Format Discussion Scarlet/Violet Random Battle Sets

Thoughts/ideas regarding Deoxys-Normal and Deoxys-Attack:

Add Tera Dark on both of their current sets: Being immune to Prankster (especially prankster twave) is nice. Boosted damage on Knock Off is nice when it's already a safe move option. Resisting stray Sucker Punches is also nice to get one more hit in with mons that usually OHKO/2HKO everything.

Add a Setup Sweeper set: Nasty Plot / Psycho Boost / coverage / coverage. Coverage could be Thunderbolt/Shadow Ball/Ice Beam/Superpower/Knock off with Tera Psychic, Ghost, or Fighting. Always Life Orb.
  • Nasty Plot, besides boosting Psycho Boost even further, allows Deo-N/A to click Psycho Boost again without having -2 SpAtk.
  • Thunderbolt, Shadow Ball, and Ice Beam all hit various pokemon that can stomach Psycho Boost.
  • Superpower hits most specially bulky pokemon. Knock Off is also an alternative - however, only one should be selected in order to avoid this set potentially only generating one special attack (Psycho Boost).
  • Tera Psychic strengthens Psycho Boost. Tera Ghost boosts Shadow Ball and grants an immunity to Quick Attack and Extreme Speed. Tera Fighting strengthens Superpower and provides a resistance to Sucker Punch.
  • I also would prefer to either have the physical coverage be forced or to only have Shadow Ball as special coverage. This prevents Deo-N/A from only having special moves.
 
Thoughts/ideas regarding Deoxys-Normal and Deoxys-Attack:

Add Tera Dark on both of their current sets: Being immune to Prankster (especially prankster twave) is nice. Boosted damage on Knock Off is nice when it's already a safe move option. Resisting stray Sucker Punches is also nice to get one more hit in with mons that usually OHKO/2HKO everything.

Add a Setup Sweeper set: Nasty Plot / Psycho Boost / coverage / coverage. Coverage could be Thunderbolt/Shadow Ball/Ice Beam/Superpower/Knock off with Tera Psychic, Ghost, or Fighting. Always Life Orb.
  • Nasty Plot, besides boosting Psycho Boost even further, allows Deo-N/A to click Psycho Boost again without having -2 SpAtk.
  • Thunderbolt, Shadow Ball, and Ice Beam all hit various pokemon that can stomach Psycho Boost.
  • Superpower hits most specially bulky pokemon. Knock Off is also an alternative - however, only one should be selected in order to avoid this set potentially only generating one special attack (Psycho Boost).
  • Tera Psychic strengthens Psycho Boost. Tera Ghost boosts Shadow Ball and grants an immunity to Quick Attack and Extreme Speed. Tera Fighting strengthens Superpower and provides a resistance to Sucker Punch.
  • I also would prefer to either have the physical coverage be forced or to only have Shadow Ball as special coverage. This prevents Deo-N/A from only having special moves.
On discussing with the team, we'll add Tera Dark to them but we'd rather not add Nasty Plot due to their extreme frailty and ladder's tendency to click setup moves even when the mon is in danger.
 
calm mind raging bolt is lack luster, consider AV w/ volt switch or terablast.

The RWR is interesting though it puts it at 50
 
calm mind raging bolt is lack luster, consider AV w/ volt switch or terablast.

The RWR is interesting though it puts it at 50
Bolt already has an AV set (and it's guaranteed to roll volt switch). Why do you think CM bolt is lackluster?

On a related note: What if Raging Bolt got a Wallbreaker set? It could get specs (same moves as volt switch) or boots/lefties. Specs bolt hits like a truck and boots/lefties taunt lets it stuff defensive checks (glowking, clodsire, killowattrel, etc.) and some slower setup mons (mostly ironpress mons like Bronzong and Registeel). Taunt could also be an alternative to tbolt on the Bulky Setup set for similar reasons.
 
I recently played a game with Dusknoir's bulky attacker set, and it was so much fun (and singlehandedly won me the game). Props to whoever on the team suggested that (https://replay.pokemonshowdown.com/gen9randombattle-2321196115 for that game).

I'd like to suggest a similar set for Breloom:

Bulky Support
Tera Types: (unsure what would be best here, perhaps steel, rock, or fighting?)
Moves: Substitute, Focus Punch, Leech Seed, Spore. That might be enough, but if you want more attacking moves, potentially Giga Drain, Seed Bomb, Mach Punch all could work as options.
Ability: Poison Heal
Guaranteed Toxic Orb

Or something along those lines. It would fill a similar role to Dusknoir's similar set, with less bulk but much better healing, sleep utility & powder immunity instead of Frisk utility & normal immunity, and Focus Punch would be more immediately threatening. Also, I'd like to add that not only does Focus Punch synergize with sub, but also with Spore, and even Leech Seed which invites switching.

Edit: slightly adjusted moves and my justification. Also to note, I realized a similar set was kind of suggested in passing a little while ago, but it was really a footnote on a comment suggesting Close Combat. Since Close Combat was the only suggestion that got addressed, so I think this comment is still worthwhile.
 
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I recently played a game with Dusknoir's bulky attacker set, and it was so much fun (and singlehandedly won me the game). Props to whoever on the team suggested that (https://replay.pokemonshowdown.com/gen9randombattle-2321196115 for that game).

I'd like to suggest a similar set for Breloom:

Bulky Support
Tera Types: (unsure what would be best here, perhaps steel, rock, or fighting?)
Moves: Substitute, Focus Punch, Leech Seed, Spore. That might be enough, but if you want more attacking moves, potentially Giga Drain, Seed Bomb, Mach Punch all could work as options.
Ability: Poison Heal
Guaranteed Toxic Orb

Or something along those lines. It would fill a similar role to Dusknoir's similar set, with less bulk but much better healing, sleep utility & powder immunity instead of Frisk utility & normal immunity, and Focus Punch would be more immediately threatening. Also, I'd like to add that not only does Focus Punch synergize with sub, but also with Spore, and even Leech Seed which invites switching.

Edit: slightly adjusted moves and my justification. Also to note, I realized a similar set was kind of suggested in passing a little while ago, but it was really a footnote on a comment suggesting Close Combat. Since Close Combat was the only suggestion that got addressed, so I think this comment is still worthwhile.
We've considered SubPunch Breloom in the past in various generations and in none of them did we ever consider it consistent or worthwhile enough to drop grass STAB and Mach Punch; only having oneSTAB attack and that attack being focus punch means you're really quite exploitable, especially with those stats. Poison heal and spore can only do so much to ameliorate that issue.
 
I think Moonblast has some merits over Hyper Voice.
-30% drop is huge and wins a lot of CM wars
-Extra PP is useful for bulkier opponents
-Cute charm can be used
-Won't instant lose to mons that it's supposed to beat like Kommo-o and Mightyena
 
I think Moonblast has some merits over Hyper Voice.
-30% drop is huge and wins a lot of CM wars
-Extra PP is useful for bulkier opponents
-Cute charm can be used
-Won't instant lose to mons that it's supposed to beat like Kommo-o and Mightyena
We're not going to be adding Moonblast to Sylveon just because you can sometimes lose to Mightyena. Everything except the last point is marginal at best and the last point isn't enough to warrant a global cut of Sylveon's move power.
 
I think Moonblast has some merits over Hyper Voice.
-30% drop is huge and wins a lot of CM wars
-Extra PP is useful for bulkier opponents
-Cute charm can be used
-Won't instant lose to mons that it's supposed to beat like Kommo-o and Mightyena
I could see it being rolled as an alternative to Hyper Voice. Personally, I value the extra damage via 108 BP (after Pixilate) as well as being able to hit through Substitute.
 
We've considered SubPunch Breloom in the past in various generations and in none of them did we ever consider it consistent or worthwhile enough to drop grass STAB and Mach Punch; only having oneSTAB attack and that attack being focus punch means you're really quite exploitable, especially with those stats. Poison heal and spore can only do so much to ameliorate that issue.
Fair enough. I'm assuming you've considered this, since I mentioned it in my original post, but I'd like to know -- would you consider a set with seed bomb instead of leech seed unviable as well? So Substitute, Spore, Focus Punch, Seed Bomb.
 
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Fair enough. I'm assuming you've considered this, since I mentioned it in my original post, but I'd like to know -- would you consider a set with seed bomb instead of leech seed unviable as well? So Substitute, Spore, Focus Punch, Seed Bomb.
yeah, main downside of this one is you can't heal off your substitutes as easily and that makes it a lot less effective at Punching with its speed/bulk. and unlike dusknoir, the main thing they'd be switching into you with (i.e. the most likely time to get a free sub) is birds. which you can't really hit with this set. If there were 5 or 6 moveslots, SubPunch Poison Heal Breloom would be goated, but alas breloom as always suffers from one of the biggest cases of 4MSS of any pokemon ever
 
https://replay.pokemonshowdown.com/gen9randombattle-2324180263

This isn't a request about sets but rather team generation. I don't know if the replay shows it, but I managed to roll Blissey and Chansey on the same team. Not really a pressing concern, but I think you shouldn't be able to generate two mons which are more or less the exact same onto the same team. Ofc not all pre-evos are carbon copies of their evolved forms (Ursaring vs Ursaluna, Porygon-2 vs Porygon-Z), so I'd get it if changing this ain't worth the hassle.
 
https://replay.pokemonshowdown.com/gen9randombattle-2324180263

This isn't a request about sets but rather team generation. I don't know if the replay shows it, but I managed to roll Blissey and Chansey on the same team. Not really a pressing concern, but I think you shouldn't be able to generate two mons which are more or less the exact same onto the same team. Ofc not all pre-evos are carbon copies of their evolved forms (Ursaring vs Ursaluna, Porygon-2 vs Porygon-Z), so I'd get it if changing this ain't worth the hassle.
We knew this was a 1/10000 chance of happening, roughly, when we decided to keep Chansey (both times the council voted on it, even). It's a small enough chance that it's not worth specifically coding out. Tough luck, though, and thanks for the report. Definitely the kind of thing we're looking for.
 
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