I'm thinking a Hawlucha/Greninja/M-Mawile core could work wonders.
Who said anything about a defensive core? This is meant to be an offensive core with nice resistances. I mean, c'mon, who uses Scolipede defensively?Scolipede just is too frail to be considered part of a defensive core, and on top of that, it has a SR-weakness AND no means of recovery AND not even a good defensive typing; in other words, it doesn't really matter what it resists because the opposing pokemon just needs a neutral move to OHKO it, which it is quite likely to have. It has horrible offensive stats, too. So your "core" will be broken through by anything that Scoli is supposed to defend against, and Scolipede won't break through any physical walls anytime soon, either. Better stay with Hydreigon/Aegislash and use Scoli just as an "extra" who lays down hazards/baton passes and occasionally kills specific dark-types that hydreigon struggles against instead of using it as a dedicated part of a core.
I'm curious about any of those running Hydreigon/Aegislash combos, what kind of set is run for Hydreigon? Can he really cover Aegislash's fire weakness with an offensive spread? Can he take a flare blitz from Talonflame? Non-STAB fire blasts?I'm seeing a lot of Hydreigon/Aegislash core talks.
I was thinking something like this except Talonflame/CharX in place of Noivern. The problem I'm finding it finding 3 more pokemon that go along well with it. It definitely needs a spinner, probably a spinblocker, and a special wallbreaker but I can't find Pokes that fill those rolls and still mesh with the team.
You didn't provide a single calculation nor general coverage of the mons, but instead focused completely on the resistances, so assuming you wanted it to be a defensive core was reasonable imho.Who said anything about a defensive core? This is meant to be an offensive core with nice resistances. I mean, c'mon, who uses Scolipede defensively?
And Scolipede has 100 Attack 112 Speed. Call that "horrible offensive stats" if you will, but I'm seeing great potential on this guy. Also, it gets Speed Boost.
You're right, people provide defensive cores here, especially when no calcs are given. Forgive me. I did mention the core's offensive value, though, with two offensive pokes, so I assumed people would know it's meant as an offensive core.You didn't provide a single calculation nor general coverage of the mons, but instead focused completely on the resistances, so assuming you wanted it to be a defensive core was reasonable imho.
Also, Scolipede has 90 attack, not 100(or did he get a boost I didn't notice?), which would be only be usable with a good STAB-Combination, which he doesn't have. Aside from EQ, he also doesn't even have great coverage options.Though having 100 wouldn't really change much about that anyway.
Speed boost actually makes his role as a dedicated setter + baton-passer even more viable, but I don't really see his role in a offensive core being affected by that.
You're right, people provide defensive cores here, especially when no calcs are given. Forgive me. I did mention the core's offensive value, though, with two offensive pokes, so I assumed people would know it's meant as an offensive core.
It did get base stat upgrade (at least according to Serebii, but I understand if you don't want to take that into account).
Scolipede has STAB Poison. That is not longer a bad type. Goes well with Hydreigon's double weakness is all.
These three.
Here's my new take on the classic W/G/F core. They have perfect synergy and there are lots of possibilities between them.
The physically defensively invested Trevenant can tanks some hits, absorb status, burn with Will o' Wisp, throw some Leech Seeds around, recover with either Harvest Lum Berry + Rest or Rest + Natural Cure + switch out, spin block hazards (but alas, Defog), attack with a formidable Horn Leech or Shadow Sneak AND use Forest Curse to turn its foes to Grass types. Its Fire, Flying and Ice weaknesses are covered by Heatran, who can also tank a special Ghost attack, and its Fire, Ice, Dark and Ghost weaknesses are all covered by Greninja.
A speedy Greninja can throw around some Spikes and scout and pivot away with U-Turn. With Protean, it gets STAB on EVERYTHING, including Hydro Pumps, Dark Pulses, Acrobatics, Ice Beams (which is particularly nice with Trevenant's Forest Curse turning enemies to Grass type), and any Hidden Power move you could want. Its Electric, Grass and Fighting weaknesses are all covered by Trevenant, and its Grass and Fairy weakness are covered by Heatran, who is also highly adept at tanking any special hits that aren't water, ground or fighting.
Then you have the specially bulky Heatran, who can provide Stealth Rock, Lava Plume (again! that SE STAB on anything with Forest Curse makes this extra nice), more burning, Toxic stall, Roar phazing (eek with SR and Spikes), Tormentran (again hazards). Water, Fighting and Ground are all covered by Trevenant, and Greninja can tank a light water hit and chase away those ground types.
Aegis and hydr seems like a pretty strong core. If it becomes a big thing scrappy pangoro may not look so bad.I'm curious about any of those running Hydreigon/Aegislash combos, what kind of set is run for Hydreigon? Can he really cover Aegislash's fire weakness with an offensive spread? Can he take a flare blitz from Talonflame? Non-STAB fire blasts?
I'm thinking of safe switch-ins to cover this weakness is all, since Aegislash has so few. Azumarill or T-tar perhaps.
OK, last reply.Bug/Poison is still completely walled by Steel, Poison and Ghost, and these are only the single types that wall it, not to mention the dual types. Poison got buffed, yeah, but it's still mediocre at best.
Also, sarcasm isn't really healthy for a discussion; Anyway, as said, I assumed this was meant to be defensive since your whole post bar the small line about physical/special coverage focused on resistances, and resistances are secondary for offensive cores. They need to break through stuff, neat resistances are just a nice extra. And unless the "steel mon of choice" is Mega-Lucario, I don't see your "offensive" core break through any defensive core anytime soon.
Been thinking about a bulky offensive core with an old favorite, another with a new leash on life and a new guy I have been enjoying. Thoughts and other 3 slot advice appreciated:
- Multiscale Dragonite: DD/Roost/EQ/ Dragon Claw
- Aegislash with usual set
- Mega Blastoise with Dark Pulse and Rapid Spin
They cover eathother's weaknesses very well. M.Blastoise is proving amazing at killing spinblockers. Almost always wins out against M.Gengar and Aegislash with Dark Pulse. Dragonite likes SR removed from spinning. Good predictions can lead to easy set up turns for Aegis & Dragonite.
I am worried that Dragonite will get completely walled by Togekiss with this set, what moves could he have instead?
What do people think? What goes with these guys?
I was playing around earlier and found some success with Mega Ampharos being a support pivot for Celebi / Gliscor / Empoleon core (Empoleon being a sub-petaya anti fairy / dragon sweeper). His ability to spam Heal Bell and Thunder Wave is good, but the most effective part is that really strong Volt Switch synergy with U-Turn. I played around with using a SubPass Celebi set with U-Turn Gliscor and that still worked reasonably well (although this leaves the set notably weak to Azumarrill.)I know Ampharos is inferior in comparison to the likes of Gengar/Blaziken/Lucario and such (in terms of raw power and ability), but I wanted to throw Mega Ampharos in a OU environment and see how viable he is and who would be a good core.
Fireblast on DDnite so you don't get walled by levitating/flying steels. You do get walled by Togekiss, I think the whole point of fairy was so dragons couldn't wipe whole teams.
Makes sense. Is Fire Punch worth using over Blast (prob using Jolly Nature) after a DD? Togekiss was annoying enough without better typing and second STAB >_>
Galvantula doesn't get U-Turn I believe