first glance tierlist
- This mon just hits so fucking hard and it nothing really checks it that well like look at this shit 252 SpA Charizard Fire Blast vs. 44 HP / 0 SpD Blissey in Sun: 263-310 (39.7 - 46.8%) -- guaranteed 3HKO after Leftovers recovery , 3hkos at minimum the entire tier while resetting the weather so sand isnt a problem for it like it is for many megas and it dictates the weather wars this tier wouldnt normally have and even enabling some other mons like chlorophyl users or bulky setup mon that like sand gone like curse lax, on top of being spikes immune, it does it all
- Even tho Magic Bounce doesnt bounce hazards back it still bounces status which is huge for this mon, 0 weaknesses, really fat and it got many tools like the broken ass 32 PP Recover, on top of being immune to boom so Calm Mind sets can actually go crazy, only thing that annoys it is sand (and spikes), it can also run some more utility sets with Toxic, Stoss, Taunt, Knock Off. Amazing mon.
- This mon is actually really similar to Mixmence but with a slightly lower Atk and considerably higher SpAtk, AoA set with FBlast DClaw HP Grass and Focus Punch can go a long way at making progress, what makes it not a top pick and not that bigger of a threat compared to Mence is how sand and spikes really annoys it, stuff that Mence doesnt really mind as its spikes immune and it can carry Lefties, it still deserves being in good but competing with Zard Y is tough.
- Very strong and fast and not having to tie with Dugtrio anymore and having a LOT of tools to mess around and a very tweakable movepool this mon just hits really hard and has coverage for everything, thing is that its very frail and somewhat predict reliant cuz u really wanna get the 2hkos you have at your disposal, sand and spikes are annoying but it can be remediated with Recover.
- Great mon at first glance, very strong and a very key speed tier allowing it to outspeed the base 100s like Zard Y, Zapdos and Mence, doesnt have access to Aerilate Quick Attack but it has a very good moveset of SD Return EQ Rock Slide, nailing the coverage and making so all it needs is a Magneton to enable it. Becomes immune but the bad typing means it wont have easy time setting up, at least it hits quite hard even unboosted.
- Its actually tough ranking it cuz regular Tyranitar is just better overall, but Mega Ttar is such a great DD sweeper, the extra speed means its not RKd by Duggy, Aero and Jolteon anymore, you got the extra attack meaning you will get better opportunities at +1 vs Skarm, Metagross, and many other stuff, as for other sets like AoA, Mixed and Pursuit just stick with regular Ttar.
- this mon smells threat, Medicham already had a niche with the absurd damage output it got, with the mega forme you got a much more buffed version of it, way stronger and it also has a 100 base speed, Focus Punch 2hkos the entire tier, ghosts and psychics are annihilated by shadow ball and you can run Recover to keep it going with the annoying sand chipping it every turn and you also got like Rock Slide for flyings and Brick Break barely misses the 2hko on Skarm, the speed is a problem for this mon tho and positioning it is not THAT easy, its also trappable.
Im gonna make it shorter from here onwards
- really similar to Suicune but it cant hold Lefties and it got much higher phys bulk, it shares the same problems with Cune basically but its a better Metagross (it will just boom on you) and Aero (it will flinch you down) check
- Its a fair trade you got from regular Aero, you cant hold CB so ur weaker but you got enough Attack to be somewhat dangerous without locking yourself, on top of higher Speed which is key for other fast megas.
- speed decrease isnt that noteworthy and it hits crazy hard with Focus Punch and Megahorn, stick to AoA sets, outclassed by Medicham due to speed and damage output but it has a better defensive profile and an usable secondary STAB, ability is useless
- Actually solid pursuiter, walls non-HP Water Zam and traps it and it can annoy everything with dual STAB + Wisp, ability only useful if u face Zard Y and it gets thanos-snapped by Duggy
- solid mega, blazing fast and it has some good coverage and Leech Seed to annoy everything and sit on Blissey with SubSeed, can also run AoA and its versatile enough, SpDef Celebi shits on it hard and it suffers with 4mss massively while not hitting that hard with the options it has (fun fact it can trap Duggy w Pursuit)
- This mon is surprisingly decent, got the defensive stuff from regular Steelix but now it actually has offensive potential with Sand Force on perma sand and 125 Atk with solid coverage and it has boom, painfully slow and most of the time it wanna boom on a bulky water but is it worth it with such a fat and strong mega slot?
- Biggest surprise out of the megas, hits like a truck with SBall and it can use HP Fighting to complement the coverage and it also has prankster Wisp/Twave and Dbond, ofc it got glaring issues like stats aside of Atk as its kinda frail and slow (remediated by Prankster and Twave) so a lot threatens it back and it will most of the time just be a trade machine
- Fast and strong and can be used to pass SD boosts since it can force switch-ins and get a free turn, thing is with this turn you gotta do something big either clean or pass which is hard for a mon that frail
very fat but depending on Leech Seed at all is sad as Synthesis only recovers 25% on sand
- generic aah water breaker, it has a decent Focus Punch for Blissey and it can spin but it hates lacking Lefties
- finally technician boosted metal claw and silver wind, bad coverage tho so ur not seeing it break and altho its sand immune its recovery move is 25%
good dmg output but lacking Lefties makes so its defensive asset is much worse
- it spikes and kill something with boom, good at doing it but thats not that valuable of a role
- no usable special move other than hidden powers and both stabs are physical
- you lose stab on HP Flying when clicking mega and getting another special STAB instead, bad
- hard to say if Dragon typing does anything for it, it hits hard but very limited movepool and awful speed and trappable
- use skarm, Aggron doesnt really do anything special
- if only it had Flame already but its just a buff Jolteon, and Jolteon still has more interesting stuff than it cuz of BPass and Wish
- outclassed by Blastoise of all things, hits ok but its also crazy frail
- it becomes somehow even slower making it waste waaay too many EVs for base 50s and only move boosted is Fire Blast
- Absol has an usable SPAtk but no STABs at all and very frail and no defensive utility and very one-dimensional to the worse