is that it requires multiple turns to set up and is relatively frail, meaning that Numel will probably be easily revenge killed by priority after it sets up and takes out an opponent. I've tried Eviolite and Berry Juice; with Berry Juice it lasts longer against weaker attackers but can be one shotted easily, so Eviolite is definitely the better choice. Still, +2 Spe / +4 SpAtk / +4 Atk Numel is fun to play with if it doesn't die :)
But seriously it is literally so powerful under the Sun... nothing in LC escapes a 2HKO from Sun boosted +4 Eviolite Fire Blast, and literally only Wooper and Munchlax will always escape the OHKO after Stealth Rock. (Both are outsped and 2HKO'd anyway) That is insane.
(also fk Fire Blast misses omg)
I mean serious look at how fucking legit this thing is it will rip your team to shreds
Next stop, Mono Fire Sun- Vulpix / Numel / Passing Torchic = ftw
But seriously it is literally so powerful under the Sun... nothing in LC escapes a 2HKO from Sun boosted +4 Eviolite Fire Blast, and literally only Wooper and Munchlax will always escape the OHKO after Stealth Rock. (Both are outsped and 2HKO'd anyway) That is insane.
(also fk Fire Blast misses omg)
I mean serious look at how fucking legit this thing is it will rip your team to shreds
Next stop, Mono Fire Sun- Vulpix / Numel / Passing Torchic = ftw