Betteridge's law of headlines but for Youtube videos where the answer is always "yes"
It bothers me that those are just the Emerald sprite recolored (badly in Sapphire's case) rather than actually using the the RS Brendan sprite for RS.View attachment 701192
Betteridge's law of headlines but for Youtube videos where the answer is always "yes"
That would actually require to put effort in a clickbait worthless videoIt bothers me that those are just the Emerald sprite recolored (badly in Sapphire's case) rather than actually using the the RS Brendan sprite for RS.
I am sadly well aware, I do opt to just click "don't show this author again" however cause I rather not encourage it.Clickbait-y video titles even from good creators are just how the youtube game is played so unless it's especially egregious I just try to let it slide these days.
Also as you alluded too, all the methods are like. 2-5x more annoying than they should beHard resetting Effort Values to a blank slate outside of shoveling EV berries down a mon's throat is the sort of thing that should have been implemented consistently ages ago but isn't. Gen 6 introduced the idea with Reset Bags (and Perilous Soup in X/Y), Gen 7 has Secret Meals tied to Festival Plaza shops with the meals being tied to specific stats and being version exclusive as well, and Generations VIII and IX straight up put the means to do so behind their DLCs. It would have been more simple to just implement a pricey vitamin-like item in the medicine shops from the get go instead of what we currently have now.
It probably didn't get the Charizard treatment or something where it gets a mega and gigantamax formsDid a Dynamax Beldum battle on Go yesterday and was thinking... it feels like a missed opportunity that Metagross didn't get a Gigantamax form. It feels so much like it'd be absolutely ripe for one because it's really not a design that's hard to ramp up. Maybe it gets a dozen legs and each one has a different weapon or something.
Obviously it wasn't in SwSh until the Crown Tundra but then the niggle becomes... it's weird to me they didn't introduce any new Gigantamax forms in that. Like there's literally a big Dynamax tree in the middle of the Crown Tundra.
It probably didn't get the Charizard treatment or something where it gets a mega and gigantamax forms![]()
Then I guess call it gen 1 treatment as Blastoise and Venusaur also got megas and gigantamax forms (people overlooked them having two gimmick forms due to Charizard having 3 forms from the mega split)If Gengar qualifies...
Personally I kinda fuck w/ concepts like this, specifically because I hate dungeons in Pokemon and if a version has less content like that I like it moreView attachment 701192
Betteridge's law of headlines but for Youtube videos where the answer is always "yes"
Unfortunately, it looks like (outside of Garbador, which is there for plot reasons) there must have been some mandate for Kanto / Galar specifically tbhDid a Dynamax Beldum battle on Go yesterday and was thinking... it feels like a missed opportunity that Metagross didn't get a Gigantamax form. It feels so much like it'd be absolutely ripe for one because it's really not a design that's hard to ramp up. Maybe it gets a dozen legs and each one has a different weapon or something.
Obviously it wasn't in SwSh until the Crown Tundra but then the niggle becomes... it's weird to me they didn't introduce any new Gigantamax forms in that. Like there's literally a big Dynamax tree in the middle of the Crown Tundra.
I doubt that was the reason. They announced the DLC a few months after the games came out and considering they showed off, gosh, I think just about every single design except for Zarude (for obvious reasons) & the Horses (& Rider calyrex)? I think it's far more likely the plan was for the Tundra to just not have more g-maxes, instead wanting IoA to be the primary focus on that type of thing (alongside other "battle ready" stuff) while Crown Tundra focused more heavily on legendary pokemon. Calyrex probably could have gotten one, certainly be an interesting theming since it seems to be able to dynamax under its own power, but I think they wanted "just" the Rider to be the gimmick while Urshifu had the G-Max gimmick instead, instead of both.There is also the fact that in practice gmax forms were a massive flop. Outside of the starters, no Gmax was ran due to the gimmicks being much worse than the regular forms or just being on bad mons.
Seeing they had 0 showing at their major events and were mostly poorly received as a gimmick they likely opted to just dont design more.
I wanna +1 this and especially note that the DLC started development by a second team before the first game was even done, so in all likelihood they just had originally planned this stuff.I doubt that was the reason. They announced the DLC a few months after the games came out and considering they showed off, gosh, I think just about every single design except for Zarude (for obvious reasons) & the Horses (& Rider calyrex)? I think it's far more likely the plan was for the Tundra to just not have more g-maxes, instead wanting IoA to be the primary focus on that type of thing (alongside other "battle ready" stuff) while Crown Tundra focused more heavily on legendary pokemon. Calyrex probably could have gotten one, certainly be an interesting theming since it seems to be able to dynamax under its own power, but I think they wanted "just" the Rider to be the gimmick while Urshifu had the G-Max gimmick instead, instead of both.
Also, at risk of being too "humans love making patterns where there are none", there were a roughly equivalent amount of G-Maxes, Galarian forms (and almost the same new Legendary Pokemon but that requires you to not count the birds so *making the iffy hand motion*). I really think they just went "let's get the starters and Urshifu and wrap it up. we're fine with this number of g-maxes"
Z-Moves were also Kanto+Alola only, which leads to the following fun info:Unfortunately, it looks like (outside of Garbador, which is there for plot reasons) there must have been some mandate for Kanto / Galar specifically tbh
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Tbh this was something that always bothered me, especially since several of these also literally got a Mega
Honestly still SWSH's most inscrutable design choice to me even 5 years on, and that's saying quite a bit given the game we're talking about. It's really the lone inclusion of Garbodor that elevates this roster into headscratcher territory: They were deadset on breaking this stupid rule for one (1) secondary character and literally nothing else in any part of the game or its DLCs? Did the idea of GMaxing any of the kaijumons not come up? Not even a Sinnoh fan-favorite as a cheeky wink towards what was up next?Unfortunately, it looks like (outside of Garbador, which is there for plot reasons) there must have been some mandate for Kanto / Galar specifically tbh
View attachment 702072
Tbh this was something that always bothered me, especially since several of these also literally got a Mega
I mean outside post gameFor me, I do not care about post-game, so honestly I could see me preferring RS over E but I'd have to play them back to back tbh
Good point, this applies to me-RS has the annoying bag limit (20) like Gen 1/2 for base items compared to Em's 30, and FRLG's 42
For me I usually don't really notice this stuff outside of Nuzlocking, but I agree yeah- also, though, I massively prefer Steven as Champion, which for me is a much bigger swing personally, but I understand if you disagree-Wattson and especially Tate/Liza have disappointing teams in RS. Em revamps them and other leaders to use more Hoenn mons
Good point-Tate/Liza's gym was revamped for puzzle
Agreed-Em has more trainers in general, helps with grinding
-Em has more mons (not incl. Swarms)
-Em explains the PokeNav better, and calls from trainers/dad occur throughout the region
I commented as much in the leak thread but mannn it really feels like if we had a bit more information from the Emerald era of development we'd probably see that Juan was a late addition and, connecting that, maybe Wallace being champion.Yeah Juan is...just why
I get Wallace felt TOO premediated for the Cave of Origin, but Em removes that connection entirely. No need for Juan
This really feels like there's about 5 decisions all tied up together, and some of them are explicable and some aren't:Yeah Juan is...just why
I get Wallace felt TOO premediated for the Cave of Origin, but Em removes that connection entirely. No need for Juan