Approved by Arcticblast
Hey there and welcome to the Stat Exchange tier! In this new metagame, a simple tweak causes some massive changes in both the viability of a majority of the Pokemon and some cool new strategies because of it. Here's how it works:
RULES:
And that's basically all of the rules to this new metagame! It might not seem like much, but the effects are huge. Common offensive pokemon now become defensive- for instance, Terrakion turns into a pretty solid physical wall, with high speed and moderate mixed offensive stats. Starmie now turns into a fast, special sponge, with its 100 SpA exchanged with its base 85 SpDef.
A lot of common defensive pokemon now become offensive, too. The Regis are extremely powerful now- Regirock sports a massive base 200 Atk, along with decent base 100 Defense and base 50 Special Defense. Regice, similarly, now boasts a massive base 200 SpA, and fair bulk as well. Blissey is quite powerful now as well, since it keeps its massive 255 base HP and its ability to wall special attackers, but now sports a solid base 135 Special Attack, letting it sponge attacks and hit hard back. Here are some notable pokemon:
REGICE / REGIROCK
stats:
Regice: 80 / 100 / 50 / 200 / 100 / 50
Regirock: 80 / 200 / 100 / 100 / 50 / 50
The behemoths of the tier, both sport base 200 offensive stats, along with great coverage moves and fair bulk. Regice is frightening, with a massive base 200 Special Attack stat along with awesome coverage in moves like Ice Beam, Blizzard, Thunderbolt, Thunder, Focus Blast, or Flash Cannon means that Regice will be extremely hard to wall. It has BoltBeam+Fighting type coverage, which hits a majority of the pokemon in the game for super effective damage, making it a destructive force. Regirock is just as scary. A base 200 Attack stat along with EdgeQuake coverage and moves such as Drain Punch or Focus Punch as coverage, it too will be extremely hard to wall. Its lackluster base 50 SpDef can even be covered by plopping it on a Sand team, which makes it a powerful, bulky tank that is hard to wall and take down. Both are monstrous.
BLISSEY
stats:
255 / 10 / 10 / 135 / 75 / 50
Blissey, at first, might not seem as threatening as the two Regis because of its pitiful Defense stat and not as great Special Defense, but it too can be destructive if kept unchecked. A high base 135 Special Attack stat along with its world-reknown base 255 HP means it's both bulky and powerful too- and that's not all it has up its sleeve. Blissey has great coverage moves such as Ice Beam, Flamethrower, Fire Blast, Focus Blast, Shadow Ball, Grass Knot, or Thunder, letting it hit many opponents super effectively, making up for its 'lack' of Special firepower in comparison to the Regis. Plus, Serene Grace means it can paralyze its opponents with Thunder, making it even harder to stop. It's very bulky too; after all, 255 HP goes far even if its defensive stats 'are not that great'.
SHUCKLE
stats:
20 / 230 / 10 / 230 / 10 / 5
Before you point and laugh at Shuckle's new shitty defenses and still shitty speed, just take a moment and glance at its new offenses. 230 base Attack and Special Attack, even more than the two Regis combined, make Shuckle a powerhouse hitter that will destroy everything. Unfortunately, its paper thin defenses and close-to-0 speed can't be ignored, and with a typing that makes it weak to nearly all forms of priority, Shuckle won't be able to stay long. Trick Room is definitely an option, however, and if you don't carry priority on your team, Trick Room Shuckle will dominate.
OTHER NOTABLE THREATS:
Landorus-T- a base 145 Defense along with Intimidate makes Landorus-T a solid answer to two of the tier's powerhitting behemoths, Regirock and Shuckle. Plus, it has a good base 105 Special defense too, making it a good all around wall. It's no offensive weakling either; a base 90 Atk stat is still great, and with access to EQ and Stone Edge, it can easily check Blissey, Regice, Regirock, and Shuckle.
Cloyster- It seems as if Stat Exchange gives Cloyster everything it wished for- an acceptable base 85 Special Defense stat, a monstrous base 180 Atk stat, and a good base 95 Defense stat. After a Shell Smash, not much is going to be walling Cloyster, as its Icicle Spear can just plow through everything.
Azumarill- Azumarill also got a lot better. Instead of a weak base 50 Atk, it now sports a good base 80 Atk stat- which is still laughable, but when boosted by its ability, Huge Power, it quickly becomes a powerful attacker that matches the strength of Cloyster or Regirock. Plus, it gets powerful priority in Aqua Jet, which will be useful in taking down Trick Room Shuckle and Regirock.
There are plenty more for us to look into. Joim's been a huge help and has whipped up a script that lets one compare pokemon based on their new stats. Thanks Joim!
I can't wait to see what you guys discover and find! If you want to play this metagame, head on over to Joim's Lab on Pokemon Showdown!, create a team, and start battling!
Here are some things you might want to know while teambuilding:
~Because Stat Exchange involves switching each pokemon's base stats, and not the numbers themselves, EVs and IVs should still be put in the same place as before. For example, if you want to boost Shuckle's Atk stat, put Evs into its Atk stat slot- not its Defense stat slot. Same goes with natures.
~Eviolite still boosts defenses.
~Choice Items still boost offensive stats.
~Stat boosting items still boost their respective stats.
Good luck everybody! Be sure to post any ideas / pokemon sets you have in this thread! I can't wait to hear from you!
Smogon's Stat Exchange



Hey there and welcome to the Stat Exchange tier! In this new metagame, a simple tweak causes some massive changes in both the viability of a majority of the Pokemon and some cool new strategies because of it. Here's how it works:
RULES:
- First and foremost, this tier plays like regular OU, but with a catch (which I will explain next). Uber pokemon / items / abilities are still banned. For now. The regular mechanics are still in play- each Pokemon still gets their respective ability and movepool, and the way their abilities / items work is still exactly the same.
- Here's the catch. Each Pokemon's base defensive stats are exchanged with their base offensive stats. Here's what this means:
~Each Pokemon's base Defense stat will be swapped with its base Attack stat.
~Each Pokemon's base Special Defense stat will be swapped with its base Special Attack stat.
And that's basically all of the rules to this new metagame! It might not seem like much, but the effects are huge. Common offensive pokemon now become defensive- for instance, Terrakion turns into a pretty solid physical wall, with high speed and moderate mixed offensive stats. Starmie now turns into a fast, special sponge, with its 100 SpA exchanged with its base 85 SpDef.
A lot of common defensive pokemon now become offensive, too. The Regis are extremely powerful now- Regirock sports a massive base 200 Atk, along with decent base 100 Defense and base 50 Special Defense. Regice, similarly, now boasts a massive base 200 SpA, and fair bulk as well. Blissey is quite powerful now as well, since it keeps its massive 255 base HP and its ability to wall special attackers, but now sports a solid base 135 Special Attack, letting it sponge attacks and hit hard back. Here are some notable pokemon:
REGICE / REGIROCK


stats:
Regice: 80 / 100 / 50 / 200 / 100 / 50
Regirock: 80 / 200 / 100 / 100 / 50 / 50
The behemoths of the tier, both sport base 200 offensive stats, along with great coverage moves and fair bulk. Regice is frightening, with a massive base 200 Special Attack stat along with awesome coverage in moves like Ice Beam, Blizzard, Thunderbolt, Thunder, Focus Blast, or Flash Cannon means that Regice will be extremely hard to wall. It has BoltBeam+Fighting type coverage, which hits a majority of the pokemon in the game for super effective damage, making it a destructive force. Regirock is just as scary. A base 200 Attack stat along with EdgeQuake coverage and moves such as Drain Punch or Focus Punch as coverage, it too will be extremely hard to wall. Its lackluster base 50 SpDef can even be covered by plopping it on a Sand team, which makes it a powerful, bulky tank that is hard to wall and take down. Both are monstrous.
BLISSEY

stats:
255 / 10 / 10 / 135 / 75 / 50
Blissey, at first, might not seem as threatening as the two Regis because of its pitiful Defense stat and not as great Special Defense, but it too can be destructive if kept unchecked. A high base 135 Special Attack stat along with its world-reknown base 255 HP means it's both bulky and powerful too- and that's not all it has up its sleeve. Blissey has great coverage moves such as Ice Beam, Flamethrower, Fire Blast, Focus Blast, Shadow Ball, Grass Knot, or Thunder, letting it hit many opponents super effectively, making up for its 'lack' of Special firepower in comparison to the Regis. Plus, Serene Grace means it can paralyze its opponents with Thunder, making it even harder to stop. It's very bulky too; after all, 255 HP goes far even if its defensive stats 'are not that great'.
SHUCKLE

stats:
20 / 230 / 10 / 230 / 10 / 5
Before you point and laugh at Shuckle's new shitty defenses and still shitty speed, just take a moment and glance at its new offenses. 230 base Attack and Special Attack, even more than the two Regis combined, make Shuckle a powerhouse hitter that will destroy everything. Unfortunately, its paper thin defenses and close-to-0 speed can't be ignored, and with a typing that makes it weak to nearly all forms of priority, Shuckle won't be able to stay long. Trick Room is definitely an option, however, and if you don't carry priority on your team, Trick Room Shuckle will dominate.
OTHER NOTABLE THREATS:
Landorus-T- a base 145 Defense along with Intimidate makes Landorus-T a solid answer to two of the tier's powerhitting behemoths, Regirock and Shuckle. Plus, it has a good base 105 Special defense too, making it a good all around wall. It's no offensive weakling either; a base 90 Atk stat is still great, and with access to EQ and Stone Edge, it can easily check Blissey, Regice, Regirock, and Shuckle.
Cloyster- It seems as if Stat Exchange gives Cloyster everything it wished for- an acceptable base 85 Special Defense stat, a monstrous base 180 Atk stat, and a good base 95 Defense stat. After a Shell Smash, not much is going to be walling Cloyster, as its Icicle Spear can just plow through everything.
Azumarill- Azumarill also got a lot better. Instead of a weak base 50 Atk, it now sports a good base 80 Atk stat- which is still laughable, but when boosted by its ability, Huge Power, it quickly becomes a powerful attacker that matches the strength of Cloyster or Regirock. Plus, it gets powerful priority in Aqua Jet, which will be useful in taking down Trick Room Shuckle and Regirock.
There are plenty more for us to look into. Joim's been a huge help and has whipped up a script that lets one compare pokemon based on their new stats. Thanks Joim!
I can't wait to see what you guys discover and find! If you want to play this metagame, head on over to Joim's Lab on Pokemon Showdown!, create a team, and start battling!
Here are some things you might want to know while teambuilding:
~Because Stat Exchange involves switching each pokemon's base stats, and not the numbers themselves, EVs and IVs should still be put in the same place as before. For example, if you want to boost Shuckle's Atk stat, put Evs into its Atk stat slot- not its Defense stat slot. Same goes with natures.
~Eviolite still boosts defenses.
~Choice Items still boost offensive stats.
~Stat boosting items still boost their respective stats.
Good luck everybody! Be sure to post any ideas / pokemon sets you have in this thread! I can't wait to hear from you!