BSPL IV Recap

By marilli. Released: 2019/10/06.
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Art by Bummer

Art by Bummer.

Introduction

BSPL is an annual team tournament for the Battle Spot community, including singles and doubles formats over three generations. In BSPL IV, we were joined by returning managers cant say, NOVED, Solerme, and Charlotte, as well as the new managers Ika Ika Musume and greilmercenary. The formats included Battle Spot Singles and Doubles formats across 3 generations, with the finalized slots being 2x USUM BSS, 1x USUM BSD, 1x ORAS BSS, 1x ORAS BSD, and 1x BW2 GBU.


The Auction

Cavaliers Castelia Cavaliers
Player Price
cant say 10000
chemcoop 28000
ck49 13500
hz 6500
Floristthebudew 5500
GroudonEmpire 4500
ankle1snowfan 4500
average fella 4500
TheLoanRanger 3000
Inkays Iki Inkays
Player Price
Puff Killa 18000
kaori 18000
PinkSylvie 10000
1_TrickPhony 10000
Mr.GX 7000
The Squash 6000
bobochan 4500
misakamikoto 3500
Legasey 3000
Drummers Blackthorn Drummers
Player Price
Charlotte 10000
11oyd 18500
Darkinium 15000
Cynara 14000
Memoric 9000
martha 4500
youmupoke 4500
Mikaav 4500
Luxrays Lumiose Luxrays
Player Price
greilmercenary9 10000
marilli 22000
EmbCPT 17500
Plas 11500
Megazard 8500
Sunrose 4000
Moose And Goose 3500
MAMP 3000
Farseers Anistar Farseers
Player Price
Solerme 10000
zaaya 23000
Jmal98 22000
Havens 7000
Lego 6000
BK 5000
Broken Phobias 4000
umbreon098 3000
Rocky Helmets Rustboro Rocky Helmets
Player Price
NOVED 10000
Pearl 24000
Demantoid 16500
Mishimono 13000
Raj.Shoot 5000
Monsareeasy 4500
LightScreener 4000
eiwug 3000

chemcoop had the honor of being the most expensive player in the draft, going for 28k to the Castelia Cavaliers. Pearl was the second most expensive player, going for 24k to the Rustboro Rocky Helmet. The post-draft power rankings were very close, with 4 teams coming in 1 points from each other. However, according to them, greilmercenary's Lumiose Luxrays came in as the clear favorites, as all but 1 person voted them in as the strongest team on paper.

However, the rest of the field was considered highly competitive. Blackthorn Drummers were able to field Charlotte and Darkinium, a favorite in most matchups. Castelia Cavaliers were able to draft a close-knit group of friends in cant say, chemcoop, and GroudonEmpire, in addition to grabbing some value bargains such as paying 3k for TheLoanRanger. Rustboro Rocky Helmets drafted Pearl, one of the most decorated players competing in the tournament, as well as drafting the inseparable duo Demantoid and Mishiimono. Inkays, while they did not have a clear star player, were able to draft a competitive roster with a friendly environment despite their natural disadvantage in being able to get a manager discount. Finally, the Anistar Farseers had the strongest USUM BSS core on paper, in addition to the Italian goons Solerme is so partial to.


Meta Trends

Celesteela

The on-cartridge ladder metagame and the Smogon BSS Circuit tends to have slightly different metagame nuances; Celesteela is a Pokemon that is seen significantly more often on-cart than in the BSS Circuit. In this BSPL, it was ranked 4th in usage, above threats such as Greninja, Mega Gengar, and Mega Salamence. While its placing as the 4th most used Pokemon was surprising, it's no surprise Celesteela is a great Pokemon. It has a great defensive typing and happens to check some of the most prominent metagame threats such as Mimikyu and Landorus-T, in addition to synergizing very well with others like Tapu Fini and Snorlax. The set above is a standard Leech Seed + Protect set with 2 attacks, but Celesteela has a lot of variety when it comes to its coverage moves, held item, and defensive investment. Celesteela is capable of being a bulky attacker using a wide range of coverage attacks, and it can also run a defensive Rocky Helmet set, a fast SubSeed Set, and even all-out offensive sets with Flyinium Z. In Week 1, it saw 50% usage, which influenced the usage of other Pokemon even in later weeks, when its usage slightly fell.

Tapu Fini

Tapu Fini has always established itself as a versatile threat in the USUM BSS metagame. It is fully capable of using a defensive Calm Mind set, but it can also use Nature's Madness as its main damage option, and options such as Guardian of Alola and Hydro Vortex allow it to do surprising amounts of damage to bulky Pokemon. Its usage is only rivaled by Landorus-T and Mimikyu, which is an impressive company of Pokemon, and it synergizes with them quite nicely. Just as notable as Tapu Fini was the metagame's response to it. We have seen a huge drop in Pokemon such as physically defensive Porygon2, and we saw increases in Tapu Fini lures to take advantage of this metagame trend. Pokemon such as physical Gunk Shot Protean Greninja and Bloom Doom Heatran do a great job luring out Tapu Fini and disposing of it, in addition to matching up well against the usual Tapu Fini teammates. Such metagame developments make the game fresh and interesting, always showing us there's room to innovate and one-up the metagame.

Mega Gengar

Mega Gengar is one of those Pokemon that transcend the metagame. Its ability, Shadow Tag, denies the primary option available to the player, and it is so restricting that despite its relatively low damage output, Mega Gengar always manages to dominate games and make every game about itself, whether it be in USUM, ORAS, Singles, or Doubles. One of its prominent sets in USUM BSS was its Hypnosis set. Commonly used with Gravity support from Landorus-T, Mega Gengar is still capable of functioning alone and going for the RNG. After all, a 60% chance to win the game in a pinch is still in the player's favor, and it has decided more games than we would like to admit. In Doubles, it commonly uses moves such as Substitute and Perish Song instead of the unreliable Hypnosis, but the ability to trap both opposing Pokemon on the field is even stronger. No matter how you slice it, there is no doubt that Mega Gengar is one of the best Pokemon in the game, and it was reflected in its usage.

Mega Lopunny

Mega Lopunny has been seeing consistent use in the USUM Battle Spot Singles metagame as an anti-metagame pick with its high speed and great neutral coverage. Hyper offense teams have a lot of difficulty dealing with its high Speed tier and Fake Out chip damage, and bulkier teams can have some difficulty breaking the defensive utility Pokemon such as Celesteela, Tapu Fini, Hippowdon, Porygon2, and Mimikyu that are paired with Mega Lopunny. This BSPL, Mega Lopunny got a lot of hype as more people became attuned to its anti-metagame prowess, and it saw a significant rise in usage and winrate.

Mega Charizard X
  • Charizard-Mega-X @ Charizardite X
  • Ability: Tough Claws
  • Level: 50
  • EVs: 252 HP / 4 SpD / 252 Spe
  • Jolly Nature
  • - Flare Blitz
  • - Roost
  • - Will-O-Wisp
  • - Thunder Punch
Mega Charizard Y
  • Charizard-Mega-Y @ Charizardite Y
  • Ability: Drought
  • Level: 50
  • EVs: 220 HP / 132 Def / 84 SpA / 4 SpD / 68 Spe
  • Modest Nature
  • IVs: 30 Atk
  • - Flamethrower
  • - Solar Beam
  • - Hidden Power Ice
  • - Flame Charge

Charizard made a huge splash in the later rounds of BSPL, scoring 40% usage in the last 2 weeks. Charizard is a ridiculously versatile Pokemon with its 2 different Mega Evolutions. Mega Charizard Y in particular destroys opposing Tapu Fini + Steel-type balance cores, while Mega Charizard X can be a setup sweeper with Swords Dance or a bulky attacker that supports the team with Will-O-Wisp. The latter set is particularly common with Celesteela and Tapu Fini, two Pokemon that are highly relevant in the current metagame. With the decrease in Porygon2 usage and rise of Tapu Fini and Celesteela, both Mega Charizard formes saw a surge of usage in order to complement these cores or to combat them.


Highlight Matches

Rotom Heat [CAV] cant say vs Cynara [BTD] Volcarona

(Week 1)

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This was the deciding game of the series between the Cavaliers and the Drummers. On Team Preview, cant say seems to have a rough match ahead of him. Both Volcarona and Mega Lopunny are heavily threatening to the team. Mega Lopunny 2HKOes everything if it has Ice Punch, with no switch-ins in sight. With its standard Fire-type move + Giga Drain + Hidden Power Ice coverage, Volcarona poses a sweeping threat after a single Quiver Dance.

In game 1, Landorus-T wears down the Ferrothorn and sets Stealth Rock for chip damage, and despite Landorus-T missing an important Rock Tomb on Rotom-H, Aegislash chips the Rotom-H in range of Mega Lopunny's High Jump Kick. After the chip damage, Porygon2 and Ferrothorn fall to High Jump Kick, revealing Porygon2 as a specially defensive Download variant.

In game 2, Cynara preemptively adjusts by bringing Volcarona instead, especially as her Lopunny has Quick Attack instead of Ice Punch—which is unrevealed. Volcarona is revealed early as she switches it directly into Ferrothorn turn 1, and she sees the Ferrothorn also switch out to Mega Salamence. Mega Salamence is now free to set up Dragon Dance, which is met by Rock Tomb Landorus-T slowing it down to creeping halt, as Salamence is forced to alternate between Dragon Dance and Roost, while Landorus-T is forced to keep using Rock Tomb. A PP war ensues, but Cynara predicts cant say to use Dragon Dance to preserve PP and manages to get a free U-turn to Hidden Power Ice Volcarona—which fails to get the roll against the Careful Mega Salamence and goes down to Earthquake. The 1% Salamence switches out to reset its Speed drop and manages to switch in on the Stealth Rock safely. Mega Salamence goes down to a combination of Toxic Aegislash and Rocky Helmet Landorus-T, but not before doing a substantial amount of damage to both. By the time Mega Salamence is taken out, Landorus-T's Rock Tomb PP has been extinguished. Rotom-H takes advantage of the free turn, sets up a free Substitute, and takes a struggle of a game 2.

With game 3, Cynara leads with Landorus-T again and lets Mega Salamence go down to Toxic and Rocky Helmet instead of risking Volcarona like in game 2. After Mega Salamence goes down, Cynara reveals her Volcarona, which seem perfectly poised to sweep—but cant say reveals +1 Return on his specially defensive Porygon2, which takes out the Volcarona for the game.

Greninja [CAV] chemcoop vs greilmercenary [LUM] Xurkitree

(Week 2)

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This match got a lot of hype, as these two are the most prominent Battle Spot Singles players in the community and the only ones that have managed to reach the coveted 2000 points on the cartridge ladder. chemcoop has brought an interesting, non-standard Kangaskhan team with Greninja and Zapdos, while greilmercenary has brought some Pokemon that he is very much well known for using, such as Tapu Fini, Celesteela, and Mimikyu.

chemcoop starts off the series with a classic Greninja game. He gets a positive matchup with Greninja against Hippowdon, and greilmercenary feels safe switching in Tapu Fini to it. However, Greninja reveals to be physically oriented Gunk Shot, which take out the bulky Tapu Fini after the Ice Beam chip damage. The full set is revealed, but the damage has been done, as chemcoop comfortably takes game 1.

With the Charizard set revealed to be the bulky Will-O-Wisp set, chemcoop leads game 2 with Toxic Zapdos, which is not immediately pressured by anything on greil's team aside from the Xurkitree. However, greil leads with his Hippowdon again—and while it goes down to Toxic damage, it is not before it sets Stealth Rock and puts Kangaskhan to sleep with Yawn, which opens up a free turn for Substitute Xurkitree to sweep.

In the final game, greilmercenary brings the Xurkitree again, as it is the best way to directly deal with the Zapdos, but chemcoop makes the adjustment by bringing Volcarona, which has stayed on the bench the entire series because of its supposed poor matchup against defensive Mega Charizard X and Stealth Rock Hippowdon. Predicting the Volcarona to stay on the bench, greilmercenary brings Celesteela over Hippowdon, but it turns out to be a grave error—once Volcarona has set up a free Quiver Dance against Celesteela, it takes out Charizard with +1 Breakneck Blitz and takes the set.

Abomasnow [BTD] Darkinium vs NOVED [RRH] Thundurus-Therian

(Week 2)

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This set featured two decorated GBU (Generation 5 Battle Spot Singles) veterans, longtime friends, and now opponents, NOVED and Darkinium. NOVED, fresh off of his victory in the most recent GBU tour, was the slight favorite to take this set, while Darkinium, whose legacy in BSPL is matched by very few, would look to best his former mentor.

Game 1 was defined by Scald burning two of NOVED's Pokemon first turn. Darkinium led with Suicune against NOVED's Conkeldurr. Conkeldurr gave way to Thundurus-T for NOVED, which immediately got burned by the incoming Scald. Expecting and receiving a switch from Darkinium (to his Abomasnow), NOVED scouts with a U-turn and brings back his Conkeldurr. NOVED sets up Bulk Up on the switch to Suicune, which would allow NOVED’s Conkeldurr to beat Suicune 1 vs 1. However, Suicune immediately burns Conkeldurr, minimizing its damage output. The game becomes trivial from that point, with the two trading Pokemon and Darkinium’s Garchomp cleaning up vs NOVED’s Tyranitar.

Game 2 should rightfully be entitled "Get out of my head, Charles!" NOVED makes all the right reads this game. With a Thundurus-T lead from NOVED against Darkinium's Suicune, NOVED calls the switch, hitting the incoming Garchomp with Hidden Power Ice. Later in that game, with NOVED's Conkeldurr against Darkinium's Choice Scarf Abomasnow locked into Grass Knot, NOVED doubles on the play, getting out his Thundurus-T again vs Suicune. The game ends after Darkinium switches back to Abomasnow, which falls to Electric Gem Thunderbolt after chip damage.

Game 3 begins with NOVED's Tyranitar having the lead advantage against Darkinium’s Abomasnow. Abomasnow, which fears being OHKOed by Tyranitar, gives way to a Suicune switch-in, which safely tanks Tyranitar’s Stone Edge. NOVED switches in his Latios, and Darkinium chooses to sacrifice his Suicune to the Choice Specs Draco Meteor in order to bring in Volcarona. Tyranitar comes right back in on the Quiver Dance and survives the ensuing +1 Bug Buzz. Volcarona crumbles to the Stone Edge, with Tyranitar left in the red. Now up three mons to one, NOVED reveals his Custap Berry, allowing him to move first against the Abomasnow. We all watch in anticipation but witness NOVED’s flying stones appear to the left of the abominable snowman. Game over: Darkinium’s Scarf Abomasnow makes quick work of Tyranitar, the unrevealed Thundurus-T, and Latios with perfectly accurate Blizzards.

Latias [LUM] marilli vs Charlotte [BTD] Mega Salamence

(Week 4)

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Charlotte's games have come with a lot of attention throughout the tournament, as she was continuing a winstreak spanning 3 BSPL—as of week 3, she has managed to win 13 weeks in a row, so Charlotte was playing for both her win streak and the week on the line. What was also interesting was that these teams were a rematch from the VGC 2018 Worlds Finals stage, with marilli using an edited version of emiforbes's Mega Gengar Perish Trap team with Tapu Fini over Politoed and Charlotte bringing Paul Ruiz's Mega Salamence team with Groundium Z Gastrodon.

In game 1, Calm Mind Tapu Fini manages to set up a dominating position, which catches Charlotte off guard, and disposes of the Mega Salamence while taking minimal damage. In a prime position to just win, Tapu Fini puts the remainder of Charlotte's team in KO range. While Choice Specs Tapu Koko takes out the Tapu Fini after some chip, the damage has been done, and Latias and Gengar picks up the remainder of Charlotte's team despite some imprecise endgame play from marilli.

In game 2, marilli preemptively adjusts his gameplan by going for the Perish Trap win condition, but he lets up the Shadow Tag due to combination of misplays and offensive pressure from Tectonic Rage Gastrodon, which reveals itself to be faster than the Incineroar. As a result, Charlotte is miles ahead in the damage trade, and Tapu Koko and Kartana clean up the weakened Tapu Fini and Incineroar.

In game 3, marilli gets multiple reads. On turn 1, he uses Fake Out and attacks Mega Salamence on turn 1 as the other slot switches out to Gastrodon, and he dodges the Tectonic Rage with a switch to Latias on the following turn. He lets up the pressure and allows Mega Salamence to Roost up and recover its HP, but then he predicts the Mega Salamence to switch out with a double switch to Choice Scarf Tapu Bulu, gaining the upper hand with a double target KO. With Mega Salamence barely missing out on the Latias KO with -1 Double-Edge and going down to the Ice Beam, marilli manages to win the final game, breaking Charlotte's win streak and clinching the Luxrays their playoff spot.

Mega Swampert [RRH] Demantoid vs zaaya [AFS] Naganadel

(Week 4)

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With the series 3-2 in the Farseers' favor in week 4, this was a must-win game for both zaaya and Demantoid, because losing it meant that their team would be mathematically eliminated from playoffs. With everything on the line, zaaya brought his signature offense with Tapu Bulu and Naganadel, while Demantoid brought a standard-looking rain offense team.

Turn 1 damage trade goes in favor of Demantoid, as he is able to do a lot of damage to Naganadel and take out Tapu Bulu on turn 1. While zaaya takes out Ludicolo and brings Pelipper down to its Focus Sash, he is ill prepared to face Swampert and Tapu Koko. Tapu Koko gets the OHKO on Tapu Lele with Electric Terrain Thunder, and Swampert clean up zaaya's team.

In game 2, zaaya corrects his mistake by double targeting Pelipper and stopping it from firing off a retaliatory Hurricane on Tapu Bulu. Despite this early KO, zaaya struggles against the speed control provided by Drizzle, especially as this line of play denied a Speed boost on Naganadel that could let it move before the Swift Swim Pokemon and threaten a KO. Ludicolo and Swampert apply heavy pressure, as Swampert scores a free KO on Naganadel with Ice Punch as Tapu Bulu uses Protect. Demantoid then gets to freely double target the Tapu Bulu slot with two Ice-type moves for yet another KO as Tapu Lele fails to KO Ludicolo. The two Swift Swim users overwhelm zaaya with their all-out offense and higher Speed tier and keep the Helmets in contention for another week.


Regular Season

Chart
Rank Team Manager Wins Loses Ties Pts Dif Week 1 Week 2 Week 3 Week 4 Week 5
1 Iki Inkays Ika Ika Musume 3 1 1 7 6 4 - 2 vs RRH (W) 3 - 3 vs AFS (T) 1 - 5 LUM (L) 5 - 1 vs CAV (W) 5 - 1 vs BTD (W)
2 Castelia Cavaliers cant say 3 1 1 7 4 3 - 3 vs BTD (T) 4 - 2 vs LUM (W) 4 - 2 vs RRH (W) 1 - 5 vs Iki (L) 5 - 1 vs AFS (W)
3 Lumiose Luxrays greilmercenary 3 2 0 6 4 4 - 2 vs AFS (W) 2 - 4 vs CAV (L) 5 - 1 vs IKI (W) 4 - 2 vs BTD (W) 2 - 4 vs RRH (L)
4 Rustboro Rocky Helmets NOVED 2 2 1 5 0 2 - 4 vs IKI (L) 4 - 2 vs BTD (W) 2 - 4 vs CAV (L) 3 - 3 vs AFS (T) 4 - 2 vs LUM (W)
5 Blackthorn Drummers Charlotte 1 3 1 3 -6 3 - 3 vs CAV (T) 2 - 4 vs RRH (L) 4 - 2 vs AFS (W) 2 - 4 vs Lum (L) 1 - 5 vs IKI (L)
6 Anistar Farseers Solerme 0 3 2 2 -8 2 - 4 vs LUM (L) 3 - 3 vs IKI (T) 2 - 4 vs BTD (L) 3 - 3 vs RRH (T) 1 - 5 vs CAV (L)

After the regular season was over, the Iki Inkays emerged as the first seed. They were merely in contention for a playoff spot as of week 3, behind the Cavaliers and Luxrays in differential. However, their 5-1 wins over the Cavaliers and the Drummers in the later weeks put them in sole possession of first place seed. Cavaliers seemed to be in a bit of danger after the 1-5 loss to the Inkays in Week 4, but they were also able to control their own playoff chances with a win over the eliminated Farseers. Both the Inkays and Cavaliers needed to win week 5 in order to guarantee their own playoff spot—both teams won, which eliminated the Helmets. With the Helmets being 2 points behind as of Week 4, they needed to beat the Luxrays and get help from the Drummers or the Farseers. While the Helmets managed to upset the Luxrays and would have at least guaranteed a tiebreaker if either of the other series went in their favor, they received no such help. Luxrays were the first team to make the playoffs in Week 4, but they only finished 3rd in the regular season, as they lost the final week.


Playoffs

Semifinals

The semifinals between the Cavaliers and Luxrays kicked off with a highlight rematch between chemcoop and greilmercenary, commentated below. EmbCPT won his match against TheLoanRanger with a standard Mega Kangaskhan team, with his tech options Lum Berry Azumarill and Swagger Cresselia proving key to his victory. With marilli also winning his set cleanly with Belly Drum Snorlax against floristthebudew, the Cavaliers are put in a quick 0-3 deficit, being forced to win 3 games in a row for a tiebreaker. GroudonEmpire took the first of the three wins for the Cavaliers, heavily outreading Meese and Geese for the first game and using Minimize Unaware Clefable in the second. However, Megazard used an innovative Hidden Power Fire + Chople Berry Ferrothorn to beat cant say and clinch the series.

Highlight Matches

Aegislash Blade [CAV] chemcoop vs greilmercenary [LUM] Ferrothorn

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chemcoop and greilmercenary were facing each other for a rematch for first blood. Since they were the star players from each team, taking this matchup was bound to be a huge morale boost for the rest of the team, while losing this meant heavy pressure on the remaining players. chemcoop brought an interesting team with the old Cresselia + Heatran core, while greilmercenary brought a bulky balanced team featuring the Mega Salamence / Heatran / Ferrothorn core popularized by Terry, one of the best ladder players outside of Japan, where people play Battle Spot Singles as their main singles meta and thus dominate the cartridge ladder.

chemcoop opens the first game with a bang, just like their first meeting. He catches greilmercenary's Azumarill with a Bloom Doom Heatran tech. After that, Ferrothorn and Mega Gengar have much difficulty making any headway against the Heatran and Aegislash, but greil manages to force out the information that chemcoop is running a Swords Dance + King's Shield Aegislash with Shadow Sneak, meaning that it has holes in its coverage.

In game 2, greilmercenary knows his Assault Vest Azumarill will survive Heatran's Bloom Doom without taking the previous Lava Plume chip, so he leads with the Azumarill instead, keeping the potential Mamoswine lead in mind. The midground pays off, as Mamoswine goes down to the Azumarill. Swords Dance Aegislash proceeds to set up in front of the Azumarill. When the game seems all but over, Aegislash uses King's Shield in front of Ferrothorn, and reveals to be Steelium Z with Iron Head, with no Sacred Sword or Shadow Claw. Curse Ferrothorn solos the game against the Mega Gyarados and physical Aegislash.

With knowledge that Heatran is necessary to handle Ferrothorn effectively, greilmercenary adjusts by bringing his specially defensive Heatran and Mega Salamence. Heatran manages to Toxic chemcoop's Gyarados, and greil gets to set up his Dragon Dance Salamence in front of Heatran, which is now faster than a +1 Gyarados and can easily Roost stall it. However, the Mega Salamence is hit by an untimely Ice Fang freeze. When it all seems lost, Mega Salamence thaws on the last possible turn against Heatran and KOes it with Earthquake. With no Ferrothorn check remaining, chemcoop loses the set in a nailbiter.

Scizor [CAV] cant say vs Megazard [LUM] Ferrothorn

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With the series on the line, cant say brings a standard-looking VoltTurn team with a twist: Chansey. With Choice Scarf Landorus-T breaking the potential Focus Sash from Gengar and bringing in Scizor into Ferrothorn with a double switch, cant say seems poised to take game 1 in a convincing fashion. However, his gameplan is rudely interrupted when Megazard's Ferrothorn turns out to be Hidden Power Fire with Chople Berry. cant say takes the game only with some help, as Leech Seed and High Jump Kick both miss on the Chansey.

However, with the team's main Ferrothorn check being Swords Dance + Superpower Scizor, cant say has two uphill games ahead of him. Game 2 is a messy affair with a Will-O-Wisp miss from Rotom-W and a Draco Meteor miss from Latios causing it to take a Thunder Wave—but with Ferrothorn being such a crucial piece of the win condition for Megazard, cant say definitely got the short end of the stick that trade, as Ferrothorn solos Latios and Scizor despite Latios revealing to be Hidden Power Fighting (and by extension slower than Gengar).

In the final game of the set, Megazard leads with the Gengar knowing this information. He manages to chip down Rotom-W into range of Blaziken High Jump Kick, and Ferrothorn gets to face Latios and Scizor without risking a Will-O-Wisp burn from Rotom-W, beating the Latios and Scizor in a similar fashion as in game 2 and putting the Luxrays into the finals.


Finals

Finals kick off in the Inkays' favor as Mr.GX beats marilli with a Snorlax sweep. greilmercenary ties up the series by taking another win with the standard Metagross / Tapu Fini / Rotom-H core against 1_TrickPhony's double Quiver Dance offense. However, PinkSylvie taking out EmbCPT in a set commentated below puts the Inkays in a very comfortable lead. With their 5-1 league-leading Doubles players out of the equation, Luxrays seemed to be in a pinch. Many people thought the Luxrays' main title hopes now lied on a potential tiebreaker, where they could gain an advantage by fielding their stars greilmercenary and EmbCPT against the Inkays who lacked star power in comparison. However, Moose And Goose takes a clutch win against Misaka Mikoto in a series full of Confuse Ray and even more confusing plays. This messy result was a pivotal set for the Luxrays, who had a combined 1-5 result in ORAS BSS in the previous 6 weeks. Megazard secured the Luxrays a tiebreaker against Kaori in a set featuring Focus Sash Conkeldurr, which played a pivotal part in the set by taking a Flying Gem Hidden Power Flying from Thundurus in game 1 and whittling down Suicune in game 2. Plas beat Puff Killa in the final game of the series, completing the 4-2 comeback and winning the series in a true team effort

Highlight Matches

Mega Metagross [LUM] EmbCPT vs PinkSylvie [IKI] Aegislash

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The Lumiose Luxrays had many strong players, but their Doubles slots with marilli and EmbCPT with their league-leading 5-1 records was a main factor in their dominance. However, with Mr. GX taking the set from marilli, taking this game too would put the Inkays in a great position to win.

In game 1, PinkSylvie puts her Aegislash in a great position as it sets up a free Substitute. In addition, its Substitute manages to dodge a Zen Headbutt in Blade forme, which allows it to fire off Shadow Balls freely without playing King's Shield mind games. Then, it also proceeds to get the Special Defense drop—while the matchup against Aegislash was not looking great to begin with, this sequence of RNG turned the matchup so sour that it turned unplayable.

In game 2, PinkSylvie adjusts by bringing Toxic Porygon2, which was a smart adjustment, as it catches the Rotom-H—a key piece in EmbCPT's win condition—and puts it on a timer. However, Rotom-H misses a Will-O-Wisp that would have put the Mega Salamence in 2HKO range for Mega Metagross— instead, it can fire off yet another Hyper Voice. PinkSylvie takes advantage of this RNG with a prediction, nailing the Landorus-T on the switch with Ice Beam. With the Aegislash check removed, PinkSylvie is in a winning position—Rotom-H is taken out with Toxic residual damage after taking the Draco Meteor from Mega Salamence, which means the final threat to Aegislash is removed. PinkSylvie takes the set 2-0, which understandably frustrates EmbCPT, as there would have been a lot of Doubles to be played, and EmbCPT and PinkSylvie would have each had their chances to win. However, such opportunities were taken away entirely. The win puts the Iki Inkays in a great position, up 1-2 with the biggest names on the Luxray having already played their matches.

Mega Salamence [LUM] plas vs puff killa [IKI] Excadrill

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Plas vs Puffkilla represented the final series of BSPL. A large majority of the spectators believed the Inkays would force a tiebreaker, with their best singles player going up against Plas, who had been under the radar for the last few BSPL. However, immediately on Team Preview, it became apparent that Plas had as good of a chance as anyone, with a solid matchup advantage.

Going into game 1, Puffkilla finds his Tapu Fini leading off against Plas's Mamoswine. Great, right? Not exactly: the Fini lacks Water-type coverage, sporting Nature's Madness, Moonblast, Reflect, and Taunt, and gets its Wiki Berry Knocked Off in the process. Plas's Mamoswine switches out for Porygon2, which takes heavy damage from Nature's Madness and Taunt; however, it keeps up the pressure with Ice Beam, forcing Tapu Fini to stay in, and allows Plas to stall out the Reflect turns. The last turn of Reflect and Taunt ending for Porygon2 is the pivotal turn in the game, as Plas makes a switch to Mega Salamence on the Taunt. The game ends after Mega Salamence is able to finish off the Tapu Fini, OHKO the Sand Rush Excadrill with Earthquake, and defeat the non-Ice Fang Hippowdon.

Game 2 is defined by Puffkilla choosing to bring out his Choice Scarf Kartana, which notably has a terrible matchup against Mega Salamence. While his Kartana is able to start against Plas's Mamoswine with a positive matchup, Plas is able to safely bring in Salamence. The game is decided after Puffkilla makes an aggressive double switch to Excadrill, hoping for a switch out to Mega Salamence. If everything went according to plan, it would have put Mega Salamence in Corkscrew Crash KO range after Stealth Rock and in KO range of regular Iron Head if it switches out to avoid the Z-Move and takes another round of Stealth Rock. However, he forgets to account for the potential Focus Sash on Mamoswine, which remained intact through the early exchange—Plas has no reason to switch out. Excadrill falls to Mamoswine's Earthquake, sealing the victory for Plas and the Luxrays.

The Lumiose Luxrays are your 2019 BSPL IV Champions, defeating the runner-up Iki Inkays 4 sets to 2.


Interviews

Click on the team's minisprite to read their interview!

Your team came in first place in the power rankings after the draft. Did you have any plans in particular going into the draft? Did you think you got a team you set out to achieve?

Yes. My plan was to focus a significant amount of money on Doubles and then be effective with money management to find extremely good players later on at average prices. I felt like I would be able to help the other Singles players prepare enough to get at least average or above average results in the others Singles slots, hopefully could get a good record in my own games in USM BSS, and then hopefully we could dominate Doubles with top BSD players. I went into the draft with marilli as the main idea for my first big spend, as his skillset and knowledge complement mine well, and he is an elite player at multiple Battle Spot formats. He also has one of the best combined BSPL records of all players. I also ended up with edu for 17.5k, which was a huge bargain. I had planned to push up to a minimum of 22-23k for him, so getting him at 17.5k was great value for probably the best BSD player in the pool. In the middle part of the draft, I managed to find bargains for very good players: Megazard for 8.5k and Plas for 11.5k were both critically important, and their combined 9-4 record was a big part of why our team did well.

Despite the first seed, the team wasn't placed first most of regular season, coming in as the 3rd seeded playoffs team. What were some struggles you had as a team?

Our team had significant IRL obstacles throughout the tour, starting with a major IRL incident on my own end that left me mostly unavailable to help out the team for most of weeks 2-3. Some other members of the team had their own IRL struggles during the tour as well, and then edu also had Worlds in Week 5, though luckily we were able to schedule around that to some degree. With the team having only the minimum roster size of 8 players, (AC) there were weeks in the middle of the season when I was legitimately concerned that we wouldn’t be able to field a full roster. I feel like that’s a risk that was worth it given the top-end (AH) talent that we were able to have on the team (as shown by 5 of our players showing on the top 10 of the tour), but it definitely caused consternation.

As the BSPL4 Champions, you must have had many pivotal moments in this tournament that stand out to you. Can we talk about some of them?

There were several. I think maybe the most critical for our team was actually one of the earliest: seeing the team go 5-1 without me in Week 3 was a huge momentum shift, especially since I was concerned about my ability to even play going forward for a week or two; however, seeing everyone else working through adversity and still playing great was very important to help give me the wherewithal to fight back myself. From a broader league perspective, I think 1TP’s infamous freeze to get past Chemcoop was kind of a league changer to a degree, partly because of how much it changed some of the playoff picture. It probably didn’t end up mattering very much given what happened in Week 5, but at the time it looked like a significant shift. From a more individual standpoint, winning my rematch in semis against Chemcoop was massive, not only because it started off the series with a win to give the team a 1-0 lead and momentum, but also because of the confidence beating a super elite player gave me going into the finals, especially since I had delivered a Week 5 lemon in a critical end of the week game that I was supposed to be favored in only a few days before. In the finals series itself, I think the Moose - Misaka set was the big turning point. We trailed 2-1 going into that set despite three of our best players having already played, and Misaka was probably pretty heavily favored in that set given her strong record in the regular season. But Moose pulled off the win to get us back to 2-2, and from that point forward we had the momentum, and it felt like we would get a tiebreak at worst. But Megazard and Plas are both great players, so they didn’t feel the need for one!

Any final words or shoutouts?

This was the toughest BSPL I’ve played for me personally because of all of the IRL stuff I had to deal with during the tournament, but I also think it was the most closely contested. There was very little margin between most of the teams, and I think with a little matchup and RNG luck any team could have found their way to the title. I’m immensely gratified that our team was able to fight through our own adversity and win. I have a pretty extensive set of shoutouts on my post-finals commencement thread post here.

You begin the draft as the only manager to not draft themselves, despite having the versatility to play any singles format. Walk us through that decision, and what it enabled you do accomplish at the draft.

Instead of buying myself and being significantly behind at the starting line, I decided to see if I could make more value out of having the extra 10k credits during the draft as well as my scene knowledge and claw back at some of the deficit that other managers got for drafting themselves at a steal. I didn't mind not drafting myself because I believed that I offered utility to the Inkays without needing to hit the field. My strategy was use our 10k financial pseudo-advantage to aggressively upbid and make other managers pay large amounts for well known players in the scene while drafting equal value players ourselves for much less. This ended up going pretty well, and we got a very solid draft that set us in good stead for the season.

Your first year team, the Iki Inkays, made it all the way to the finals this year as the first seed, against all odds. What do you think enabled your team to have so much success?

A small part of it was the draft setting us in a pretty good place going forward, but an unexpected benefit was that the team naturally clicked pretty well, which you can never really be sure about until after the end of the draft. A lot of what really powered our team was a hunger, which I think was more lacking in some of our adversaries. We definitely did not have the star power of some of the other teams in the league due to budget constraints, but in terms of willingness to put in the work to win, I believe we were unparalleled throughout the season. I think at our best, we had some of the best and most creative prep in the league as well as solid all-round play, which allowed our players to break expectations and eventually end up in playoffs.

In the finals, you faced greilmercenary9 and his Lumiose Luxrays. In the regular season, they handily defeated your team, 5 sets to 1. How did your team change its approach in the finals against the Luxrays in comparison to the regular season. What do you think needed to change to beat them this time?

In the regular season, I feel like we were very much crippled versus the Luxrays due to not playing either Puff or Kaori and bringing a few poor teams that led us to losing some sets based off Team Preview. There was definitely an opportunity to draw the Luxrays, but we had some bad luck that we couldn't afford to have against them when paired with subpar prep. In the finals, we just brought better prep and fielded our strongest team. I think even though they had quite a few intrinsic advantages over our team due to having the best USUM BSS player as a manager, we had about a 50/50 chance of beating them in the finals. They were certainly the toughest opponent in the league, and I am glad we ended up meeting them. It just ended up that it wasn't going to be our week, though I'm confident that it could have played out quite differently.

Now that the season is over and you have had some time to digest the season and the finals, any last comments you have reflecting on the season?

Overall I'm pretty happy with the performance of our guys. For me personally, before the draft I believed that the Inkays would end up in last due to the burden of having me and was pleasantly surprised when this ended up not being the case. When it came to BSPL itself, it was a blast. It's something I definitely recommend to players looking to get into the Battle Spot scene or just team tour junkies in general, as personally I believe it to be the crown jewel in the Battle Spot calendar. What I will advise though to anyone coming in is that BSPL despite not being a Smogon meta is without a doubt one of the toughest team tours on the site. The best teams will put hours of work into every single match, especially when it comes to singles formats. It is not a team tour devoid of passion at all, and that is also what makes it fun and more rewarding when you end up doing well.

Did you have any plans in particular going into the draft? Did you get everyone you wanted, or did you miss out on some players you wanted?

I wasn't able to do anywhere near as much draft planning as I wanted to this season because I was overseas for the 2 weeks leading up to the draft. It took me about 30 hours to get home after I left, and I got home with about 5-6 hours to spare, which I used to sleep rather than prep. I pretty much just wanted to go all-in on one strong BSS player to co-coach the singles players with me, then spent a big amount on good doubles guys, then the rest on cheap singles players. chemcoop was my #1, and I got him for less than I had planned for, despite everyone telling me I overpaid. I then got four really solid doubles players and filled the singles slots with huge-value picks in GroudonEmpire, hzhz, and average fella.

What were some struggles you had as a team, if any?

The biggest one is that my timezone doesn't allow me to be anywhere near as helpful to my players' prep each week, which meant a lot of it fell back onto chemcoop. When I was available, though, I was mostly working with average fella on GBU teams and practice, rather than ORAS. Apart from that everything went really smoothly except for when we were getting haxed.

Were there any pivotal moments that stand out to you this tournament, or stick to your memory?

For me, it was right at the end of week 1 where I had to play Cynara and win to tie the week. I was honestly really anxious for that game because they're a really good player and there was a lot of pressure to win. Winning that gave me a lot more confidence for the rest of the tour.

average fella knocking off both Megazard and NOVED in consecutive weeks was huge for us too, as those would have otherwise been 3-3 ties for our team and our season would have been very different.

I was also really hyped to see old friend of mine Lego knock off Pearl in ORAS BSS using an old team of mine.

What are your overall thoughts on the tournament? Any shoutouts you wish to make?

BSPL keeps getting bigger and better. This was the most competitive field we've had, and it was really fun to watch it all unfold. I think we got the formats right as well, we had a really diverse group of players involved as a result. I'm interested to see how it looks in BSPL5 when we have to fit Battle Stadium in; I don't think the #freeGBU meme will be able to save it at that point without increasing the size of the teams. I wrote a shoutout post when the tour was over, so I'll just say again here that I'm really proud of my whole team. You all put in a lot of work and we did so much better than people predicted us to. I also want to make a special mention for chemcoop for assmanning this season, and a shoutout to all of those who support us during semifinals!

As the defending championship manager, there was a lot of expectation for your squad to perform again this year. How did you prepare for the upcoming BSPL season, and did that approach change from last year?

I didn't think about being the past winner that much; if anything I felt a lot less pressure personally, since I already had that win under my belt. Of course I wanted to win, but I didn't feel like I have anything to prove. My prep this year was a lot less than last year because I felt I knew what I was getting into for the most part. Last year I was still a pretty big noob to draft strategy and managing my money, so I spent a lot more time thinking about that stuff last year. This year I just made lists of who I wanted but didn't spend a crazy amount of time with it.

Your team had arguably the strongest roster outside of the USUM Battle Spot Singles slots. Talk to us about your draft strategy. Do you regret not putting more emphasis on USUM BSS?

A core of good doubles players and Pearl was a strategy that I was looking to do before the draft started. I don't really regret not going more into USUM, since I liked our guys and I think we had at least 4 good slots each week, which is what you need for a win. Things just didn't work out for us, we didn't perform to the best of the rosters potential. So I regret not living up to that, to an extent. But I'm happy with whom I got.

While unfortunately your season ended earlier than you hoped, a highlight this BSPL must have definitely been defeating this year’s champion, the Luxrays. In particular, a relatively unknown player more known for his doubles play, LightScreener, defeated the strongest opponent in our scene, greilmercenary9. Describe what happened this week.

That week was kind of a low point in our time honestly lol. That was when we were mostly coming to the realization we wouldn't make playoffs, but we still had a shot if the stars aligned. It was like any other week though really, and things just went our way. We didn't really prep for greil at all once we decided to let LightScreener play. We were out of playoffs by then, so we put Screener in so they could get a game before BSPL was over. I gave them a few of my BSS teams and said to pick any one. And LightScreener played pretty well!

What were your plans going into the draft? Did you get everyone you wanted, or did you miss out on some players you wanted?

I ended up being painfully busy in the week leading up to the draft, so I only went in with a sketch. I was sort of expecting to force myself into singles again but was able to pick enough singles players to go doubles. Though, as both myself and Memo greatly prefer ORAS, I decided to put myself in USM Doubles, a format I struggle to enjoy. I didn't want to force Memo to play USM either, so I took the fall as it were.

In terms of players I missed, Kaori was the apple, but alas. marilli is also someone I've not gotten to team with across the several PLs we've both been in, and I've wanted too. Another time.

What were some struggles you had as a team, if any?

Communication? I'm kind of quiet and not the greatest at being the spark. Though I'm eager to help build etc, (AC) I too often needs others to start the fire, which isn't ideal as a captain.

Were there any pivotal moments that stand out to you this tournament?

Edelgard's Miracle :I

I think the one set that's going to stick with me is Week 5's cant say vs Havens GBU. It felt so silly, I was just smiling throughout while watching it live.

In terms of major pivotal moments, Luxrays starting finals 0-2 down and turning it around is the practical definition. Was a great series to watch.

What are your overall thoughts on the tournament? Any shoutouts you wish to make?

Enjoyable as always. S/os to my team for sticking with me, DragonWhale for hosting, and finally to all the Luxrays on a well-played season and a much-deserved victory. Especially Plas, BSPL's very own victory charm.

Having been robbed of a chance at the finals last BSPL off of a Leaf Storm miss, you must have a lot of mixed feelings about the upcoming year and getting over that miss. What was on your mind as the new BSPL started?

I can't deny that when I think about it it still burns, and of course with BSPL getting near my mind went also on that memory. There is a thing that i've been saying over and over to my team, through the years: it's ok to blame hax, but don't stop there. There is always a reason that brought you in that specific situation where you get haxed, and a good 90% of the times it's your fault (and 10% it's PTSD). I guess this is what I tried to say to myself as well when the new BSPL started. Shout out to NOVED; outside of that Leaf Storm miss it was a great set, and overall I have good memories about it, plus there is no shame to lose to one of the GOATs.

Despite being ranked as the weakest team at the preseason, your squad had a lot of singles firepower, with yourself, Jmal, and Zaaya. Talk to us about your draft strategy and how you would change your approach in retrospect.

Let me be straight, I honestly think that the Farseers had the strongest singles lineup, and I was happy because I really wanted both jmal and zaaya. As for my strategy in general, I was saving my money for doubles because a bunch of solid Italian VGCers spoke well of Umbreon and BK as doubles players. Their scores were disappointing, but I'm still happy about Umbreon, since he showed that he could win games vs players such as Edu. Anyway, despite a bunch of classic bad luck, at the end of the day this strategy didn't pay off, so maybe the power rankings weren't that wrong. Looking forward to drafting again next year.

It must have been difficult for you to see the Farseers not get on the board this BSPL. That being said, what was your favorite moment with this squad this year?

Without a single doubt my favorite part was sharing my time with the boys in the Farseers Discord, and the "Sparnesday", the day we used to meet on our server to train (big shoutout to Lego for making it possible). Another huge shoutout goes to Fischgrat for being such a huge driver; without him it wouldn't have been the same. I already said it, but again a big thanks to all the Farseers for the smiles, the laughs, and all the good moments that we shared.

While your team didn’t have the best run this time around, it must have been encouraging to see your tutees, Ika Ika Musume and 1_TrickPhony do well this BSPL. Similarly, your longtime friend and former assistant manager, greilmercenary9, got his first ever BSPL title. What are your thoughts about their performances?

I was absolutely thrilled to see the Iki Inkays become a real thing! As for 1_TrickPhony, I saw how easily he could play at the same level of the "bigs", so I was really looking forward to seeing some good matches. As for Ika Ika Musume, I knew that he would be at least a good manager, and in the end he proved to be a great one, placing second.

Speaking of greil, well... Now that the BSPL is over I can't deny that when the Farseers went out, i was "secretly" cheering for my bro. I was pretty sure that he would've placed second, after the Farseers. But you know, we are an unselfish team and decided to step back, lol. Jokes aside, I was for sure proud of seeing two of my tutees becoming a solid part of our community and greil, who's been my partner in crime for years, becoming the champ of one of the biggest competition when you speak about Battle spot.

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Final Remarks

This concludes the recap of BSPL IV. See you next year!

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