OU Choice Band Dragapult

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is a Tiering Contributor
[SET]
name: Choice Band
move 1: Dragon Darts
move 2: Tera Blast
move 3: U-turn
move 4: Quick Attack
item: Choice Band
tera type: Ghost
ability: Clear Body
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dragapult acts as a great offensive pivot for bulky offense and balance teams that rely on maintaining momentum and immediate power for their progress making. Its amazing Speed tier, the second fastest relevant Pokemon behind only Deoxys-S, makes it one of the best users of Choice Band, hitting foes for great neutral damage thanks to its hard-to-resist STAB moves Tera Blast Ghost lets it make use of a reliable and powerful physical Ghost-type move, 2HKOing otherwise problematic Steel- and Fairy-types such as Clefable and Corviknight after Stealth Rock Damage, and to create win-win scenarios thanks to the pivoting effect of its strong U-turn forcing progress even against bulkier cores and punishing Dark-types such as Kingambit and Ting-Lu with heavy chip damage, especially if Spikes are up. Tera Dragon over Tera Ghost with Phantom Force over Tera Blast is a notable option to rely less on Terastallization in exchange for a worse Ghost-type move, OHKOing the likes of Galarian Slowking, Darkrai, Hisuian Samurott, and Glimmora through its Focus Sash and 2HKOing neutral targets like Great Tusk, Dondozo, and Alomomola with little prior chip damage with Tera Dragon Dragon Darts while also shedding its Dark weakness. Quick Attack rounds Dragapult's moveset out, giving it access to priority to pick off weakened foes or other priority users, though other options include Sucker Punch, for a stronger hit on neutral targets and an advantage against opposing Dragapult, and Phantom Force to be less reliant on Tera. Clear Body is preferred, as it allows Dragapult to ignore Landorus-T's Intimidate and Sticky Web, though Infiltrator is still a valid alternative to ignore dual screens and threaten Substitute Primarina, Enamorus, and Kyurem.

Dragapult has great synergy with bulky VoltTurn cores, which allow Dragapult to easily get on and off the field and repeatedly scare out offensive threats such as Meowscarada, Walking Wake, Kyurem, Iron Moth, Iron Crown, Gholdengo, and Darkrai. Landorus-T and Hisuian Samurott are pivots that pair well with Dragapult, with the former switching well into Kingambit, Cinderace, Roaring Moon, and Zamazenta trying to revenge kill Dragapult while denying hazards from Pokemon such as Skarmory, Glimmora, Garganacl, and opposing Landorus-T with Taunt, and the latter's Knock Off variants removing Heavy-Duty Boots off of physical walls Dragapult might struggle with like Alomomola and Dondozo. They, alongside the likes of Garganacl, Clefable, and Gliscor, also provide entry hazards, putting foes like Ogerpon, Darkrai, opposing Hisuian Samurott, and Iron Valiant in range of an OHKO and Skarmory, Corviknight, offensive Great Tusk, and Alomomola in range of a 2HKO; Garganacl in particular is noteworthy for its ability to deal effectively with opposing Dragapult, as well as absorbing status that would otherwise severely limit Dragapult's effectiveness like burn from Alomomola, paralysis from Clefable, and Toxic from Gliscor. Rapid Spin support from the likes of Great Tusk, which also deals with Kingambit, or Magic Bounce support from Hatterene, which has a great matchup into Ting-Lu and Zamazenta variants lacking Heavy Slam and can absorb status, also benefits Dragapult. Corviknight is another good pivot, providing a Kingambit check for bulkier structures and dealing with sweepers such as Roaring Moon that can boost past Dragapult's Speed tier with Iron Defense or reliably removing hazards against teams without Gholdengo with Defog. Finally, Future Sight from Iron Crown, Galarian Slowking, or the previously mentioned Hatterene helps overwhelm defensive cores that rely on different Pokemon to take on physical and special attacks like Galarian Slowking + Alomomola or Corviknight, Blissey + Dondozo, and Iron Crown + Landorus-T. Iron Crown brings to the table fast pivoting and a strong offensive profile to better deal with Clefable, lead Glimmora, and Kyurem while not letting Kingambit or Heatran switch in for free. In contrast, Galarian Slowking has slow pivoting and great longevity thanks to Regenerator. Similarly, offensive overlap with threats like Dragonite, Zamazenta, and Hisuian Samurott can be very effective at muscling past shared checks like Skarmory, Clefable, Zamazenta, Dondozo, and Alomomola with repeated pressure.

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Last edited:
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Would like a recheck before approving as QC 1/2
[SET]
name: Choice band
move 1: Dragon darts
move 2: Tera Blast
move 3: U-turn
move 4: Quick Attack
item: Choice Band
tera type: Ghost
ability: Clear Body
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dragapult acts as a great offensive pivot for Bulky Offense and Balance teams that rely on maintaining momentum and immediate power for their progress making. Its amazing Speed tier, as the second fastest relevant Pokemon behind only Deoxys-Speed, makes it one of the best users of Choice Band, allowing it to outspeed nearly every unboosted Mon in the tier and already stated you outspeed above hitting them for great neutral damage thanks to its hard to resist STAB types, with.(AP) Tera Blast Ghost lettings it make use of a reliable physical and very powerful 80 aint that special Ghost move coming from its higher Attack stat not really necessary, 2HKOing otherwise problematic Steel- and Fairy-types such as Clefable and Corviknight after Stealth Rock Damage, and to create win-win scenarios thanks to the pivoting effect of its strong U-turn forcing progress even against bulkier cores and punishing hard bit of an overexaggeration imo Dark-types such as Kingambit uturn is neutral into gambit and Ting-Lu trying to resist its powerful Ghost STAB dex info. This lets Dragapult provide value through the course of the whole match, making it a very versatile piece for the pivot-heavy balance teams it finds itself on. unnecessary fluff Tera Dragon over Tera Ghost with Phantom Force over Tera Blast is a notable option not only to rely less on Terastalization in exchange for a worse Ghost move, but also for an even higher damage output against teams with lacking Dragon resists with Tera on the table, pitting Tera Blast Ghost's 160 Base Power against Tera Dragon Dragon darts' 200 dex info, unnecessary, OHKOing the likes of Galarian Slowking, even giving up on a super effective hit, dex info Darkrai, Hisuian Samurott or Glimmora through its Focus Sash thanks to the multi-hit nature of the move, while also shedding its Dark Wweakness and scoring a 2HKO against neutral checks i wouldn't really describe any of these as "checks" since Dozo and Mola can't do much back and Tusk hates switching in, maybe describe it a different way? like Great Tusk, Dondozo or Alomomola with little prior chip damage. Quick Attack rounds Dragapult's move set out, giving it access to priority to pick off weakened boosted foes or other priority users, though other options include Sucker Punch, for a stronger hit on neutral targets and an advantage against opposing Dragapult, and Phantom Force on Tera Ghost variants Tera Ghost is the main set, it's not a variant it should be assumed that htis pult is running tera ghost unless stated otherwise to be less reliant on Tera.
Clear body is usually preferred over Infiltrator, in part thanks to Dragon Darts' 2 hits being effective against Substitutes, you don't need to mention why one ability is picked over another (and ddarts info is dex info anyways), just explain what clear body offers as this lets Dragapult break past Landorus-Therian with ease and ignore Speed drops in the less common Sticky Web matchup allows Dragapult to ignore Landorus-Therian's Intimidate and Sticky Web you could really simplify this, though Infiltrator is still a valid alternative to ignore Screens and be even more effective against the likes of Substiture Serperior and especially Primarina you already beat Serp with Ddarts threaten Substitute Primarina.
Dragon Darts' multi-hit property also allows Dragapult to OHKO Dragonite through Multiscale, especially relevant as the former also outspeeds the latter'smore common adamant variants even with one Speed boost from Dragon Dance. How is this relevant?

Bulky Offense cores with momentum grabbing tools such as Volt Switch Iron Crown + U-turn Landorus-Therian + Flip Turn Hisuian Samurott or Chilly reception Galarian Slowking + U-turn Corviknight as a supporting cast make the most out of Dragapult's ability to scare out a lot of fast and frail offensive threats by allowing it to easily get on and off the field, forming VoltTurn cores and providing a backbone to fall onto when Dragapult is locked into the wrong moved or face to face with a Choice Scarf user. Can you expand on each mon more than just "these are pivots and pult likes pivots"? Like what you did in the following sentence, how lando and hamurott brings hazards It also greatly benefits by the entry hazards Pokemon such as the aforementioned Landorus-Therian or Hisuian Samurott, especially Knock Off variants specify hamurott that also remove boots off of physical walls Dragapult might struggle with, but also the likes of Garganacl, Ting-Lu, do you see garg and ting lu on the same teams as banded pult? Clefable or Gliscor provide, putting foes like Ogerpon, Darkrai, opposing Hisuian Samurott, bulky Cinderace, do any of these pose a threat to pult/special threats pult wants to beat? and Iron vValiant in range of an OHKO or Skarmory, Corviknight, offensive Great Tusk same as above and Alomomola in range of a 2HKO that would have otherwise been barely missed;.(AP) fluff Garganacl in particular is also noteworthy for its ability to absorb status that would otherwise severy limit Dragapult's effectiveness like Burn from Moltres and moltres cannot switch into pult and pult isn't switching into moltres anyways Alomomola, Paralysis from Zapdos, same issue as moltres Clefable and Gholdengo same issue as moltres or Poison Toxic from Gliscor. Rapid Spin support Hazard removal hatt is not spinning from the likes of Great Tusk or Iron Treads do you see treads on the same team as pult or Hatterene's Magic Bounce also benefit Dragapult, as it switches in and out repeatedly without being immune to Spikes and Stealth Rock. dex info, why not list some examples how hatt/tusk can benefit pult in other ways? Ie Tusk taking on Gambit, or Hatt farming Ting Lu Finally, Future Sight from Iron Crown, Galarian Slowking or Hatterene can be extremely effective against structures like Bulky Balance or Stall, i would prefer you talk about individual mons that future sight helps pressure, instead of general structures (also doesnt future sight blank into dark types which pult wants to get removed) especially alongside the Tera Dragon variant's more explosive damage output, fluff as well as offensive overlap with threats like Meowscarada, do you see meow on the same teams as pult? Dragonite, All-Out Attacker id does the job perfectly fine Zamazenta, Hisuian Samurott or Weavile same issues as meow, which can be very helpful in muscling past shared checks and counters wouldnt really call these counters like Skarmory or Clefable.

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Ready for Quality Control!
(quoting bc i can’t tag you)

can you implement the above please? if there are any issues / concerns, please reach out instead of just leaving the implementation unfinished
 
(quoting bc i can’t tag you)

can you implement the above please? if there are any issues / concerns, please reach out instead of just leaving the implementation unfinished
Sorry, I'm working on it, my past week has been a little busy. There are some issues tho and I'll reach out about them soon
 
Sorry, I'm working on it, my past week has been a little busy. There are some issues tho and I'll reach out about them soon
Make sure to get it done this week.

Also, pleae communicate any isues you have asap - even if you don't have time to implement right now, we could work through the issues beforehand and give you something more concrete.
 
neutral checks i wouldn't really describe any of these as "checks" since Dozo and Mola can't do much back and Tusk hates switching in, maybe describe it a different way?

Mola walls and prevents Dragapult from making any progress, switching in isn't needed for a check.


you already beat Serp with Ddarts

You do not, while Infiltrator kills after one sub.



All-Out Attacker id does the job perfectly fine

ID is not breaking skarm and clef, although non band aoa still struggles with skarm.


Rapid Spin support Hazard removal hatt is not spinning

Hatterene also doesn't remove hazards, this change doesn't help anything.
 
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Would like one more recheck before stamping as QC 1/2
[SET]
name: Choice bBand
move 1: Dragon dDarts
move 2: Tera Blast
move 3: U-turn
move 4: Quick Attack
item: Choice Band
tera type: Ghost
ability: Clear Body
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dragapult acts as a great offensive pivot for Bulky Offense and Balance teams that rely on maintaining momentum and immediate power for their progress making. Its amazing Speed tier, as the second fastest relevant Pokemon behind only Deoxys-Speed, makes it one of the best users of Choice Band, hitting them for great neutral damage thanks to its hard to resist STAB types. Tera Blast Ghost lets it make use of a reliable and powerful physical Ghost move, 2HKOing otherwise problematic Steel- and Fairy-types such as Clefable and Corviknight after Stealth Rock Damage, and to create win-win scenarios thanks to the pivoting effect of its strong U-turn forcing progress even against bulkier cores and punishing Dark-types such as Kingambit and Ting-Lu with heavy chip damage, especially if Spikes are up, and a free switch into a counter this isn't really an elaboration, just basic info, and also you won't always have the counter to gambit/ting lu, the base sentence is fine and you dont really need this add on. Tera Dragon over Tera Ghost with Phantom Force over Tera Blast is a notable option to rely less on Terastalization in exchange for a worse Ghost move, OHKOing the likes of Galarian Slowking, Darkrai, Hisuian Samurott or Glimmora through its Focus Sash, while also shedding its Dark weakness and scoring a 2HKO against neutral targets like Great Tusk, Dondozo or Alomomola with little prior chip damage. Quick Attack rounds Dragapult's move set out, giving it access to priority to pick off weakened foes or other priority users, though other options include Sucker Punch, for a stronger hit on neutral targets and an advantage against opposing Dragapult, and Phantom Force to be less reliant on Tera.(merge paragraphs) Clear bBody is preferred, as it allows Dragapult to ignore Landorus-Therian's Intimidate and Sticky Web, though Infiltrator is still a valid alternative to ignore Screens and threaten Substitute Primarina.

Dragapult has great synergy with bulky VoltTurn cores, makeing the most out of its ability to scare scaring out a lot of fast and frail offensive threats examples? by allowing it Dragapult to easily get on and off the field and providing a backbone to fall onto when Dragapult is locked into the wrong moved or face to face with a Choice Scarf user this is already covered in "allows pult to get on and off the field easily". Landorus-Therian and Hisuian Samurott are pivots that pair greatly with Dragapult, especially Knock Off variants of the latter that also remove boots Heavy-Duty Boots off of physical walls Dragapult might struggle with examples, also what does lando provide gliscor? its not only just a good rocker, which They you should split the sentence its kinda a run on also provide entry hazards alongside the likes of Garganacl, Clefable or Gliscor, putting foes like Ogerpon-W, Darkrai, opposing Hisuian Samurott, and Iron Valiant in range of an OHKO or Skarmory, Corviknight, offensive Great Tusk and Alomomola in range of a 2HKO; Garganacl in particular is also noteworthy for its ability to deal effectively with opposing Dragapult, as well as absorbing status that would otherwise severely limit Dragapult's effectiveness like Burn from Alomomola, Paralysis from Clefable and Gholdengo i told you to drop ghold, its not staying in to try and status pult ,(comma) or Toxic from Gliscor. Rapid Spin support from the likes of Great Tusk, which also deals with Kingambit, or Magic Bounce support from Hatterene, which has a great matchup into Ting-Lu and Zamazenta variants lacking Heavy Slam and can perform a similar role to Garganacl when it comes to absorbing absorb status as well, also benefit Dragapult. Corviknight is another good pivot, providing a Kingambit counter with better longevity than Great Tusk for bulkier structures check you dont really need to mention how corv is bulkier than tusk, and corv is more a check than a counter for gambit (described as such in its own analysis) and dealing with Dragon dance users sweepers such as Roaring Moon or Dragonite, pult outspeeds at +1 that can boost past Dragapult's speed tier, thanks to Iron Defense, as well as punishing opposing pivoting thanks to Rocky Helmet sets dealing chip damage to U-turn users is this really a bonus for pult? it doesn't fear uturn at all (and kinda prefers the opportunity to fire off a powerful hit on the switchin), why not mention corv's defog instead. Finally, Future Sight from Iron Crown or Galarian Slowking, which also deal with Fairy Types like Booster Energy Speed Iron Valiant and Choice Scarf Enamorus you dont need to mention specific items if they perform well into all variations, with the former bringing to the table a strong offensive profile which helps against? and fast pivoting in contrast to the latter's longevity thanks to Regenerator and slow pivoting, along with the previously mentioned Hatterene as well as offensive overlap with threats like Dragonite, Zamazenta or Hisuian Samurott, which can be very helpful in muscling past shared checks like Skarmory, Clefable, Zamazenta, Dondozo or Alomomola with repeated pressure, with Future Sight being especially effective at overwhelming defensive cores that rely on different Pokemon to take on physical and special attacks like Galarian Slowking + Alomomola or Corviknight, Blissey + Dondozo and Iron Crown + Landorus-Therian. this is a massive run on that is extremely confusing, if you want to emphasize that future sight helps break past walls then just say "future sight helps breaks through defensive cores/walls like etc" and then talk about how offensive mons can also help break past shared checks in a seperate sentence, don't combine it all in one

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Would like one more recheck before stamping as QC 1/2
[SET]
name: Choice bBand
move 1: Dragon dDarts
move 2: Tera Blast
move 3: U-turn
move 4: Quick Attack
item: Choice Band
tera type: Ghost
ability: Clear Body
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dragapult acts as a great offensive pivot for Bulky Offense and Balance teams that rely on maintaining momentum and immediate power for their progress making. Its amazing Speed tier, as the second fastest relevant Pokemon behind only Deoxys-Speed, makes it one of the best users of Choice Band, hitting them for great neutral damage thanks to its hard to resist STAB types. Tera Blast Ghost lets it make use of a reliable and powerful physical Ghost move, 2HKOing otherwise problematic Steel- and Fairy-types such as Clefable and Corviknight after Stealth Rock Damage, and to create win-win scenarios thanks to the pivoting effect of its strong U-turn forcing progress even against bulkier cores and punishing Dark-types such as Kingambit and Ting-Lu with heavy chip damage, especially if Spikes are up, and a free switch into a counter this isn't really an elaboration, just basic info, and also you won't always have the counter to gambit/ting lu, the base sentence is fine and you dont really need this add on. Tera Dragon over Tera Ghost with Phantom Force over Tera Blast is a notable option to rely less on Terastalization in exchange for a worse Ghost move, OHKOing the likes of Galarian Slowking, Darkrai, Hisuian Samurott or Glimmora through its Focus Sash, while also shedding its Dark weakness and scoring a 2HKO against neutral targets like Great Tusk, Dondozo or Alomomola with little prior chip damage. Quick Attack rounds Dragapult's move set out, giving it access to priority to pick off weakened foes or other priority users, though other options include Sucker Punch, for a stronger hit on neutral targets and an advantage against opposing Dragapult, and Phantom Force to be less reliant on Tera.(merge paragraphs) Clear bBody is preferred, as it allows Dragapult to ignore Landorus-Therian's Intimidate and Sticky Web, though Infiltrator is still a valid alternative to ignore Screens and threaten Substitute Primarina.

Dragapult has great synergy with bulky VoltTurn cores, makeing the most out of its ability to scare scaring out a lot of fast and frail offensive threats examples? by allowing it Dragapult to easily get on and off the field and providing a backbone to fall onto when Dragapult is locked into the wrong moved or face to face with a Choice Scarf user this is already covered in "allows pult to get on and off the field easily". Landorus-Therian and Hisuian Samurott are pivots that pair greatly with Dragapult, especially Knock Off variants of the latter that also remove boots Heavy-Duty Boots off of physical walls Dragapult might struggle with examples, also what does lando provide gliscor? its not only just a good rocker, which They you should split the sentence its kinda a run on also provide entry hazards alongside the likes of Garganacl, Clefable or Gliscor, putting foes like Ogerpon-W, Darkrai, opposing Hisuian Samurott, and Iron Valiant in range of an OHKO or Skarmory, Corviknight, offensive Great Tusk and Alomomola in range of a 2HKO; Garganacl in particular is also noteworthy for its ability to deal effectively with opposing Dragapult, as well as absorbing status that would otherwise severely limit Dragapult's effectiveness like Burn from Alomomola, Paralysis from Clefable and Gholdengo i told you to drop ghold, its not staying in to try and status pult ,(comma) or Toxic from Gliscor. Rapid Spin support from the likes of Great Tusk, which also deals with Kingambit, or Magic Bounce support from Hatterene, which has a great matchup into Ting-Lu and Zamazenta variants lacking Heavy Slam and can perform a similar role to Garganacl when it comes to absorbing absorb status as well, also benefit Dragapult. Corviknight is another good pivot, providing a Kingambit counter with better longevity than Great Tusk for bulkier structures check you dont really need to mention how corv is bulkier than tusk, and corv is more a check than a counter for gambit (described as such in its own analysis) and dealing with Dragon dance users sweepers such as Roaring Moon or Dragonite, pult outspeeds at +1 that can boost past Dragapult's speed tier, thanks to Iron Defense, as well as punishing opposing pivoting thanks to Rocky Helmet sets dealing chip damage to U-turn users is this really a bonus for pult? it doesn't fear uturn at all (and kinda prefers the opportunity to fire off a powerful hit on the switchin), why not mention corv's defog instead. Finally, Future Sight from Iron Crown or Galarian Slowking, which also deal with Fairy Types like Booster Energy Speed Iron Valiant and Choice Scarf Enamorus you dont need to mention specific items if they perform well into all variations, with the former bringing to the table a strong offensive profile which helps against? and fast pivoting in contrast to the latter's longevity thanks to Regenerator and slow pivoting, along with the previously mentioned Hatterene as well as offensive overlap with threats like Dragonite, Zamazenta or Hisuian Samurott, which can be very helpful in muscling past shared checks like Skarmory, Clefable, Zamazenta, Dondozo or Alomomola with repeated pressure, with Future Sight being especially effective at overwhelming defensive cores that rely on different Pokemon to take on physical and special attacks like Galarian Slowking + Alomomola or Corviknight, Blissey + Dondozo and Iron Crown + Landorus-Therian. this is a massive run on that is extremely confusing, if you want to emphasize that future sight helps break past walls then just say "future sight helps breaks through defensive cores/walls like etc" and then talk about how offensive mons can also help break past shared checks in a seperate sentence, don't combine it all in one

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/n-™.616460/
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[SET]
name: Choice Band
move 1: Dragon Darts
move 2: Tera Blast
move 3: U-turn
move 4: Quick Attack
item: Choice Band
tera type: Ghost
ability: Clear Body
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dragapult acts as a great offensive pivot for Bulky Offense and Balance teams that rely on maintaining momentum and immediate power for their progress making. Its amazing Speed tier, as the second fastest relevant Pokemon behind only Deoxys-Speed, makes it one of the best users of Choice Band, hitting them for great neutral damage thanks to its hard to resist STAB types. Tera Blast Ghost lets it make use of a reliable and powerful physical Ghost move, 2HKOing otherwise problematic Steel- and Fairy-types such as Clefable and Corviknight after Stealth Rock Damage, and to create win-win scenarios thanks to the pivoting effect of its strong U-turn forcing progress even against bulkier cores and punishing Dark-types such as Kingambit and Ting-Lu with heavy chip damage, especially if Spikes are up. Tera Dragon over Tera Ghost with Phantom Force over Tera Blast is a notable option to rely less on Terastalization in exchange for a worse Ghost move, OHKOing the likes of Galarian Slowking, Darkrai, Hisuian Samurott or Glimmora through its Focus Sash, while also shedding its Dark weakness and scoring a 2HKO against neutral targets like Great Tusk, Dondozo or Alomomola with little prior chip damage. Quick Attack rounds Dragapult's move set out, giving it access to priority to pick off weakened foes or other priority users, though other options include Sucker Punch, for a stronger hit on neutral targets and an advantage against opposing Dragapult, and Phantom Force to be less reliant on Tera. Clear Body is preferred, as it allows Dragapult to ignore Landorus-Therian's Intimidate and Sticky Web, though Infiltrator is still a valid alternative to ignore Screens and threaten Substitute Primarina, Enamorus, and Kyurem.

Dragapult has great synergy with bulky VoltTurn cores, scaring out fast and frail kyu, ghold, wake aren't fast and frail offensive threats such as Meowscarada, Walking Wake, Kyurem, Iron Moth, Iron Crown, Gholdengo, or Darkrai, by allowing Dragapult to easily get on and off the field. Landorus-Therian and Hisuian Samurott are pivots that pair greatly with Dragapult, with the former switching well into Kingambit, Cinderace, Roaring Moon, (AC) and Zamazenta trying to revenge kill Dragapult while shutting down hazarddenying hazards from Pokemon such as Skarmory, Glimmora, Garganacl or, (AC) and opposing Landorus-Therian with Taunt, and the latter's Knock Off variants also removingremove Heavy-Duty Boots off of physical walls Dragapult might struggle with like Alomomola or Dondozo. They also provide entry hazards alongside the likes of Garganacl, Clefable or, (AC) and Gliscor, putting foes like Ogerpon, Darkrai, opposing Hisuian Samurott, and Iron Valiant in range of an OHKO or Skarmory, Corviknight, offensive Great Tusk and Alomomola in range of a 2HKO; Garganacl in particular is also noteworthy for its ability to deal effectively with opposing Dragapult, as well as absorbing status that would otherwise severely limit Dragapult's effectiveness like Burn from Alomomola, Paralysis from Clefable, or Toxic from Gliscor. Rapid Spin support from the likes of Great Tusk, which also deals with Kingambit, or Magic Bounce support from Hatterene, which has a great matchup into Ting-Lu and Zamazenta variants lacking Heavy Slam and absorb status as well, also benefit Dragapult. Corviknight is another good pivot, providing a Kingambit check for bulkier structures and dealing with sweepers such as Roaring Moon, (RC) that can boost past Dragapult's speed tier, thanks to Iron Defense, as well as reliably removing hazards against teams without Gholdengo with Defog variants. Finally, Future Sight from Iron Crown or Galarian Slowking, which also deal with Fairy-types Types like Iron Valiant and Enamorus, with the former bringing to the table a strong offensive profile to better deal with Clefable, lead Glimmora and Kyurem while not letting Kingambit or Heatran switch in for free and fast pivoting in contrast to the latter's longevity thanks to Regenerator and slow pivoting, along with the previously mentioned Hatterene, helps overwhelm defensive cores that rely on different Pokemon to take on physical and special attacks like Galarian Slowking + Alomomola or Corviknight, Blissey + Dondozo and Iron Crown + Landorus-Therian. Similarly, offensive overlap with threats like Dragonite, Zamazenta or Hisuian Samurott can be very effective at muscling past shared checks like Skarmory, Clefable, Zamazenta, Dondozo or Alomomola with repeated pressure.

[SET CREDITS]
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comment add remove

[SET]
name: Choice Band
move 1: Dragon Darts
move 2: Tera Blast
move 3: U-turn
move 4: Quick Attack
item: Choice Band
tera type: Ghost
ability: Clear Body
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dragapult acts as a great offensive pivot for Bulky Offense and Balance teams that rely on maintaining momentum and immediate power for their progress making. Its amazing Speed tier, as the second fastest relevant Pokemon behind only Deoxys-Speed, makes it one of the best users of Choice Band, hitting them for great neutral damage thanks to its hard to resist STAB types. Tera Blast Ghost lets it make use of a reliable and powerful physical Ghost move, 2HKOing otherwise problematic Steel- and Fairy-types such as Clefable and Corviknight after Stealth Rock Damage, and to create win-win scenarios thanks to the pivoting effect of its strong U-turn forcing progress even against bulkier cores and punishing Dark-types such as Kingambit and Ting-Lu with heavy chip damage, especially if Spikes are up. Tera Dragon over Tera Ghost with Phantom Force over Tera Blast is a notable option to rely less on Terastalization in exchange for a worse Ghost move, OHKOing the likes of Galarian Slowking, Darkrai, Hisuian Samurott or Glimmora through its Focus Sash, while also shedding its Dark weakness and scoring a 2HKO against neutral targets like Great Tusk, Dondozo or Alomomola with little prior chip damage. Quick Attack rounds Dragapult's move set out, giving it access to priority to pick off weakened foes or other priority users, though other options include Sucker Punch, for a stronger hit on neutral targets and an advantage against opposing Dragapult, and Phantom Force to be less reliant on Tera. Clear Body is preferred, as it allows Dragapult to ignore Landorus-Therian's Intimidate and Sticky Web, though Infiltrator is still a valid alternative to ignore Screens and threaten Substitute Primarina, Enamorus, and Kyurem.

Dragapult has great synergy with bulky VoltTurn cores, scaring out fast and frail kyu, ghold, wake aren't fast and frail offensive threats such as Meowscarada, Walking Wake, Kyurem, Iron Moth, Iron Crown, Gholdengo, or Darkrai, by allowing Dragapult to easily get on and off the field. Landorus-Therian and Hisuian Samurott are pivots that pair greatly with Dragapult, with the former switching well into Kingambit, Cinderace, Roaring Moon, (AC) and Zamazenta trying to revenge kill Dragapult while shutting down hazarddenying hazards from Pokemon such as Skarmory, Glimmora, Garganacl or, (AC) and opposing Landorus-Therian with Taunt, and the latter's Knock Off variants also removingremove Heavy-Duty Boots off of physical walls Dragapult might struggle with like Alomomola or Dondozo. They also provide entry hazards alongside the likes of Garganacl, Clefable or, (AC) and Gliscor, putting foes like Ogerpon, Darkrai, opposing Hisuian Samurott, and Iron Valiant in range of an OHKO or Skarmory, Corviknight, offensive Great Tusk and Alomomola in range of a 2HKO; Garganacl in particular is also noteworthy for its ability to deal effectively with opposing Dragapult, as well as absorbing status that would otherwise severely limit Dragapult's effectiveness like Burn from Alomomola, Paralysis from Clefable, or Toxic from Gliscor. Rapid Spin support from the likes of Great Tusk, which also deals with Kingambit, or Magic Bounce support from Hatterene, which has a great matchup into Ting-Lu and Zamazenta variants lacking Heavy Slam and absorb status as well, also benefit Dragapult. Corviknight is another good pivot, providing a Kingambit check for bulkier structures and dealing with sweepers such as Roaring Moon, (RC) that can boost past Dragapult's speed tier, thanks to Iron Defense, as well as reliably removing hazards against teams without Gholdengo with Defog variants. Finally, Future Sight from Iron Crown or Galarian Slowking, which also deal with Fairy-types Types like Iron Valiant and Enamorus, with the former bringing to the table a strong offensive profile to better deal with Clefable, lead Glimmora and Kyurem while not letting Kingambit or Heatran switch in for free and fast pivoting in contrast to the latter's longevity thanks to Regenerator and slow pivoting, along with the previously mentioned Hatterene, helps overwhelm defensive cores that rely on different Pokemon to take on physical and special attacks like Galarian Slowking + Alomomola or Corviknight, Blissey + Dondozo and Iron Crown + Landorus-Therian. Similarly, offensive overlap with threats like Dragonite, Zamazenta or Hisuian Samurott can be very effective at muscling past shared checks like Skarmory, Clefable, Zamazenta, Dondozo or Alomomola with repeated pressure.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/n-™.616460/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Implemented

GP Team
 
:pmd/dragapult:

add remove comment

[SET]
name: Choice Band
move 1: Dragon Darts
move 2: Tera Blast
move 3: U-turn
move 4: Quick Attack
item: Choice Band
tera type: Ghost
ability: Clear Body
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dragapult acts as a great offensive pivot for bulky offense and balance teams that rely on maintaining momentum and immediate power for their progress making. Its amazing Speed tier, as the second fastest relevant Pokemon behind only Deoxys-S, makes it one of the best users of Choice Band, hitting them foes for great neutral damage thanks to its hard-to resist to-resist (AH) STAB types moves.
Tera Blast Ghost lets it make use of a reliable and powerful physical Ghost-type move, 2HKOing otherwise problematic Steel- and Fairy-types such as Clefable and Corviknight after Stealth Rock damage, and to create win-win scenarios thanks to the pivoting effect of its strong U-turn forcing progress even against bulkier cores and punishing Dark-types such as Kingambit and Ting-Lu with heavy chip damage, especially if Spikes are up.
Tera Dragon over Tera Ghost with Phantom Force over Tera Blast is a notable option to rely less on Terastalization Terastallization in exchange for a worse Ghost-type move, OHKOing the likes of Galarian Slowking, Darkrai, Hisuian Samurott, (AC) and or Glimmora through its Focus Sash, (RC) while also shedding its Dark weakness and scoring a 2HKO against 2HKOing neutral targets like Great Tusk, Dondozo, (AC) and or Alomomola with little prior chip damage with Tera Dragon Dragon Darts while also shedding its Dark weakness. (Consulted in Discord DMs, I put the KOs together so I can just mention Tera Dragon Dragon Darts once.) Quick Attack rounds Dragapult's move set moveset out, giving it access to priority to pick off weakened foes or other priority users, though other options include Sucker Punch, for a stronger hit on neutral targets and an advantage against opposing Dragapult, and Phantom Force to be less reliant on Tera. Clear Body is preferred, as it allows Dragapult to ignore Landorus-TherianT's Intimidate and Sticky Web, though Infiltrator is still a valid alternative to ignore Screens dual screens and threaten Substitute Primarina, Enamorus, and Kyurem.

Dragapult has great synergy with bulky VoltTurn cores, scaring which allow Dragapult to easily get on and off the field and repeatedly scare out offensive threats such as Meowscarada, Walking Wake, Kyurem, Iron Moth, Iron Crown, Gholdengo, or and Darkrai, (RC) by allowing Dragapult to easily get on and off the field. Landorus-T and Hisuian Samurott are pivots that pair greatly well with Dragapult, with the former switching well into Kingambit, Cinderace, Roaring Moon, and Zamazenta trying to revenge kill Dragapult while denying hazards from Pokemon such as Skarmory, Glimmora, Garganacl, and opposing Landorus-T with Taunt, and the latter's Knock Off variants removing Heavy-Duty Boots off of physical walls Dragapult might struggle with like Alomomola or and Dondozo. They, (AC) also provide entry hazards alongside the likes of Garganacl, Clefable, and Gliscor, also provide entry hazards, (AC) putting foes like Ogerpon, Darkrai, opposing Hisuian Samurott, and Iron Valiant in range of an OHKO or and Skarmory, Corviknight, offensive Great Tusk, (AC) and Alomomola in range of a 2HKO; Garganacl in particular is also noteworthy for its ability to deal effectively with opposing Dragapult, as well as absorbing status that would otherwise severely limit Dragapult's effectiveness like burn from Alomomola, paralysis from Clefable, or and Toxic from Gliscor. Rapid Spin support from the likes of Great Tusk, which also deals with Kingambit, or Magic Bounce support from Hatterene, which has a great matchup into Ting-Lu and Zamazenta variants lacking Heavy Slam and can absorb status as well, also benefit benefits Dragapult. Corviknight is another good pivot, providing a Kingambit check for bulkier structures and dealing with sweepers such as Roaring Moon that can boost past Dragapult's Speed tier, (RC) thanks to with Iron Defense, (RC) as well as or reliably removing hazards against teams without Gholdengo with Defog variants. Finally, Future Sight from Iron Crown or Galarian Slowking, which also deal with Fairy-types like Iron Valiant and Enamorus, with the former bringing to the table a strong offensive profile to better deal with Clefable, lead Glimmora and Kyurem while not letting Kingambit or Heatran switch in for free and fast pivoting in contrast to the latter's longevity thanks to Regenerator and slow pivoting, along with the previously mentioned Hatterene, helps overwhelm defensive cores that rely on different Pokemon to take on physical and special attacks like Galarian Slowking + Alomomola or Corviknight, Blissey + Dondozo and Iron Crown + Landorus-Therian. Finally, Future Sight from Iron Crown, Galarian Slowking, or the previously mentioned Hatterene helps overwhelm defensive cores that rely on different Pokemon to take on physical and special attacks like Galarian Slowking + Alomomola or Corviknight, Blissey + Dondozo, and Iron Crown + Landorus-T. Iron Crown brings to the table fast pivoting and a strong offensive profile to better deal with Clefable, lead Glimmora, and Kyurem while not letting Kingambit or Heatran switch in for free. In contrast, Galarian Slowking has slow pivoting and great longevity thanks to Regenerator. (I split this sentence into three because it was way too long.) Similarly, offensive overlap with threats like Dragonite, Zamazenta, (AC) and or Hisuian Samurott can be very effective at muscling past shared checks like Skarmory, Clefable, Zamazenta, Dondozo, (AC) and or Alomomola with repeated pressure.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/n-™.616460/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/veti.612907/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
:pmd/dragapult:

add remove comment

[SET]
name: Choice Band
move 1: Dragon Darts
move 2: Tera Blast
move 3: U-turn
move 4: Quick Attack
item: Choice Band
tera type: Ghost
ability: Clear Body
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Dragapult acts as a great offensive pivot for bulky offense and balance teams that rely on maintaining momentum and immediate power for their progress making. Its amazing Speed tier, as the second fastest relevant Pokemon behind only Deoxys-S, makes it one of the best users of Choice Band, hitting them foes for great neutral damage thanks to its hard-to resist to-resist (AH) STAB types moves.
Tera Blast Ghost lets it make use of a reliable and powerful physical Ghost-type move, 2HKOing otherwise problematic Steel- and Fairy-types such as Clefable and Corviknight after Stealth Rock damage, and to create win-win scenarios thanks to the pivoting effect of its strong U-turn forcing progress even against bulkier cores and punishing Dark-types such as Kingambit and Ting-Lu with heavy chip damage, especially if Spikes are up.
Tera Dragon over Tera Ghost with Phantom Force over Tera Blast is a notable option to rely less on Terastalization Terastallization in exchange for a worse Ghost-type move, OHKOing the likes of Galarian Slowking, Darkrai, Hisuian Samurott, (AC) and or Glimmora through its Focus Sash, (RC) while also shedding its Dark weakness and scoring a 2HKO against 2HKOing neutral targets like Great Tusk, Dondozo, (AC) and or Alomomola with little prior chip damage with Tera Dragon Dragon Darts while also shedding its Dark weakness. (Consulted in Discord DMs, I put the KOs together so I can just mention Tera Dragon Dragon Darts once.) Quick Attack rounds Dragapult's move set moveset out, giving it access to priority to pick off weakened foes or other priority users, though other options include Sucker Punch, for a stronger hit on neutral targets and an advantage against opposing Dragapult, and Phantom Force to be less reliant on Tera. Clear Body is preferred, as it allows Dragapult to ignore Landorus-TherianT's Intimidate and Sticky Web, though Infiltrator is still a valid alternative to ignore Screens dual screens and threaten Substitute Primarina, Enamorus, and Kyurem.

Dragapult has great synergy with bulky VoltTurn cores, scaring which allow Dragapult to easily get on and off the field and repeatedly scare out offensive threats such as Meowscarada, Walking Wake, Kyurem, Iron Moth, Iron Crown, Gholdengo, or and Darkrai, (RC) by allowing Dragapult to easily get on and off the field. Landorus-T and Hisuian Samurott are pivots that pair greatly well with Dragapult, with the former switching well into Kingambit, Cinderace, Roaring Moon, and Zamazenta trying to revenge kill Dragapult while denying hazards from Pokemon such as Skarmory, Glimmora, Garganacl, and opposing Landorus-T with Taunt, and the latter's Knock Off variants removing Heavy-Duty Boots off of physical walls Dragapult might struggle with like Alomomola or and Dondozo. They, (AC) also provide entry hazards alongside the likes of Garganacl, Clefable, and Gliscor, also provide entry hazards, (AC) putting foes like Ogerpon, Darkrai, opposing Hisuian Samurott, and Iron Valiant in range of an OHKO or and Skarmory, Corviknight, offensive Great Tusk, (AC) and Alomomola in range of a 2HKO; Garganacl in particular is also noteworthy for its ability to deal effectively with opposing Dragapult, as well as absorbing status that would otherwise severely limit Dragapult's effectiveness like burn from Alomomola, paralysis from Clefable, or and Toxic from Gliscor. Rapid Spin support from the likes of Great Tusk, which also deals with Kingambit, or Magic Bounce support from Hatterene, which has a great matchup into Ting-Lu and Zamazenta variants lacking Heavy Slam and can absorb status as well, also benefit benefits Dragapult. Corviknight is another good pivot, providing a Kingambit check for bulkier structures and dealing with sweepers such as Roaring Moon that can boost past Dragapult's Speed tier, (RC) thanks to with Iron Defense, (RC) as well as or reliably removing hazards against teams without Gholdengo with Defog variants. Finally, Future Sight from Iron Crown or Galarian Slowking, which also deal with Fairy-types like Iron Valiant and Enamorus, with the former bringing to the table a strong offensive profile to better deal with Clefable, lead Glimmora and Kyurem while not letting Kingambit or Heatran switch in for free and fast pivoting in contrast to the latter's longevity thanks to Regenerator and slow pivoting, along with the previously mentioned Hatterene, helps overwhelm defensive cores that rely on different Pokemon to take on physical and special attacks like Galarian Slowking + Alomomola or Corviknight, Blissey + Dondozo and Iron Crown + Landorus-Therian. Finally, Future Sight from Iron Crown, Galarian Slowking, or the previously mentioned Hatterene helps overwhelm defensive cores that rely on different Pokemon to take on physical and special attacks like Galarian Slowking + Alomomola or Corviknight, Blissey + Dondozo, and Iron Crown + Landorus-T. Iron Crown brings to the table fast pivoting and a strong offensive profile to better deal with Clefable, lead Glimmora, and Kyurem while not letting Kingambit or Heatran switch in for free. In contrast, Galarian Slowking has slow pivoting and great longevity thanks to Regenerator. (I split this sentence into three because it was way too long.) Similarly, offensive overlap with threats like Dragonite, Zamazenta, (AC) and or Hisuian Samurott can be very effective at muscling past shared checks like Skarmory, Clefable, Zamazenta, Dondozo, (AC) and or Alomomola with repeated pressure.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/n-™.616460/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/veti.612907/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
Implemented and ready for upload!
 
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